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- ...at of standard bolts. Blunt bolts weigh the same and do the same amount of damage as regular bolts, although the range is halved. In a hand onager, blunt bol7 KB (1,053 words) - 18:53, 29 December 2020
- ...However, if you have a Strength bonus, it is not applied to the shortbow's damage. ...do a bit less damage in shortbows than they do in longbows, and a bit less damage in longbows than they do in greatbows. A common arrow is denoted by that c13 KB (1,946 words) - 18:37, 29 December 2020
- ...psionic creatures brain, draining power points and possibly doing physical damage as well. ...with an unearthly chill that can be discharged by touch. (1d4 + 2/lvl cold damage; max of 1d4 + 10)131 KB (22,630 words) - 14:49, 16 October 2021
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 224 KB (2,212 words) - 14:52, 28 May 2022
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 224 KB (2,120 words) - 18:23, 14 May 2022
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- ...do a bit less damage in shortbows than they do in longbows, and a bit less damage in longbows than they do in greatbows. A common arrow is denoted by that c ...the heal check means removing the barbed arrow inflicts 1d6 of additional damage which cannot be reduced by DR. Ouch.13 KB (1,930 words) - 18:39, 29 December 2020
- ...s before any saving throws are resolved, and this reduction applies to any damage type except Primal. It is neither ER nor DR, though it shares the propertie | - || worsens by 1 || worsens by 1 || - || align="left" | Reduce indirect damage by 1 point per two points of BAB (round down, min 1) of wearer. || align="r70 KB (9,711 words) - 19:57, 11 September 2022
- ...mply tell each other what their hit point totals are after they have taken damage. This is very low Fog of War, and lends itself to a more 'meta' style of pl ...d on each monster, including recording the number of hits, and the type of damage each hit inflicted. This puts a LOT more work on the players, but the Game76 KB (13,193 words) - 16:51, 29 August 2023
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 224 KB (2,168 words) - 19:44, 14 May 2022
- ...00 gp to its cost. If you have a penalty for low Strength, you apply it to damage rolls when you use a composite longbow, in addition to the to-hit penalty f ...do a bit less damage in shortbows than they do in longbows, and a bit less damage in longbows than they do in greatbows. A common arrow is denoted by that c14 KB (2,056 words) - 18:26, 29 December 2020
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 124 KB (2,181 words) - 16:11, 16 February 2021
- ...dds 75 gp to its cost. If you have a penalty for low Strength, apply it to damage rolls when you use a composite shortbow, in addition to the to-hit penalty ...do a bit less damage in shortbows than they do in longbows, and a bit less damage in longbows than they do in greatbows. A common arrow is denoted by that c14 KB (2,056 words) - 18:26, 29 December 2020
- :* '''''Constitution:''''' primary; the majority of a barbarian's damage and durability come from Constitution. :* '''''Strength:''''' secondary; Strength is a useful adder to a barbarian's damage output.91 KB (13,963 words) - 20:25, 20 April 2024
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 123 KB (2,109 words) - 20:28, 21 May 2022
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 123 KB (2,113 words) - 20:59, 21 May 2022
- | Cause bludgeoning damage and a Bruised condition. | Ray deals Positive Energy Damage to one Undead in range.16 KB (2,024 words) - 13:13, 6 November 2022
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 124 KB (2,148 words) - 21:06, 21 May 2022
- ...t might be a magical rune engraved on their forehead that inflicts psychic damage to all nearby enemies, or it might be a strange poison to which all allies | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}}24 KB (2,169 words) - 07:28, 15 May 2022
- ...illusion's maximum affected area suffer an amount of {{dmg|fictive}} {{Hi|damage based on the creator level of the rod}}, as the magic inflicts Unreality up8 KB (1,193 words) - 15:39, 23 September 2019
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 124 KB (2,174 words) - 19:10, 29 May 2022
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- ...hout a special ability, don't offer much utility. Some units inflict more damage if their ATK value is greater than a defending unit's DEF value, but in the ...of their primary stats: Attack 1, Defense 1, Movement 1. If they take any damage at all, they will become 'routed'.28 KB (4,800 words) - 15:16, 13 August 2022
- ...fected by any Conditions, but if those conditions inflict hit points, that damage is ignored. | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}}25 KB (2,347 words) - 04:47, 17 May 2022
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- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 123 KB (2,062 words) - 14:10, 17 September 2022
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- '''''Hardened (1/2 damage):''''' ...'''''Vulnerable (1.5x damage):''''' to {{dmg|Fire}} and {{dmg|Interstice}} damage68 KB (7,561 words) - 22:31, 7 January 2023
- | StrongAgainst = '''''Hardened (½ damage):''''' {{dmg|Cold}} '''''Hardened (½ damage):'''''73 KB (8,397 words) - 19:13, 10 September 2022
- ...ay spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. ...rolls and ray damage rolls. This also means that feats that affect Weapon damage and to-hit rolls, such as [[Weapon Focus (Feat)]] or [[Weapon Specializatio13 KB (2,313 words) - 14:38, 11 September 2022
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- | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage '''''Hardened (½ damage):'''''76 KB (8,936 words) - 19:10, 10 September 2022
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- '''''Hardened (1/2 damage):''''' ...'''''Vulnerable (1.5x damage):''''' to {{dmg|Fire}} and {{dmg|Interstice}} damage68 KB (7,592 words) - 21:25, 4 February 2023
- ...me their foes, or the slimy nature of some nests of Aboleths inflict slime damage to all who face their wrath. Or maybe some especially dogmatic Duergar clan | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}}25 KB (2,265 words) - 11:25, 21 May 2022
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- '''''Hardened (1/2 damage):''''' ...'''''Vulnerable (1.5x damage):''''' to {{dmg|Fire}} and {{dmg|Interstice}} damage69 KB (7,670 words) - 21:49, 4 February 2023
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 223 KB (2,042 words) - 18:40, 7 May 2022
- | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage '''''Hardened (½ damage):'''''78 KB (9,170 words) - 19:07, 10 September 2022
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 123 KB (2,036 words) - 19:06, 29 May 2022
- ::* '''''Hardened (½ damage):''''' Precision Damage '''''Hardened (½ damage):'''''59 KB (6,425 words) - 19:18, 10 September 2022
- ...s only (leave blank if no role); Values: "Attacks" (+atks/rnd), "Damage" (+damage/rnd), or "Hybrid" (default; both +atks/+dmg) --> <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type64 KB (7,282 words) - 09:34, 3 May 2022
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- ...flesh to wear. Dominators tend to target the rich and powerful, making the damage they can inflict with their vile behavior very severe indeed. | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage78 KB (9,295 words) - 04:38, 2 October 2022
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- ...siege damage to traps (since traps, like all objects, are immune to normal damage) in a way that attempts to avoid any of the trap's built-in countermeasures ...ace in which the controls are mounted, and an emitter space from which the damage comes (the emitter crystal for a crushing ray trap, for example). In order20 KB (3,251 words) - 21:09, 12 February 2022
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- 8 +4 +6 +2 +6 Immune to Ability Damage +1 level of existing Cleric class Immune to Ability Damage: The Philiate is now immune to any ability damage of any sort, from any source.10 KB (1,750 words) - 00:07, 28 November 2019
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 124 KB (2,132 words) - 20:41, 21 May 2022
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- ...-hit roll, critical confirmation roll, [[Maneuver Offense]] skill roll, or damage roll. ...weapon damage roll, the 2d6 rolled are treated as additional [[base weapon damage]] of the same type as the weapon being used, and thus increase upon critica46 KB (7,371 words) - 01:06, 18 October 2023
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- ...flesh to wear. Dictators tend to target the rich and powerful, making the damage they can inflict with their vile behavior very severe indeed. | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage79 KB (9,488 words) - 19:00, 10 September 2022
- '''''Hardened (1/2 damage):''''' | WeakAgainst = '''''Vulnerable (1.5x damage):''''' to {{dmg|Interstice}} damage71 KB (7,981 words) - 21:40, 11 February 2023
- '''''Hardened (1/2 damage):''''' | WeakAgainst = '''''Vulnerable (1.5x damage):''''' to {{dmg|Interstice}} damage71 KB (8,064 words) - 21:53, 11 February 2023
- ...mage to its rider's melee attacks (if combat trained), each point of bonus damage is counted as a +1 modifier to its Mounted CR. ...mount of bonus melee damage the mount grants to its rider, at a rate of +1 damage per 'point' of CR.26 KB (3,038 words) - 15:47, 20 October 2022
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- ...a Gata falls from any height, they do not fall prone, even if they suffer damage from the fall. See the rules for [[Types_of_Movement#Falling|Falling]] for16 KB (2,776 words) - 17:07, 4 August 2021
- ...to become the ultimate weapon, using only their fists to deal devastating damage and painful injuries. A brawler disdains the trappings of a Monk's mystici ...hey have a variety of techniques that offer them an excellent selection of damage and disabling maneuvers.85 KB (13,042 words) - 01:27, 5 March 2024
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''73 KB (8,316 words) - 21:56, 11 February 2023
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- ...may never in any case be used to directly harm any creature, or be used to damage the lands over which the Warden is granted this awesome power. Any attempt9 KB (1,509 words) - 21:06, 21 October 2013
- ...r growing patch. When in their full-grown form, they are extremely hard to damage or destroy and quite deadly. Fortunately, leatherleaf is a fairly distinct '''''Hardened (1/2 damage):'''''65 KB (7,115 words) - 05:27, 9 October 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''69 KB (7,946 words) - 21:42, 11 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,791 words) - 21:15, 11 February 2023
- ...weapon's to-hit rolls, as well as adding +1 to the weapon's [[base weapon damage]]. As soon as the totem is broken, these bonuses are lost until the totem ...his includes [[Ability Dilution|Wisdom Dilution]], [[Ability Damage|Wisdom Damage]], [[Ability Drain|Wisdom Drain]], [[Bruised]], [[Bleed]], and [[Ruptured]]22 KB (3,359 words) - 16:00, 27 September 2021
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''69 KB (7,631 words) - 21:14, 11 February 2023
- {{:Base Weapon Damage}} ::* update your weapon damage numbers appropriately (base weapon damage increases at each tier for weapons).28 KB (3,297 words) - 14:10, 11 September 2022
- | Damage-Adj=<onlyinclude>{{#ifeq:{{{transcludesection|Damage-Adj}}} | Damage-Adj| 126 KB (2,497 words) - 18:58, 29 May 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''65 KB (7,288 words) - 01:43, 22 January 2023
- ...s only (leave blank if no role); Values: "Attacks" (+atks/rnd), "Damage" (+damage/rnd), or "Hybrid" (default; both +atks/+dmg) --> <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type64 KB (7,388 words) - 09:38, 3 May 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,875 words) - 21:41, 4 February 2023
- ...ctims raving with incurable madness. Whether this is caused by the psychic damage inflicted by these "Cawtrids", or by the glimpses of the tattered holes in '''''Hardened (1/2 damage):'''''65 KB (7,365 words) - 00:46, 19 April 2023
- ...ace, who hear the cry, gain a +2 circumstance bonus to their to-hit rolls, damage, and Maneuver Defense until the start of the fighter's next turn. The Fight ...on damage]] by 1 point. This stacks with all other sources of base weapon damage.77 KB (12,055 words) - 21:09, 20 April 2024
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,947 words) - 20:07, 11 September 2022
- ...this trait, not weapons. Weapons or spells that do not already deal cold damage gain no benefit from this trait. ...l full damage to an Undine using this trait, and similarly, they deal full damage to incorporeal creatures with all their attacks. At 11th level, this abili19 KB (3,204 words) - 16:13, 7 April 2024
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (8,083 words) - 21:43, 11 February 2023
- ...mples include applying poisons, sneak attack, a paladin's Smite, precision damage dice, laying a fighter's Challenge, and many others besides. ...making attacks, casting spells, etc. Each character and creature accrues damage in this process. If any creature loses all their hit points, they are eith43 KB (7,341 words) - 09:18, 27 October 2022
- ===Siege Damage=== ...rules rather than traditional to-hit and damage. Siege weapons deal siege damage, which is subtracted from the durability score of enemy vehicles or structu68 KB (11,293 words) - 16:32, 6 August 2019
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''72 KB (8,190 words) - 20:08, 11 September 2022
- ...ency at the cost of losing one point of AC (minimum zero) and one point of Damage Resistance(minimum zero.). If the Silkenmail weighs three pounds or less, i ...melee attacks, but each suit is penetrated by either slashing or piercing damage. This is impossible to tell by looking, but quickly becomes apparent in com24 KB (3,728 words) - 18:34, 22 June 2019
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''73 KB (8,334 words) - 20:08, 11 September 2022
- ...trait, not weapons. Weapons or spells that do not already deal lightning damage gain no benefit from this trait. ...Str, Dex, or Con). If a target succeeds on this saving throw, they take no damage from the Cyclone and are not knocked prone, but are still moved. At 11th le18 KB (3,007 words) - 05:45, 3 March 2024
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''74 KB (8,582 words) - 20:07, 11 September 2022
- Damage: A paragon creature gains a +20 bonus on damage rolls for all melee and thrown ranged attacks. ...ity that allows it to rend; in this case the +13 bonus could be applied to damage. The +13 bonus may be applied to a given special ability once. One example25 KB (4,065 words) - 15:33, 29 July 2020
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''69 KB (8,101 words) - 19:02, 6 April 2024
- | SpecialDefenses = DR 5/{{DR|Common}}, bypassed by {{dmg|bludgeoning}} damage ...s only (leave blank if no role); Values: "Attacks" (+atks/rnd), "Damage" (+damage/rnd), or "Hybrid" (default; both +atks/+dmg) -->57 KB (6,118 words) - 21:18, 10 May 2021
- ...fast-moving melee combatants, or do a decent job of screening and soaking damage from enemies, and even act as flankers and skirmishers, using their mobilit :* '''''Wisdom:''''' primary; used for to-hits, damage, AC, and Maneuver Defense.115 KB (17,252 words) - 17:58, 27 August 2022
- ...damage type gain no benefit from this trait. The Gnome must declare which damage type they are attuned to at 1st level, and once selected it may not be chan19 KB (3,214 words) - 16:14, 7 April 2024
- .... Any sunder damage or siege damage that would deal 1 point of durability damage to a potion will smash the vial and destroy both it and its contents. Poti ...al Wounds (Cleric Spell)|Cure Critical Wounds]] potion heals 8d8 points of damage plus 2 points per caster level of the potion, and has a saving throw DC of35 KB (3,980 words) - 15:10, 20 August 2022
- ...gainst = '''''Immune (no effect):''''' {{dmg|lightning}} and {{dmg|sonic}} damage ...t maneuver or forced movement (unless performed with a weapon dealing full damage to incorporeal creatures)61 KB (6,726 words) - 19:17, 10 September 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''61 KB (6,720 words) - 01:41, 22 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''66 KB (7,273 words) - 21:27, 7 January 2023
- | StrongAgainst = '''''Immune (no effect):''''' {{dmg|slime}} damage '''''Hardened (1/2 damage):'''''67 KB (7,398 words) - 22:16, 7 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''63 KB (7,066 words) - 01:41, 22 January 2023
- ...since creatures move around a lot more than structures. Many siege weapons damage everything within an area of effect, making them more adept at targeting cr ...all affected creatures in that area of effect make a saving throw for half damage.40 KB (6,913 words) - 20:24, 22 January 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''68 KB (7,633 words) - 21:50, 11 February 2023
- '''''Hardened (1/2 damage):''''' ...(1.5x damage):''''' attacks that inflict {{dmg|Light}} or {{dmg|Sunlight}} damage62 KB (6,883 words) - 21:56, 4 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''68 KB (7,628 words) - 22:18, 7 January 2023
- '''''Hardened (1/2 damage):''''' ...le (1.5x damage):''''' [[Fire]], [[Lightning]], [[Light]] and [[Positive]] damage63 KB (6,880 words) - 03:53, 12 January 2023
- :* '''''Strength:''''' secondary; affects melee to-hit and damage =====Base Weapon Damage:=====165 KB (26,713 words) - 19:21, 18 June 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''69 KB (7,629 words) - 22:21, 7 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''64 KB (7,027 words) - 01:10, 24 May 2023
- | StrongAgainst = '''''Hardened (½ damage):''''' Slashing, Piercing, Slime '''''Hardened (½ damage):'''''68 KB (7,480 words) - 19:26, 10 September 2022
- ...into them, which act to break the bones of any creature unlucky enough to damage them. Appearance-wise, bloody bones skeletons look and act identically to '''''Hardened (1/2 damage):'''''64 KB (7,164 words) - 02:00, 22 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,769 words) - 21:22, 4 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,769 words) - 21:51, 4 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''68 KB (7,481 words) - 07:27, 13 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,769 words) - 21:42, 11 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,778 words) - 21:52, 11 February 2023
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,780 words) - 19:06, 10 September 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''68 KB (7,476 words) - 21:29, 7 January 2023
- ...ing a Blood Goblet full of water will cure the drinker of 2d8 +2 points of damage, once per day. Any water, even brackish, will work, as long as it is fresh. ...cessful, the drinker suffers 12d8's of hit point and 4d6's of Constitution damage, which may kill them anyway. If a Blood Goblet has killed with its poison,16 KB (2,819 words) - 17:48, 10 March 2016
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''70 KB (7,805 words) - 19:02, 10 September 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''65 KB (7,165 words) - 23:43, 11 January 2023
- ::* '''''Hardened (½ damage):''''' {{dmg|slashing}} '''''Hardened (½ damage):'''''66 KB (7,361 words) - 12:50, 4 October 2022
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage70 KB (7,808 words) - 01:58, 22 January 2023
- :* '''''Strength:''''' secondary; used for melee to-hit and damage. Drops to quaternary if focusing on ranged attacks. =====Base Weapon Damage:=====115 KB (17,881 words) - 00:16, 9 August 2023
- ...ongAgainst = '''''Hardened (½ damage):''''' versus {{dmg|Piercing}} damage '''''Hardened (½ damage):'''''64 KB (7,274 words) - 19:19, 10 September 2022
- ...itable companions for nearly any adventuring party. Alchemists can do huge damage if they need to, buff themselves so they don't draw on others, and even get :* '''''Intelligence:''''' primary; an alchemist's extracts and bomb damage are highly dependent on Intelligence.152 KB (23,479 words) - 20:43, 13 August 2023
- ...ng becomes [[fatigued]]. The fatigued condition persists until all Primal damage has been healed. ...dmg|Primal}} damage and becomes [[fatigued]] until such time as all Primal damage is healed. It is possible for a character to march into unconsciousness by38 KB (6,236 words) - 15:02, 2 March 2021
- | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage '''''Hardened (1/2 damage):'''''70 KB (7,918 words) - 22:25, 7 January 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''69 KB (7,778 words) - 23:51, 23 May 2023
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage71 KB (7,934 words) - 21:38, 4 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''64 KB (7,193 words) - 21:24, 7 January 2023
- '''''Hardened (1/2 damage):''''' ...minute outside of combat. This weakness does NOT increase or decrease the damage a vampire takes from specific undead-damaging effects and attacks64 KB (7,233 words) - 21:21, 11 February 2023
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage71 KB (7,999 words) - 20:23, 14 January 2023
- | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage '''''Hardened (½ damage):'''''70 KB (7,970 words) - 19:23, 10 September 2022
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage71 KB (8,041 words) - 21:44, 4 February 2023
- | StrongAgainst = Hardened (½ damage): Versus all effects that allow a Reflex Save '''''Hardened (½ damage):'''''71 KB (8,093 words) - 18:55, 10 September 2022
- ...ast. Their form seems to shimmer with an unreality, allowing them to shunt damage off of their material forms. Their bodies are riddled with angry, swollen p '''''Hardened (1/2 damage):'''''65 KB (7,320 words) - 21:26, 11 February 2023
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage72 KB (8,122 words) - 21:25, 11 February 2023
- '''Role:''' Pariahs focus on dealing damage to their enemies, typically up close and personal. They are often viewed b '''Base Weapon Damage:''' <br>38 KB (5,121 words) - 11:14, 3 June 2020
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage72 KB (8,129 words) - 21:33, 4 February 2023
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''65 KB (7,356 words) - 01:21, 9 August 2023
- '''''Hardened (1/2 damage):''''' ...minute outside of combat. This weakness does NOT increase or decrease the damage a vampire takes from specific undead-damaging effects and attacks.66 KB (7,553 words) - 19:08, 6 April 2024
- | StrongAgainst = '''''Hardened (½ damage):''''' [[Psychic]] damage '''''Hardened (½ damage):'''''72 KB (8,176 words) - 19:18, 10 September 2022
- ...e appropriate Bailiwick skill to cast defensively (see below). If you take damage from an attack of opportunity due to casting a spell without casting defens ...rtunity from two monsters. One hits, and does damage to the Sorcerer. This damage does not affect their spell casting in any way this round.82 KB (13,817 words) - 02:21, 22 November 2023
- === [[Ability Damage]] === ...damage, Constitution damage, Intelligence damage, Wisdom damage, Charisma damage125 KB (21,167 words) - 16:12, 2 March 2024
- ...minute outside of combat. This weakness does NOT increase or decrease the damage a vampire takes from specific undead-damaging effects and attacks ...s only (leave blank if no role); Values: "Attacks" (+atks/rnd), "Damage" (+damage/rnd), or "Hybrid" (default; both +atks/+dmg) -->66 KB (7,645 words) - 19:07, 6 April 2024
- Astral Constructs are unobtrusive when dormant, incredibly hard to damage in combat, and best of all, since they are made of the same extraplanar mat :* Immune to damage caused by any spell or ability with the Light descriptor65 KB (7,519 words) - 09:51, 3 May 2022
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''73 KB (8,316 words) - 11:23, 10 October 2022
- | StrongAgainst = Hardened (½ damage): Versus all effects that allow a Reflex Save '''''Hardened (½ damage):'''''73 KB (8,302 words) - 19:12, 10 September 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''67 KB (7,831 words) - 21:53, 4 February 2023
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''68 KB (7,856 words) - 21:46, 4 February 2023
- '''''Hardened (1/2 damage):''''' ...minute outside of combat. This weakness does NOT increase or decrease the damage a vampire takes from specific undead-damaging effects and attacks.68 KB (7,774 words) - 19:02, 6 April 2024
- ...this trait, not weapons. Weapons or spells that do not already deal acid damage gain no benefit from this trait. ...ent]] checks made to climb vertical or inverted surfaces, mitigate falling damage, or dig through the ground. At 31st level, the Oread can climb (using [[Mig24 KB (4,083 words) - 19:44, 21 December 2020
- | StrongAgainst = Hardened (½ damage): Versus all effects that allow a Reflex Save '''''Hardened (½ damage):'''''73 KB (8,327 words) - 19:09, 10 September 2022
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''71 KB (8,375 words) - 21:51, 4 February 2023
- '''''Hardened (1/2 damage):''''' | WeakAgainst = Vulnerable: [[Interstice]] damage74 KB (8,613 words) - 21:20, 11 February 2023
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''74 KB (8,340 words) - 15:02, 13 April 2024
- :* '''''Strength:''''' tertiary; adds to to-hit and damage in melee =====Base Weapon Damage:=====134 KB (20,515 words) - 16:42, 26 December 2020
- ...olls and damage rolls with melee attacks and melee touch attacks. Adds to damage for thrown weapons (but not to-hit rolls). Determines how much a character22 KB (2,852 words) - 14:09, 11 September 2022
- | StrongAgainst = '''''Hardened (½ damage):''''' [[Interstice]] damage '''''Hardened (1/2 damage):'''''75 KB (8,763 words) - 03:37, 12 January 2023
- ...be activated even after an enemy ability hits the Arborean, as long as the damage or effects of the ability haven't yet been resolved. For as long as the tra ...ons by 1. Arborians wielding size large weapons get the benefit of larger damage dice, though their space and reach remain that of a medium creature, even i21 KB (3,530 words) - 16:16, 4 August 2021
- '''''Hardened (1/2 damage):''''' '''''Vulnerable (1.5x damage):'''''77 KB (9,084 words) - 21:45, 11 February 2023
- '''''Hardened (½ damage):''''' '''''Vulnerable (1.5x damage):'''''78 KB (9,100 words) - 19:06, 29 July 2023
- ...s only (leave blank if no role); Values: "Attacks" (+atks/rnd), "Damage" (+damage/rnd), or "Hybrid" (default; both +atks/+dmg) --> <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type70 KB (8,300 words) - 09:56, 3 May 2022
- ...mage they take into the realm of shadow, granting them 1 point of physical damage resistance (DR 1/-). This bonus increases to DR 2/- at level 11, DR 3/- at ...wo different types of ER could each be applied to mitigate negative energy damage, only the highest available value is used.22 KB (3,590 words) - 01:33, 7 April 2024
- | StrongAgainst = '''''Immune (no effect):''''' {{dmg|Interstice}} Damage '''''Hardened (½ damage):'''''77 KB (9,060 words) - 20:05, 11 September 2022
- ...Strength:''''' primary; used for many class features, and melee to-hit and damage. ====== Base Weapon Damage: ======68 KB (10,131 words) - 02:18, 5 March 2024
- ...to be in all the many other things they can do besides dealing incredible damage in a fight. ===== Base Weapon Damage: =====133 KB (20,630 words) - 19:24, 6 April 2024
- =====Base Weapon Damage:===== ...They do not receive any bonus ability modifiers to their melee or ranged damage rolls.122 KB (18,719 words) - 18:12, 22 January 2022
- ...er over other giants, and they use their size and power to inflict massive damage in fights. Despite their gargantuan size, they are still quick as massive c '''''Hardened (1/2 damage):'''''79 KB (9,513 words) - 21:48, 11 February 2023
- ...valier who has chosen to be armed with an Exotic Weapon, for the potential damage a War Pick or Great Pick can do in a charge does not bear contemplation, an20 KB (3,362 words) - 10:45, 20 April 2019
- ...ary hit points go away after 10 minutes, or after they are removed through damage. Temporary hit points do not stack; instead only the largest available amo ...ly be used while prone and not moving. Provides no protection from normal damage, such as that from monsters, traps, or other hazards.46 KB (7,823 words) - 19:44, 17 September 2022
- ...never affect more than one target per round, even if the attack used deals damage to multiple targets (such as whirlwind attack).25 KB (4,247 words) - 16:18, 7 April 2024
- ...healer can get by with potions, scrolls and rods, or just sleep off their damage. Perhaps not optimal, but certainly playable. | align="left" | [[Alchemist]] || Damage || Support || INT, DEX, CON || Moderate || Moderate || align="left" | Alche94 KB (15,577 words) - 17:19, 16 March 2024
- ...s they always seem to know the exact moment to strike to cause the maximum damage. Add in the fact that Teb is owed favors by everybody, and will not hesitat143 KB (23,569 words) - 23:09, 22 March 2024
- ...l intact. Oddly enough, while buildings in the rest of Fane which sustain damage are immediately repaired by the Gardeners, the ruined temples are persisten41 KB (6,980 words) - 03:04, 17 December 2016