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Showing below up to 100 results in range #151 to #250.
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- Auramancy - Travel - Major (17:06, 10 March 2016)
- Auramancy - Poise - Minor (17:06, 10 March 2016)
- Auramancy - Shadow Form - Minor (17:07, 10 March 2016)
- Auramancy - Enhanced Senses - Great (17:07, 10 March 2016)
- 20140609 (17:33, 10 March 2016)
- Auramancy - Animal Affinity - Major (17:34, 10 March 2016)
- Celegian Music and Instruments (17:38, 10 March 2016)
- Celegian Swift Riders (17:39, 10 March 2016)
- Auramancy - Bloodsilver Affinity - Minor (17:42, 10 March 2016)
- Auramancy - Resist Illusion - Minor (17:45, 10 March 2016)
- Auramancy - Animal Affinity - Minor (17:48, 10 March 2016)
- Celegian Magic Items (17:48, 10 March 2016)
- Auramancy - Heightened Ability - Minor (20:24, 10 March 2016)
- Auramancy - Plentiful Harvest - Minor (21:03, 10 March 2016)
- Celegian Dire Riders (03:06, 11 March 2016)
- Auramancy - Death Touch - Major (13:32, 11 March 2016)
- Auramancy - Loch Raven - Major (18:38, 11 March 2016)
- Eastern Provinces (19:24, 11 March 2016)
- Ehvai (19:27, 11 March 2016)
- Sworn Slayer (21:40, 27 March 2016)
- Kobolds (17:53, 19 June 2016)
- Alchemical (Quality) (16:24, 4 July 2016)
- Audible (Quality) (16:41, 4 July 2016)
- Bullets (Quality) (16:43, 4 July 2016)
- Defensive (Quality) (16:45, 4 July 2016)
- Forced Bleed (Quality) (16:48, 4 July 2016)
- Inclusive Reach (Quality) (16:54, 4 July 2016)
- Mighty (Quality) (16:56, 4 July 2016)
- Non-Melee (Quality) (16:57, 4 July 2016)
- One-Handed Only (Quality) (16:58, 4 July 2016)
- Ranged Attack of Opportunity (Quality) (17:01, 4 July 2016)
- Reach (Quality) (17:02, 4 July 2016)
- Size Limited (Quality) (18:12, 4 July 2016)
- Slow Draw (Quality) (18:22, 4 July 2016)
- Special (Quality) (18:22, 4 July 2016)
- Strength-Based (Quality) (18:24, 4 July 2016)
- Two-Handed (Quality) (18:28, 4 July 2016)
- Monk-Usable (Quality) (21:20, 7 July 2016)
- Charge Defense (Quality) (18:02, 19 July 2016)
- Entangling (Quality) (18:51, 19 July 2016)
- Finesse (Quality) (18:52, 19 July 2016)
- Massive (Quality) (18:54, 19 July 2016)
- Dread Commando (00:23, 8 August 2016)
- Uncomfortable (Quality) (19:33, 11 August 2016)
- Primitive Availability (Quality) (19:40, 11 August 2016)
- Poor Melee (Quality) (00:12, 16 August 2016)
- Awkward (Quality) (00:40, 16 August 2016)
- Restrictive (Quality) (00:44, 16 August 2016)
- Size-Specific (Quality) (00:45, 16 August 2016)
- Unwieldy (Quality) (00:48, 16 August 2016)
- Pinning (Quality) (23:21, 16 August 2016)
- Ponderous (Quality) (23:22, 16 August 2016)
- Powerful (Quality) (20:14, 17 August 2016)
- Hard-Hitting (Quality) (12:50, 29 August 2016)
- Adaptive Reach (Quality) (13:27, 14 September 2016)
- Ruptured (22:15, 10 October 2016)
- Fascinated (22:27, 10 October 2016)
- Anxious (17:11, 11 October 2016)
- Shaken (16:10, 13 October 2016)
- Afflicted (16:30, 13 October 2016)
- Nauseated (16:34, 13 October 2016)
- Final Stand (Rage Power) (16:05, 10 December 2016)
- Swift Action (19:40, 15 December 2016)
- Double Move (21:22, 15 December 2016)
- Combining Movement Types (22:03, 15 December 2016)
- Food and Drink (23:28, 16 December 2016)
- Geography of Fane (03:04, 17 December 2016)
- Nine Fundaments and Three Monads (03:05, 17 December 2016)
- Language in the Celegian Empire (03:05, 17 December 2016)
- Non-Magical Schools (03:06, 17 December 2016)
- Time-Keeping and Distance Measures (03:06, 17 December 2016)
- Nobility in the Empire (03:07, 17 December 2016)
- Graveholds (03:07, 17 December 2016)
- Bloodline Score (03:08, 17 December 2016)
- Bloodline Abilities (03:08, 17 December 2016)
- Walk (03:34, 17 December 2016)
- Standard Senses (06:32, 6 February 2017)
- Stepover (16:25, 5 March 2017)
- Bogey Fleet List (21:02, 6 March 2017)
- Auramancy (20:41, 7 March 2017)
- Auramancy - Resilience - Minor (21:15, 11 March 2017)
- Auramancy - Resilience - Major (21:19, 11 March 2017)
- Auramancy - Resilience - Great (21:20, 11 March 2017)
- Silent (Quality) (21:38, 18 March 2017)
- Tremorsense (20:51, 19 March 2017)
- Landau (19:51, 28 March 2017)
- Hexed (17:41, 15 April 2017)
- Jinxed (17:42, 15 April 2017)
- Incapacitated (17:00, 25 April 2017)
- Bloodied (23:25, 25 April 2017)
- Vehicle Upgrades (14:03, 16 May 2017)
- Non-Proficiency (18:41, 15 June 2017)
- Difficult Terrain (14:02, 16 June 2017)
- Impeded Terrain (14:03, 16 June 2017)
- Blocked Terrain (14:03, 16 June 2017)
- Cutting Corners (14:04, 16 June 2017)
- Hazardous Terrain (14:05, 16 June 2017)
- Occupied Squares (14:06, 16 June 2017)
- Threatened Area (14:06, 16 June 2017)
- Forced Movement (14:09, 16 June 2017)