Rogue Talents: Difference between revisions

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{{TalentTableAid|Combat Trick}}
{{TalentTableAid|Combat Trick}}
|-
 
| [[Convincing Lie]]
{{TalentTableAid|Convincing Lie}}
| -  || Those who believe your lies use your Bluff skill when repeating the lies  || UC
 
|-
{{TalentTableAid|Cover Identity}}
| [[Cover Identity]] <sup>C</sup>
 
| -  || A rogue may pass as other classes with ease.  || EP
{{TalentTableAid|Cunning Trigger}}
|-
 
| [[Cunning Trigger]] <sup>C</sup>
{{TalentTableAid|Deep Wounds}}
| -  || Set off a trap you are aware of within 30 ft as a swift action  || APG
 
|-
{{TalentTableAid|Deft Palm}}
| [[Deep Wounds]] *
| -  || Cause opponents damaged by your sneak attack to bleed  || CRB
|-
| [[Deft Palm]] <sup>R</sup>
| -  || Use Sleight of Hand to conceal a weapon in plain sight  || UC


{{TalentTableAid|Diverse Background}}
{{TalentTableAid|Diverse Background}}
|-
 
| [[Expert Forger]] <sup>C</sup>
{{TalentTableAid|Expert Forger}}
| -  || A rogue with this talent can add a training bonus to checks to create a forgery or fake document.  || EP
 
|-
{{TalentTableAid|Expert Leaper}}
| [[Expert Leaper]] <sup>R</sup>
 
| -  || Make longer jumps and fall more gracefully  || APG
{{TalentTableAid|Face in the Crowd}}
|-
 
| [[Face in the Crowd]] <sup>C</sup>
{{TalentTableAid|Fast Picks}}
| - || Use disguise skill as part of a move action while in a crowd  || BotM
 
|-
{{TalentTableAid|Fast Stealth}}
| [[Fast Picks]]
 
| -  || Pick a lock as a standard action  || APG
{{TalentTableAid|Getaway Artist}}
|-
 
| [[Fast Stealth]]
{{TalentTableAid|Guileful Polyglot}}
| -  || Move at full speed while using Stealth  || CRB
 
|-
{{TalentTableAid|Hold Breath}}
| [[Getaway Artist]]
 
| -  || Add [[Handle Animal]], [[Piloting]], and [[Ride]] to your list of class skills, and know where the nearest mount/vehicle is  || EP
{{TalentTableAid|Iron Guts}}
|-
 
| [[Guileful Polyglot]]
{{TalentTableAid|Lethal Acrobatics}}
| Linguistics 1 rank  || Gain additional languages known or one secret language || EP
 
|-
{{TalentTableAid|Magical Disguise}}
| [[Hold Breath]]
 
| -  || Hold your breath even if under effects which normally disallow breath-holding  || UC
{{TalentTableAid|Major Magic}}
|-
 
| [[Iron Guts]] <sup>R</sup>
{{TalentTableAid|Maneuver Mastery}}
| -  || Gain a bonus on saves against poisons, and the [[Nauseated]], [[Afflicted]] or [[Sickened]] conditions  || UC
 
|-
{{TalentTableAid|Minor Magic}}
| [[Lethal Acrobatics]] <sup>R</sup>
 
| -  || Use Acrobatics to make an opponent flat-footed against you for one attack  || RG
{{TalentTableAid|Nimble Climber}}
|-
| [[Magical Disguise]] <sup>C</sup>
| Int 11, [[Minor Magic]]  || A rogue with this talent may cast [[Disguise Self (Bard Spell)|Disguise Self]] as a spell-like ability. || EP
|-
| [[Major Magic]] <sup>C</sup>
| Int 11, [[Minor Magic]]  || Cast a 1st-level sorcerer/wizard spell twice per day as a spell-like ability  || CRB
|-
| [[Maneuver Mastery]] <sup>R</sup>
| -  || Choose one Combat Maneuver and add +3 to your Damage, Maneuver Offense,and Maneuver Defense for that maneuver  || RG
|-
| [[Minor Magic]] <sup>C</sup>
| Int 10  || Cast a 0th-level sorcerer/wizard spell three times per day as a spell-like ability  || CRB
|-
| [[Nimble Climber]] <sup>R</sup>
| -  || Use your [[Spycraft]] skill in place of your [[Movement]] skill when climbing  || EP


{{TalentTableAid|Peerless Expert}}
{{TalentTableAid|Peerless Expert}}
|-
 
| [[Poison Use]]
{{TalentTableAid|Poison Use}}
| -  || You cannot accidentally poison yourself when applying poison to a blade || EP
 
|-
{{TalentTableAid|Positioning Attack}}
| [[Positioning Attack]] <sup>C</sup>
 
| -  || Reposition yourself around a struck target without provoking attacks of opportunity  || APG
{{TalentTableAid|Powerful Sneak}}
|-
 
| [[Powerful Sneak]] *
{{TalentTableAid|Quick Disguise}}
| -  || Treat all 1's and 2's on sneak attack damage dice as 3's ||  CRB
 
|-
{{TalentTableAid|Resiliency}}
| [[Quick Disguise]]
 
| -  || Reduce the amount of time needed to create a disguise  || APG
{{TalentTableAid|Rogue Crawl}}
|-
 
| [[Resiliency]] <sup>R</sup>
{{TalentTableAid|Scavenger}}
| -  || Grant yourself temporary hit points as an immediate action  || EP
 
|-
{{TalentTableAid|Secret Keeper}}
| [[Rogue Crawl]] <sup>R</sup>
 
| -  || Move at half speed and take 5-foot steps while prone  || CRB
{{TalentTableAid|Slow Reactions}}
|-
 
| [[Scavenger]] <sup>C</sup>
{{TalentTableAid|Sniper's Eye}}
| -  || You can quickly hide objects from others  || BotM
 
|-
{{TalentTableAid|Stand Up}}
| [[Secret Keeper]] <sup>C</sup>
 
| -  || A rogue may add a bonus to saves against any effect that would force her to speak the truth. || EP
{{TalentTableAid|Swift Poison}}
|-
 
| [[Slow Reactions]] *
{{TalentTableAid|Walk the Razor's Edge}}
| -  || Opponents damaged by your sneak attack may not make attacks of opportunity  || CRB
 
|-
{{TalentTableAid|Weapon Training}}
| [[Sniper's Eye]] <sup>R</sup>
| -  || Concealed foes are not impervious to your sneak attack damage  || APG
|-
| [[Stand Up]]
| -  || Avoid attacks of opportunity when standing from prone, or stand from prone as a free action  || CRB
|-
| [[Swift Poison]] <sup>R</sup>
| -  || Apply poison to a weapon as a move action  || APG
|-
| [[Walk the Razor's Edge]] <sup>R</sup>
| -  || When threatened by 3 or more enemies, treat those enemies as flat-footed  || EP
|-
| [[Weapon Training]]
| [[Weapon Focus (Feat)]] || Gain [[Weapon Specialization]] as a bonus feat  || EP
|}
|}



Revision as of 13:42, 21 April 2020

* - Items marked with an * are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.

Basic Rogue Talents

Talent Prerequisites Benefits Source
Acrobatic Charge Rogue 1 Once per encounter, pass through allies and enemies when charging
Assault Leader Rogue 6 If you miss an attack against a flanked opponent, grant a bonus attack to your flanking ally.
Befuddling Strike Rogue 1 Opponents damaged by your sneak attack miss you more often
Black Market Connections Rogue 1 You have an insider's access to a settlement's goods and services
Canny Observer Rogue 6 Gain a move action during any surprise round, even if surprised
Combat Escapist Rogue 1 Slip out of grapples and pins more quickly
Combat Trick Rogue 1 Gain a bonus feat
Convincing Lie Rogue 1 Others use your bluff skill when repeating a lie you told them.
Cover Identity Rogue 6 Create a cover identity, and temporarily gain a profession, perform, or piloting skill to complement it.
Cunning Trigger Rogue 6 Cause a trap to include or exclude a square during its next attack, after a successful Dismantle Trap maneuver.
Deep Wounds Rogue 1 Inflict a bleed with your sneak attack
Deft Palm Rogue 1 Conceal a weapon you are wielding with a Sleight of Hand check
Diverse Background Rogue 6 Gain two new natural talent skills
Expert Forger Rogue 6 You can craft expertly forged documents more easily than most.
Expert Leaper Rogue 1 Jump checks are treated as always having a running start.
Face in the Crowd Rogue 1 When amidst a crowd, instantly change your appearance to blend in
Fast Picks Rogue 1 You can pick locks with much greater finesse and speed than most
Fast Stealth Rogue 1 Move full speed while stealthed without penalty
Getaway Artist Rogue 1 Gain a bonus on Handle Animal, Piloting, and Ride checks, and know where the nearest mount/vehicle is
Guileful Polyglot Rogue 1, Linguistics 1 rank Learn four new languages or one secret language
Hold Breath Rogue 1 Hold your breath even if under effects which normally disallow breath-holding
Iron Guts Rogue 6 Gain a bonus on saves versus poisons, and immunity to Nauseated, Afflicted, and Sickened.
Lethal Acrobatics Rogue 1 Make an opponent flat-footed against your next attack when you overrun them or tumble past them.
Magical Disguise Rogue 6, Minor Magic (Talent) Gain the ability to cast Disguise Self once per day
Major Magic Rogue 6, Minor Magic (Talent) Gain the ability to cast a first level Sorcerer/Wizard spell up to twice per day.
Maneuver Mastery Rogue 1 Add +3 to your maneuver offense and maneuver defense for one combat maneuver
Minor Magic Rogue 1 Learn a cantrip (0th-level spell) from the Sorcerer/Wizard spell list.
Nimble Climber Rogue 1 You are able to climb faster and with more certainty than most
Peerless Expert Rogue 1 Always roll two dice and take the better result and increase crit range with a chosen skill.
Poison Use Rogue 6 You cannot accidentally poison yourself when applying poison to a blade
Positioning Attack Rogue 1 Reposition yourself around a struck target without provoking attacks of opportunity
Powerful Sneak Rogue 6 Treat all 1's and 2's on sneak attack damage dice as 3's
Quick Disguise Rogue 1 Reduce the amount of time needed to create a disguise
Resiliency Rogue 1 Grant yourself temporary hit points as an immediate action
Rogue Crawl Rogue 6 Take 5-foot steps or move at half speed while prone
Scavenger Rogue 6 You can loot treasure more quickly and with far greater efficiency than most.
Secret Keeper Rogue 6 Gain a bonus to resist any effect that forces you to speak the truth, or attempts to read your thoughts
Slow Reactions Rogue 1 Opponents damaged by your sneak attack may not make attacks of opportunity
Sniper's Eye Rogue 6 Concealed foes are not impervious to your sneak attack damage
Stand Up Rogue 1 Avoid attacks of opportunity when standing from prone, or stand up as a free action
Swift Poison Rogue 6 Apply poison to your weapon with a swift action
Walk the Razor's Edge Rogue 1 When threatened by 3 or more enemies, treat those enemies as flat-footed
Weapon Training Rogue 6, Weapon Focus (Feat) Gain Weapon Specialization as a bonus feat, and access to fighter-only feats

Advanced Rogue Talents

Talent Prerequisites Benefits Source
Advanced Training Advanced talents Choose any two feats for which you meet the prerequisites EP
Another Day C Advanced talents Take a 5-foot-step to avoid an attack once per day APG
Armored Bruiser Advanced talents Gain the Medium Armor Proficiency feat and the ability to use sneak attack while wearing medium armor EP
Brash Assault Advanced talents Temporarily reduce your armor class for improved to-hit chance EP
Confounding Blades * Advanced talents, Slow Reactions Prevent attacks of opportunity when you do damage with a sneak attack UC
Crippling Strike * Advanced talents Sneak attacks also deal 2 points of Strength damage CRB
Deadly Cocktail Advanced talents, Poison Use Apply two doses of poison to a weapon APG
Deadly Sneak * Advanced talents, Powerful Sneak Treat all 1's, 2's and 3's on sneak attack damage dice as 4's APG
Deceptive Mind C Advanced talents Any time the rogue successfully saves versus a mind-affecting ability, she continues to be aware of the creature's commands and messages for the duration of the effect, although she need not obey. EP
Defensive Roll R Advanced talents Make an immediate move action which does not provoke attacks of opportunity EP
Entanglement of Blades R * Advanced talents Targets damaged by sneak attack may not make 5-foot-steps APG
Exotic Blademaster R - Gain an Exotic Weapon Proficiency feat and the ability to use sneak attack with that weapon EP
Fast Tumble R Advanced talents Improve your skill at avoiding attacks of opportunity CRB
Hamstring Strike R * Advanced talents Forgo sneak attack dice to inflict a penalty on your target's saving throws EP
Hard Minded C Advanced talents You are hard to fool with mind-affecting effects UC
Hide in Plain Sight Advanced talents Initiate stealth even without cover and while being observed EP
Hunter's Surprise C Advanced talents Spend an action point to teleport up to your base land speed EP
Improved Evasion (Talent) Advanced talents Make a Reflex save to take no damage from area attacks CRB
Opportunist R Advanced talents Make an attack of opportunity when a target is damaged in melee CRB
Quiet Death Advanced talents The rogue can eliminate foes so quietly no one knows what happened to them RG
Redirect Attack Advanced talents Redirect an attack that hits you to another target APG
Rumormonger C Advanced talents Spread rumors UC
Rummage C Advanced talents Once per day, the rogue can search an area thoroughly and nigh undetectably. EP
Scroll Rogue C Advanced talents, Minor Magic Gain bonuses to use scrolls RG
Shadow-Touched R Advanced talents A rogue which moves at least 20 feet from his starting position in a round gains concealment. EP
Skill Mastery C R Advanced talents Take 10 at any time on certain skills CRB
Stealthy Sniper R Advanced talents Take a reduced penalty to Stealth when sniping APG
Surefooted R Advanced talents The rogue's speed is unaffected by difficult terrain EP
Thoughtful Reexamination C R Advanced talents Reroll a skill check you just failed APG
Unassailable R Advanced talents Gain a shield proficiency feat and the ability to use sneak attack while using it EP
Unwitting Ally Advanced talents Make an opponent act as a flanking partner UC
Vengeful Advanced talents Gain a +2 Morale bonus against foes who have injured you RP:WY
Wand Rogue C Advanced talents, Minor Magic Use a wand as a move action RG

Epic Rogue Talents

Talent Prerequisites Benefits Source
Bonus Epic Feat Epic Talents The Rogue may choose any epic or non-epic feat for which he qualifies. EP
Cloaked Epic Talents, Selective Obfuscation, Minor Magic Cast invisibility on yourself as a swift action at will. EP
Critical Strike R Epic Talents When you crit, even your sneak attack damage is maximized. EP
Enabler R Epic Talents Once per encounter, grant an ally an immediate attack on an enemy you just missed EP
Foul Play R Epic Talents Once per day after hitting an enemy, move up to 30 feet to another square adjacent to it without provoking attacks of opportunity. EP
Gutter Mage C Epic Talents, Major Magic, Int 13 Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day. EP
In Your Shoes C Epic Talents Once per day, the rogue may swap places with a willing creature as an immediate action. EP
Knows a Guy Epic Talents, Black Market Connections (Talent) Reduce the cost of any item purchased, including magic items, by 10% over and above whatever discount they can negotiate via diplomacy. EP
Like Picking Your Teeth Epic Talents You may now use your disable device skill to pick a lock as a move action. EP
Missed Me Epic Talents Once per encounter, declare that an attack which successfully hit you actually missed you. EP
Nemesis Epic Talents Spend an action point to deal sneak attack damage on all attacks against one designated enemy, even if it is not flanked or flat-footed EP
Onslaught Epic Talents, Enabler Once per encounter, grant a second ally an immediate attack on an enemy you just missed, in addition to the attack granted by Enabler EP
Punctured Epic Talents, Shivved The damage die of the Rogue's Sneak attack gains another +1 per die, to a total bonus of +2 per die. EP
Selective Obfuscation Epic Talents The rogue may allow a number of her allies to perceive her, even while stealthed or invisible, up to her INT mod. EP
Shell Game * Epic Talents, Befuddling Strike (Talent) When the rogue deals sneak attack damage against an opponent, that opponent gains the Disoriented condition EP
Shivved Epic Talents The damage die of the rogue's sneak attack gains +1 per die. EP
Supreme Stealth Epic Talents, Cloaked Cast greater invisibility on yourself as a swift action at will. EP
Street Mage C Epic Talents, Gutter Mage, Int 15 Gain the ability to cast a 3rd-level spell from the sorcerer/wizard spell list once per day, and your 0-level spells become usable at will EP
True Friend Epic Talents Once per encounter, when a rogue with this talent is hit with a melee attack, she can redirect the attack to strike one of her allies instead of herself. EP