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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    5 KB (690 words) - 15:23, 9 February 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    6 KB (757 words) - 15:24, 9 February 2021
  • ...s a [[standard action]] to cast an [[Alarm (Sorcerer/Wizard Spell)|Alarm]] spell, using up one charge from the rod. ...their space to which they have line of sight and line of effect. Once the spell effect is in place, until the end of the wielders next full night's rest, i
    5 KB (721 words) - 21:49, 22 September 2019
  • ...priate manner to make a Will Save vs a DC as if the Reveller was casting a spell of the highest level he can cast. Failure means the person drops all plans ...ut end with no ill effects. In order to recover spells, however, they must sleep.
    9 KB (1,504 words) - 13:54, 28 November 2019
  • ...on a hit, and that damage is doubled for some secondary reason (such as a spell effect), the total multiple is x5, not x6. It's still going to hurt a LOT. If magical healing (e.g. a spell, scroll, potion, etc.) is used on a dying character instead of a [[Heal]] c
    12 KB (1,921 words) - 04:39, 12 May 2021
  • | [[Adhesive Spittle (Sorcerer/Wizard Spell)|Adhesive Spittle]] | [[Adjuring Step (Sorcerer/Wizard Spell)|Adjuring Step]]
    13 KB (1,785 words) - 13:09, 6 November 2022
  • ...ter when they drank the fugue potion continue their effects unabated, with spell durations and time-based checks, such as those from diseases or poisons, ac ...Magnificent Mansion (Sorcerer/Wizard Spell)]] or [[Oasis (Sorcerer/Wizard Spell)]]. Attempting to do so inflicts {{Order|1}} as {{dmg|interstice}} damage a
    8 KB (1,191 words) - 14:21, 10 September 2019
  • More powerful items can remove the need for water, food, or even sleep, although this turns out to be less excellent than you might hope. Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}
    7 KB (995 words) - 21:53, 2 August 2020
  • ...wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep. The ring must be worn for a full week before it begins to work. If it is r ...ilure chance. Unlike with a normal tower shield, you can't use this shield spell for cover.
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...ut there should look keenly at the [[Endurance (Feat)]], because trying to sleep in Armor is not much fun, and if you do so, you are going to wake up with t ===Arcane Spell Failure Chance===
    20 KB (3,453 words) - 20:26, 23 April 2024
  • ...structure is a structured polygyny, as each blooded War Wife is allowed to sleep with whichever man suits her fancy (assuming he is unattached, or an accomm ...the earth that lends them strength, and they tend to rise with the sun and sleep when it is dark when they have no pressing reason to do otherwise.
    21 KB (3,530 words) - 16:16, 4 August 2021
  • * '''Elven Immunities (Su):''' Elves are immune to magic sleep effects and gain a +1 [[training bonus]] to Will saving throws. ...21st level, the elf always ignores spell resistance when casting spells or spell-like abilities.
    15 KB (2,612 words) - 19:22, 6 April 2024
  • ...creature might have a special attack which allows it to put its enemies to sleep if they fail a Will saving throw (DC:15); applying the bonus increases the ...aster level to use those abilities. For instance, a creature that uses its spell-like abilities at 10th level uses those abilities at 25th level as a parago
    25 KB (4,065 words) - 15:33, 29 July 2020
  • ...zzle nearby creatures until repaired (with a [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]], since it is technically a magic item). ...absorb any kind of magical messages or writing, and any type of protective spell will be triggered by attempting to copy them. Beyond that restriction, a cr
    46 KB (7,823 words) - 19:44, 17 September 2022
  • ...at once. It has no true internal structure, nor does it breathe, eat, or sleep. Chaos beasts are tiny fragments of elemental chaos, injected into the Pri ...)|Greater Restoration]], or a power or ability which emulates one of these spell effects can remove it. Except for being cured in this way, the [[Weakened]
    69 KB (7,685 words) - 19:15, 10 September 2022
  • ...a victim without interruption, they will be driven into a nightmare-ridden sleep, or simply knocked unconscious by the force of the fiend's will. ...r piercing gaze and attempt to lull a mortal creature within 100 feet into sleep. The Vampire chooses a target to which it has line of sight and line of ef
    64 KB (7,233 words) - 21:21, 11 February 2023
  • ...a victim without interruption, they will be driven into a nightmare-ridden sleep, or simply knocked unconscious by the force of the fiend's will. ...r piercing gaze and attempt to lull a mortal creature within 100 feet into sleep. The Vampire chooses a target to which it has line of sight and line of ef
    66 KB (7,553 words) - 19:08, 6 April 2024
  • ...a victim without interruption, they will be driven into a nightmare-ridden sleep, or simply knocked unconscious by the force of the fiend's will. ...r piercing gaze and attempt to lull a mortal creature within 100 feet into sleep. The Vampire chooses a target to which it has line of sight and line of ef
    68 KB (7,774 words) - 19:02, 6 April 2024
  • ...child Sylph will one day manifest a flesh and blood body, usually in their sleep. From that time forward, their development parallels the usual humanoid mod ...pplied each time a creature is struck by the weapon. Rays are considered 'spell effects' for purposes of this trait, not weapons. Weapons or spells that d
    18 KB (3,007 words) - 05:45, 3 March 2024
  • ==What is a Spell?== ...can use spells to at least some degree. For these rules, whenever we say 'spell' we mean the game mechanic, and this applies to spells, extracts, poultices
    82 KB (13,817 words) - 02:21, 22 November 2023

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