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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Rogue]][[Category:Rogue Talents]][[Category:Catalog Page]]__NOTOC__
[[Category:Character Classes]]
__TOC__
==Key==
<nowiki>*</nowiki> - Items marked with an *  are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.
<nowiki>*</nowiki> - Items marked with an *  are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.


<sup>R</sup> - Items marked with an <sup>R</sup> are talents which grant a modified effect for rogues who have chosen the Ruthless Rogue path. See the Rogue character class page for more details about the Ruthless Rogue.
=== Courageous Tier (1-5) Talents ===
{{#dpl:
| category = Courageous Tier (1-5)
| category = Rogue Talents
| notcategory = Catalog Page
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
}}


<sup>C</sup> - Items marked with an <sup>C</sup> are talents which grant a modified effect for rogues who have chosen the Clever Rogue path. See the Rogue character class page for more details about the Clever Rogue.
=== Intrepid Tier (6-10) Talents ===
{{#dpl:
| category = Intrepid Tier (6-10)
| category = Rogue Talents
| notcategory = Catalog Page
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
}}


==Basic Rogue Talents==
=== Heroic Tier (11-15) Talents ===
{| class="ep-default2" style="text-align:left" width="95%"
{{#dpl:
|- style="Background:#331900; Color:Khaki"
| category = Heroic Tier (11-15)
! width="180" | Talent || width="180" | Prerequisites || Benefits || width="60" | Source
| category = Rogue Talents
|-
| notcategory = Catalog Page
| [[Acrobatic Charge]] <sup>R</sup> || -  || Once per encounter, you may charge through ally or enemy spaces to reach your target  || EP
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
|-
}}
| [[Assault Leader]] <sup>R</sup>
| -  || When you miss, allow a flanking ally to make an immediate melee attack  || APG
|-
| [[Befuddling Strike]] *
| -  || Opponents damaged by your sneak attack miss you more often  || APG
|-
| [[Black Market Connections]]
| -  || You have better access to a settlement's goods and services  || UC
|-
| [[Camouflage]] <sup>R</sup>
| -  || Gain partial concealment while in certain terrains  || APG
|-
| [[Canny Observer]] <sup>C</sup>
| -  || Gain a move action during any surprise round, even if surprised  || APG
|-
| [[Charmer]] <sup>C</sup>
| -  || Roll two dice when using Diplomacy and take the better result  || APG
|-
| [[Coax Information]] <sup>C</sup>
| -  || Substitute Bluff or Diplomacy for Intimidate  || APG
|-
| [[Combat Escapist]] <sup>R</sup>
| 4 ranks in Escape Artist  || Escape grapples and pins as a swift action || DDG
|-
| [[Combat Swipe]] <sup>R</sup>
| -  || Gain the Improved Steal feat, and add your weapon's enhancement bonus to Steal maneuvers  || APG
|-
| [[Combat Trick]]
| -  || Gain a bonus combat feat  || CRB
|-
| [[Convincing Lie]]
| -  || Those who believe your lies use your Bluff skill when repeating the lies  || UC
|-
| [[Cover Identity]] <sup>C</sup>
| -  || A rogue may pass as other classes with ease.  || EP
|-
| [[Cunning Trigger]] <sup>C</sup>
| -  || Set off a trap you are aware of within 30 ft as a swift action  || APG
|-
| [[Deep Wounds]] *
| -  || Cause opponents damaged by your sneak attack to bleed  || CRB
|-
| [[Deft Palm]] <sup>R</sup>
| - || Use Sleight of Hand to conceal a weapon in plain sight  || UC
|-
| [[Dirty Strike]] <sup>R</sup>
| -  || Once per encounter perform a dirty trick maneuver as part of a sneak attack  || RG
|-
| [[Distracting Attack]]  <sup>R</sup> *
| -  || Cause an enemy hit by your sneak attack to become flat-footed  || APG
|-
| [[Esoteric Scholar]] <sup>C</sup>
| -  || Make a Knowledge check even when untrained, using your highest knowledge skill in its place  || UC
|-
| [[Expert Forger]] <sup>C</sup>
| -  || A rogue with this talent can add a training bonus to checks to create a forgery or fake document.  || EP
|-
| [[Expert Leaper]] <sup>R</sup>
| -  || Make longer jumps and fall more gracefully  || APG
|-
| [[Face in the Crowd]] <sup>C</sup>
| - || Use disguise skill as part of a move action while in a crowd  || BotM
|-
| [[False Friend]] <sup>C</sup>
| -  || Bluff enemies during combat to prevent them from making attacks of opportunity against you  || ARG
|-
| [[Fast Fingers]] <sup>R</sup>
| -  || Roll two dice when using Sleight of Hand and take the better result  || APG
|-
| [[Fast Getaway]]
| -  || Withdraw as a move action after making a successful sneak attack or Sleight of Hand check  || APG
|-
| [[Fast Picks]]
| -  || Pick a lock as a standard action  || APG
|-
| [[Fast Stealth]]
| -  || Move at full speed while using Stealth  || CRB
|-
| [[Feint Expert]] <sup>C</sup>
| -  || Gain concealment against a target you successfully feint  || EP
|-
| [[Follow Clues]] <sup>C</sup>
| -  || Use Perception to follow tracks instead of Survival  || APG
|-
| [[Getaway Artist]]
| -  || Add [[Handle Animal]], [[Piloting]], and [[Ride]] to your list of class skills, and know where the nearest mount/vehicle is  || EP
|-  
| [[Guileful Polyglot]]
| Linguistics 1 rank  || Gain additional languages known or one secret language || EP
|-
| [[Hard to Fool]] <sup>C</sup>
| -  || Roll two dice when making a Sense Motive check and take the better result  || APG
|-
| [[Hold Breath]]
| -  || Hold your breath even if under effects which normally disallow breath-holding  || UC
|-
| [[Honeyed Words]] <sup>C</sup>
| -  || Roll two dice when making a [[Bluff]] check and take the better result  || APG
|-
| [[Impersonator]]  <sup>C</sup>
| -  || The rogue may add a bonus to disguise checks.  || EP
|-
| [[Instigator]] <sup>R</sup>
| -  || Ignore any damage mitigating abilities on your target if you act before it in combat  || EP
|-
| [[Iron Guts]] <sup>R</sup>
| -  || Gain a bonus on saves against poisons, and the [[Nauseated]], [[Afflicted]] or [[Sickened]] conditions  || UC
|-
| [[Ki Pool]]
| -  || Gain a ki pool  || UC
|-
| [[Last Ditch Effort]] <sup>C</sup>
| - || Gain a second attempt to disarm a trap after the first fails. || PoS
|-
| [[Lasting Poison]]
| -  || Poison applied to a weapon lasts for two successful attacks  || APG
|-
| [[Lethal Acrobatics]] <sup>R</sup>
| - || Use Acrobatics to make an opponent flat-footed against you for one attack  || RG
|-
| [[Magic Adept]] <sup>C</sup>
| -  || Roll two dice when making a [[Use Magic Device]] check and take the better result  || RG
|-
| [[Magical Disguise]] <sup>C</sup>
| Int 11, [[Minor Magic]]  || A rogue with this talent may cast [[Disguise Self (Spell)|Disguise Self]] as a spell-like ability. || EP
|-
| [[Magical Sleep]] <sup>C</sup>
| Int 13, [[Minor Magic]]  || A rogue with this talent may cast [[Sleep (Spell)|Sleep]] as a spell-like ability. || EP
|-
| [[Major Magic]] <sup>C</sup>
| Int 11, [[Minor Magic]]  || Cast a 1st-level sorcerer/wizard spell twice per day as a spell-like ability  || CRB
|-
| [[Maneuver Mastery]] <sup>R</sup>
| -  || Choose one Combat Maneuver and add +3 to your Damage, Maneuver Offense,and Maneuver Defense for that maneuver  || RG
|-
| [[Melee Archer]]
| -  || Treat a ranged weapon as a reach weapon for purposes of flanks  || RG
|-
| [[Minor Magic]] <sup>C</sup>
| Int 10  || Cast a 0th-level sorcerer/wizard spell three times per day as a spell-like ability  || CRB
|-
| [[Nimble Climber]] <sup>R</sup>
| -  || Use your [[Spycraft]] skill in place of your [[Movement]] skill when climbing  || EP
|-
| [[Obfuscate Story]] <sup>C</sup>
| -  || Cause confusion during someone's narration.  || ARG
|-
| [[Offensive Defense]] *
| -  || Gain a dodge bonus to AC against an opponent hit by your sneak attack  || APG
|-
| [[Peerless Maneuver]] <sup>R</sup>
| -  || Roll two dice when making a [[Acrobatics]] check and take the better result  || APG
|-
| [[Philologist]] <sup>C</sup>
| - || Roll two dice when making a [[Linguistics]] check and take the better result || EP
|-
| [[Poison Use]]
| -  || Rogues with this talent are trained in the use of poison and cannot accidentally poison themselves when applying poison to a blade || EP
|-
| [[Positioning Attack]] <sup>C</sup>
| -  || Reposition yourself around a struck target without provoking attacks of opportunity  || APG
|-
| [[Powerful Sneak]] *
| -  || Treat all 1's and 2's on sneak attack damage dice as 3's ||  CRB
|-
| [[Psycho Killer]] <sup>R</sup>
| -  || Gain the ability to flip out and kill people ||  EP
|-
| [[Quick Disable]] <sup>C</sup>
| -  || Temporarily disable a trap for 1d4 rounds as part of a move action  || EP
|-
| [[Quick Disguise]]
| -  || Reduce the amount of time needed to create a disguise  || APG
|-
| [[Quick Scrounge]] <sup>C</sup>
| -  || You can search a creature or area more quickly than most  || BotM
|-
| [[Quick Trapsmith]] <sup>C</sup>
| -  || Set a trap as a full-round action  || EP
|-
| [[Resiliency]] <sup>R</sup>
| -  || Grant yourself temporary hit points as an immediate action  || EP
|-
| [[Rogue Crawl]] <sup>R</sup>
| -  || Move at half speed and take 5-foot steps while prone  || CRB
|-
| [[Rope Master]]
| -  || Move at normal speed when using a rope while climbing, and gain proficiency with lassos  || UC
|-
| [[Sacred Sneak Attack]]
| Good alignment  || Your attack damage is considered good-aligned for the purpose of overcoming DR  || CoP
|-
| [[Sacrifice Self]]
| Evasion class ability || Grant an adjacent ally your evasion ability after a successful reflex save, so you both take half damage from the attack.  || CoP
|-
| [[Scavenger]] <sup>C</sup>
| -  || You can quickly hide objects from others  || BotM
|-
| [[Secret Keeper]] <sup>C</sup>
| -  || A rogue may add a bonus to saves against any effect that would force her to speak the truth. || EP
|-
| [[Slow Reactions]] *
| -  || Opponents damaged by your sneak attack may not make attacks of opportunity  || CRB
|-
| [[Sneaky Maneuver]] <sup>C</sup> *
| -  || Anytime you hit an opponent with a melee sneak attack you may attempt a combat maneuver instead of dealing sneak attack damage.  || MM
|-
| [[Sniper's Eye]] <sup>R</sup>
| -  || Concealed foes are not impervious to your sneak attack damage  || APG
|-
| [[Stand Up]]
| -  || Avoid attacks of opportunity when standing from prone, or stand from prone as a free action  || CRB
|-
| [[Steal the Story]] <sup>C</sup>
| [[Obfuscate Story]]  || Destroy someone's reputation with his/her listeners.  || ARG
|-
| [[Strong Impression]] <sup>R</sup>
| -  || Roll two dice when making an [[Intimidate]] check and take the better result  || APG
|-
| [[Strong Stroke]] <sup>C</sup>
| -  || Roll two dice when making a [[Movement]] check and take the better result  || UC
|-
| [[Surprise Attack]]
| -  || During the first round of combat, opponents are considered flat-footed to the rogue  || CRB
|-
| [[Survivalist]] <sup>R</sup>
| -  || Add Heal and Survival as naturally talented skills  || APG
|-
| [[Swift Poison]] <sup>R</sup>
| -  || Apply poison to a weapon as a move action  || APG
|-
| [[Thug Life]] <sup>R</sup>
| - ||  Gain the [[Martial Weapons Proficiency]] feat or [[Unarmed Strike, Improved (Feat)|Improved Unarmed Strike]] and the ability to use sneak attack with any martial weapon  || EP
|-
| [[Trap Spotter]] <sup>C</sup>
| - ||  Receive a Perception check whenever you come within 10 feet of a trap  || CRB
|-
| [[Underhanded]] *
| -  || Deal a critical hit with a sneak attack using a concealed weapon  || EP
|-
| [[Walk the Razor's Edge]] <sup>R</sup>
| -  || When threatened by 3 or more enemies, treat those enemies as flat-footed  || EP
|-
| [[Wall Scramble]] <sup>C</sup>
| -  || Roll two dice when making a [[Might]] check and take the better result  || UC
|-
| [[Weapon Training]]
| [[Weapon Focus]] || Gain [[Weapon Specialization]] as a bonus feat  || EP
|}


==Advanced Rogue Talents==
=== Undaunted Tier (16-20) Talents ===
{| class="ep-default2" style="text-align:left" width="95%"
{{#dpl:
|- style="Background:#331900; Color:Khaki"
| category = Undaunted Tier (16-20)
! width="180" | Talent || width="180" | Prerequisites || Benefits || width="60" | Source
| category = Rogue Talents
|-
| notcategory = Catalog Page
| [[Advanced Training]]
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
| Advanced talents  || Choose any two feats for which you meet the prerequisites  || EP
}}
|-
| [[Another Day]] <sup>C</sup>
| Advanced talents  || Take a 5-foot-step to avoid an attack once per day  || APG
|-
| [[Armored Bruiser]]
| Advanced talents  || Gain the [[Armor Proficiency, Medium|Medium Armor Proficiency]] feat and the ability to use sneak attack while wearing medium armor  || EP
|-
| [[Brash Assault]]
| Advanced talents  || Temporarily reduce your armor class for improved to-hit chance  || EP
|-
| [[Combat Snatcher]] <sup>R</sup>
| Advanced talents  || Use your Sleight of Hand roll to perform a Steal combat maneuver  || RG
|-
| [[Confounding Blades]] *
| Advanced talents, [[Slow Reactions]]  || Prevent attacks of opportunity when you do damage with a sneak attack  || UC
|-
| [[Crippling Strike]] *
| Advanced talents  || Sneak attacks also deal 2 points of Strength damage  || CRB
|-
| [[Deadly Cocktail]]
| Advanced talents, [[Poison Use]]  || Apply two doses of poison to a weapon  || APG
|-
| [[Deadly Sneak]] *
| Advanced talents, [[Powerful Sneak]]  || Treat all 1's, 2's and 3's on sneak attack damage dice as 4's  || APG
|-
| [[Deceptive Mind]] <sup>C</sup>
| Advanced talents, [[Slippery Mind]] or [[Secret Keeper]] || Any time the rogue successfully saves versus a mind-affecting ability, she continues to be aware of the creature's commands and messages for the duration of the effect, although she need not obey. || EP
|-
| [[Defensive Roll]] <sup>R</sup>
| Advanced talents  || Make an immediate move action which does not provoke attacks of opportunity  || EP
|-
| [[Dispelling Attack]] <sup>C</sup> *
| Advanced talents, Int 13+, [[Major Magic]]  || Disrupt a beneficial spell effect on a target creature or inflict an AC penalty  || CRB
|-
| [[Entanglement of Blades]] <sup>R</sup> *
| Advanced talents  || Targets damaged by sneak attack may not make 5-foot-steps  || APG
|-
| [[Familiar]] <sup>C</sup>
| Advanced talents, [[Major Magic]]  || Gain a familiar  || UC
|-
| [[Exotic Blademaster]] <sup>R</sup>
| -  || Gain an [[Exotic Weapon Proficiency]] feat and the ability to use sneak attack with that weapon  || EP
|-
| [[Fast Tumble]] <sup>R</sup>
| Advanced talents  || Improve your skill at avoiding attacks of opportunity ||  CRB
|-
| [[Frugal Trapsmith]]
| Advanced talents  || Mechanical traps cost half regular price, and magical traps cost 75% the regular price  || APG
|-
| [[Getaway Master]]
| Advanced talents, [[Getaway Artist]]  || Gain a scaling bonus on vehicle rolls  || UC
|-
| [[Hamstring Strike]] <sup>R</sup> *
| Advanced talents  || Forgo sneak attack dice to inflict a penalty on your target's saving throws  || EP
|-
| [[Hard Minded]] <sup>C</sup>
| Advanced talents  || You are hard to fool with mind-affecting effects  || UC
|-
| [[Hide in Plain Sight]]
| Advanced talents  || Initiate stealth even without cover and while being observed || EP
|-
| [[Hunter's Surprise]] <sup>C</sup>
| Advanced talents  || Spend an action point to teleport up to your base land speed || EP
|-
| [[Knock-Out Blow]] *
| Advanced talents  || Knock an opponent out instead of dealing sneak attack damage  || APG
|-
| [[Improved Evasion]]
| Advanced talents  || Make a Reflex save to take no damage from area attacks ||  CRB
|-
| [[Magical Disguise, Improved]]
| Advanced talents, [[Magical Disguise]]  || A rogue who selects this talent can use her magical disguise ability a number of times per day equal to 3 + the rogue's INT modifier. || EP
|-
| [[Master of Disguise]]
| Advanced talents  || Take 10 on a Disguise check  || APG
|-
| [[Misdirection]] <sup>C</sup>
| Advanced talents, [[Minor Magic]], Int 12  || Once per day, the rogue may use misdirection, as the spell, with a caster level of her level. The spell must be placed on herself.  || EP
|-
| [[Opportunist]] <sup>R</sup>
| Advanced talents  || Make an attack of opportunity when a target is damaged in melee  || CRB
|-  
| [[Perfect Cover]]
| Advanced talents || Wear any armor and wield any martial weapon and carry any shield without proficiency penalty || EP
|-
| [[Quick Poison]]
| Advanced talents, [[Swift Poison]]  || Apply poison to a weapon as a swift action  || RG
|-
| [[Quiet Death]]
| Advanced talents || The rogue can eliminate foes so quietly no one knows what happened to them  || RG
|-
| [[Read Tells]] <sup>C</sup>
| Advanced talents  || Once per day, add +10 to a Sense Motives check  || RP:WY
|-
| [[Redirect Attack]]
| Advanced talents  || Redirect an attack that hits you to another target  || APG
|-
| [[Rumormonger]] <sup>C</sup>
| Advanced talents  || Spread rumors  || UC
|-
| [[Rummage]] <sup>C</sup>
| Advanced talents  || Once per day, the rogue can search an area thoroughly and nigh undetectably.  || EP
|-
| [[Scroll Rogue]] <sup>C</sup>
| Advanced talents, [[Minor Magic]] || Gain bonuses to use scrolls  || RG
|-
| [[Shadow-Touched]] <sup>R</sup>
| Advanced talents  || A rogue which moves at least 20 feet from his starting position in a round gains concealment. || EP
|-
| [[Skill Mastery]] <sup>C</sup> <sup>R</sup>
| Advanced talents  || Take 10 at any time on certain skills  || CRB
|-
| [[Slippery Mind]] <sup>C</sup>
| Advanced talents  || Make an extra saving throw against enchantments  || CRB
|-
| [[Stealthy Sniper]] <sup>R</sup>
| Advanced talents  || Take a reduced penalty to Stealth when sniping  || APG
|-
| [[Stem the Flow]] <sup>C</sup> *
| Advanced Talents, [[Dispelling Attack]] || Exchange some sneak attack damage to suppress spells and spell-like abilities in a struck creature || EP
|-
| [[Surefooted]] <sup>R</sup>
| Advanced talents  || The rogue's speed is unaffected by difficult terrain || EP
|-
| [[Thoughtful Reexamination]] <sup>C</sup> <sup>R</sup>
| Advanced talents  || Reroll a skill check you just failed  || APG
|-
| [[Unassailable]] <sup>R</sup>
| Advanced talents  || Gain a shield proficiency feat and the ability to use sneak attack while using it  || EP
|-
| [[Unwitting Ally]]
| Advanced talents  || Make an opponent act as a flanking partner  || UC
|-
| [[Vengeful]]
| Advanced talents  || Gain a +2 Morale bonus against foes who have injured you  || RP:WY
|-
| [[Wand Rogue]] <sup>C</sup>
| Advanced talents, [[Minor Magic]] || Use a wand as a move action  || RG
|-
| [[Weapon Snatcher]]
| Advanced talents  || Use Sleight of Hand to disarm an opponent  || UC
|}


==Epic Rogue Talents==
=== Valorous Tier (21-25) Talents ===
{| class="ep-default2" style="text-align:left" width="95%"
{{#dpl:
|- style="Background:#331900; Color:Khaki"
| category = Valorous Tier (21-25)
! width="180" | Talent || width="180" | Prerequisites || Benefits || width="60" | Source
| category = Rogue Talents
|-
| notcategory = Catalog Page
| [[Almost a Ranger]] <sup>R</sup>
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
| Epic Talents, [[Camouflage]]  ||  Craft camouflage using local foliage to gain total concealment (50% miss chance) while within that terrain. || EP
}}
|-
 
| [[Bonus Epic Feat]]
=== Mythic Tier (26-30) Talents ===
| Epic Talents  || The Rogue may choose any epic or non-epic feat for which he qualifies. || EP
{{#dpl:
|-
| category = Mythic Tier (26-30)
| [[Cagey]] <sup>C</sup>
| category = Rogue Talents
| Epic Talents   || When saving against illusions, roll twice and choose the best result. || EP
  | notcategory = Catalog Page
|-  
| format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
| [[Cloaked]]
}}
| Epic Talents, [[Selective Obfuscation]], [[Minor Magic]] || Cast invisibility on yourself as a swift action at will. || EP
 
|-
=== Legendary Tier (31-35) Talents ===
| [[Critical Strike]] <sup>R</sup>
{{#dpl:
| Epic Talents  || When you crit, even your sneak attack damage is maximized. || EP
  | category = Legendary Tier (31-35)
|-  
| category = Rogue Talents
| [[Disjoining Strike]] <sup>C</sup> *
| notcategory = Catalog Page
| Epic Talents, Int 18, [[Dispelling Strike]]  || Disrupt any beneficial spell effects on the target creature and an adjacent creature, or inflict an AC penalty on the target creature || EP
  | format  = <table class="ep-default" style="text-align:left; font-size:90%; border-collapse:collapse;" width="98%">\n<tr>\n<th width="20%" style="{{class-gradient{{!}}rogue}}">Talent Name</th>\n<th width=25%" style="{{class-gradient{{!}}rogue}}">Prerequisites</th>\n<th width=55%" style="{{class-gradient{{!}}rogue}}">Description</th></tr>,\n<tr>\n<td>[[%PAGE%]] <span style="font-size:150%">{{:%PAGE%{{!}}transcludesection=SneakAtk}}</span></td>\n<td>{{:%PAGE%{{!}}transcludesection=Prerequisites}}</td>\n<td>{{:%PAGE%{{!}}transcludesection=ShortDesc}}</td></tr>,,\n</table>
|-
}}
| [[Dispelling Strike]] <sup>C</sup> *
| Epic Talents, Int 15, [[Dispelling Attack]] || Disrupt any beneficial spell effects on the target creature or inflict an AC penalty || EP
|-  
| [[Enabler]] <sup>R</sup>
| Epic Talents  || Once per encounter, grant an ally an immediate attack on an enemy you just missed || EP
|-
| [[Foul Play]] <sup>R</sup>
| Epic Talents  || Once per day after hitting an enemy, move up to 30 feet to another square adjacent to it without provoking attacks of opportunity. || EP
|-
| [[Gutter Mage]] <sup>C</sup>
| Epic Talents, [[Major Magic]], Int 13  || Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day. || EP
|-
| [[In Your Shoes]] <sup>C</sup>
| Epic Talents  || Once per day, the rogue may swap places with a willing creature as an immediate action. || EP
|-  
| [[Knows a Guy]]
| Epic Talents, [[Black Market Connections]] || Reduce the cost of any item purchased, including magic items, by 10% over and above whatever discount they can negotiate via diplomacy. || EP
|-
| [[Like Picking Your Teeth]]
| Epic Talents || You may now use your disable device skill to pick a lock as a move action. || EP
|-  
| [[Missed Me]]
| Epic Talents   || Once per encounter, declare that an attack which successfully hit you actually missed you. || EP
|-
| [[Nemesis]]
| Epic Talents || Spend an action point to deal sneak attack damage on all attacks against one designated enemy, even if it is not flanked or flat-footed || EP
|-  
| [[Onslaught]]
| Epic Talents, [[Enabler]]  || Once per encounter, grant a second ally an immediate attack on an enemy you just missed, in addition to the attack granted by Enabler || EP
|-
| [[Provocateur]]
| Epic Talents, [[Rumormonger]]  || Use Rumormonger a number of times per day, instead of per week, and gain a +4 bonus on the influence roll. || EP
|-  
| [[Punctured]]
| Epic Talents, [[Shivved]]  || The damage die of the Rogue's Sneak attack gains another +1 per die, to a total bonus of +2 per die. || EP
|-
| [[Selective Obfuscation]]
| Epic Talents  || The rogue may allow a number of her allies to perceive her, even while stealthed or invisible, up to her INT mod. || EP
|-  
| [[Shell Game]] *
| Epic Talents, [[Befuddling Strike]]  || When the rogue deals sneak attack damage against an opponent, that opponent gains the Disoriented condition || EP
|-
| [[Shivved]]
| Epic Talents  || The damage die of the rogue's sneak attack gains +1 per die. || EP
|-
| [[Supreme Stealth]]
| Epic Talents, [[Cloaked]] || Cast greater invisibility on yourself as a swift action at will. || EP
|-
| [[Street Mage]] <sup>C</sup>
| Epic Talents, [[Gutter Mage]], Int 15  || Gain the ability to cast a 3rd-level spell from the sorcerer/wizard spell list once per day, and your 0-level spells become usable at will || EP
|-
| [[True Friend]]
| Epic Talents  || Once per encounter, when a rogue with this talent is hit with a melee attack, she can redirect the attack to strike one of her allies instead of herself. || EP
|-
| [[What's In It's Pockets?]]
| Epic Talents, [[Combat Swipe]]  || Gain the Greater Steal and Quick Steal feats, and you may attempt to steal Backpacks, Boots, Wrist Slot Items, and Hand Slot items with the Steal maneuver. || EP
|-
| [[Wheedle]]
| Epic Talents  || Roll two dice when making a [[Bluff]] or [[Diplomacy]] check and take the better result || EP
|-
| [[Wrongfoot]] <sup>R</sup> *
| Epic Talents  || Once per round, cause a creature just hit with sneak attack damage to become flat-footed against one PC ally (or yourself) until the beginning of your next turn. || EP
|}

Latest revision as of 14:25, 24 April 2020

* - Items marked with an * are talents which inflict a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.

Courageous Tier (1-5) Talents

Talent Name Prerequisites Description
Acrobatic Charge (Talent) Rogue 1 Once per encounter, pass through allies and enemies when charging
Befuddling Strike (Talent) * Rogue 1 Opponents damaged by your sneak attack miss you more often
Black Market Connections (Talent) Rogue 1 You have an insider's access to a settlement's goods and services
Combat Escapist (Talent) Rogue 1 Slip out of grapples and pins more quickly
Combat Trick (Talent) Rogue 1 Gain a bonus feat
Convincing Lie (Talent) Rogue 1 Others use your bluff skill when repeating a lie you told them.
Deep Wounds (Talent) * Rogue 1 Inflict a bleed with your sneak attack
Deft Palm (Talent) Rogue 1 Conceal a weapon you are wielding with a Sleight of Hand check
Expert Leaper (Talent) Rogue 1 Jump checks are treated as always having a running start.
Face in the Crowd (Talent) Rogue 1 When amidst a crowd, instantly change your appearance to blend in
Fast Picks (Talent) Rogue 1 You can pick locks with much greater finesse and speed than most
Fast Stealth (Talent) Rogue 1 Move full speed while stealthed without penalty
Getaway Artist (Talent) Rogue 1 Gain a bonus on Handle Animal, Piloting, and Ride checks, and know where the nearest mount/vehicle is
Guileful Polyglot (Talent) Rogue 1, Linguistics 1 rank Learn four new languages or one secret language
Hold Breath (Talent) Rogue 1 Hold your breath even if under effects which normally disallow breath-holding
Lethal Acrobatics (Talent) Rogue 1 Make an opponent flat-footed against your next attack when you overrun them or tumble past them.
Maneuver Mastery (Talent) Rogue 1 Add +3 to your maneuver offense and maneuver defense for one combat maneuver
Minor Magic (Talent) Rogue 1 Learn a cantrip (0th-level spell) from the Sorcerer/Wizard spell list.
Nimble Climber (Talent) Rogue 1 You are able to climb faster and with more certainty than most
Peerless Expert (Talent) Rogue 1 Always roll two dice and take the better result and increase crit range with a chosen skill.
Positioning Attack (Talent) Rogue 1 Reposition yourself around a struck target without provoking attacks of opportunity
Quick Disguise (Talent) Rogue 1 Reduce the amount of time needed to create a disguise
Resiliency (Talent) Rogue 1 Grant yourself temporary hit points as an immediate action
Slow Reactions (Talent) * Rogue 1 Opponents damaged by your sneak attack may not make attacks of opportunity
Stand Up (Talent) Rogue 1 Avoid attacks of opportunity when standing from prone, or stand up as a free action
Walk the Razor's Edge (Talent) Rogue 1 When threatened by 3 or more enemies, treat those enemies as flat-footed

Intrepid Tier (6-10) Talents

Talent Name Prerequisites Description
Assault Leader (Talent) Rogue 6 If you miss an attack against a flanked opponent, grant a bonus attack to your flanking ally.
Canny Observer (Talent) Rogue 6 Gain a move action during any surprise round, even if surprised
Cover Identity (Talent) Rogue 6 Create a cover identity, and temporarily gain a profession, perform, or piloting skill to complement it.
Cunning Trigger (Talent) Rogue 6 Cause a trap to include or exclude a square during its next attack, after a successful Dismantle Trap maneuver.
Diverse Background (Talent) Rogue 6 Gain two new natural talent skills
Expert Forger (Talent) Rogue 6 You can craft expertly forged documents more easily than most.
Iron Guts (Talent) Rogue 6 Gain a bonus on saves versus poisons, and immunity to Nauseated, Afflicted, and Sickened.
Magical Disguise (Talent) Rogue 6, Minor Magic (Talent) Gain the ability to cast Disguise Self once per day
Major Magic (Talent) Rogue 6, Minor Magic (Talent) Gain the ability to cast a first level Sorcerer/Wizard spell up to twice per day.
Poison Use (Talent) Rogue 6 You cannot accidentally poison yourself when applying poison to a blade
Powerful Sneak (Talent) * Rogue 6 Treat all 1's and 2's on sneak attack damage dice as 3's
Rogue Crawl (Talent) Rogue 6 Take 5-foot steps or move at half speed while prone
Scavenger (Talent) Rogue 6 You can loot treasure more quickly and with far greater efficiency than most.
Secret Keeper (Talent) Rogue 6 Gain a bonus to resist any effect that forces you to speak the truth, or attempts to read your thoughts
Sniper's Eye (Talent) Rogue 6 Concealed foes are not impervious to your sneak attack damage
Swift Poison (Talent) Rogue 6 Apply poison to your weapon with a swift action
Weapon Training (Talent) Rogue 6, Weapon Focus (Feat) Gain Weapon Specialization as a bonus feat, and access to fighter-only feats

Heroic Tier (11-15) Talents

Talent Name Prerequisites Description
Advanced Training (Talent) Rogue 11 Choose any two feats for which you meet the prerequisites
Another Day (Talent) Rogue 11 Avoid an attack once per day
Armored Bruiser (Talent) Rogue 11 Gain the Medium Armor Proficiency feat and the ability to use sneak attack while wearing it
Brash Assault (Talent) Rogue 11 Temporarily reduce your armor class for improved to-hit chance
Confounding Blades (Talent) * Rogue 11, Slow Reactions (Talent) Prevent attacks of opportunity when you do damage with a sneak attack
Defensive Roll (Talent) Rogue 11 Make an immediate move action that does not provoke attacks of opportunity
Entanglement of Blades (Talent) * Rogue 11 Targets damaged by sneak attack become Immobilized as long as the rogue remains adjacent
Exotic Blademaster (Talent) Rogue 11 Gain an Exotic Weapon Proficiency feat and the ability to use sneak attack with that weapon
Fast Tumble (Talent) Rogue 11 Tumble through threatened squares at full speed without penalty
Hard Minded (Talent) Rogue 11 You are hard to fool with mind-affecting effects
Improved Evasion (Talent) Rogue 11 Make a Reflex save to take even less damage from area-of-effect attacks
Quiet Death (Talent) Rogue 11 The rogue can eliminate foes so quietly no one knows what happened to them
Rowdy Roddy Rogue (Talent) Rogue 11 Cast a spell from a rod as an attack action
Rummage (Talent) Rogue 11 Once per day, the rogue can search an area thoroughly and nigh undetectably
Scroll Rogue (Talent) Rogue 11, Minor Magic (Talent) Cast a spell from a scroll as an attack action.
Skill Mastery (Talent) Rogue 11 Take 10 at any time on certain skills
Surefooted (Talent) Rogue 11 Make 5-foot steps into difficult terrain
Unassailable (Talent) Rogue 11 Gain the Shield Proficiency feat, and remain able to deal sneak attack damage while wearing a shield.
Unwitting Ally (Talent) Rogue 11 Make an opponent act as a flanking partner

Undaunted Tier (16-20) Talents

Talent Name Prerequisites Description
Crippling Strike (Talent) * Rogue 16 Sneak attacks also deal 2 points of Strength damage
Deadly Cocktail (Talent) Rogue 16, Poison Use (Talent) Apply two doses of poison to a weapon
Deadly Sneak (Talent) * Rogue 16, Powerful Sneak (Talent) Treat all 1's, 2's and 3's on sneak attack damage dice as 4's
Deceptive Mind (Talent) Rogue 16 When resisting a mind-affecting ability, you still know what commands are being given
Hamstring Strike (Talent) * Rogue 16 Forgo sneak attack dice to inflict a penalty on your target's saving throws
Hide in Plain Sight (Talent) Rogue 16 Initiate stealth even without cover and while being observed
Hunter's Surprise (Talent) Rogue 16 Spend an action point to teleport up to your Walk speed
Opportunist (Talent) Rogue 16 Make an attack of opportunity when a target is damaged in melee
Redirect Attack (Talent) Rogue 16 Once per day, redirect an attack that hits you onto another nearby creature
Rumormonger (Talent) Rogue 16 You can cause a rumor to spread through a settlement
Shadow-Touched (Talent) Rogue 16 Gain partial concealment if you displace at least 15 feet during your turn.
Stealthy Sniper (Talent) Rogue 16 Take a reduced penalty to Stealth when sniping
Thoughtful Reexamination (Talent) Rogue 16 Reroll a skill check you just failed
Vengeful (Talent) Rogue 16 Gain a +2 training bonus to attacks and damage versus foes who have injured you

Valorous Tier (21-25) Talents

Talent Name Prerequisites Description
Bonus Epic Feat (Talent) Rogue 21 Choose one epic feat or two non-epic feats
Enabler (Talent) Rogue 21 Grant an ally who is flanking your opponent a bonus attack as an immediate action
Gutter Mage (Talent) Rogue 21, Minor Magic (Talent), Major Magic (Talent) Gain the ability to cast a 2nd-level spell from the sorcerer/wizard spell list once per day
Knows a Guy (Talent) Rogue 21, Black Market Connections (Talent) Reduce the cost of any item purchased by 10% over and above any discount you can negotiate via barter
Missed Me (Talent) Rogue 21 Once per encounter, declare that an attack which successfully hit you actually missed you
Selective Obfuscation (Talent) Rogue 21 Allow one or more of your allies to perceive you while stealthed, even if you are invisible
Shivved (Talent) Rogue 21 Add +1 damage per die of sneak attack damage you roll

Mythic Tier (26-30) Talents

Talent Name Prerequisites Description
Cloaked (Talent) Rogue 26, Minor Magic (Talent), Selective Obfuscation (Talent) Cast invisibility on yourself as a move action at will
Foul Play (Talent) Rogue 26, Positioning Attack (Talent) Once per round, reposition yourself around a struck target without provoking attacks of opportunity
In Your Shoes (Talent) Rogue 26 Once per encounter, swap places with a willing ally as an immediate action
Nemesis (Talent) Rogue 26 Spend an action point to deal sneak attack damage on all attacks against one designated enemy, even if it is not flanked or flat-footed
Punctured (Talent) Rogue 26, Shivved (Talent) The damage die of the Rogue's Sneak attack gains another +1 per die, to a total bonus of +2 per die
Shell Game (Talent) * Rogue 26, Befuddling Strike (Talent) Once per round, swap places with an enemy you just damaged with your sneak attack
Street Mage (Talent) Rogue 26, Gutter Mage (Talent), Major Magic (Talent), Minor Magic (Talent) Gain the ability to cast a 3rd-level spell from the sorcerer/wizard spell list once per day

Legendary Tier (31-35) Talents

Talent Name Prerequisites Description
Critical Strike (Talent) Rogue 31 When you crit, even your sneak attack damage is maximized
Like Picking Your Teeth (Talent) Rogue 31 You may now use your disable device skill to pick a lock as a swift action
Onslaught (Talent) Rogue 31, Enabler (Talent) Once per round, grant an ally a bonus attack on an enemy you just attacked, in addition to the attack granted by Enabler
Supreme Stealth (Talent) Rogue 31, Cloaked (Talent), Selective Obfuscation (Talent), Minor Magic (Talent) Cast greater invisibility on yourself as a move action at will
True Friend (Talent) Rogue 31 When you are hit by a melee attack, redirect the attack onto one of your allies instead of yourself