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  • =====Base Weapon Damage:===== :* '''Melee Damage:''' Base Weapon Damage + Dexterity Modifier
    115 KB (17,252 words) - 17:58, 27 August 2022
  • ===== Base Weapon Damage: ===== :* '''Melee Damage:''' Base Weapon Damage + Strength Modifier
    144 KB (22,632 words) - 01:11, 5 March 2024
  • ===== Base Weapon Damage: ===== ...ifier for any projectile weapons that have the [[Mighty (Quality)|Mighty]] weapon quality.
    104 KB (16,515 words) - 01:09, 5 March 2024
  • =====Base Weapon Damage:===== :A ranger's base weapon damage numbers are calculated normally. They do not receive any bonus abil
    165 KB (26,713 words) - 19:21, 18 June 2022
  • ...Sack (empty), Scroll case (4 @ 0 lbs), Sewing needle (3), Smoked goggles, Spell component pouch, String or twine (4), 18 GP, 4 SP, 4 CP '''Bomb 2d6+3 (7/day) (DC 15) (Su)''' Thrown Splash Weapon deals 2d6+3 fire damage.<br/>
    6 KB (794 words) - 19:47, 20 April 2019
  • :{| class="ep-default2" text-align:left; margin-left:20px;" ...eats, spell effects, precision damage, bonus damage, etc). Note that base weapon damage increases at 6th, 11th, 16th, 21st, 26th, and 31st levels, which als
    12 KB (1,987 words) - 19:50, 26 March 2020
  • ...izes this foe is too hard to affect with spells. Well, that's why she took Weapon Training, after all....]] :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    15 KB (2,612 words) - 19:22, 6 April 2024
  • :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%" :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    14 KB (2,414 words) - 05:36, 3 March 2024
  • :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%" :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    19 KB (3,204 words) - 16:13, 7 April 2024
  • {| class="ep-default2 sortable" style="text-align:left" width="100%" ...udesection=Strong}}]] || You have taken a grievous wound, as from a vorpal weapon.
    15 KB (2,026 words) - 13:11, 4 June 2020
  • .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include ...e a range increment listed. You can attack enemies far away with a ranged weapon, but the further you are, the harder it is to hit. Melee weapons never take
    43 KB (7,341 words) - 09:18, 27 October 2022
  • :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%" :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    18 KB (3,007 words) - 05:45, 3 March 2024
  • :{| class="ep-default2" text-align:left; margin-left:20px;" ...f restraint, the DC to escape it is usually described in the effect of the spell, snare, or device. If no escape DC is listed, use the binder's maneuver de
    11 KB (1,728 words) - 20:53, 19 February 2022
  • :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%" :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    21 KB (3,495 words) - 19:27, 6 April 2024
  • =====Base Weapon Damage:===== :An alchemist's base weapon damage numbers are calculated normally. They do not receive any bonus abil
    152 KB (23,479 words) - 20:43, 13 August 2023
  • If your character is a spell caster that prepares spells (such as a wizard) you will need to determine t :{| class="ep-default" style="text-align:center; font-size:85%; border-collapse:collapse;" width="75%"
    94 KB (15,577 words) - 17:19, 16 March 2024
  • ...ily or permanently, by character level, class abilities, feats, spells and spell effects, magic items, etc. ...ability scores may be caused by any effect which has a duration, such as a spell effect, or an effect which isn't always active, such as a bonus from a magi
    22 KB (2,852 words) - 14:09, 11 September 2022
  • :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%" :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    16 KB (2,592 words) - 16:02, 7 August 2020
  • ...o do so. In such a case, the attack is still subject to the ship's listed weapon ranges, with the same penalties to Maneuver Offenses. ...f Close 1-2, Medium 3-4, and Long 5-6. Some ship upgrades can alter these weapon ranges, though the penalties at each range are the same.
    68 KB (11,293 words) - 16:32, 6 August 2019
  • ...d them convincing them that they are a person, not an animal with a clever spell. Once a kitsune accepts that they must live a full-time, full-life con-man :{| class="ep-default" style="text-align:left; font-size:85%; border-collapse:collapse;" width="98%"
    20 KB (3,419 words) - 19:21, 6 April 2024

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