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Showing below up to 243 results in range #101 to #343.
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- Flanking Foil (Feat)
- Flensing
- Flesh or Bones (Feat)
- Focused Spell (Feat)
- Fontaigne (Red Sails)
- Food and Drink
- Forced Bleed (Quality)
- Forced Movement
- Fracturing
- Fragile (Quality)
- Freezacid
- Freya Stormborn
- Full Day
- Game-Master Notes, DO NOT READ
- Geography of Fane
- Geography of the Silath Tyr Region
- Giant Creature
- Gibbering Orb
- Gnashing
- Goblins
- Grapple (Quality)
- Greater Purple Worm
- Guardian Spell (Feat)
- Hacking
- Hamstring Strike (Talent)
- Handy (Quality)
- Hard-Hitting (Quality)
- Hard Minded (Talent)
- Harrowing Spell (Feat)
- Helleskrieg Flockling
- Hewing (Quality)
- History of the Silath Tyr Region
- Hit Dice
- Holy
- Image Catalog
- Imperial Buildings
- Imperial Edicts
- Implement (Quality)
- Improved Evasion
- Improved Evasion (Talent)
- Improvised Weapon (Quality)
- Inclusive Reach (Quality)
- Infuse Mutagen (Discovery)
- Injured
- Inspiration, Group (Feat)
- Interstice
- Intimidating (Quality)
- Invulnerable Creature
- Iron Will (Feat)
- Keen Scent
- Keladin Bloodscourge
- Killer
- Kip Up, Improved (Feat)
- Kobolds
- Laceration
- Landau
- Language in the Celegian Empire
- Lesser Infusion (Discovery)
- Life In Celegia
- Life and Youth in the Celegian Empire
- Lightning
- Line of Effect
- Low-Light Vision, Improved (Feat)
- Magic Bane (Rage Power)
- Magic Item Attunement
- Magical Theory and Background
- Malignant Poison (Discovery)
- Mana's Red Bane (Rage Power)
- Mana Burn Circle Damage
- Mana Burn Strata Damage
- Map: The Silath Tyr Region
- Martial Weapon Proficiency, Single (Feat)
- Massive (Quality)
- Material Bonus
- Melee Capable (Quality)
- Meta-Extract (Feat)
- Mighty (Quality)
- Military Ranks in the Celegian Empire
- Mindsense
- Minion
- Missed Me (Talent)
- Monk-Usable (Quality)
- Monster (Basic Lore)
- Monster Blueprint Change Log
- Moving Origin Space
- Mummies
- Mutagen, Epic (Feat)
- Mutilation
- Naga Abomination
- Nascent
- Native Cultures (Red Sails)
- Necrotic
- Negative
- Nine Fundaments and Three Monads
- Nine Key Elements of the Celegian Empire
- Nobility in the Empire
- Non-Magical Schools
- Non-Melee (Quality)
- Non-Proficiency
- Norkers
- Obliteration
- Occupied Squares
- One-Handed Only (Quality)
- Ottovar (Red Sails)
- Outflank (Feat)
- Perfect Scent
- Permanency (Spell)
- Pharmaceutical
- Piercing
- Pilfering (Quality)
- Pinning (Quality)
- Ponderous (Quality)
- Poor Melee (Quality)
- Positive
- Potens Machenvar
- Powerful (Quality)
- Powerful Jolt (Feat)
- Powerful Sneak (Talent)
- Preserve Organs (Discovery)
- Primal
- Primitive Availability (Quality)
- Protective (Quality)
- Psychic
- Pull
- Push
- Quiescent
- Radiant
- Rancor (Rage Power)
- Ranged Attack of Opportunity (Quality)
- Reach (Quality)
- Reach Spell (Feat)
- Restrictive (Quality)
- Retrieving (Quality)
- Ricochet (Quality)
- Ripping
- Ritual
- Rivulet Gurlach
- Rot
- Rugosic
- Scouring
- Seize the Moment (Feat)
- Selective (Feat)
- Shadow Strike (Feat)
- Shake It Off (Feat)
- Shivved (Talent)
- Shooter
- Silent (Quality)
- Size-Specific (Quality)
- Size Limited (Quality)
- Skeleton
- Skirmisher
- Slashing
- Slide
- Slime
- Slow Draw (Quality)
- Slow Reactions (Talent)
- Sonic
- Soul
- Special (Quality)
- Spell Knowledge (Feat)
- Spindling
- Squamous
- Squeezing
- Standard Action
- Standard Scent
- Stealthy (Quality)
- Stellar
- Sticky Poison (Discovery)
- Stilling
- Stone Colossus
- Stout (Quality)
- Strength-Based (Quality)
- Subduing (Quality)
- Summoned Monster CR 10 (Basic Lore)
- Summoned Monster CR 11 (Basic Lore)
- Summoned Monster CR 12 (Basic Lore)
- Summoned Monster CR 13 (Basic Lore)
- Summoned Monster CR 14 (Basic Lore)
- Summoned Monster CR 15 (Basic Lore)
- Summoned Monster CR 16 (Basic Lore)
- Summoned Monster CR 17 (Basic Lore)
- Summoned Monster CR 18 (Basic Lore)
- Summoned Monster CR 19 (Basic Lore)
- Summoned Monster CR 1 (Basic Lore)
- Summoned Monster CR 20 (Basic Lore)
- Summoned Monster CR 21 (Basic Lore)
- Summoned Monster CR 22 (Basic Lore)
- Summoned Monster CR 23 (Basic Lore)
- Summoned Monster CR 24 (Basic Lore)
- Summoned Monster CR 25 (Basic Lore)
- Summoned Monster CR 26 (Basic Lore)
- Summoned Monster CR 27 (Basic Lore)
- Summoned Monster CR 28 (Basic Lore)
- Summoned Monster CR 29 (Basic Lore)
- Summoned Monster CR 2 (Basic Lore)
- Summoned Monster CR 30 (Basic Lore)
- Summoned Monster CR 31 (Basic Lore)
- Summoned Monster CR 32 (Basic Lore)
- Summoned Monster CR 33 (Basic Lore)
- Summoned Monster CR 34 (Basic Lore)
- Summoned Monster CR 35 (Basic Lore)
- Summoned Monster CR 36 (Basic Lore)
- Summoned Monster CR 37 (Basic Lore)
- Summoned Monster CR 38 (Basic Lore)
- Summoned Monster CR 39 (Basic Lore)
- Summoned Monster CR 3 (Basic Lore)
- Summoned Monster CR 40 (Basic Lore)
- Summoned Monster CR 4 (Basic Lore)
- Summoned Monster CR 5 (Basic Lore)
- Summoned Monster CR 6 (Basic Lore)
- Summoned Monster CR 7 (Basic Lore)
- Summoned Monster CR 8 (Basic Lore)
- Summoned Monster CR 9 (Basic Lore)
- Sunder (Quality)
- Sunders Against Armor
- Swift Poison (Talent)
- Tenebrous
- Tentacle (Discovery)
- The Physical World and the Glory of the Heavens
- Threatened Area
- Threnodic
- Thundercrash
- Time-Keeping and Distance Measures
- Touch (Quality)
- Trapbreaker (Quality)
- Tremorsense
- Trip (Quality)
- Two-Handed (Quality)
- Two-Headed Creature
- Unaware (Quality)
- Uncomfortable (Quality)
- Underwater Demolition (Discovery)
- Unharmed
- Unwieldy (Quality)
- Verbose Blueprint
- Vestigial Arm (Discovery)
- Void
- Volumes
- Votary
- Winded
- Witch Hunter (Feat)
- Xeph Navigator
- Zanril