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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (393 words) - 19:01, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (393 words) - 18:37, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (371 words) - 13:23, 16 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (371 words) - 13:43, 16 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (393 words) - 18:15, 2 April 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (396 words) - 17:50, 13 February 2019

Page text matches

  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (371 words) - 13:23, 16 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (371 words) - 13:43, 16 April 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (396 words) - 17:50, 13 February 2019
  • ...s and is wasted. If you are already making a [[Caster Check]] to cast the spell (e.g. to combat cast), you need only make a single [[Caster Check]] at a -2 :* This is a fear condition, unless otherwise stated in the effect that inflicts it.
    1 KB (171 words) - 18:54, 21 May 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (354 words) - 13:55, 6 June 2019
  • ...ls and is wasted. If you are already making a [[Caster Check]] to cast the spell (e.g. to combat cast), you need only make a single [[Caster Check]] at a -4 :* This is a fear condition.
    1 KB (177 words) - 22:12, 24 June 2017
  • ...d as a [[standard action]] to cast a [[Fear (Sorcerer/Wizard Spell)|Fear]] spell, using up one charge from the rod. | Item-ShortDesc| Allows wielder to cast [[Fear (Sorcerer/Wizard Spell)|Fear]] as a standard action.
    4 KB (535 words) - 03:16, 27 September 2019
  • :* This is a fear effect. ...ell)]], [[Wish, Limited (Sorcerer/Wizard Spell)]], [[Wish (Sorcerer/Wizard Spell)]], or an ability which emulates the effects of one of these spells.
    1 KB (210 words) - 14:27, 29 March 2019
  • :* This is a fear effect. ...ell)]], [[Wish, Limited (Sorcerer/Wizard Spell)]], [[Wish (Sorcerer/Wizard Spell)]], or an ability which emulates the effects of one of these spells.
    2 KB (227 words) - 14:21, 29 March 2019
  • Template:Spell <!-- Spell Level -->
    5 KB (620 words) - 15:22, 7 February 2020
  • :* This is a fear effect. ...ell)]], [[Wish, Limited (Sorcerer/Wizard Spell)]], [[Wish (Sorcerer/Wizard Spell)]], or an ability which emulates the effects of one of these spells.
    2 KB (240 words) - 14:26, 29 March 2019
  • Template:Spell <!-- Spell Level -->
    5 KB (637 words) - 18:10, 5 June 2019
  • ...ls and is wasted. If you are already making a [[Caster Check]] to cast the spell (e.g. to combat cast), you need only make a single [[Caster Check]] at a -6 :* This is a fear condition.
    2 KB (253 words) - 14:37, 3 January 2018
  • ...Unsteady]] condition until the start of your next turn. This is neither a fear effect, nor a mind-affecting effect. ...two enemies you can perceive that have one or more supernatural, spell, or spell-like abilities.
    2 KB (241 words) - 14:31, 31 December 2019
  • Template:Spell <!-- Spell Level -->
    8 KB (986 words) - 11:28, 20 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (373 words) - 18:57, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (373 words) - 17:41, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (374 words) - 17:55, 2 April 2019
  • {{SpellTableAid|Cause Fear|Bar}} {{SpellTableAid|Remove Fear|Bar}}
    8 KB (819 words) - 12:16, 30 May 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (416 words) - 13:03, 27 March 2019
  • | [[Bleed (Cleric Spell)|Bleed]] | Cause bludgeoning damage and a Bruised condition.
    16 KB (2,024 words) - 13:13, 6 November 2022
  • | [[Adjustable Polymorph (Sorcerer/Wizard Spell)|Adjustable Polymorph]] | As Least Polymorph (Sorcerer/Wizard Spell), but you can change the shape as a swift action.
    11 KB (1,405 words) - 19:32, 20 May 2023
  • | [[Adhesive Spittle (Sorcerer/Wizard Spell)|Adhesive Spittle]] | [[Adjuring Step (Sorcerer/Wizard Spell)|Adjuring Step]]
    13 KB (1,785 words) - 13:09, 6 November 2022
  • ...t does not create a stronger fear condition. Creatures that are immune to fear are immune to ''demoralize''. ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag
    12 KB (1,987 words) - 19:50, 26 March 2020
  • | Flavor=Your allies need not fear friendly fire. ...However, for each excluded target ''after the first'', the effect of the spell, item, or ability is reduced. This reduction is equal to 1 point per die r
    6 KB (918 words) - 20:28, 9 December 2023
  • ...rough, brutal side, as you use this Darkling Miracle to hammer horrifying fear directly into the very foundations of your enemies. ...ow, the true terror of this Great Work is revealed. Every round after this spell is cast, assuming at least one enemy failed their save, you may choose, as
    4 KB (472 words) - 14:51, 16 October 2021
  • ...result, when wielding a rod, in addition to being able to use it to cast a spell, you also threaten enemies within your reach, can provide flanks for your a ...se slight mechanical differences are one reason why wizards cannot learn a spell by buying a rod. Wizards can only learn new spells from scrolls, or levelin
    10 KB (1,425 words) - 01:44, 16 November 2022
  • ...}}]] || [[{{:Nervous|transcludesection=Strong}}]] || Your body quakes with fear, making every action difficult. ...conditions in the array (such as a Paladin's immunity to all three of the Fear arrays), then they do not get any status condition applied to them.
    15 KB (2,026 words) - 13:11, 4 June 2020
  • ...priate manner to make a Will Save vs a DC as if the Reveller was casting a spell of the highest level he can cast. Failure means the person drops all plans ...s, whether spell, innate ability, aura, etc. They do not need to save, the fear effect has no impact upon them.
    9 KB (1,504 words) - 13:54, 28 November 2019
  • ...s not immune to fear. If you are attacked by creatures that are immune to fear (such as most undead, constructs, mindless creatures, etc.), this bonus doe ...class feature (if you have it) to improve the circle damage of a different spell.
    21 KB (3,161 words) - 14:53, 28 October 2021
  • ...disposal of the remains of the deceased. What they do with the bodies can cause nightmares in the uninitiated and they are the most feared of the Vivimort ...fog or smoke. Additionally, a Vivimort may generate Darkness as the wizard spell once per day, per three levels, beginning at third level. Thus, once per da
    7 KB (1,156 words) - 08:34, 24 December 2019
  • But fear not! For all you latter-day Errol Flynn's out there, we present the Combat .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include
    7 KB (1,256 words) - 02:26, 31 January 2024
  • | Ability-1-Name = Spell Resistance ...spell-like ability is resolved as normal. If the caster check fails, the spell is cast, but does not affect the creature in any way.
    62 KB (6,700 words) - 03:14, 12 January 2023
  • ...ilure chance. Unlike with a normal tower shield, you can't use this shield spell for cover. ...ak allows the wearer to transform his body in a flash of light (as per the spell Elemental Body, SC 78). The wearer can transform his body into a particular
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...xception of the animal totem races. These tensions rarely go so far as to cause actual conflict, but there is bad blood aplenty, especially with the Nagdyr ...ual Technique (Su):''' Whenever a Vishkanya with this racial trait casts a spell that deals no hit point damage to any target, they may add a +1 [[training
    16 KB (2,592 words) - 16:02, 7 August 2020
  • ...Barani gains the ability to cast [[Sunburst (Druid Spell)|Sunburst]] as a spell-like ability once per day. All spells from Harbinger of Dawn require a sta ...with this racial trait gain a +2 [[training bonus]] to Will saves against fear affects. This bonus improves to +3 at level 11, +4 at level 21, and +5 at l
    14 KB (2,414 words) - 05:36, 3 March 2024
  • ...st of times, and when they make even the smallest of threatening gestures, fear grips the heart of even the most hardened souls. ...ual flame spell, does not negate this ability. [[Daylight (Sorcerer/Wizard Spell)]], however, will.
    62 KB (6,845 words) - 19:25, 10 September 2022
  • ...st of times, and when they make even the smallest of threatening gestures, fear grips the heart of even the most hardened souls. ...zard Spell)]], does not negate this ability. A [[Daylight (Sorcerer/Wizard Spell)]], however, will.
    63 KB (6,975 words) - 19:21, 10 September 2022
  • ...driven by an inner fire, a true, utter conviction that wards them against fear, doubt and uncertainty that theirs is the one true way forward. When this ...pellcasting classes), paladins know '''''every''''' spell from the paladin spell list, provided that they are high enough level to cast spells of that level
    144 KB (22,632 words) - 01:11, 5 March 2024
  • ...threaten the mighty, but a nymph or dryad with an entire village under her spell presents both a dire threat and a dire quandary, as you must defeat the Hor A Horde is partially immune to any spell or effect that targets a specific number of creatures (including single-tar
    27 KB (4,536 words) - 11:23, 3 June 2020
  • ...rance as the blessing filled his heart with courage, and the icy spikes of fear vanished. Now that he could think clearly, Lars realized that the specter ...g in rapid flickering arcs and reflecting off of his angled features. The spell shot toward the specter and, unlike the weapon attacks of his companions, d
    15 KB (2,644 words) - 23:40, 24 November 2023
  • ...ves. The saving throw penalty can be removed via a [[Remove Curse (Cleric Spell)]], or by allowing it to fade at the end of the encounter. Ability drains | Ability-4-Type = Su, Fear
    74 KB (8,475 words) - 21:40, 11 February 2023
  • ...ith smothering darkness and crippling fear. They delight in the chaos and fear they invoke in their prey, by forcing them to face the unknown while depriv ...which can end strong status condition (e.g. [[Restoration, Greater (Cleric Spell)|Greater Restoration]]).
    72 KB (8,641 words) - 21:46, 4 February 2023
  • ...place, they take pleasure in leading the living into a sense of oppressed fear and abject misery, usually through cruel and incremental indignities, invas ...y choose to take a hand in things directly. Liches are uniformly powerful spell casters, and are often gifted melee fighters as well, having spent centurie
    69 KB (7,714 words) - 19:59, 29 July 2023
  • ...th pure, superhuman stamina. If the Brawler takes damage from any attack, spell, or effect that deals damage ''and'' offers a Fortitude-based saving throw, ...|| [[#Rude_Vitality_V_.28Ex.29|Rude Vitality V]], [[#Fear_Itself_.28Ex.29|Fear Itself]]
    85 KB (13,042 words) - 01:27, 5 March 2024
  • :* Immune to Fear :* Immune to damage caused by any spell or ability with the Light descriptor
    65 KB (7,519 words) - 09:51, 3 May 2022
  • ...ws after the initial exposure (unless a save is granted to the victim by a spell or ability). See [[Blighted]] for details. | Magebane || The target is unable to speak or cast spells or spell-like abilities for 1 round. || align="right" | 1,000 gp
    21 KB (2,914 words) - 15:20, 26 May 2021

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