Epic Path: Difference between revisions

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:; New Races
:; New Races
:* [[Arrakanza (Epic Path)|Arrakanza]] - A race of savage nomads living in the grass sea, known for their speed and fondness for pain.
:* [[Arrakanza (Epic Path)|Arrakanza]]
:* [[Fane Dar (Epic Path)|Fane Dar]] - Humans whose ancestors commingled with Spirits (think Princess Mononoke), powerfully strong, with a matriarchal society.
:* [[Fane Dar (Epic Path)|Fane Dar]]
:* [[Vanx (Epic Path)|Vanx]] - River dwelling sentient lizards, the Vanx are the most common non-humanoid race in the Celegian Empire.
:* [[Vanx (Epic Path)|Vanx]]
:* [[Human (Epic Path)|Human]] - Replaces the Human writeup in the core Pathfinder rules.
:* [[Human (Epic Path)|Human]]




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=== Campaign Settings ===
=== Campaign Settings ===
* [[Fane]] - Reese's Monday Night Game
* [[Fane]]
* [[The Windward Marches]] - Todd's Monday Night Game
* [[The Windward Marches]]
* [[The Golden Portal]] - Todd's Sunday Game
* [[The Golden Portal]]
** [[Campaign Milieus]] - The PC's path to greatness, from peasant to god.
* [[Celegia]] (Old)
** [[Campaign Milieus]]




== To Do ==
== To Do ==
[[Things That Still Need More Development]]
[[Things That Still Need More Development]]

Revision as of 20:42, 12 February 2015

It's seriously epic


Introduction


Player's Guide


Classes


Races


New Races


Skills


New or Modified Skills


Skill-Related Pages


Feats


Spells


Weapons, Armor and Equipment


Magic Items


Combat


Game Master's Guide


Bestiary


Campaign Settings


To Do

Things That Still Need More Development