Feats: Difference between revisions

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! [[Research Mastery]]  
! [[Research Mastery]]  
| Epic ||  || Int 19, Spellcraft 24 ranks  || Reduce time to create new spells. || EP
| Epic ||  || Int 19, Spellcraft 24 ranks  || Reduce time to create new spells. || EP
|-
! [[Rapid Inspiration]]
| Epic ||  || Perform 21 ranks, Bardic Performance class feature  || You can begin a Bardic Performance as a free action. || EP
|-
|-
! [[Reactive Countersong]]  
! [[Reactive Countersong]]  

Revision as of 02:35, 22 August 2014


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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Absolute Ki Strike Epic Monk level 27+, Wis 25, Improved Ki Strike Use ki pool to make attacks touch attacks. EP
Absolute Spell Epic Perfect Spell, Spellcraft 28 ranks Spell is supercharged, gaining numerous benefits EP
Abundant Revelations General - Removed from game CRB
Abyssal Rage Epic Level 21, Primal Rage The power of the deep ocean sustains you. EP
Accursed Hex General - Removed from game CRB
Acrobatic General - +2 bonus on Acrobatics and Fly checks CRB
Acrobatic Steps General - Dex 15, Nimble Moves Ignore 20 feet of difficult terrain when you move CRB
Adamantine Focus Epic Fighter 29+ Your skill at using your adamant armor is unmatched. EP
Adaptive Fortune Racial Fortunate One, adaptable luck racial trait, character level 10th, halfling Use adaptable luck more often ARG
Adder Strike Combat Poison use class feature, Improved Unarmed Strike, Craft (alchemy) 1 rank May apply contact poison to unarmed strikes UC
Additional Magic Item Space2 Epic Level 21+ Gain additional slots for wearing magic items. EP
Additional Traits General - Gain two additional character traits. APG
Adept Champion Cleric, Paladin Smite Enemy class feature, BAB +5 Trade smite enemy damage for bonus on combat maneuver checks UC
Adept Channel General - Removed from game OoG
Advanced Defensive Combat Training Combat, Faction Defensive Combat Training Gain a +4 bonus to your CMD FG
Advanced Ranger Trap Ranger Trapper class feature, ranger 5 Add +2 to the Disable Device and Perception check DCs for your ranger traps. UM
Agile Maneuvers Combat Use your Dex bonus when calculating your CMB CRB
Agile Rage Epic Dex 20, Mighty Rage class feature, Barbarian 21+ Your savage rage makes you hard to hit. EP
Agile Tongue Racial Grippli You have a prehensile tongue ARG
Airy Step Racial Sylph Gain a +2 bonus on saving throws against air or electricity damage, and ignore some falling damage ARG
Alertness General +2 bonus on Perception and Sense Motive checks CRB
Alignment Channel Cleric, Paladin Channel Divinity class feature Channel Divinity can heal or harm outsiders CRB
Altitude Affinity General Become unaffected by problems with high altitude and gain a +4 bonus to Survival in high altitudes. BoN
Amateur Gunslinger Combat - Removed from game. -
Ambient Mercy Paladin Swift Mercy, Paladin 21 Your mercies can affect up to two adjacent allies EP
Ammo Drop Combat Sleight of Hand 1+ rank, proficient with sling. Load a sling or slingstaff with one hand as a swift action which does not provoke attacks of opportunity. HoG
Anathema Spell Epic Spellcraft 24 ranks, Knowledge [Arcana] 24 ranks Spell damages target's spell power instead of hit points. EP
Ancestral Scorn Racial Intimidate 5 ranks, tiefling When you demoralize an evil outsider, it takes extra penalties. PC:BOF
Andoren Falconry General Cha 13, Animal Affinity, Animal Companion class feature Your bird of prey animal companion gains a useful benefit WSMU
Angel Wings Racial Angelic Blood, aasimar, character level 10th. Grow wings and gain a fly speed ARG
Angelic Blood Racial Con 13, aasimar. Gain a bonus against evil spells and on stabilize checks ARG
Angelic Flesh Racial Angelic Blood, aasimar Gain one of a number of celestial effects ARG
Animal Affinity General +2 bonus on Handle Animal and Ride checks CRB
Ankle Biter Racial, Combat Goblin, Escape Artist 1 rank Get an extra bite attack when an opponent uses a combat maneuver against you ARG
Anklebreaker Epic Level 21, Dex 25, Improved Trip +10 bonus to CMB and CMD when tripping. EP
Annus Mirabilis Epic Alchemist level 27, Grand discovery Gain a bonus grand discovery. EP
Antagonize General Use Diplomacy or Intimidate to goad creatures. UM
Apotheosis Epic Character level 50, Ascension, Immortalization Character reaches the pinnacle of existence. EP
Aquatic Ancestry Racial Undine Gain the amphibious special quality and increase swim speed ARG
Arc Slinger Combat Point-Blank Shot, proficient with sling or halfling sling staff Reduce ranged attack penalties due to range by 2 UC
Arcane Armor Mastery Combat Arcane Armor Training, Armor Proficiency, Medium, CL 7 Reduce your arcane spell failure chance by 20% CRB
Arcane Armor Training Combat Armor Proficiency, Light, CL 3 Reduce your arcane spell failure chance by 10% CRB
Arcane Blast General Arcane spellcaster, caster level 10th Sacrifice a spell to make ray attack APG
Arcane Insight General Arcane Shield. You gain a +1 insight bonus to your Armor Class for 1 round when you use the Arcane Shield feat. FOB
Arcane Jinxer Racial Arcane spellcaster, Halfling Jinx trait. Sacrifice a spell to make your jinx harder to save against. HoG
Arcane Savant Epic Int 23, Arcane caster level 21st Non-caster multiclassing continues to improve caster level. EP
Arcane School Spirit Racial Bluff 1 rank, arcane school class feature, gnome Cheer for your favorite school of magic, causing others to be more susceptible to spells of that school. PC:GOG
Arcane Shield General Arcane spellcaster, caster level 10th Sacrifice a spell to gain deflection bonus to AC APG
Arcane Strike Combat Ability to cast arcane spells +1 damage and weapons are considered magic CRB
Arcane Talent General, Racial Cha 10; elf, half-elf, or gnome Cast a 0-level spell 3 times per day as a spell-like ability APG
Arcane Vendetta General Spellcraft 1 rank +2 bonus on damage vs. arcane spellcasters ISWG
Archon Diversion Combat, Style Archon Style, Combat Expertise, Improved Unarmed Strike, BAB +4 or monk 4 divert a melee weapon attack that would have struck an adjacent ally and take the hit instead BoA
Archon Justice Combat, Style Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike, BAB +8 or monk 7 Whenever you take damage from using Archon Diversion, any allies threatening your opponent can make an attack of opportunity BoA
Archon Style Combat, Style Combat Expertise, Improved Unarmed Strike, BAB +2 or monk 2 Grant adjacent allies +2 dodge bonus to AC but you take –2 penalty to your AC BoA
Area Jinx Racial Widen Spell, Halfling Jinx trait. Your jinx has a radius of 10 feet possibly affecting multiple targets. HoG
Armor of the Pit Racial Tiefling Gain a +2 natural armor bonus ARG
Armor Proficiency, Heavy Combat Armor Proficiency, Medium No penalties on attack rolls while wearing heavy armor CRB
Armor Proficiency, Light Combat No penalties on attack rolls while wearing light armor CRB
Armor Proficiency, Medium Combat Armor Proficiency, Light No penalties on attack rolls while wearing medium armor CRB
Armor Skin1 Epic Level 21 Increase your Natural Armor bonus by 1. EP
Armoring Spell Epic Spellcraft 23 ranks Target gains defense bonus in addition to spell effects. EP
Arterial Spray Combat, Fighter, Epic Fighter 24th level, Bloody Mess Epic Combat Tactic Your bleeding foes take bleed damage each time they attack Fane
Ascension Epic Character level 36 Character begins to move beyond their mortal limits EP
Aspect of the Beast General Wild shape class feature Gain one of four bestial advantages APG
Athletic General +2 bonus on Climb and Swim checks CRB
Attuned to the First World Racial Elf When in an uncivilized, natural environment, you heal more quickly EP
Augment Summoning General, Class-Specific Spell Focus (conjuration) Summoned creatures gain +4 Str and Con CRB
Augmented Alchemy Epic Int 21, Alchemist level 21 Create more potent alchemical items. EP
Aura Spell Epic Spellcraft 24 ranks A spell with an area of effect becomes an aura around the caster. EP
Automatic Quicken Spell2 Epic Quicken Spell, Spellcraft 25 ranks, caster level 25th Apply Quicken Spell metamagic feat for free to certain spells. EP
Automatic Silent Spell2 Epic Silent Spell, Spellcraft 21 ranks, caster level 21st Apply Silent Spell metamagic feat for free to certain spells. EP
Automatic Still Spell2 Epic Still Spell, Spellcraft 23 ranks, caster level 23rd Apply Still Spell metamagic feat for free to certain spells. EP
Aversion Tolerance Racial Dhampir You are more resistant than most to garlic, holy symbols, or mirrors BoN
Awesome Blow Combat Str 18, Power Attack, Improved Bull Rush You can send opponents flying CRB
Axe Guardian Combat, Exotic Weapon - Proficiency with a weapon with the defensive property Gain +2 to AC and Reflex saves from defensive property Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Banner of Doom Combat, Warlord BAB +12, banner class feature Enemies within 60 ft. that can see your banner take a –2 penalty on saving throws against fear. BoF
Bashing Finish Combat Shield Master, Two-Weapon Fighting, BAB +11 Make a free shield bash after a critical hit APG
Betraying Blow Combat - Removed from game. -
Bleeding Attack Combat Improved Unarmed Strike +1d4 bleed damage with unarmed strikes Cheliax
Binding Throw Combat Improved Grapple, Improved Trip, Ki Throw After successful Ki Throw, you may attempt to grapple UC
Blade Binder Combat - Removed from game. -
Blazing Aura Combat, Ifrit Inner Flame, Scorching Weapons, character level 13, Ifrit ARG
Blind-Fight Combat Reroll miss chances for concealment CRB
Blind-Fight, Greater Combat Perception 15 ranks, Blind-Fight, Improved Ignore miss chance for less than total concealment APG
Blind-Fight, Improved Combat Perception 10 ranks, Blind-Fight Total concealment is considered normal concealment APG
Blinding Flash Combat Dex 13, Combat Expertise, special (see text) As a move action gaze attack, reflect light into foe’s eyes, dazzling foe for 1 round. DEP
Blinding Light Combat Inner Light, aasimar, daylight spell-like ability. BoA
Blinding Sneak Attack Combat BAB +5, darkness spell-like ability, sneak attack class feature, tiefling If you deal sneak attack damage to a foe while you are within magical darkness, you blind the opponent for 1 round unless they make a successful Fortitude save. BoF
Blistering Feint Combat, Ifrit Combat Expertise, Improved Feint, Ifrit. ARG
Blood Beak Combat, Tengu BAB +5, natural weapon racial trait, tengu. ARG
Bloody Assault Combat Power Attack, BAB +6 Trade melee attack bonus for bleed damage APG
Bloody Vengeance Combat BAB +1. Make an opponent that damaged you take bleed damage next time you hit it. FoB
Bludgeoner Combat Inflict nonlethal damage with bludgeoning weapons UC
Blundering Defense Combat, Halfling Cautious Fighter, halfling ARG
Bodyguard Combat Combat Reflexes Use attack of opportunity to add a bonus to adjacent ally’s AC APG
Body Shield Combat Improved Grapple, BAB +6 Gain cover against attacks while grappling UC
Bonebreaker Combat Improved Grapple, Rattling Fist, Jawbreaker, Heal 9 ranks Deal Str or Dex damage when using Rattling Fist Fane
Bouncing Spell Metamagic +1 You can direct a failed spell against a different target. APG
Bounding Hammer Combat Proficiency with hammer, BAB +6 Learn to bounce thrown hammers off of your opponents so they return to you DoG
Brachiating Whip Combat, Exotic Weapon Proficiency with one of the whip weapons Swing over the land like Tarzan using your whip Fane
Break Guard Combat Improved Disarm, Two-Weapon Fighting May attack opponent you attempted to disarm with your second weapon UC
Brew Fleshcrafting Poison Item Creation Caster level 10th, 5 or more ranks in Craft (alchemy) Learn the ancient drow art of creating fleshcrafting poisons. AP16
Brew Potion Item Creation Caster level 3rd Create magic potions CRB
Brutal Grappler Combat, Teamwork Half-orc or orc Damage a target while grappling OoG
Brutality, Epic Epic, Exotic Weapon - Greater Brutality, Character level 21 Your brutal weapon always does maximum damage Fane
Brutality, Greater Combat, Exotic Weapon - Improved Brutality A roll of 1 or 2 results in maximum value for the damage die Fane
Brutality, Improved Combat, Exotic Weapon - Proficiency with a brutal weapon A roll of 1 results in maximum value for the damage die Fane
Bull Rush, Greater Combat Improved Bull Rush, BAB +6 Enemies you bull rush provoke attacks of opportunity CRB
Bull Rush, Improved Combat Power Attack +2 bonus on bull rush attempts, no attack of opportunity CRB
Bull Rush Strike Combat Improved Bull Rush, BAB +9 Attempt a bull rush on a successful critical hit APG
Bullseye Shot Combat Point-Blank Shot, Precise Shot, BAB +5 Spend a move action to gain a +4 bonus to next ranged attack before end of your turn. FOP
Bullying Blow Combat, Orc Intimidate 1 rank, orc. ARG
Burning Spell Metamagic +2 Spell with the acid or fire descriptor deals extra damage the next round. UM
Battle Singer - - Removed from game
Bestow Hope General, Class Specific Channel Divinity class feature, Improved Channel When you heal a creature by channeling divinity, you also relieve its fear. FOP
Bestow Life General, Class Specific Paladin 11 You can restore an ally to life with 10 uses of Lay on Hands EP
Betrayer General Persuasive, Quick Draw, BAB +3 Gain free attack upon successful Diplomacy skill check UC
Big Game Hunter General +1 bonus on attack rolls and +2 bonus on weapon damage rolls against Large or larger creatures. RRPG
Black Marketeer General Appraise 1 rank, Diplomacy 1 rank, Knowledge (Local) 5 ranks. Use black market connections to gather illegal/illicit items.
Bloodmage Initiate General Spell Focus (any school) Learn the secret art of hemotheurgy to enhance your spells. CoS
Blood of Heroes General Removed from game CRB
Blood Vengeance General Half-orc or orc, non-lawful Enter a rage-like state when one of your allies is taken down. OoG
Bloodletting General Whenever you threaten a creature with a critical hit inflict bleed damage in subsequent rounds FoC
Bolster Jinx General, Racial Great Fortitude, Iron Will, or Lightning Reflexes; Halfling Jinx trait. A jinxed target’s penalty on saves increases if you have spent feats to improve your own saves. HoG
Bolstered Resilience General Damage reduction Increase DR against a single attack UC
Boon Companion General Calculate your animal companion/familiar abilities as if they were higher. SoS
Branded for Retribution General Removed from game
Breadth of Experience General Dwarf, elf, or gnome; 100+ years old +2 bonus on all Knowledge and Profession checks APG
Burn! Burn! Burn! General, Racial Goblin, Disable Device 1 rank. You deal an extra 1d4 fire damage with non-magical or alchemical attacks (such as with torches or alchemical fire) and gain a +4 competence bonus to Reflex saves to avoid catching on fire or putting yourself out when on fire. GoboG
Butterfly's Sting General, Critical Combat Expertise When you confirm a critical hit you may instead deal normal damage and grant the next ally to hit the same creature with a melee attack an automatic critical hit. FOP
Banner of Kings1 Epic Level 21, Cha 21, Greater Banner class feature Increase banner bonuses by 1. EP
Banner of the Golden Sun Epic Level 21, Cha 21, Greater Banner class feature Banner provides allies a +2 bonus to AC and Reflex saves. EP
Banner of the Red Path Epic Level 21, Cha 21, Greater Banner class feature Banner provides allies a +2 bonus on attack and damage rolls. EP
Banner of the White Blossom Epic Level 21, Cha 21, Greater Banner class feature Banner provides allies temporary hit points. EP
Bonus Domain2 Epic Wis 21, Divine caster level 21st Choose additional domain from deity's domain list. EP
Bane of Nature Epic Survival 21 ranks, Master Hunter class feature Treat weapons used against certain enemies as a bane weapons. EP
Blinding Speed1 Epic Dex 25, BAB 21+ Act as if hasted for 5 rounds per day. EP
Bounding Strikes Epic Rogue 21+, Dex 24, Surprise Lunge Gain a second bonus melee attack every round, when using a single light melee weapon. EP
Brutal Blast Epic Level 21, Str 27, Brutal Strike Send foes flying with critical hits. EP
Brutal Strike Epic Str 25, BAB 21+ Knock foes prone with critical hits. EP
Brute Strength Epic Level 31+ Add your Con modifier as a bonus on all melee damage rolls. EP
Brute Strength, Invincible Epic Level 33, Brute Strength The character's strength becomes superhuman. EP
Banishing Spell Epic Spellcraft 23 ranks Spell effect accompanied by dispel magic. EP
Blackened Spell Epic Level 21, Spell Focus (Necromancy) Change a spell's damage type to negative energy. EP
Bolstering Spell Epic Spellcraft 21 ranks Target gains temporary hp in addition to spell effects. EP
Boreal Rage Epic Level 21, Primal Rage The power of the tornado drives you. EP
Berserker Epic Str 27, Con 27, Barbarian 29+, Choler You are the red-eyed slayer. EP
Babble-Peddler Racial Appraise 5 ranks, Bluff 5 ranks, gnome Trick creatures into exchanging valuables for junk. PCo
Bewildering Koan Racial, Class Specific Bluff 1 rank, ki pool class feature, gnome Confuse a creature with one of the existential questions that you ponder when meditating. PC:GOG
Black Cat Racial Catfolk Force an enemy to reroll a melee attack against you ARG
Blinding Light Racial Inner Light, aasimar, daylight spell-like ability BoA
Blood Drinker Racial Dhampir You have a taste for a certain type of blood, and drinking it makes you stronger ARG
Blood Feaster Racial Blood Drinker, bab +6, dhampir Gain more bonuses when using the Blood Drinker feat ARG
Blood Salvage Racial Blood Drinker, dhampir You may use the Blood Drinker feat on a dead creature ARG
Blood Ties Racial, Class Specific Bluff 1 rank, bloodline class feature, gnome Use Bluff instead of Diplomacy when influencing a sorcerous creature. GnoG
Blundering Defense Racial, Combat Cautious Fighter, halfling Gain a luck bonus to AC when fighting defensively ARG
Brewmaster Racial Craft (alchemy) 1 rank, Profession (brewer) 1 rank, dwarf You gain a +2 bonus on Craft (alchemy) and Profession (brewer) checks, and you add +1 to the DC of any ingested poison you create ARG
Burn! Burn! Burn! Racial Goblin, Disable Device 1 rank Deal extra fire damage with non-magical fire attacks ARG
Beast Rider Racial Animal companion or mount class feature, character level 7th, half-orc or orc Use a more exotic animal as your companion or mount ARG
Blood Vengeance Racial Half-orc or orc, nonlawful Enter a limited rage when one of your allies is knocked out ARG
Bestow Luck Racial Defiant Luck, Inexplicable Luck, human Gain an extra daily use of Defiant Luck ARG
Blazing Aura Racial, Combat Inner Flame, Scorching Weapons, character level 13th, Ifrit When you use Scorching Weapons, you can create a fiery aura that burns all those around you ARG
Blistering Feint Racial, Combat Combat Expertise, Improved Feint, Ifrit Gain a +2 bonus to feint with a weapon that deals fire damage, and deal that damage when feinting ARG
Burrowing Teeth Racial Sharpclaw, Tunnel Rat, ratfolk Gain a burrow speed equal to 1/2 your land speed ARG
Beast Rider Racial Animal companion or mount class feature, character level 7th, half-orc or orc An exotic animal becomes your companion or mount ARG
Blood Vengeance Racial Half-orc or orc, nonlawful When one of your allies is knocked out or killed, enter a rage-like state ARG
Born Alone Racial Orc Gain temporary hit points when you kill or knock out an opponent ARG
Bullying Blow Racial, Combat Intimidate 1 rank, orc Take a -2 penalty on an attack roll to intimidate your opponent as a free action ARG
Banner of Doom Racial - Removed from game. -
Blinding Sneak Attack Racial, Combat Bab +5, darkness spell-like ability, sneak attack class feature, tiefling When you successfully sneak attack an enemy within magical darkness, opponent is blinded for 1 round. PC:BOF
Blood Beak Racial, Combat Bab +5, natural weapon racial trait, tengu Your beak natural attack is more deadly than other tengu ARG
Building Frenzy, Improved Barbarian Building Frenzy The Building Frenzy rage power now grants d6's instead of d4's. Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Coaxing Spell Metamagic +2 Spell Focus (enchantment), Knowledge (dungeoneering) 6 ranks. A mind-affecting spell modified by this feat affects mindless oozes and vermin as if they weren't mindless. DHB
Concussive Spell Metamagic +2 Spell with the sonic descriptor gains a debilitating concussive effect. UM
Consecrate Spell Metamagic +2 Aasimar, able to prepare or cast consecrate. Spell is maximized against evil creatures and creatures with the evil subtype. BoA
Catch Off-Guard Combat No penalties for improvised melee weapons CRB
Cautious Fighter Combat, Halfling Halfling ARG
Cavalry Whip Mastery Combat, Exotic Weapon Proficiency with the Cavalry Whip Cavalry Whip can be used against targets 10 feet away Fane
Censuring Smite Combat Smite Enemy class feature Inflict to-hit penalties on the target of your smite attacks EP
Channel Smite Combat Channel Divinity class feature Channel energy through your attack CRB
Charge of the Righteous Combat BAB +1 You do not suffer -2 AC penalty when you charge undead or evil outsiders. FOP
Charge Through Combat Improved Overrun, BAB +1 Make overrun as free action while charging APG
Charging Hurler Combat Point-Blank Shot May use charge rules to make thrown weapon attack UC
Charging Hurler, Improved Combat Charging Hurler Your target may be at any range UC
Chokehold Combat Improved Grapple, BAB +6 or monk level 5th May pin grappled opponent one size category larger than you UC
Circular Parry Combat, Exotic Weapon Proficiency with Needlesword or Flickerspike Weapon gains the defensive property Fane
Claw Pounce Combat - Removed from game. -
Cleave Combat Power Attack Make an additional attack if the first one hits CRB
Cleave, Great Combat Cleave, BAB +4 Make an additional attack after each attack hits CRB
Cleaving Finish Combat Cleave Make additional attack if opponent is knocked out. UC
Cleaving Finish, Improved Combat Cleaving Finish, Great Cleave, BAB +6 May use Cleaving Finish any number of times/round UC
Cleave Through Combat, Dwarf Str 13, Cleave, Power Attack, BAB +11, dwarf ARG
Close-Quarters Thrower Combat Dodge, Weapon Focus with selected thrown weapon Attacks with selected weapons do not provoke attacks of opportunity UC
Cloven Helm Combat, Dwarf Dented Helm, Hard-Headed, BAB +11, dwarf ARG
Clustered Shots Combat Point-Blank Shot, Precise Shot, BAB +6 Total damage from full-round ranged attacks before applying DR UC
Cockatrice Strike Combat Medusa’s Wrath, BAB +14 Turn a target to stone with a critical hit APG
Colossal Force Combat, Exotic Weapon Proficiency with a massive weapon Weapon gains the sunder property Fane
Combat Expertise Combat Int 13 Trade attack bonus for AC bonus CRB
Combat Medic Combat, Teamwork Heal 5 ranks May take 10 and not provoke attacks of opportunity when using Heal UC
Combat Patrol Combat Combat Reflexes, Mobility, BAB +5 Increase threatened area for attack of opportunity APG
Combat Reflexes Combat Make additional attacks of opportunity CRB
Combat Style Master Combat Improved Unarmed Strike, two more style feats, BAB +6 or monk level 5th May switch styles as a free action UC
Coordinated Defense Combat, Teamwork +2 bonus to CMD APG
Coordinated Maneuvers Combat, Teamwork +2 bonus on combat maneuver checks APG
Cornugon Shield Combat Shield bonus to AC when wielding a spiked chain Cheliax
Cornugon Smash Combat Make free Intimidate checks when you Power Attack Cheliax
Cornugon Stun Combat Use Rattling Fist with special monk weapons as well as unarmed attacks Cheliax
Cornugon Trip Combat May throw spiked chain to make trip attacks Cheliax
Covering Defense Combat Shield Focus, BAB +6 Provide cover to an ally with total defense APG
Craft Construct Item Creation Caster level 5th, Craft Magic Arms and Armor, Craft Wondrous Item. You can create any construct whose prerequisites you meet. CRB
Craft Magic Arms and Armor Item Creation Caster level 5th Create magic armors, shields, and weapons CRB
Craft Rod Item Creation Caster level 9th Create magic rods CRB
Craft Staff Item Creation Caster level 11th Create magic staves CRB
Craft Wand Item Creation Caster level 5th Create magic wands CRB
Craft Wondrous Item Item Creation Caster level 3rd Create magic wondrous items CRB
Crane Style Combat, Monk, Style Dodge, Improved Unarmed Strike, Monk 1 Take only a -2 penalty when fighting defensively UC
Crane Wing Combat, Monk, Style Crane Style, Dodge, Improved Unarmed Strike, Monk 5 May deflect one attack per round while fighting defensively or using total defense. UC
Crane Riposte Combat, Monk, Style Crane Wing, Monk 7 When you deflect an attack, you may make an attack of opportunity. UC
Critical Conduit Familiar Deliver touch spells ability, familiar When delivering a touch spell for your master, the critical threat range of your touch attack is doubled. This feat does not stack with Improved Critical or other effects that increase critical threat range AA
Critical Focus Combat, Critical BAB +9 +4 bonus on attack rolls made to confirm critical hits CRB
Critical, Banishing Combat, Critical Critical Focus, ability to cast dismissal or banishment, Caster Level 9+ Whenever you score a critical hit on an outsider, chance to banish BoA
Critical, Bleeding Combat, Critical Bruising Critical, BAB +15 Whenever you score a critical hit, the target takes 2d6 Bleed damage CRB
Critical, Blinding Combat, Critical Deafening Critical, BAB +15 Whenever you score a critical hit, the target is Blinded CRB
Critical, Bruising Combat, Critical Critical Focus, BAB +11 Whenever you score a critical hit, the target is Bruised Fane
Critical, Crippling Combat, Critical Critical Focus, BAB +13 Whenever you score a critical hit, the target's move is halved CRB
Critical, Deafening Combat, Critical Critical Focus, BAB +11 Whenever you score a critical hit, the target is Deafened CRB
Critical, Exhausting Combat, Critical Tiring Critical, BAB +15 Whenever you score a critical hit, the target is Exhausted CRB
Critical, Jostling Combat, Critical Critical Focus, BAB +11 Whenever you score a critical hit, the target is Jostled Fane
Critical, Rattling Combat, Critical Jostling Critical, BAB +15 Whenever you score a critical hit, the target is Rattled Fane
Critical, Sickening Combat, Critical Critical Focus, BAB +11 Whenever you score a critical hit, the target is Sickened CRB
Critical, Staggering Combat - Removed from game. -
Critical, Stunning Combat - Removed from game. -
Critical, Tiring Combat, Critical Critical Focus, BAB +13 Whenever you score a critical hit, the target is Fatigued CRB
Critical, Improved Combat Proficiency with weapon, BAB +8 Increase the threat range of one weapon EP
Critical Mastery Combat, Critical Any two critical feats, fighter 14 Apply two effects to your critical hits CRB
Critical Versatility Combat, Human Fighter level 11, Human Use critical feats you don't know ARG
Crossbow Mastery Combat Dex 15, Point-Blank Shot, Rapid Reload Reload crossbow as free action and make full attacks APG
Crusader’s Fist Combat Lay on hands or touch of corruption class feature, Improved Unarmed Strike, BAB +6 May use lay on hands or touch of corruption upon successful unarmed strike UC
Crushing Blow Combat Rattling Fist, BAB +6 Rattling Fist reduces target’s AC Fane
Cumbersome But Manageable Combat, Exotic Weapon Proficiency with a cumbersome weapon Cumbersome penalty is reduced to -2 Fane
Careful Speaker General Wisdom 13 +2 bonus on some Bluff checks and some Will saves ISWG
Cartwheel Dodge General Improved evasion class feature, Acrobatics 12 ranks With a successful evasion you may move half your speed UC
Caustic Slur General Bluff 1 rank, gnome Bluff to insult your favored enemies into becoming overly angry. GnoG
Celestial Obedience General Removed from game
Channel, Improved General Channel divinity class feature +1 bonus on channel energy DC CRB
Channeled Revival General Channel divinity 6d6 May expend channel energy to cast breath of life UC
Channeled Shield Wall General Channel divinity 3d6, proficiency with a shield Enhance your shield and the shields of allies adjacent to you. UM
Channeling Scourge General Removed from game
Childlike General Cha 13, halfling +2 on Disguise checks to look like human child, take 10 on Bluff checks APG
Combat Casting General +4 bonus on concentration checks for casting defensively CRB
Combat Distraction General, Racial Goblin, Acrobatics 1 rank, Escape Artist 1 rank. Your antics in combat cause others to suffer a -2 penalty to Perception and Concentration checks. GoboG
Command Undead General Channel divinity class feature, Evil alignment Channel energy can be used to control undead CRB
Companion Figurine General Handle Animal 1 rank, own a figurine of wondrous power. Use your figurine of wondrous power as your animal companion or familiar. CTR
Conceal Scent General Creatures cannot track you by scent.
Conscript General Removed from game.
Contingent Channeling General, Class-Specific Cleric level 10, Selective Channeling May transfer positive energy to ally who can use it to heal UC
Conviction General Cha 13 Vampires are more averse to your holy symbols than normal BoN
Cooperative Crafting General 1 rank in any Craft skill, any item creation feat +2 bonus on Craft or Spellcraft checks while working together APG
Corsair General +2 initiative while on ships, +1 damage with light or one-handed weapons on ships. Taldor
Cosmopolitan General Read and speak two additional languages, Gain two additional class skills APG
Counterspell, Improved General Counterspell with spell of the same school CRB
Create Reliquary Arms and Shields General Removed from game
Create Sanguine Elixir General, Class-Specific Cha 15, Brew Potion, Craft (alchemy) 12 ranks, sorcerer 3 Create an elixir that allows another to use a bloodline power. UM
Crusader's Flurry General Removed from game
Cypher Magic General Int 15, Scribe Scroll. Gain bonuses to caster level when using scrolls. ISWG
Cypher Script General Knowledge (arcana) 1 rank, Linguistics 1 rank, Spellcraft 1 rank, spellbook class feature You are more efficient at using your spellbook. ISWG
Carnage Spell Epic Level 21, Collateral Spell, Cutting Spell, Shredding Spell Spell leaves an area that damages all who enter it. EP
Cataclysmic Spell Epic Spellcraft 30 ranks Spell distorts the world around it. EP
Collateral Spell Epic Level 21, Intensified Spell Increases damage against terrain and creates difficult terrain. EP
Cutting Spell Epic Spellcraft 23 ranks A spell now inflicts bleed damage. EP
Craft Epic Arms and Armor Epic Craft Magic Arms and Armor, Spellcraft 23 ranks You can craft epic weapons and armor. EP
Craft Epic Rod Epic Craft Rod, Spellcraft 27 ranks You can craft epic rods. EP
Craft Epic Staff Epic Craft Staff, Spellcraft 30 ranks You can craft epic staffs. EP
Craft Epic Wondrous Items Epic Craft Wondrous Item, Spellcraft 21 ranks You can craft epic wondrous items. EP
Cataclysm in a Bottle Epic Int 21, Alchemist level 33 Your bombs are cataclysmic in their effects. EP
Cyclone Strike Epic Level 21, Dex 27, Str 27, White Gale Once per round, rattle and slide a struck foe. EP
Cyclopean Grip Epic Str 25, Vice Grip, Iron Grip You do not take a size penalty for wielding an over-sized weapon. EP
Colossal Inspiration Epic Level 21, Mass Inspiration Increase the number of creatures affected by some Bardic Performances. EP
Chaotic Rage Epic Level 21, Chaotic alignment, Primal Rage Any weapon held treated as a chaotic power weapon while raging. EP
Choler Epic Str 21, Con 21, Mighty Rage class feature, Barbarian 21+ Your fury surges within you like an ocean. EP
Cursebreaker Rage Epic Level 21, Primal Rage Gain SR while raging. EP
Chivalric Summoning Epic Level 21, Cha 23, non-chaotic alignment, Summoning Perfection Summoned creatures gain the Resolute template. EP
Colossal Summoning Epic Level 21, Cha 23, Summoning Perfection Summoned creatures gain the Giant template. EP
Colossal Wild Shape Epic Gargantuan Wild Shape, Druid level 26+ Wild shape into an animal of colossal size. EP
Casual Illusionist Racial Gnome, gnome magic racial trait If you have unused spell-like ability, gain a +2 racial bonus on all Bluff, Disguise, and Sleight of Hand checks. ARG
Celestial Servant Racial Aasimar, animal companion, familiar, or mount class feature Your companion, familiar, or mount becomes a celestial creature ARG
Channel Force Racial, Channeling Aasimar, Channel Divinity 2d6 Move a single target when you channel divinity to deal damage ARG
Channel Force, Greater Racial, Channeling Channel Force, Improved Channel Force, Aasimar, channel divinity 6d6 Move all enemies in a burst when you channel divinity to deal damage ARG
Channel Force, Improved Racial, Channeling Channel Force, Aasimar, channel divinity 4d6 Move all enemies in a line or cone when you channel divinity to deal damage ARG
Catfolk Exemplar Racial Catfolk Qualify for the Aspect of the Beast feat and gain an additional bestial advantage ARG
Cautious Fighter Racial, Combat Halfling When using total defense, gain an additional +2 to AC ARG
Claw Pounce Racial - Removed from game. -
Cleave Through Racial, Combat Str 13, Cleave, Power Attack, bab +11, dwarf When using Cleave or Great Cleave, if your initial attack hits, you may take a single 5-foot step as a free action before making your additional attacks. ARG
Cloven Helm Racial, Combat Dented Helm, Hard-Headed, bab +11, dwarf When wearing a helmet, you add +1 to your AC against critical hit confirmation rolls. Helmet can absorb all damage ARG
Courageous Resolve Racial Craven racial trait or fearless racial trait, halfling Fear effects are less potent against you ARG
Critical Versatility Racial, Combat Fighter 11, human Practice a technique to temporarily gain a critical feat ARG
Carrion Feeder Racial Tengu Gain a bonus against poison and disease ARG
Cloud Gazer Racial Sylph You can see through non-magical fog and mists with no penalty ARG
Censuring Smite Combat Smite Enemy class feature Inflict to-hit penalties on the target of your smite attacks EP
Compelling Performance Bard Harmony class ability Make the target of your Harmony attack dance in the direction of your choice Fane
Compelling Performance, Improved Bard Harmony Class ability, Compelling Performance Victims of Compelling Performance become fatigued or exhausted Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Darting Viper Combat BAB +4, proficiency with the dwarven dorn-dergar. Become more efficient at switching combat styles with the dorn-dergar DoG
Dastardly Finish Combat Sneak attack +5d6 Deliver coup de grace to cowering or stunned target APG
Dazing Assault Combat Power Attack, BAB +11 Trade melee attack bonus to daze opponents APG
Dazing Spell Metamagic - Removed from game. -
Disruptive Spell Metamagic +1 Your magical energies cling to enemies, interfering with their spellcasting. APG
Dazzling Display Combat Weapon Focus Intimidate all foes within 30 feet CRB
Deadly Aim Combat Dex 13, BAB +1 Trade ranged attack bonus for damage CRB
Deadly Finish Combat Base attack bonus +11 Foes you knock out must make a Fort save or die UC
Deadly Stroke Combat Greater Weapon Focus, Shatter Defenses, BAB +11 Deal double damage plus 1 Con bleed CRB
Death from Above Combat Gain +3 bonus on attack rolls when charging from higher ground or flying UC
Death or Glory Combat Power Attack, BAB +6 Gain +4 on attack, damage, and critical rolls vs. Large or larger opponents UC
Deathless Initiate Combat Str 13, Con 13, orc or half-orc, Diehard, BAB +6 Not staggered while using Diehard; gain +2 on melee damage rolls UC
Deathless Master Combat Con 15, Deathless Initiate, Ironhide, BAB +9 Do not lose hit points while using Diehard UC
Deathless Zealot Combat Con 17, Deathless Master, BAB +12 Foes must reroll critical confirmation attacks UC
Defensive Combat Training Combat Use your total Hit Dice as your BAB for CMD CRB
Defensive Weapon Training Combat Int 13, BAB +5 Gain +2 dodge bonus against a single fighter weapon group UC
Deflect Arrows Combat Dex 13, Improved Unarmed Strike Avoid one ranged attack per round CRB
Demon Hunter Combat Knowledge (planes) 6 ranks Gain Knowledge and combat bonuses vs. demons ISWG
Demoralizing Lash Combat, Hobgoblin BAB +1, Intimidate 1 rank, Hobgoblin. ARG
Dented Helm Combat, Dwarf Hard-Headed, BAB +6, dwarf ARG
Dervish Dance Combat Dex 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitar Use Dex modifier instead of Str modifier with scimitar. ISWG
Desperate Swing Combat, Halfling Cautious Fighter, BAB +1, halfling ARG
Destroyer's Blessing Combat Half-orc or orc, rage class feature Regain rage by sundering. ARG
Desperate Battler Combat Gain +1 morale bonus on melee attack and damage when alone ISWG
Devastating Strike Combat - Removed from game. -
Devastating Strike, Improved Combat - Removed from game. -
Dirty Trick, Greater Combat Improved Dirty Trick, BAB +6 Dirty trick penalty lasts 1d4 rounds. APG
Dirty Trick, Improved Combat Combat Expertise +2 bonus on dirty trick attempts, no attack of opportunity APG
Dirty Trick Master Combat - Removed from game. -
Disarm, Greater Combat Improved Disarm, BAB +6 Disarmed weapons are knocked away from your enemy CRB
Disarm, Improved Combat Combat Expertise +2 bonus on disarm attempts, no attack of opportunity CRB
Disarming Strike Combat Improved Disarm, BAB +9 Attempt a disarm on a successful critical hit APG
Discouraging Word Combat, Warlord Warlord 21, Heedful Jeer Strip away a foe's fear immunities when you apply Heedful Jeer or Heedful Jibe EP
Disengaging Feint Combat Improved Feint Feint lets you move your speed without provoking attacks of opportunity UC
Disengaging Flourish Combat Disengaging Feint Successful feint causes your starting square to not count as threatened UC
Disengaging Shot Combat Disengaging Feint, Dodge, Mobility When using Disengaging Flourish, you may make a single attack UC
Disorienting Blow Combat Rattling Fist, BAB +11 Use your Rattling Fist to inflict the Confused condition for 1 round instead of Rattled. Fane
Dispelling Critical Combat Arcane Strike, BAB +11, ability to cast dispel magic After critical hit, you may cast dispel magic UC
Disrupting Shot Combat Dex 13, Point-Blank Shot, fighter 6 Ranged attacks increase enemy’s DC to cast spells APG
Disruptive Combat Fighter 6 Increases the DC to cast spells adjacent to you CRB
Distance Thrower Combat Str 13 Reduce ranged penalties for thrown weapons by 2 UC
Divert Harm Combat - Removed from game. -
Dodge Combat Dex 13 +1 dodge bonus to AC CRB
Domain Strike Combat Domain class feature, Improved Unarmed Strike Use a domain power through unarmed strike UC
Dorn-Dergar Master Combat Two-Weapon Fighting, BAB +4, proficiency with the dwarven dorn-dergar Learn to use the dwarven dorn-dergar with one hand. DoG
Double Slice Combat Two-Weapon Fighting Add your Str bonus to off-hand damage rolls CRB
Drag Down Combat Improved Trip If tripped, you can attempt a trip against that foe UC
Drag, Greater Combat Improved Drag, BAB +6 Enemies you drag provoke attacks of opportunity APG
Drag, Improved Combat Power Attack +2 bonus on drag attempts, no attack of opportunity APG
Dreadful Carnage Combat Str 15, Furious Focus, BAB +11 Make a free Intimidate check when you knock down a foe APG
Drunken Brawler Combat Endurance Take -2 penalty to Reflex saving throws but gain temporary hit points and bonuses to Fort and Will saves for 1 hr. or until temporary hit points are gone. FOP
Dueling Mastery Combat Weapon Proficiency (dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (dueling sword) Gain combat benefits when using dueling swords ISWG
Duelist Combat Dex 13, Exotic Weapon Proficiency (falcata), Weapon Focus (falcata), proficient with a buckler. When fighting with the falcata and buckler, your shield bonus to AC increases by +1 and you gain a +2 circumstance bonus on Acrobatics checks. ISWG
Dark Adept General, Racial Drow, character level 3rd Gain new spell-like abilities. AP15
Deadly Dealer General Arcane Strike, Sleight of Hand 5 ranks Throw cards (such as harrow cards) as if they were darts VBL
Deceitful General +2 bonus on Bluff and Disguise checks CRB
Deceptive Exchange General Improved Feint Upon successful feint, you may force opponent to accept an object UC
Deep Drinker General, Class-Specific Con 13, monk 11, drunken ki class feature Gain 2 temporary ki from drunken ki APG
Deepsight General Darkvision 60 feet. Your darkvision has a range of 120 feet. APG
Defending Eidolon General Removed from game
Deft Hands General +2 bonus on Disable Device and Sleight of Hand checks CRB
Demonic Obedience General Removed from game
Deny Death General, Class-Specific Ki pool, Endurance Use ki to stave off death. UM
Desert Dweller General Con 13, Survival 1 rank Starvation, thirst, and extreme heat effects lessened ISWG
Destroy Identity General Critical Focus, BAB +11 Whenver you score a critical hit target takes Charisma damage and becomes staggered FoC
Destructive Dispel General Ability to cast dispel magic or greater dispel magic, caster level 11th Upon successful dispel, opponent must save or become stunned UC
Detect Expertise General Int 13; ability to cast detect chaos, detect evil, detect good, detect law, or detect magic Detect a creature’s magical abilities. UM
Die for Your Master General, Class-Specific Tumor familiar alchemist discovery Tumor familiar dies in place of its master. UM
Diehard General Endurance Automatically stabilize and remain conscious below 0 hp CRB
Dilettante General +2 bonus in Knowledge skills with 1-5 ranks and make higher DC untrained Knowledge checks. APG
Dimensional Agility General Abundant step class feature or ability to cast dimension door May take any additional actions remaining after using dimension door or abundant step UC
Dimensional Assault General Dimensional Agility May use dimension door or abundant step as part of a charge action UC
Dimensional Dervish General Dimensional Assault, BAB +6 During full-attack action, you may cast dimension door or use abundant step as a swift action UC
Dimensional Maneuvers General Dimensional Dervish, BAB +9 Gain +4 on combat maneuver checks while using Dimensional Dervish UC
Dimensional Savant General Dimensional Dervish, BAB +9 Provide flanking from all squares you attack from when using Dimensional Dervish UC
Discordant Voice General Bardic performance class feature, Perform (oratory or sing) 10 ranks When using bardic performance, allies deal 1d6 extra sonic damage UC
Disorienting Maneuver General Dodge, Acrobatics 5 ranks After successful tumble through opponent’s square, gain +2 on attack rolls vs. that opponent UC
Dispel Synergy General Spellcraft 5 ranks Dispel magic target takes a –2 penalty on saves UC
Dispelling Fist General Improved Unarmed Strike, ability to cast dispel magic, BAB +11, caster level 7th May cast dispel magic as a swift action after an attack UC
Disposable Weapon General Weapon Proficiency, BAB +1 Break a fragile weapon to confirm a critical hit UC
Disruptive Recall General Removed from game
Distant Jinx General, Racial Halfling Jinx trait. The range of your jinx increases by 30 feet. HoG
Divination Guide General Ability to cast augury or divination, caster level 3rd. When you cast augury or divination, you gain a +1 sacred bonus on all saving throws for 10 minutes per your caster level in the class you used to cast the spell. FOP
Divine Deception General Knowledge (religion) 5 ranks, Use Magic Device 5 ranks +5 bonus on UMD checks with divine items. Faction Guide
Divine Interference General Divine spellcaster, caster level 10th Sacrifice a spell to force an enemy to reroll a successful attack against your ally. UM
Diviner’s Delving General Spell Focus (divination). +2 bonus on caster level checks with divinations APG
Dragonbane Aura General, Class-Specific Paladin level 11 Aura of courage expands and grants protection against dragon breath weapons. UM
Dog Killer-Horse Hunter General, Racial Goblin, Handle Animal 1 rank. You gain a +2 morale bonus on attack and damage rolls as well as rolls to confirm critical hits against dogs and horses (and similar creatures.) GoboG
Double Bane General Removed from game
Draconic Defender General Con 17, Toughness Grant a nearby ally your dodge bonus from fighting defensively or Combat Expertise. DR
Draconic Discipline General Wis 17, base Will +10, any lawful alignment, dragon type Get a second retry on necromancy or mind-affecting enchantment spells. DR
Deific Might Epic Cleric 21, Wis 25, ability to channel energy You channel energy to increase your effectiveness in combat. EP
Divine Infusion Epic Cleric 23, Con18, ability to channel energy You channel divine energy into your body and mind to temporarily transform yourself. EP
Damage Reduction1 Epic Level 21, Con 21 Increases your Damage Reduction by 3/—. EP
Deadly Storm Epic Level 29+, Dex 23, Storm of Throws Make one attack against each surrounding foe with thrown weapons. EP
Deadly Swarm Epic Level 29+, Dex 23, Swarm of Arrows Make one attack against each surrounding foe with projectile weapons. EP
Demolisher Epic Str 25, Power Attack, Smash, BAB 21+, adamantine armor You launch yourself like a battering ram. EP
Devastating Critical2 Epic Level 21+, Str 25, Great Cleave, Overwhelming Critical A successful critical with chosen weapon against any target automatically threatens all successful cleave targets. EP
Dire Charge Epic Level 21, Improved Initiative Gain bonus attack on a charge in the first round of combat. EP
Discouraging Word Epic, Combat, Warlord Warlord 21, Heedful Jeer Strip away a foe's fear immunities when you apply Heedful Jeer or Heedful Jibe EP
Distant Shot Epic Dex 25, Far Shot, Perception 27 ranks Ranged attack at long distance with no range penalties. EP
Dexterous Fortitude Epic Level 21, Dex 25 Use Reflex save in place of a Fortitude save. EP
Dexterous Will Epic Level 21, Dex 25 Use Reflex save in place of a Will save. EP
Divine Savant Epic Wis 23, Divine caster level 21st Non-caster multiclassing continues to improve caster level. EP
Deadly Spell Epic Spellcraft 23 ranks Targets slain by spell reduced to dust. EP
Delay Spell Epic Level 21, Extend Spell Causes spell to trigger a predetermined time after casting. EP
Distort Spell Epic Level 21, Selective Spell Change the shape of a spell's area of effect. EP
Deafening Song Epic Perform 21 ranks, Bardic Performance class feature Deafen foes surrounding you. EP
Devilish Summoning Epic Level 21, Cha 25, evil alignment, Ebon Summoning Summoned creatures gain the Half-Fiend template. EP
Draconic Summoning Epic Level 21, Cha 25, Colossal Summoning Summoned creatures gain the Half-Dragon template. EP
Divine Summoning Epic Level 21, Cha 25, good alignment, Guardian Summoning Summoned creatures gain the Half-Celestialtemplate. EP
Dark Sight Racial Gloom Sight, fetchling You can see clearly in magical darkness, though you are still sensitive to light ARG
Dark Sight, Improved Combat - Removed from game. -
Dented Helm Racial, Combat Hard-Headed, bab +6, dwarf When wearing a helmet, you add +1 to your AC against critical hit confirmation rolls. Helmet can absorb half of the damage ARG
Desperate Swing Racial, Combat Cautious Fighter, bab +1, halfling You can attack during a total defense action ARG
Destroyer's Blessing Racial, Combat Half-orc or orc, rage class feature Regain rage rounds when using the sunder combat maneuver ARG
Discerning Eye Racial Elf or half-elf, keen senses racial trait You receive a +2 racial bonus on saving throws against illusion spells and effects and a +2 bonus on Linguistic checks to detect forgeries ARG
Diverse Palate Racial Blood Drinker, dhampir You gain the benefits of the Blood Drinker feat when drinking from an additional humanoid subtype ARG
Drow Nobility Racial Able to use drow spell-like abilities, drow Use detect magic at will and gain feather fall and levitate once per day ARG
Drow Nobility, Greater Racial Cha 13, Drow Nobility, Improved Drow Nobility, able to use drow spell-like abilities, drow Detect magic is now constant. Use of dancing lights, deeper darkness, faerie fire, feather fall, and levitate are now at will ARG
Drow Nobility, Improved Racial Cha 13, Drow Nobility, able to use drow spell-like abilities, drow Gain use of dancing lights, faerie fire, feather fall, and levitate twice per day. Darkness spell-like ability becomes deeper darkness usable twice per day ARG
Deafening Explosion Racial Bomb class feature, Hobgoblin Reduce your bomb damage to attempt to deafen your foes instead ARG
Demoralizing Lash Racial, Combat Bab +1, Intimidate 1 rank, Hobgoblin Extend the length of time your enemy is shaken using a whip ARG
Dauntless Destiny Racial Cha 13, Fearless Curiosity, Intimidate 10 ranks, human Gain a bonus on emotion-based effects, and once per day you can reroll a save or attack roll, demoralizing your enemy at the same time ARG
Defiant Luck Racial Human Reroll a saving throw or cause an enemy to reroll a critical hit confirmation against you ARG
Draconic Aspect Racial Kobold You display more of your draconic heritage than most of your race, and gain resistance to an associated element ARG
Draconic Breath Racial Draconic Aspect, kobold Your draconic heritage grows stronger, granting you bonuses against sleep and paralysis effects. You also gain a breath weapon ARG
Draconic Glide Racial Draconic Aspect, kobold Grow a pair of wings that allow you to glide through the air ARG
Draconic Paragon Racial Draconic Aspect, either Draconic Breath or Draconic Glide, character level 10th, kobold Use your breath weapon more often, your breath weapon gets stronger, and gain a fly speed of 20 feet ARG
Dwarf Blooded Racial Oread Your dwarven heritage is stronger than other Oreads ARG
Destroyer's Blessing Racial, Combat Half-orc or orc, rage class feature Regain rage rounds and heal hit points when sundering in combat ARG

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Echoing Spell Metamagic +3 Cast a spell a second time. UM
Ectoplasmic Spell Metamagic +1 Your spells breach the gulf between dimensions, sending ghostly emanations into the ether. APG
Elemental Spell Metamagic +1 You can manipulate the elemental nature of your spells. APG
Empower Spell Metamagic +2 Increase spell variables by 50% CRB
Enlarge Spell Metamagic +1 Double spell range CRB
Extend Spell Metamagic +1 Double spell duration CRB
Efreeti Stance Combat Con 15, Wis 15, Efreeti Style, Elemental Fist, Improved Unarmed Strike, BAB +11 or monk 9. Gain +1 use of Elemental Fist per day and fire resistance UC
Efreeti Style Combat Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, BAB +9 or monk 5 Gain +1 use of Elemental Fist per day and a bonus on fire damage UC
Efreeti Touch Combat Con 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist, Improved Unarmed Strike, BAB +13 or monk 11 Can emit a cone of fire that may light opponents on fire UC
Eldritch Claws Combat Str 15, natural weapons, BAB +6 Natural weapons treated as magic and silver APG
Elemental Fist Combat Con 13, Wis 13, Improved Unarmed Strike, BAB +8 Deal 1d6 energy damage with an unarmed strike APG
Elephant Stomp Combat Str 13, Power Attack, Improved Overrun, BAB +1 Combine an attack with a successful overrun. Sargava
Elven Accuracy Combat Elf Reroll a d20 roll and use the new result. Fane
Elven Battle Training Combat, Elf BAB +1, elf ARG
Enforcer Combat, Local Intimidate 1 rank Demoralize opponent as free action when you inflict nonlethal damage APG
Entangling Whip Combat Weapon Focus (one of the whip weapons), Grasping Whip, BAB +8 Grapple using a whip UC
Equipment Trick Combat BAB +1 Use a variety of tricks related to a piece of equipment. Sargava
Exotic Armor Proficiency: Silkenmail Combat BAB +1 Allows use of Silkenmail armors at their full AC and DR values Fane
Exotic Weapon Proficiency Combat BAB +1 No penalty on attacks made with one exotic weapon CRB
Extra Item Slot Animal Non-humanoid body shape Choose one magic item slot not normally available to creatures with your shape. You can now use magic items in that slot. AA
Eagle Eyes General Wis 13, keen senses racial trait. Ignore up to –5 due to distance on visual Perception checks APG
Eclectic General, Racial Human Gain an additional favored class APG
Efficient Mercy Paladin Swift Mercy, Paladin 12 The cost to cure two or more statuses with mercy is reduced by one EP
Effortless Trickery General, Racial Gnome Maintain concentration as a swift action with an illusion. GnoG
Eldritch Heritage General Cha 13, Skill Focus in bloodline skill, character level 3rd Gain a bloodline power. UM
Eldritch Heritage, Improved General Cha 15, Eldritch Heritage, character level 11th Gain an additional bloodline power. UM
Eldritch Heritage, Greater General Cha 17, Eldritch Heritage, Improved Eldritch Heritage, character level 17th Gain a higher-level sorcerer bloodline power. UM
Elemental Channel General Channel Divinity class feature Channel divinity can harm or heal elementals CRB
Elemental Focus General +1 bonus on save DCs for one energy type APG
Elemental Focus, Greater General Elemental Focus +1 bonus on save DCs for one energy type APG
Endurance General +4 bonus on checks to avoid nonlethal damage CRB
Elusive Redirection General, Class-Specific Elusive target class feature, Combat Expertise, Improved Unarmed Strike, flowing monk 12 When you successfully avoid damage, spend 1 ki point to redirect attack back at opponent UC
Endure Pain General May make a saving throw to reduce nonlethal damage. CoG
Eschew Materials General Cast spells without material components CRB
Evolved Familiar General Int 13, Cha 13, familiar class feature Familiar gains a summoner evolution. UM
Expanded Arcana General Caster level 1st, see feat Add one or two spells to list of spells known APG
Experienced Vagabond General Bluff 1 rank, Knowledge (local) 1 rank, member of an underclass Bonus when dealing with criminals and unsavory characters. Taldor
Exploit Lore General, Class-Specific Monster lore class feature, BAB +11 Use your lore to gain attack and damage bonus against a single creature. UM
Extended Bane General Removed from game
Extra Arcana General Removed from game
Extra Arcane Pool General Removed from game
Extra Bane General Removed from game
Extra Bombs General, Class-Specific Bomb class feature Throw two additional bombs per day APG
Extra Cantrips or Orisons General Ability to cast cantrips or orisons Gain 2 additional cantrips or orisons known. UM
Extra Channel General Channel divinity feature Channel divinity two additional times per day CRB
Extra Discovery General, Class-Specific Discovery class feature You gain one additional discovery. You must meet all of the prerequisites for this discovery. APG
Extra Evolution General Removed from game
Extra Gnome Magic General, Racial Cha 13, Gnome Gain more uses of your gnome spell-like abilities. GnoG
Extra Hex General Removed from game
Extra Inspirations Combat, Warlord Inspiration class feature Warlord gains 3 extra uses of inspiration per day EP
Extra Ki General, Class-Specific Ki pool class feature Increase your ki pool by 2points CRB
Extra Lay On Hands General, Class-Specific Lay on hands class feature Use lay on hands two additional times per day CRB
Extra Mercy General Removed from game
Extra Performance General Removed from game
Extra Rage General, Class-Specific Rage class feature Use rage for 6 additional rounds per day CRB
Extra Rage Power General, Class-Specific Rage power class feature Gain one additional rage power APG
Extra Ranger Trap General Removed from game
Extra Revelation General Removed from game
Extra Rogue Talent General, Class-Specific Rogue talent class feature Gain one additional rogue talent APG
Extra Summons General Removed from game
Eye of the Arclord General Knowledge (arcana) 4 ranks, ability to cast arcane spells Gain a third eye with magic powers ISWG
Eyes of Judgment General, Class-Specific Paladin level 9 Determine target’s exact alignment after 3 rounds of observation. UM
Empowering Bomb Epic Alchemist level 27 Replace bomb damage with the effects of an extract. EP
Epic Extracts Epic Int 25, Alchemist level 21 Create more potent Extracts. EP
Epic Mutagen Epic Alchemist level 25, True Mutagen grand discovery Mutagen bonuses increases. EP
Earth Breaker Epic Str 26, Weapon Supremacy Once per round, reduces a struck foes armor class by one. EP
Energy Resistance1 Epic Level 21 Increase your Energy Resistance by 10 against one type of energy. EP
Epic Critical Epic Level 21, Weapon Focus, Improved Critical Increase your threat range with your chosen weapon even further. EP
Epic Dodge Epic Dex 25, Dodge, Level 27+, Evasion class feature Once per encounter, automatically avoid all damage from an attack. EP
Epic Prowess1 Epic Level 23+, BAB 21+ Gain a +1 bonus in combat. EP
Epic Weapon Focus2 Epic Greater Weapon Focus, Level 21+ +2 bonus on attack rolls with one weapon. EP
Epic Weapon Specialization2 Epic Level 21, Epic Weapon Focus, Greater Weapon Specialization +4 bonus on damage rolls with one weapon. EP
Exceptional Deflection Epic Level 21+, Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike Deflect any type of physical ranged attack. EP
Extraordinary Shot Epic Level 21+, Dex 23, Weapon Focus with ranged attack Counter attacks with a readied action. EP
Epic Endurance Epic Level 21, Con 25, Endurance Gain a +10 bonus on certain tasks. EP
Epic Fortitude Epic Level 21 Gain a +4 bonus on all Fortitude saves. EP
Epic Leadership Epic Level 21, Cha 25, Leadership, Leadership score 25 You begin to attract more powerful followers. EP
Epic Reflexes Epic Level 21 Gain a +4 bonus on all Reflex saves. EP
Epic Speed Epic Level 21, Dex 21, Run Your speed increases by 30 feet. EP
Epic Toughness1 Epic Level 21 You gain +30 hit points. EP
Epic Will Epic Level 21 Gain a +4 bonus on all Will saves. EP
Extended Life Span1 Epic Level 21 Increase your life span. EP
Efficient Item Creation2 Epic Item Creation feat, Spellcraft 21 ranks Create magic items in 1/10th the time. EP
Epic Spell Focus2 Epic Greater Spell Focus, caster level 23rd +1 to spell DCs in one school of magic. EP
Epic Spell Penetration Epic Level 21, Greater Spell Penetration +2 on caster level checks to beat a creature's spell resistance. EP
Enduring Spell Epic Level 21, Extend Spell Change a non-instantaneous spell's duration to permanent. EP
Enhance Spell Epic Level 21, Maximize Spell Increase a spell's damage die by 1 step. EP
Epic Inspiration1 Epic Cha 25, Perform 24 ranks, Bardic Performance class feature Increase some Bardic Performance bonuses. EP
Ebon Summoning Epic Level 21, Cha 23, non-good alignment, Summoning Perfection Summoned creatures gain the Shadow Creature template. EP
Epic Summoning I1 Epic Cha 24, Ability to cast summon monster IX as a spell you possess, Summoning Perfection, caster level 21+ Add more creatures you may summon and summon more monsters per casting. EP
Epic Summoning II1 Epic Cha 26, Epic Summoning I, caster level 27+ Add more creatures you may summon and summon more monsters per casting. EP
Epic Summoning III1 Epic Cha 28, Epic Summoning II, caster level 33+ Add more creatures you may summon and summon more monsters per casting. EP
Epic Eidolon Epic - Removed from game EP
Epic Reputation Epic Level 21, Cha 24 Gain a +6 bonus on Diplomacy, Intimidate, and Perform checks. EP
Epic Skill Focus2 Epic 21 ranks in skill selected You gain a +12 bonus on all skill checks with one skill. EP
Epic Trapfinding Epic Perception 22 ranks, Trapfinding class feature Automatic Perception check when passing within 5 feet of a trap. EP
Empower Eidolon Epic - Removed from game EP
Echoes of Stone Racial Oread You are more comfortable underground, and gain bonuses to Perception and Survival when underground ARG
Eclectic Racial Human Gain an additional favored class APG
Effortless Trickery Racial Gnome Maintain your illusion spells with a swift action. PC:GOG
Elemental Jaunt Racial Character level 15th, Ifrit, Oread, Sylph, or Undine Use plane shift once per day to travel to your ancestors' elemental plane ARG
Elven Battle Training Racial, Combat Bab +1, elf You receive a +2 bonus to your CMD against disarm and sunder maneuvers directed at elven weapons you are wielding ARG
Elven Spirit Racial Half-elf You have a +2 racial bonus on caster level checks made to overcome spell resistance ARG
Exile's Path Racial Half-elf Reroll a will save versus enchantment spell once per day ARG
Expanded Resistance Racial Gnome, illusion resistance racial trait You gain a +2 racial bonus on saving throws against spells or effects from a second school ARG
Extra Elemental Assault Racial Suli Use elemental assault more often ARG
Extra Gnome Magic Racial Cha 13, gnome Use your gnome magic abilities more times per day. PC:GOG

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Familiar Spell Metamagic - - Removed from game. -
Flaring Spell Metamagic +1 Spell with the fire, light, or electricity descriptor dazzles creatures it affects. UM
Focused Spell Metamagic +1 When you cast a spell that affects more than one creature, one opponent finds it more difficult to resist. APG
False Opening Combat - Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus with selected ranged weapon May choose to provoke attacks of opportunity; gain +4 AC vs. attacks UC
Familiar Spell (Metamagic) Animal - Spellcaster with familiar class feature. Transfer a prepared spell to your familiar, allowing the familiar to cast that spell at a later time AA
Familiar Focus Animal - Familiar When targeting familiar with a harmless spell or spell-like ability, your effective caster level for the effect is increased by 1. AA
Far Shot Combat - Point Blank Shot Decrease ranged penalties by half CRB
Fearsome Barricade Combat, Faction - Intimidate 5 ranks, Ulfen Guard TPA 20. Intimidate those who attack your allies. FG
Feint, Greater Combat - Improved Feint, BAB +6 Enemies you feint lose their Dex bonus for 1 round CRB
Feinting Flurry Combat - Dex 15, flurry of blows class feature, Combat Expertise You can forgo your first attack in a flurry of blows action to make a Bluff check to feint instead. DEP
Feinting Flurry, Improved Combat - Dex 17, flurry of blows class feature, Combat Expertise, Feinting Flurry, BAB +6 While using Feinting Flurry, if you successfully feint, your opponent is denied its Dexterity bonus to AC until the end of your turn. DEP
Feint, Improved Combat - Combat Expertise Feint as a move action CRB
Felling Escape Combat - Improved Trip Trip a foe when you break a grapple UC
Felling Smash Combat - Improved Trip, Power Attack, BAB +6 Trip a foe when you make a Power Attack UC
Feral Combat Training Combat - Improved Unarmed Strike, Weapon Focus (natural weapon) Use Improved Unarmed Strike feats with natural weapons UC
Ferocious Tenacity Combat, Half-orc, Orc - Half-orc or orc, ferocity racial trait, rage class feature Negate some damage when it would otherwise kill you by expending rage points. ARG
Final Embrace Combat - Str 13, Int 3; BAB +3; naga, serpentfolk, or constrict special attack Gain constrict and grab special attacks UC
Final Embrace Horror Combat - Str 15; Ability Focus (constrict); Final Embrace; BAB +6 Creatures that take constriction damage from you are also shaken UC
Final Embrace Master Combat - Str 17; Final Embrace Horror; BAB +9 Your constrict attack deals double the number of damage dice UC
Firebrand Combat - - Treat a torch as a light mace; with one point of fire damage FoC
Fire Hand Combat, Goblin - Goblin +1 to hit with melee weapons that deal fire damage ARG
Flagbearer Combat, Local - Cha 15 You and others with same allegiance gain +1 morale bonus on attacks, weapon damage rolls, and saving throws vs. fear and charm effects while holding a flag. PCS
Flanking Foil Combat - Foes you strike lose their flanking bonus against you UC
Focused Discipline Combat - Gain temporary combat bonuses after resisting fear effects ISWG
Focused Inspiration Combat, Warlord - Inspiration class feature, Warlord level 6+ Use inspiration on a single target, maximizing dice results EP
Focused Shot Combat - Int 13, Precise Shot Add Int modifier on damage rolls with bows or crossbows APG
Following Step Combat - Dex 13, Step Up Move up to 10 feet as an immediate action APG
Forge Ring Item Creation - Caster level 7th Create magic rings CRB
Fortified Armor Training Combat - Proficient with armor or shield Break armor or shield to turn critical hit into a normal hit UC
Freestyle, Improved Combat, Prowler - Freestyle class ability Prowler's swim speed is equal to her move speed Fane
Furious Focus Combat - Str 13, Power Attack, BAB +1 Do not take the Power Attack penalty on the first attack each round APG
Fury's Fall Combat - Improved Trip Add your dexterity bonus to CMB with trip attacks. Cheliax
Fury of the Tainted Combat - Cha 13, rage class feature, tiefling While raging, you gain a +4 competence bonus on saving throws against spells and effects with the [good] descriptor. BoF
Fury of the Tainted, Improved Combat - Cha 13, Fury of the Tainted, BAB +8, rage class feature, tiefling While raging, you gain SR equal to 10 + your class level against spells with the [good] descriptor. BoF
Fury's Snare Combat - Fury's Fall, Improved Trip Entangle your opponent with trip attacks involving a whip. Cheliax
Familiar, Improved General - Ability to acquire a familiar Gain a more powerful familiar CRB
Famine Tolerance General - Removed from game
Fascination Jinx General, Class-Specific - Bardic performance class feature, Halfling Jinx trait. A creature you jinx that is fascinated by a bard’s fascinate ability takes a –10 penalty on initiative checks while affected by the jinx. A creature under the effect of your fascinate ability has a –2 penalty on its save against your jinx. HoG
Fast Crawl General - Move at half speed while prone. Faction Guide
Fast Drinker General, Class-Specific - Con 18, drunken ki class feature Drink as a swift action APG
Fast Empathy General, Class-Specific - Handle Animal 5 ranks, wild empathy class feature Use wild empathy as a standard action. UM
Fast Healer General - Con 13, Diehard, Endurance Regain additional hit points when healing APG
Favored Defense General - Removed from game
Favored Judgement General - Removed from game
Fearless Aura General, Class-Specific - Paladin level 11 Aura of courage expands and makes allies immune to fear effects. UM
Fearsome Finish General - Intimidating Prowess Gain a bonus on Intimidate checks when you reduce and enemy to 0 or fewer hit points FoC
Fey Foundling General - Can only select at 1st level Magical healing works better on you ISWG
Field Repair General - Craft 4 ranks Take no penalty for repairs made with improvised materials UC
Fiendish Darkness General, Racial - Darkness spell-like ability, tiefling You can use darkness three times per day as a spell-like ability. BoF
Fiendish Darkness, Improved General, Racial - Fiendish Darkness, darkness spell-like ability, caster level 3rd, tiefling Whenever you cast a spell with the [evil] descriptor that targets another creature, you can apply the effects of your darkness spell-like ability to the spell cast BoF
Fiendish Facade General, Racial - Tiefling, must be taken at 1st level Gain different ability modifiers from being tied to a specific race of fiends. BoF
Fiendish Heritage General - Removed from game
Fiendish Resilience General, Racial - Dex 13, evasion class feature, tiefling Choose one of the following energy types that you have resistance to: cold, electricity, or fire. Anytime you make a Reflex saving throw against an attack that deals the selected type of energy damage and is subject to your evasion class feature, you gain a +4 competence bonus on the save. BoF
Fiendish Sorcery, Improved General, Racial - Fiendish Darkness, darkness spell-like ability, caster level 3rd, tiefling If you are a sorcerer and possess the Rakshasa bloodline or Shadow bloodline, treat your Charisma score as 2 points higher for all sorcerer class abilities. BoF
Fight On General, Racial - Con 13; dwarf, Half-orc, or orc Gain temporary hit points when reduced to 0 APG
Fire God's Blessing General, Racial - Half-orc or orc, worshiper of a deity with the Fire domain Heal hit points when dealing fire damage to the enemy. OoG
Fire Music General, Class-Specific - Spellcraft 5 ranks, ability to cast bard spells Replace bard spell damage with fire damage, summoned monsters gain fire attacks. UM
Fleet General - Your base speed increases by 5 feet CRB
Focused Eidolon General - Removed from game
Fortune Teller General - Ability to cast divination spells Cast some divination spells at +1 caster level ISWG
Fox Shape General, Racial - Cha 13, BAB +3, kitsune You can shapechange to a fox. Your bite attack’s damage is reduced to 1d3 but you gain a +10 racial bonus on Disguise checks made to appear as a fox. DEP
Free Spirit General - Cha 13, chaotic alignment +2 bonus on saves vs. mind-affecting and on escape attempts ISWG
Friendly Switch General - Base attack bonus +1 Switch places with an ally as part of a 5-foot-step. APG
Furious Finish General, Class-Specific - Barbarian level 6 Deal maximum damage and end your rage UC
Familiar Spell2 Epic - Level 21, Int 25 or Cha 25 Use a spell as a spell-like ability 1/day. EP
Fast Healing1 Epic - Level 25+, Con 25 Increase your Fast Healing by 3. EP
Flesh or Bones Epic - Level 21, Wis 23, Channel Energy class feature Affect living and undead with channeled energy at the same time. EP
Forge Epic Ring Epic - Forge Ring, Spellcraft 30 ranks You can forge epic rings. EP
Font of Ki1 Epic - Level 21, Wis 21, Perfect Self class feature Ki pool increases by Wisdom modifier. EP
Force Spell Epic - Spellcraft 23 ranks Change a spell's damage type to force energy EP
Fine Wild Shape Epic - Druid level 21+ Wild shape into an animal of fine size. EP
Feline Grace Racial - Dexterity 13, catfolk Gain a bonus to CMD against several combat maneuvers ARG
Ferocious Resolve Racial - Con 13, half-orc, orc ferocity racial trait Gain the ferocity universal monster ability ARG
Ferocious Summons Racial - Augment Summoning, Spell Focus (conjuration), half-orc or orc Creatures you summon gain the ferocity universal monster ability ARG
Ferocious Tenacity Racial, Combat - Ferocity racial trait, half-orc or orc, rage class feature Negate some damage when an attack would kill you ARG
Fire God's Blessing Racial - Half-orc or orc, worshiper of a god with the Fire domain Heal hit points when you deal fire damage to an enemy in battle OOG
Fire Hand Racial, Combat - Goblin Wield a torch as a weapon without penalty and gain a bonus to attack with weapons that deal fire damage ARG
Fire Tamer Racial - Goblin Gain a +2 bonus on saves vs. fire spells ARG
Flame Heart Racial - Fire Tamer, character level 5th, goblin Gain fire resistance 5 and treat your caster level as one higher for fire spells and bombs ARG
Fortunate One Racial - Adaptable luck racial trait, halfling Use adaptable luck more often ARG
Focusing Blow Racial, Teamwork - Hobgoblin Discipline, hobgoblin Your ally can attempt to break a mind-affecting effect on you by damaging you ARG
Fast Learner Racial - Int 13, human Gain both +1 skill rank and +1 hit point when you gain a level in a favored class ARG
Fearless Curiosity Racial - Cha 13, human Gain a bonus against emotion-based effects ARG
Firesight Racial - Ifrit You gain immunity to the dazzled condition, and can see through smoke an fire without penalty. ARG
Fox Shape Racial - Cha 13, bab +3, kitsune You can take the form of a fox as if under the effects of beast shape II PC:DEP
Fiendish Darkness Racial - Darkness spell-like ability, tiefling Use your darkness spell-like ability more often. PC:BOF
Fiendish Darkness, Improved Racial - Fiendish Darkness, darkness spell-like ability, caster level 3rd, tiefling Use your Fiendish Darkness ability as part of casting a spell. PC:BOF
Fiendish Facade Racial - Must be taken at 1st level, tiefling Gain a bonus to disguise yourself as another race. PC:BOF
Fiendish Resilience Racial - Dex 13, evasion class feature, tiefling You are more adept at dodging attacks of a certain energy type PC:BOF
Fiendish Resistance, Expanded Racial - Tiefling Gain resistance against another type of energy damage ARG
Fiend Sight Racial - Darkvision 60 ft., tiefling You gain low-light vision and your darkvision increases to 120 feet ARG
Fury of the Tainted Racial, Combat - Cha 13, rage class feature, tiefling While raging, you are more resistant to spells with the [good] descriptor. PC:BOF
Fury of the Tainted, Improved Racial, Combat - Cha 13, Fury of the Tainted, bab +8, rage class feature, tiefling Gain spell resistance against spells with the [good] descriptor while raging. PC:BOF
Ferocious Action Racial - Ferocity racial trait, orc When you have 0 hit points or fewer, you are not staggered, but you continue to lose hit points each round ARG
Ferocious Resolve Racial - Con 13, half-orc, orc ferocity racial trait Gain the ferocity universal monster ability ARG
Ferocious Tenacity Racial, Combat - Ferocity racial trait, half-orc or orc, rage class feature When you take damage that would normally kill you, expend rage rounds to negate some of that damage ARG
Fire God's Blessing Racial, Combat - Half-orc or orc, worshiper of a god with the Fire domain Heal hit points when you deal fire damage to an enemy in battle OOG
Foment the Blood Racial, Channeling - Channel divinity class feature, orc Use channel divinity to give other orcs a bonus to damage and critical confirmation rolls instead of healing ARG

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Gang Up Combat - Combat Expertise Flank an opponent if at least two allies are adjacent to it APG
Gatecrasher Combat, Exotic Weapon - Proficiency with Dread Maul Dread Maul does siege damage Fane
Giant Killer Combat, Dwarf - Str 13, Cleave, Goblin Cleaver, Orc Hewer, Power Attack, Strike Back, BAB +11, dwarf ARG
Gloom Strike Combat, Fetchling - Blind-Fight, fetchling ARG
Gnome Weapon Focus Combat, Gnome - BAB +1, gnome, proficient with all martial weapons ARG
Goading Ki Combat - Monk 1 Inflict an enemy with negative Ki until he attacks you EP
Goblin Cleaver Combat, Dwarf - Str 13, Cleave, Power Attack, dwarf ARG
Goblin Gunslinger Combat - - Removed from game. -
Gore Fiend Combat - Half-orc or orc, rage class feature Regain rounds of rage by dealing or suffering critical hits. OoG
Gorgon's Fist Combat - Scorpion Style, BAB +6 Stagger a foe whose speed is reduced CRB
Gory Finish Combat - Dazzling Display, Weapon Focus Make an Intimidate check if you reduce an opponent to negative hit points UC
Grapple, Greater Combat - Improved Grapple, BAB +6 Maintain your grapple as a move action CRB
Grapple, Improved Combat - Dex 13, Improved Unarmed Strike +2 bonus on grapple attempts, no attack of opportunity CRB
Grasping Whip Combat - Weapon Focus (one of the whip weapons), BAB +5 Snatch unattended small or tiny objects with your whip Fane
Great Hatred Combat, Gnome - Gnome, hatred racial trait ARG
Grudge Fighter Combat, Orc - Orc ARG
Galley Slave General - Profession (sailor) 1 rank, current or former galley slave +2 bonus to Profession (sailor) checks and +2 damage bonus to first hit on ship. APG
Gliding Steps General, Class-Specific - Dodge, Mobility, Nimble Moves, ki pool Use ki to provoke fewer attacks of opportunities while moving. UM
Glorious Heat General - Ability to cast divine spells, caster level 5th When you cast a divine spell with the [fire] descriptor you heal an ally within 30 ft. half your level in hp and grant the ally +1 morale bonus to attacks until end of its turn. FOP
Gnome Trickster General, Racial - Cha 13, gnome, gnome magic racial trait Use mage hand and prestidigitation once per day APG
Godless Healing General - Cannot have a patron deity Heal yourself 1d8 + level hp 1/day ISWG
Go Unnoticed General - Dex 13, Small size or smaller Make Stealth check against flat-footed opponents during first round of combat APG
Grant Initiative General, Class-Specific - Controlled Onrush class feature Your ally gets a bonus to his initiative when trade your roll with his. Fane
Great Fortitude General - +2 on Fortitude saves CRB
Great Fortitude, Improved General - Great Fortitude Once per day, you may roll twice on a Fortitude save CRB
Greater Channel Smite General, Class-Specific - Channel Smite, BAB +8 Can exchange channel divinity to create pool of damage dice UC
Greater Mercy General Removed from game
Greater Wild Empathy General, Class-Specific - Knowledge (nature) 5 ranks, wild empathy class feature Use wild empathy to intimidate and expand the creatures it can affect. UM
Green Guardian General - - Your spells work more efficiently on plants ISWG
Groundling General, Racial - Cha 13, gnome, gnome magic racial trait. Speak with burrowing animals as spell-like ability APG
Guided Hand General, Class-Specific - Channel Smite, proficiency with deity’s chosen weapon May use Wisdom modifier for attack rolls with favored weapon UC
Gunslinger General - Removed from game
Gunsmithing General - Removed from game
Ghost Sundering Palm Epic - Monk level 29+, Wis 28, Absolute Ki Strike Use ki pool to make attacks etherial. EP
God Breaker Epic - Level 21, Str 30, World Breaker Once per round, knocks a struck foe prone. EP
Great Charisma Epic - Level 21 Your Charisma increases by 1 point. EP
Great Constitution Epic - Level 21 Your Constitution increases by 1 point. EP
Great Dexterity Epic - Level 21 Your Dexterity Increases by 1 point. EP
Great Intelligence Epic - Level 21 Your Intelligence increases by 1 point. EP
Great Smiting Epic - Level 27+, Cha 25, Smite class feature Double your level bonus to damage on a successful smite. EP
Great Strength Epic - Level 21 Your Strength increases by 1 point. EP
Great Wisdom Epic - Level 21 Your Wisdom Increases by 1 point. EP
Gilded Spell Epic - Level 21, Healing domain class feature Change a spell's damage type to positive energy. EP
Grand Spell Epic - Level 21, Armoring Spell, Bolstering Spell Spell provides targets with numerous benefits. EP
Guardian Spell Epic - Spellcraft 24 ranks Spell remains with caster until triggered by predefined event. EP
Group Inspiration Epic - Perform 27 ranks, Bardic Performance class feature Increase the number of creatures affected by some Bardic Performances. EP
Gargantuan Wild Shape Epic - Druid level 23+ Wild shape into an animal of gargantuan size. EP
Guardian Summoning Epic - Level 21, Cha 23, non-evil alignment, Summoning Perfection Summoned creatures gain the Foo Creature template. EP
Giant Killer Racial, Combat - Str 13, Cleave, Goblin Cleaver, Orc Hewer, Power Attack, Strike Back, bab +11, dwarf As Goblin Cleaver, but your additional attacks can be made against creatures one size category larger than you or smaller ARG
Giant Steps Racial - Duergar, slow and steady racial trait. When your size increases to Large or larger, your base speed increases by 20 feet ARG
Gloom Sight Racial - Fetchling Your darkvision expands to 120 feet, but you gain light sensitivity ARG
Gloom Strike Racial, Combat - Blind-Fight, fetchling Gain a bonus to attack in dim light ARG
Gnome Weapon Focus Racial, Combat - Bab +1, gnome, proficient with all martial weapons You gain a +1 bonus on attack rolls with gnome weapons. ARG
Goblin Cleaver Racial, Combat - Str 13, Cleave, Power Attack, dwarf When using Cleave or Great Cleave, you may take your additional attacks against any creature smaller than you that you threaten ARG
Goblin Gunslinger Combat - - Removed from game. -
Gore Fiend Racial - Half-orc or orc, rage class feature Regain rage rounds when critical hits are confirmed ARG
Great Hatred Racial, Combat - Gnome, hatred racial trait Additional +1 bonus on melee and thrown weapon attacks against targets of your hatred racial trait. ARG
Guardian of the First World Racial - Attuned to the First World, elf When in an uncivilized, natural environment, you gain a +2 dodge bonus to Armor Class Fane
Grasping Tail Racial - Tiefling Your fiendish tail becomes prehensile ARG
Gore Fiend Racial - Half-orc or orc, rage class feature Regain rage rounds from confirmed critical hits ARG
Grudge Fighter Racial, Combat - Orc Gain a bonus to attack and damage on a creature that has attacked you ARG
Gatecrasher Combat, Brawler, Epic - Brawler level 21 Do siege damage with your fists! Fane
Gouge Combat, Brawler - Brawler level 13 Improves crit range with your fists Fane
Goading Ki Combat - Monk 1 Inflict an enemy with negative Ki until he attacks you EP

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Halfling Slinger Combat - Halfling +1 bonus on attack and damage rolls made using a sling. HoG
Hamatula Grasp Combat - Hamatula Strike, Improved Grapple, Str 13, BAB +9 Deal more damage to foes impaled with Hamatula Strike. Cheliax
Hamatula Strike Combat - Improved Grapple, Str 13, BAB +7 Impale opponents with grapple checks. Cheliax
Hamatulatsu Combat - Improved Unarmed Strike, Weapon Focus (unarmed strike) Unarmed attacks can inflict piercing damage and sicken foes ISWG
Hammer the Gap Combat - BAB +6 With a full-attack action, each hit against the same opponent deals extra damage UC
Hard-headed Combat, Dwarf - BAB +1, dwarf ARG
Haunted Gnome Combat - Cha 13, gnome magic racial trait, Knowledge (arcana) 1 rank You add haunted fey aspect to your list of gnome magic spell-like abilities, and you can use this spell-like ability twice per day. UC
Haunted Gnome Assault Combat - Haunted Gnome, Knowledge (arcana) 3 ranks Gain independent use of gnome magic UC
Haunted Gnome Shroud Combat - Haunted Gnome Assault, Knowledge (arcana) 6 ranks Gain additional use of gnome magic UC
Heedful Jeer Combat, Warlord - Warlord 1 Inflict the Nervous condition on a foe in melee range until they attack you EP
Heedful Jibe Combat, Warlord - Warlord 11, Heedful Jeer Inflict the Trembling condition on a foe in melee range until they attack you EP
Heighten Spell Metamagic Special Treat spell as a higher level CRB
Hex Strike Combat - - Removed from game. -
Hold the Blade Combat - Improved Disarm, BAB +10 If you have one hand free, as an immediate action you can take a -4 penalty to your AC and attempt to disarm an opponent that has hit you with a melee weapon as part of a flanking attack or a sneak attack. DEP
Horse Master Combat - - Removed from game. -
Harmonic Sage General, Class-Specific - Bardic performance class feature, Knowledge (engineering) 5 ranks Gain extra abilities when performing within an artificial structure UC
Harmonic Spell General, Class-Specific - Bardic performance ability Casting spells during a bard song improves the spells ISWG
Harrowed General - +1 on saves vs. enchantment; can draw Harrow cards for bonuses ISWG
Hellcat Stealth General - Skill Focus (Stealth), Stealth 6 ranks. You may make Stealth checks in normal or bright light even when observed, but at a -10 penalty. Cheliax
Helpless Prisoner General, Racial - Bluff 5 ranks, Escape Artist 1 rank, gnome. Make Bluff checks to convince captors of your harmlessness. GnoG
Hermean Blood General - Can only select at 1st level 2 skills of your choice are class skills ISWG
Hero's Fortune General - Removed from game
Heroic Defiance General - Diehard, Endurance, base Fortitude save +8. Once per day, delay onset of harmful condition for 1 round APG
Heroic Recovery General - Diehard, Endurance, base Fortitude save +4. Once per day, gain new saving throw against harmful condition requiring Fort save APG
Hymn Singer General, Class-Specific - Bardic performance, good alignment, worshiper of a good deity Your bardic performances keep vampires at bay BoN
Harrowing Spell Epic - Spellcraft 23 ranks A spell with a line of effect adds additional lines. EP
Hindering Song Epic - Deafening Song, Perform 24 ranks Disrupt enemy spellcasters around you. EP
Holy Strike Epic - Level 21, Good alignment, Smite class feature Any weapon held treated as a holy weapon. EP
Half-Drow Paragon Racial - Drow-blooded and drow magic racial traits, half-elf You count as a drow for any effects that relate to race ARG
Halfling Slinger Racial, Combat - Halfling Gain a +1 racial bonus on attack and damage rolls with slings PC:HOG
Hard-headed Racial, Combat - Bab +1, dwarf You gain a +1 bonus on attack rolls and combat maneuver checks made using a helmet ARG
Heavenly Radiance Racial - Aasimar, daylight spell-like ability, sufficiently high level (see description) Gain additional spell-like abilities ARG
Human Spirit Racial - Half-elf You receive 1 bonus skill rank, plus 1 per level (max 4) ARG
Horde Charge Racial, Teamwork - Bab +1, half-orc or orc Gain an additional bonus to attack and damage rolls when charging ARG
Hobgoblin Discipline Racial - Bab +1, Hobgoblin While you are near other hobgoblins, gain a bonus on saving throws ARG
Heroic Will Racial - Iron Will, base Will save +4, human Reroll a Will saving throw once per day ARG
Huntmaster Racial - Handle Animal 1 rank; either the animal companion, divine bond (mount), or mount class feature; human Your bond with your animal companion or special mount is stronger than most ARG
Hydraulic Maneuver Racial - Hydraulic push spell-like ability, undine Use hydraulic push to perform combat maneuvers ARG

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-I-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Impact Critical Shot Combat - Dex 13, Point-Blank Shot, BAB +9 You can bull rush on a critical hit UC
Impaling Critical Combat - Critical Focus, Weapon Specialization with piercing weapon, BAB +11 May impale and deal extra damage to opponent with a critical hit UC
Impaling Critical, Improved Combat - Impaling Critical, BAB +13 Impaled opponent must succeed at a grapple maneuver to pull your weapon out UC
Improved Initiative Combat - +4 bonus on initiative checks CRB
Improvised Weapon Mastery Combat - Catch Off-Guard or Throw Anything, BAB +8 Make an improvised weapon deadly CRB
Indomitable Mount Combat, Local - Mounted Combat, Handle Animal 5 ranks, Ride 5 ranks Once per round you can substitute your Ride check for your mounts saving throw. CoG
In Harm's Way Combat - Bodyguard Take the damage of a successful attack upon an adjacent ally APG
Inner Flame Combat, Ifrit - Scorching Weapons, character level 7, Ifrit. ARG
Inscribe Magical Tattoo Item Creation - Craft (calligraphy, paintings, or tattoos) 5 ranks, caster level 5th. Create magic tattoos ISM
Intensified Spell Metamagic +1 Increase maximum damage dice by 5 levels APG
Intimidating Prowess Combat - Add Str to Intimidate in addition to Cha CRB
Iron Grip Combat - Vice Grip, BAB +8 Reduce the handiness penalty for wielding over-sized weapons by 1 Fane
Implant Bomb General, Class-Specific - Heal 5 ranks, delayed bomb alchemist discovery Implant a bomb in a willing or helpless creature. UM
Inner Light General, Racial - Aasimar, daylight spell-like ability BoA
Insightful Gaze General - Removed from game
Instant Judgement General - Removed from game
Intimidating Bane General - Removed from game
Intimidating Gaze General - Removed from game
Invoke Primal Instinct General, Racial, Class-Specific - Bluff 1 rank, wild shape class feature, gnome. Expend one use of wild shape, and make a Bluff check to cause all creatures within 30 ft. that fail a Will save to regard you as a figure of either fear or contempt. GnoG
Ironguts General, Racial - Con 13; dwarf, half-orc, or orc +2 on saves against nausea, sickening, and ingested poisons APG
Ironhide General, Racial - Con 13; dwarf, half-orc, or orc +1 natural armor bonus to AC APG
Iron Will General - +2 bonus on Will saves CRB
Iron Will, Improved General - Iron Will Once per day, you may roll twice on a Will save CRB
Improved Bomb Epic - Alchemist level 21 Add +1 to your bomb damage. EP
Invocation of Vigor Epic - Level 29, Channel Divinity class feature You impart amazing Constitution and enhanced speed to a number of allies. EP
Improved Bane of Nature1 Epic - Level 21, Bane of Nature Increase bonuses against certain enemies. EP
Improved Combat Reflexes Epic - Level 21, Dex 21, Combat Reflexes No limit to the number of attacks of opportunity you can make in one round. EP
Improved Rapidshot Epic - Rogue 21, Dex 24, Rapid Shot Gain two bonus ranged attacks every round. EP
Improved Rapidstrike Epic - Rogue 21, Dex 24, Rapid Strike Gain two bonus melee attacks every round. EP
Improved Rattling Fist1 Epic - Monk 25, Dex 23, Wis 23, Improved Unarmed Strike, Rattling Fist Your Rattling Fist attacks prevent your target from making opportunity attacks while Rattled. EP
Improved Sneak Attack1 Epic - Level 21, Sneak Attack +11d6 class feature Add +2d6 to your sneak attack damage. EP
Improved Whirlwind Attack Epic - Level 25, Int 13, Dex 23, Whirlwind Attack Whirlwind Attack now a standard action. EP
Indomitable Challenge Epic - Fighter level 29, Fighter's Challenge class feature Immune to some status effects while challenging. EP
Infinite Deflection Epic - Level 21, Dex 25, Combat Reflexes, Deflect Arrows Spend attacks of opportunity from Combat Reflexes to deflect arrows. EP
Instantaneous Reload Epic - Level 21, Str 25, Dex 25, Rapid Reload Reload any crossbow or firearm as a free action. EP
Immortalization Epic - Level 40, Ascension Character leaves mortality behind. EP
Immutable Charisma Epic - Level 21, Cha 30 You can no longer be affected by charisma drain or charisma damage effects. EP
Immutable Constitution Epic - Level 21, Con 30 You can no longer be affected by constitution drain or constitution damage effects. EP
Immutable Dexterity Epic - Level 21, Dex 30 You can no longer be affected by dexterity drain or dexterity damage effects. EP
Immutable Intelligence Epic - Level 21, Int 30 You can no longer be affected by intelligence drain or intelligence damage effects. EP
Immutable Strength Epic - Level 21, Str 30 You can no longer be affected by strength drain or strength damage effects. EP
Immutable Wisdom Epic - Level 21, Wis 30 You can no longer be affected by wisdom drain or wisdom damage effects. EP
Implacable Will Epic - Level 21, Con 25 Use Fortitude save in place of a Will save. EP
Improved Darkvision1 Epic - Level 21, Darkvision Range of your darkvision doubles. EP
Improved Low-Light Vision1 Epic - Level 21, Low-Light Vision Range of your low-light vision doubles. EP
Improved Spell Resistance1 Epic - Level 21, Spell Resistance Your Spell Resistance increases by 2. EP
Improved Ki Strike Epic - Level 21, Wis 21, Ki Pool (Adamantine) class feature Ki strikes treated as epic for overcoming Damage Reduction. EP
Ignore Material Components Epic - Eschew Materials, Spellcraft 23 ranks, caster level 21st You may cast most spells without any material components or especially expensive spells for free once per day. EP
Improved Alignment-Based Casting2 Epic - Access to domain of Chaos, Evil, Good, or Law, Divine caster level 21st +3 to caster level when casting alignment-based spell of chosen descriptor. EP
Improved Combat Casting Epic - Combat Casting, caster level 22nd You no longer incur attacks of opportunity for casting while threatened. EP
Improved Metamagic1 Epic - Four metamagic feats, Spellcraft 24 ranks Reduce level increase of metamagic feats by 1. EP
Improved Spell Capacity1 Epic - Caster level 21 Increase your Spells per Day. EP
Imprisoning Spell Epic - Spellcraft 25 ranks Spell's area of effect enclosed in wall of force. EP
Improved Heighten Spell Epic - Level 21, Heighten Spell, Spellcraft 17 ranks Increase a spell's level to improve DC. EP
Improved Aura of Courage Epic - Level 21, Cha 25, Aura of Courage class feature Clear all fear-based statuses within your aura as a swift action. EP
Inspire Excellence Epic - Perform 30 ranks, Bardic Performance class feature Increase one ability score of nearby allies' by 4. EP
Incite Rage Epic - Level 21, Cha 25, Mighty Rage class feature Allow allies to enter rage alongside you. EP
Improvisation Racial - Int 13, Fast Learner, human Gain a +2 bonus on all skills which you do not have ranks in, and you can use all skills as if you were trained in them ARG
Improvisation, Improved Racial - Int 13, Fast Learner, Improvisation, human Reduce nonproficiency penalties and increase your bonus to skill checks for skills in which you are not trained ARG
Inexplicable Luck Racial - Defiant Luck, human Once per day, gain a +8 bonus to any one d20 roll before the roll is made, or a +4 bonus after the roll is made ARG
Inner Flame Racial, Combat - Scorching Weapons, character level 7th, Ifrit Your bonus to saves against fire- and light-based spells increases, and you can deal more damage with Scorching Weapons ARG
Intimidating Confidence Racial - Cha 13, Fearless Curiosity, Intimidate 5 ranks, human Gain an increased bonus on saving throws against emotion-based effects ARG
Incremental Elemental Assault Racial - Suli You may use your elemental assault ability in 1-round increments, instead of once per day ARG
Inner Breath Racial - Character level 11th, sylph You no longer need to breathe ARG
Invincible Warrior Combat, Fighter, Epic - Fighter 30th level, Vivisector Epic Combat Tactic Calculate BAB-adjusting feats (like power attack) as though your BAB had your Combat Edge bonus added to it Fane
Inspiration, Improved Combat, Warlord - Inspiration class feature Warlord adds her class level to the number of temp hit points granted by inspiration EP
Inspiring Plan Combat, Warlord - Inspiration class feature Warlord may use her Inspiration class feature before combat EP

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Jaguar Pounce Combat BAB +4 Gain Improved Critical when charging or spring attacking a flat-footed/helpless opponent. Sargava
Jawbreaker Combat Heal 6 ranks, Improved Unarmed Strike, Rattling Fist With successful Rattling Fist, you may cripple opponent’s mouth Fane
Jinx Alchemy General, Racial, Class-Specific Swift alchemy class feature, Halfling Jinx trait. A creature suffering from one of your jinxes cannot benefit from the effects of potions, elixirs, or any other substance that he must ingest in order to activate. HoG
Jinxed Spell Metamagic +1 Any two metamagic feats, Halfling Jinx trait. A creature that fails its saving throw against a jinxed spell also suffers the effects of your jinx. HoG
Judgement Surge General Removed from game
Juggle Load Combat Ammo Drop, Sleight of Hand 1 rank, proficient with sling. Fire your sling as many times in a full-attack action as you could if you were using a bow. HoG
Jumper Animal Acrobatics 1 rank, creature type other than humanoid or outsider Animal or familiar counts as having a running start when making jump checks using Acrobatics AA

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-K-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Ki Diversity Combat, Faction Ki pool class feature, Wis 13 You learn how to channel your ki in a new ability. FG
Ki Throw Combat Improved Trip, Improved Unarmed Strike Throw opponent into adjacent square with a trip attack APG
Ki Throw, Enhanced Combat Ki pool class feature, Ki Throw Expend 1 ki point when using Ki Throw to cause target to take damage as if you had hit it with an unarmed strike when it falls. DEP
Ki Throw, Improved Combat Improved Bull Rush, Ki Throw Throw opponent into occupied square as a bull rush APG
Kobold Ambusher Combat, Kobold Stealth 4 ranks, kobold ARG
Kobold Sniper Combat, Kobold Stealth 1 rank, kobold. ARG
Keen Scent General Wis 13, half-orc or orc Gain the scent special ability APG
Ki Stand General, Class-Specific Ki pool Stand up as a swift action, and spend 1 ki point to not provoke attacks of opportunity when you do so. UM
Knight General Removed from game.
Knockout Artist General, Class-Specific Sneak attack class feature, Improved Unarmed Strike Gain +1 damage per sneak attack die when dealing nonlethal sneak damage UC
Keen Strike Epic Level 23, Str 23, Wis 23, Improved Critical, Rattling Fist, Ki Pool (Adamantine) class feature Treat unarmed attacks as slashing, with increased critical bonuses. EP
Ki Armor Epic Level 21, Wis 23, Perfect Self class feature Use ki pool to grant self deflection bonus. EP
Ki Blast Epic Monk level 33, Dex 21, Wis 21, Ki Pool (Adamantine) class feature Hurl large blasts of pure ki energy to damage foes. EP
Ki Channel Epic Wis 24, Heal 22 ranks, Ki Pool (Adamantine) class feature Expend ki points to channel positive energy. EP
Kobold Ambusher Racial, Combat Stealth 4 ranks, kobold Take no penalties to Stealth while moving at full speed, and reduce penalties to Stealth when running or charging ARG
Kobold Confidence Racial Charisma 13, kobold Use one of your mental abilities in place of Constitution for Fort saves and negative hit points before death KoG
Kobold Sniper Racial, Combat Stealth 1 rank, kobold Reduce the penalty to Stealth associated with sniping ARG
Kip Up, Improved Combat, Prowler Kip Up class ability Prowler can kip up without provoking attacks of opportunity Fane
Killing Blow Rogue Rogue 17, Twist the Knife When wielding only a single light melee weapon, triple your sneak attack dice on the first melee attack each round. Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Landing Roll Combat Mobility If tripped, move 5 feet as an immediate action UC
Large Target Combat Proficient with sling. Attacks with slings add +1 bonus to damage for every size category opponent is larger than you. HoG
Lead from the Back Combat, Goblin Goblin, Intimidate 1 rank. If you have cover or concealment and are not threatened, you may bark orders and grant your allies a bonus to damage rolls. GoboG
Let Them Come Combat, Faction Dwarf You treat all one- or two-handed melee weapons as if they had the brace special feature. FG
Lightning Stance Combat Dex 17, Wind Stance, BAB +11 Gain 50% concealment if you move CRB
Lingering Spell Metamagic +1 Instantaneous area effect spell lasts for 1 round APG
Lithe Attacker Animal Narrow Frame, Escape Artist 5 ranks, animal or magical beast. Animal or familiar can squeeze into even smaller spaces without penalties using Escape artist skill AA
Long Reach Mastery Combat, Exotic Weapon Cavalry Whip Mastery or Long Whip Mastery Reduces the unwieldy property to the cumbersome property Fane
Long Whip Mastery Combat, Exotic Weapon Proficiency with a Long Whip The Long Whip loses the provocative property Fane
Lookout Combat, Teamwork Act in surprise round if ally can act APG
Low Blow, Improved Combat, Halfling BAB +4, halfling, low-blow racial trait ARG
Low Profile Combat Dex 13, Small size or smaller +1 dodge bonus to AC against ranged attacks APG
Lucky Strike Combat, Halfling BAB +5, adaptive luck racial trait, halfling ARG
Lunge Combat BAB +6 Take a –2 penalty to your AC to attack with reach CRB
Leadership General Removed from game
Lead from the Back Combat, Racial Goblin, Intimidate 1 rank. If you have cover or concealment and are not threatened, you may bark orders and grant your allies a bonus to damage rolls. GoboG
Leaf Singer General, Racial, Class-Specific Cha 13, bardic performance, elf or half-elf Gain benefits to bardic performance in forests and against fey APG
Learn Ranger Trap General Removed from game
Letter Fury General, Racial, Class-Specific Goblin, rage class feature. If someone reads or writes in your presence you may activate your rage ability for one round for free. GoboG
Life-Dominant Soul General, Racial Dhampir Both positive and negative energy heal you BoN
Life Lure General Channel divinity class feature Channel divinity to fascinate undead. UM
Lightning Reflexes General +2 bonus on Reflex saves CRB
Lightning Reflexes, Improved General Lightning Reflexes Once per day, you may roll twice on a Reflex save CRB
Light On Your Feet Combat, Brawler Brawler level 3, Fleet You take no movement penalties when wearing medium armor Fane
Light Step General, Racial Acrobatic Steps, Nimble Moves, elf Move normal speed in difficult terrain APG
Lingering Performance - - Removed from game (now a Bard class ability at level 21) APG
Luck of Heroes General Removed from game
Lucky Halfling General, Racial Halfling You may roll saving throw for an ally once per day APG
Lance of Heaven Epic Level 21, Dex 30, Spear of Wind Once per round, move five feet after striking a foe. EP
Launching Palm Epic Level 21, Improved Bull Rush, Improved Unarmed Strike Send targets flying with unarmed strikes. EP
Legendary Fighter Epic Level 21, Str 21, Dex 21, Greater Weapon Focus +6 bonus to CMB and CMD when disarming and sundering. EP
Legendary Wrestler Epic Level 21, Str 21, Dex 21, Improved Grapple, Escape Artist 12 ranks +10 bonus to CMB and CMD when grappling. EP
Lingering Damage Epic Level 21, Sneak attack +11d6 class feature, Crippling Strike (advanced rogue talent) Target takes extra damage the round following a successful sneak attack. EP
Legendary Commander Epic Level 27, Cha 28, Epic Leadership, Diplomacy 27 ranks Multiply number of followers and allow Epic Cohorts. EP
Linked Spell Epic Spellcraft 21 ranks Join all affected targets to resist dispelling. EP
Living Spell Epic Level 21, Bouncing Spell Non-instantaneous spells become sentient. EP
Legendary Athlete Epic Level 21, Str 21, Dex 21 Gain a +6 bonus on Acrobatics, Climb, and Swim checks. EP
Legendary Climber Epic Level 27, Dex 21 Climb at twice your base speed per round without penalty. EP
Legendary Craftsman Epic Level 21, Int 21 Gain a +6 bonus on all Craft checks. EP
Legendary Leaper Epic Acrobatics 21 ranks Always considered to have a running start when jumping. Reduce fall height by up to 30 feet. EP
Legendary Merchant Epic Level 21, Int 21, Wis 21 Gain a +6 bonus on Appraise, Sense Motive, and any one Profession checks. EP
Legendary Rider Epic Ride 21 ranks No penalties for bareback riding. Never make checks to control mount in combat. EP
Legendary Scholar2 Epic Level 21, Int 21 Gain a +6 bonus on any three Knowledge checks. EP
Legendary Tracker Epic Wis 25, Track, Knowledge [Nature] 25 ranks, Survival 25 ranks You can follow tracks across water, underwater, and through the air. EP
Ledge Walker Racial Dex 13, dwarf, mountaineer or stability racial trait You can move at full speed while using Acrobatics to balance on narrow surfaces ARG
Lingering Invisibility Racial Duergar When your invisibility ends, you gain concealment for 1 round per minute of duration the invisibility effect had remaining ARG
Low Blow, Improved Racial, Combat Bab +4, halfling, low-blow racial trait Your bonus to critical hit confirmations against larger opponents increases ARG
Lucky Halfling Racial Halfling Roll a saving throw in place of your ally APG
Lucky Healer Racial Adaptive luck racial trait, halfling You can re-roll the dice on a single magical healing effect ARG
Lucky Strike Racial, Combat Bab +5, adaptive luck racial trait, halfling You can re-roll the damage from a single weapon attack ARG
Life's Blood Racial Samsaran You can sacrifice your own blood to heal a living creature ARG
Long-Nose Form Racial Character level 3rd, tengu Transform into a rather odd-looking human ARG

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Maximize Spell Metamagic +3 Maximize spell variables CRB
Merciful Spell Metamagic +0 Spell inflicts nonlethal damage instead of lethal APG
Magewhip Combat, Exotic Weapon Proficiency with one of the whip weapons, Quicken Spell metamagic feat, ability to cast spells Deliver touch-range spells with your whip Fane
Magewhip, Greater Combat, Exotic Weapon Magewhip, Improved, BAB +7 Deliver quickened, touch-range spells with your whip Fane
Magewhip, Improved Combat, Exotic Weapon Magewhip, Proficiency with one of the whip weapons, BAB +4 Inflict whip damage as a ranged touch attack Fane
Manyshot Combat - Removed from game. -
Mantis Style Combat, Style Improved Unarmed Strike, Rattling Fist, Heal 3 ranks +2 to save DC of your Rattling Fist Fane
Martial Mastery Combat, Human Martial Versatility, fighter 16, human All of your weapon-specific feats apply to whole weapon group ARG
Martial Versatility Combat, Human Fighter 4, human One of your weapon-specific feats applies to whole weapon group ARG
Martial Weapon Proficiency Combat No penalty on attacks made with one martial weapon. CRB
Massed Charge Combat, Local Mounted Combat, Handle Animal 1 rank, Ride 6 ranks You and mount suffer no penalties for squeezing when close to others with this same feat. You and mount gain +2 bonus on CMD versus bull rush, overrun, and trip attempts. PCS
Massive Brutality Combat, Exotic Weapon Colossal Force, Proficiency with a massive weapon Weapon gains the brutal property Fane
Master Combat Performer Combat Performing Combatant or 3 performance feats, BAB +6 Make a performance combat check as a free action UC
Master of Your Kind Animal Familiar, speak with animals of its kind ability. Special abilities when interacting with animals of the same type as your familiar AA
Master Siege Engineer Combat Siege Engineer, Knowledge (engineering) 10 ranks Crew can load siege engine as a move action UC
Measured Response Combat - Removed from game. -
Medusa's Wrath Combat Gorgon's Fist, BAB +11 Make 2 extra attacks against a hindered foe CRB
Messy Wounds Combat, Exotic Weapon Proficiency with Saber First attack each round inflicts a bleed condition Fane
Missile Shield Combat Dex 13, Shield Focus Deflect one ranged attack per round with shield APG
Mobility Combat Dodge +4 AC against attacks of opportunity from movement CRB
Monastic Legacy Combat Improved Unarmed Strike, still mind class feature Count half your non-monk levels as monk levels for unarmed strike damage UC
Monkey Lunge Combat Lunge, Acrobatics 1 rank Use Lunge without suffering a penalty to AC. Sargava
Moonlight Stalker Combat Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or low-light vision racial trait. Gain +2 attack and damage against opponent you have concealment from. UC
Moonlight Stalker Feint Combat Int 13, Blind-Fight, Combat Expertise, Moonlight Stalker, Bluff 6 ranks, darkvision or low-light vision racial trait. Make a Bluff check to feint with concealment vs. foe. UC
Moonlight Stalker Master Combat Int 13, Blind-Fight, Combat Expertise, Improved Feint, Moonlight Stalker, Moonlight Stalker Feint, Bluff 9 ranks, darkvision or low-light vision racial trait. While concealed, miss chance increases by 10% UC
Mounted Archery Combat Mounted Combat Halve the penalty for ranged attacks while mounted CRB
Mounted Combat Combat Ride 1 rank Avoid attacks on mount with Ride check CRB
Mounted Onslaught Combat, Local Mounted Combat, Trample, Ride 5 ranks You may overrun more than one creature. CoG
Mounted Shield Combat Mounted Combat, Shield Focus Apply shield bonus to mount’s AC APG
Multiattack Combat Three or more natural attacks. The creature's secondary attacks with natural weapons take only a –2 penalty. CRB
Multiweapon Fighting Combat Dex 13, three or more hands. Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands. CRB
Magic Tattoo General Spell Focus (any except divination) Select a school of magic (other than divination) in which you have Spell Focus —you cast spells from this school at +1 caster level and gain one spell-like ability usable up to three times per day. ISWG
Magical Aptitude General +2 bonus on Spellcraft and Use Magic Device checks CRB
Malicious Eye General Removed from game
Master Alchemist General Craft (alchemy) 5 ranks +2 on Craft (alchemy) checks, and you can create alchemical items and poisons faster APG
Master Craftsman General 5 ranks in any Craft or Profession skill You can Craft magic items without being a spellcaster CRB
Master of the Ledger General Appraise 6 ranks, Profession (any one) 6 ranks Taldor
Master of Wonders General, Racial Iron Will, gnome. GnoG
Maximized Spellstrike General Removed from game
Menacing Bane General Removed from game
Merciful Bane General Removed from game
Merciless Rush General Improved Bull Rush If your bull rush exceed targets CMD by 5, move through opponent and cause trample damage FoC
Minotaur's Charge General Strength 13, Improved Bull Rush When you hit an opponent with a charge attack, you might also initiate a bull rush as a free action. This does not require you to move into your opponent’s square and does not provoke an attack of opportunity. If you successfully push your opponent 15 feet or more, he is also knocked prone. CMR
Misty Euphoria General Addicted to a drug Gain a bonus to your Willpower while under the effects of drug.
Misty Healing General Addicted to a drug Heal by using a drug.
Misty Rejuvenation General Addicted to a drug Stave off the effects of death while using a particular kind of drug.
Monster Lore, Improved General Removed from game
Monstrous Mask General, Racial Tiefling, must be taken at 1st level You get a +5 racial bonus on Intimidate checks made against all creatures of the humanoid type. BoF
Moonlight Summons General Spell Focus (conjuration), ability to cast summon nature’s ally Summoned creatures are immune to confusion and sleep effects, and their natural weapons are treated as silver. UM
Mounted Blade General Ride 3 ranks, Ride-by Attack Attack an a second enemy during a ride-by attack. PCo
Mystic Stride General Dex 15, Nimble Moves, woodland stride class feature Move at full speed even through magically enhanced foliage. UM
Mass Smite Epic Level 33, Cha 30, Great Smiting The benefits of your Great Smiting apply to all allies. EP
Meisterhau2 Epic BAB +23, Weapon Supremacy Gain extra reach with chosen weapon. EP
Meta-Extract2 Epic Alchemist level 21 Apply metamagic feats to extracts. EP
Mighty Bomb Epic Alchemist level 29 Add +1 to your bomb damage. EP
Mutagen Bomb Epic Alchemist level 25 Replace bomb damage with the effects of a mutagen. EP
Multichannel Epic Wis 30, Cleric level 26, Channel Divinity You may Channel Divinity and still perform other actions. EP
Master Staff Epic Level 21, Craft Staff, Spellcraft 12 ranks Use spell slot instead of staff charge to cast spell through staff. EP
Master Wand Epic Level 21, Craft Wand, Spellcraft 12 ranks Use spell slot instead of wand charge to cast spell through wand. EP
Multispell1 Epic Quicken Spell, caster level 21st Cast an additional quickened spell per round. EP
Macabre Spell Epic Level 21, Spell Focus (Necromancy) Targets slain by spell are raised as undead. EP
Maelstrom Spell Epic Level 21, Elemental Spell Damage inflicted as fire, cold, acid, electricity, and sonic. EP
Mass Inspiration Epic Level 21, Group Inspiration Increase the number of creatures affected by some Bardic Performances. EP
Music of the Gods Epic Cha 25, Perform 27 ranks, Bardic Performance class feature Your Bardic Performances affect creatures normally immune to mind-affecting effects. EP
Master Mage Epic Level 21, Int 21 Gain a +6 bonus on all Fly, Spellcraft, and Use Magic Device checks. EP
Master Thief Epic Level 21, Dex 21 Gain a +6 bonus on all Disable Device, Stealth, and Sleight of Hand checks. EP
Meteor Landing Epic Level 21, Dex 23, Weightless Step Inflict your fall damage on a target. EP
Mage of the First World Racial Attuned to the First World, elf When in an uncivilized, natural environment, you gain a +2 bonus on caster level checks, concentration checks, and, Knowledge (arcana) and Spellcraft checks Fane
Magical Tail Racial Kitsune Gain a new spell-like ability ARG
Martial Mastery Racial, Combat Martial Versatility, fighter 16, human Apply combat feats to entire weapon groups ARG
Martial Versatility Racial, Combat Fighter 4, human Apply a single combat feat to an entire weapon group ARG
Metallic Wings Racial Angelic Blood, Angelic Flesh, Angel Wings, Aasimar, character level 11th Gain wing attacks with your angelic wings ARG
Mother's Gift Racial Changeling You inherit a special boon from your hag heritage ARG
Multitalented Mastery Racial Character level 5th, half-elf, multitalented racial trait All of your classes are considered favored classes ARG
Merciless Magic Racial Ability to cast spells, kobold Your spells are more potent against opponents who already have a negative condition KoG
Merciless Precision Racial kobold You deal extra sneak attack damage against opponents who already have a negative condition KoG
Mixed Scales Racial Draconic Aspect or dragon-scaled racial trait, kobold Your scales are a combination of colors, and you get the benefits of both KoG
Monstrous Mask Racial Tiefling, must be taken at 1st level Gain a +5 bonus on Intimidate checks against humanoids. PC:BOF
Murmurs of Earth Racial Echoes of Stone, character level 9th, oread Gain a limited form of tremorsense ARG
Mage Armor Adept Wizard, Sorcerer Ability to cast Mage Armor Mage armor spell grants +1 additional armor bonus to AC Fane
Mage Armor Dismissal Wizard, Sorcerer Ability to cast Mage Armor Dismiss mage armor to escape a grapple or other binding Fane
Multiattack Combat, Alchemist, Druid Three or more natural attacks. The creature's secondary attacks with natural weapons take only a –2 penalty. CRB
Multiweapon Fighting Combat Dex 13, three or more hands. Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands. CRB
Multiattack Combat Three or more natural attacks. The creature's secondary attacks with natural weapons take only a –2 penalty. CRB
Multiweapon Fighting Combat Dex 13, three or more hands. Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands. CRB
Misanthropic Loner Combat, Prowler Reclusive Loner When at least 20 feet from any ally, your Loner bonus damage increases by 100% Fane

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-N-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Narrow Frame Animal Escape Artist 1 rank, animal or magical beast. Animal or familiar takes no penalties when squeezing AA
Natural Attack, Improved Combat Ranger or Druid, BAB +4, natural weapon Increase the die size of your natural attack EP
Natural Jouster Combat - Removed from game. -
Near and Far Combat Snap Shot, Two-Weapon Fighting, BAB +6 Ranged attacks do not provoke attacks of opportunity Fane
Neckbreaker Combat Bonebreaker, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Rattling Fist, Heal 12 ranks May deal Str or Dex damage to pinned opponent Fane
Net Adept Combat Exotic Weapon Proficiency (net), BAB +1 May treat a net as a one-handed weapon UC
Net and Trident Combat Dex 15, Net Adept, Two-Weapon Fighting May treat a net in the off-hand as a light weapon UC
Net Maneuvering Combat Net Adept, BAB +3 May use a net to trip or disarm UC
Net Trickery Combat Net Adept, Net Maneuvering, BAB +6 May use a net to blind your opponent UC
Nightmare Fist Combat Improved Unarmed Strike, Intimidate 1 rank, ability to create magical darkness While fighting in magical darkness, you deal +2 damage UC
Nightmare Weaver Combat Nightmare Fist, Intimidate 2 ranks Can demoralize foes while casting darkness. UC
Nightmare Striker Combat Improved Unarmed Strike, Nightmare Fist, Nightmare Weaver, Rattling Fist, Heal 5 ranks, ability to cast faerie fire If your target is illuminated by Faerie Fire, your Rattling Fist attacks also inflict Shaken Fane
Nimble Striker Catfolk, Combat Dex 13, BAB +1, catfolk, sprinter racial trait ARG
Notched Shield Combat Shield Focus, BAB +4 Use a two-handed polearm with one hand while wielding a notched shield in your off-hand Fane
Natural Spell General, Class-Specific Wis 13, wild shape class feature, Wild Speech Cast spells while using wildshape CRB
Necromantic Affinity General Con 15 You resist necromantic effects and heal as if undead ISWG
Nimble Moves General Dex 13 Ignore 5 feet of difficult terrain when you move CRB
Nimble Natural Summons General Augment Summoning, Spell Focus (conjuration), caster level 6th. Movement of creatures you summon via summon nature’s ally is not reduced in undergrowth. FOP
Noble Scion General Cha 13, can only select at 1st level +2 on Knowledge (nobility) plus gain a nobility-related boon ISWG
Negative Energy Aura Epic Level 21, Wis 23, ability to channel energy Surround yourself with an aura of negative energy that injures nearby creatures. EP
Natural Charmer Racial Cha 17, dhampir You may take 20 on some Cha-based skill checks against humanoids ARG
Neither Elf Nor Human Racial Exile’s Path, Seen and Unseen, character level 11th, half-elf You are not considered elven or human for the purpose of harmful spells ARG
Nimble Striker Racial Dex 13, bab +1, catfolk, sprinter racial trait Take no penalty to AC when you use Cleave or Lunge, or when you charge ARG
Noble Spell Resistance Racial Cha 13, Wis 13, Greater Drow Nobility, character level 13th, drow Your spell resistance is equal to 11 + your character level ARG
Not-So-Reckless Strike Barbarian Reckless Strike Your opponent's roll to hit you cannot crit you. Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Opening Volley Combat Successful ranged attack grants +4 on next melee attack roll UC
Orc Hewer Combat, Dwarf Str 13, Cleave, Goblin Cleaver, Power Attack, dwarf ARG
Orc Weapon Expertise Combat, Orc BAB +1, orc ARG
Osyluth Guile Combat Bluff 8 ranks, Dodge Get a bonus to your AC equal to Charisma modifier against one opponent. PCo
Outflank Combat, Teamwork BAB +4 Double flanking bonuses with an ally APG
Overrun, Greater Combat Improved Overrun, BAB +6 Enemies you overrun provoke attacks of opportunity CRB
Overrun, Improved Combat Power Attack +2 bonus on overrun attempts, no attack of opportunity CRB
Oracular Intuition General Removed from game
Ordered Mind General Caster level 7th, lawful alignment Use a different spell than your foe's when using counterspell FoC
Overchannel Epic Level 21, Wis 23, ability to channel energy Overload your channeling ability for more power. EP
Overwhelming Critical2 Epic Level 21, Str 23, Improved Critical, Weapon Focus Add +3d6 damage on successful critical hit. EP
Obdurate Rage Epic Level 21, Primal Rage The power of the earthquake drives you. EP
Outdoor Master Epic Level 21, Wis 21 Gain a +6 bonus on Handle Animal, Heal, and Survival checks. EP
Orc Hewer Racial, Combat Str 13, Cleave, Goblin Cleaver, Power Attack, dwarf This feat functions as Goblin Cleaver, but your additional attacks can be made against creatures your size or smaller ARG
Oread Burrower Racial Stony Step, character level 9th, oread You gain a burrow speed of 15 feet, but cannot burrow through solid stone ARG
Oread Earth Glider Racial Oread Burrower, Stony Step, character level 13th, oread You gain the earth glide universal monster ability, allowing you to easily move through solid stone ARG
Orc Weapon Expertise Racial, Combat Bab +1, orc Gain one of a number of bonuses when using a weapon with "orc" in its name ARG

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Persistent Spell Metamagic +2 Creatures who saved against a spell must save again APG
Piercing Spell Metamagic +1 Affected spell treats creatures with SR as having an SR of 5 lower. UM
Paired Opportunists Combat, Teamwork APG
Parting Shot Combat Shot on the Run, BAB +6 Make a ranged attack when withdrawing APG
Passing Trick Combat Improved Feint, Mobility, size Small or smaller Successful Acrobatics check allows you to feint UC
Penetrating Strike Combat Weapon Focus, fighter 12 Your attacks ignore 5 points of damage reduction CRB
Penetrating Strike, Greater Combat Penetrating Strike, fighter 16 Your attacks ignore 10 points of damage reduction CRB
Perfect Strike Combat Dex 13, Wis 13, Improved Unarmed Strike, BAB +8 Roll twice for unarmed strikes and take the better roll APG
Performance Weapon Mastery Combat All weapons you are proficient with act as if they had the performance quality UC
Performing Combatant Combat Dazzling Display, any one Performance feat Can make combat performance checks in any combat UC
Pinpoint Targeting Combat Improved Precise Shot, BAB +16 No armor or shield bonus on one ranged attack CRB
Pin Down Combat Combat Reflexes, fighter level 11th Opponents that take 5-foot step or withdraw provoke attack of opportunity from you UC
Pinning Knockout Combat Dex 13, Greater Grapple, BAB +9 or monk level 9th Against a pinned opponent, you may double nonlethal damage with grapple check UC
Pinning Rend Combat Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base bonus +9 or monk level 9th Against pinned opponent, you may deal bleed damage with Grapple check UC
Pinpoint Poisoner Combat Adder Strike, Two-Weapon Fighting or flurry of blows class feature, Craft (alchemy) 6 ranks When using Adder Strike, you may poison two blowgun darts that can be used in melee UC
Piranha Strike Combat Weapon Finesse, BAB +1 Gain Power Attack with light weapons. Sargava
Point-Blank Master Combat Weapon Specialization with a ranged weapon Do not provoke attacks of opportunity while firing one ranged weapon APG
Point-Blank Shot Combat +1 attack and damage on targets within 30 feet CRB
Power Attack Combat Str 13, BAB +1 Trade melee attack bonus for damage CRB
Precise Shot Combat Point Blank Shot No penalty for shooting into melee CRB
Precise Shot, Improved Combat Dex 19, Precise Shot, BAB +11 No cover or concealment chance on ranged attacks CRB
Precise Strike Combat, Teamwork Dex 13, BAB +1. Deal +1d6 points of precision damage with melee attacks APG
Prone Shooter Combat BAB +1, Stealth 1 rank You are harder to hit while prone UC
Prone Slinger Combat May use a sling while prone UC
Punishing Kick Combat Con 13, Wis 13, Improved Unarmed Strike, BAB +8 Knock down or push back foes with unarmed strikes APG
Pushing Assault Combat Str 15, Power Attack, BAB +1 Push a foe back with a two-handed weapon APG
Painful Anchor General, Class-Specific Anchoring aura class feature Deal damage to an anchored evil outsider. UM
Parry Spell General Spellcraft 15 ranks, Improved Counterspell Reflect a counterspelled spell back on its caster APG
Pass for Human General, Racial Half-elf, half-orc, or halfling +10 on Disguise checks to look like a human APG
Persuasive General +2 bonus on Diplomacy and Intimidate checks CRB
Planar Preservationist General, Class-Specific Preservationist alchemist archetype With every summon nature’s ally extract you learn, learn a corresponding summon monster extract. UM
Planar Wild Shape General, Class-Specific Wild shape class feature, Knowledge (planes) 5 ranks May add the celestial or fiendish template to your animal form UC
Potent Holy Symbol General Good alignment, worshiper of a good deity Your holy symbol keeps vampires at bay when casting spells BoN
Powerful Shape General, Class-Specific Wild shape class feature, druid 8 While in wild shape, you are treated as one size category larger. UM
Practiced Tactician General Removed from game
Preferred Spell General Spellcraft 5 ranks, Heighten Spell Spontaneously cast a specific spell APG
Prodigy General Gain a +2 bonus on two Craft, Perform, or Profession skills. UM
Prophetic Visionary General Removed from game
Protector's Strike General Removed from game
Pure Faith General, Class-Specific Divine health class feature Gain a +4 sacred bonus against poison. UM
Prismatic Bomb1 Epic Alchemist level 23, Acid Bomb alchemist discovery, Madness Bomb alchemist discovery, Poison Bomb alchemist discovery, Shock Bomb alchemist discovery, Sticky Bomb alchemist discovery Replace bomb damage with the effects of prismatic spray. EP
Pinnions of Darkness Epic Cleric 25, Wis 25, neutral or evil alignment, Channel Divinity You sprout wings of ineffable darkness, gaining dark abilities. EP
Positive Energy Aura Epic Level 21, Wis 23, ability to channel energy Surround yourself with an aura of positive energy that heals nearby creatures. EP
Potent Faith Epic Cha 28, Cleric level 24, Channel Divinity Your ability to affect enemies with channel divinity is powerful indeed. EP
Profane Enhancement Epic Level 21, Channel Divinity class feature Your Channel Divinity power is more potent when you use it for negative energy effects. EP
Pugnacious Inspiration Epic Wis 25, Cleric Level 29, Channel Divinity You can channel energy to gain an additional attack. EP
Positioning Inspiration Combat, Warlord Inspiration class feature Slide one recipient of Inspiration as a free action EP
Positioning Inspiration, Improved Combat, Warlord Positioning Inspiration, Warlord level 11+ Slide one or more of the recipients of Inspiration as a free action EP
Purloined Talent Combat, Prowler Prowler level 1 Prowler may select a basic Rogue talent Fane
Purloined Talent, Greater Combat, Prowler Prowler level 11 Prowler may select an advanced Rogue talent Fane
Purloined Talent, Epic Combat, Prowler, Epic Prowler level 21 Prowler may select an epic Rogue talent Fane
Penetrate Damage Reduction2 Epic Level 21 Automatically bypass damage reduction on one creature per day. EP
Perfect Two-Weapon Fighting Epic Level 24, Dex 25, Greater Two-Weapon Fighting Gain a fourth attack with your off-hand weapon. EP
Piercing Thrust Epic Level 21, Dex 26, Weapon Supremacy Once per round, move five feet after striking a foe. EP
Powerful Precision Epic Str 25, Dex 25, Weapon Focus, Weapon Specialization, Power Attack, BAB 21+ Even your most powerful attacks are beautifully executed. EP
Perfect Health Epic Level 21, Con 25, Great Fortitude Immune to nonmagical diseases and most poisons. EP
Polyglot Epic Int 25, Linguistics 21 ranks You can speak all languages. EP
Permanent Emanation2 Epic Spellcraft 22 ranks, ability to cast chosen spell Makes a caster-centered emanation spell permanent. EP
Perfect Spell Epic Empower Spell, Maximize Spell, Spellcraft 25 ranks Numerical effects of a spell are maximized and then doubled. EP
Pestilent Spell Epic Level 21, Spell Focus (Conjuration) Spell summons vermin swarms in addition to spell effects. EP
Project Spell Epic Level 21, Reach Spell Increase a spell's range from Personal to Touch. EP
Prismatic Spell Epic Level 21, Elemental Spell Spell damage accompanied by effects of prismatic spray. EP
Primal Rage Epic Level 21, Str 21, Con 21, Mighty Rage class feature Gain bonuses while raging. EP
Prolonged Summons Epic Level 21, Cha 21, Ability to cast gate as a spell without using an item Summoned creatures remain longer. EP

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Quarterstaff Master Combat Weapon Focus (quarterstaff), BAB +5 Use a quarterstaff one-handed. UM
Quick Bull Rush Combat Improved Bull Rush, BAB +6 May bull rush in place of one of your melee attacks UC
Quick Dirty Trick Combat Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus+6. May perform a dirty trick in place of one of your melee attacks UC
Quick Drag Combat Improved Drag, BAB +6 May perform a drag maneuver in place of one of your melee attacks UC
Quick Draw Combat BAB +1 Draw weapon as a free action CRB
Quick Reposition Combat Improved Reposition, BAB +6 May reposition in place of one of your melee attacks UC
Quick Steal Combat Improved Steal, BAB +6 May steal in place of one of your melee attacks UC
Quicken Spell Metamagic +4 Cast spell as a swift action CRB
Quickpick Master Combat, Exotic Weapon Proficiency with a Quickpick Wielding a quickpick in two hands grants 2x STR mod to damage Fane
Quivering Palm Adept Combat Quivering palm class feature Add +2 to the saving throw DC against your quivering palm attacks. DEP
Quivering Palm Versatility Combat Quivering palm class feature, Quivering Palm Adept, BAB +13 You can cause either ability damage, loss of memory, or great pain with your Quivering Palm strike. DEP
Quaff General Draw a potion as a swift action, drink a potion as a move action. EP
Quick Channel General Knowledge (religion) 5 ranks, channel divinity class feature Channel divinity faster by expending more uses. UM
Quick Wild Shape General, Class-Specific Wild shape class feature, caster level 8th Wild shape quickly into a less powerful form. UM

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Reach Spell Metamagic Special Increase spell range to higher range category APG
Rime Spell Metamagic +1 Spell with the cold descriptor also entangles creatures if the spell damages them. UM
Rapid Grappler Combat Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, BAB +9 or monk level 9th Spend a swift action to make a combat maneuver check to grapple while using Greater Grapple. UC
Rapid Reload Combat Weapon Proficiency (crossbow) Reload your weapon quickly UC
Rattling Fist Combat Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8 Rattle an opponent with an unarmed attack Fane
Rattling Fist Adept Combat Rattling Fist, BAB +3 Add +1 to the saving throw DC against your Rattling Fist attacks. Fane
Rattling Pin Combat Improved Grapple, Rattling Fist Use Rattling Fist against pinned opponents Fane
Ray Shield Combat Dex 15, Missile Shield, Spellbreaker Deflect one ranged touch attack per round with shield APG
Rebounding Leap Combat Acrobatics 5 ranks, Ride 11 ranks Remount your steed as a swift action with successful Acrobatics check UC
Rebuffing Reduction Combat Damage reduction, Improved Bull Rush Bull Rush opponent who fails to pierce your DR UC
Reactive Reach Combat, Exotic Weapon Proficiency with an adaptive reach weapon Change your adaptive reach as an immediate reaction Fane
Reckless Aim Combat Point-Blank Shot, Precise Shot Take a –1 penalty to AC and gain a +2 competence bonus on attack roll with a ranged attack against opponent engaged in melee. If you roll a natural 1 the attack, you hit a random adjacent creature threatening the target instead. BoF
Rending Claws Combat Str 13, two claw attacks, BAB +6 Deal 1d6 extra damage if both claws hit APG
Rending Fury Combat Rend special attack, BAB +6 Need half the normal number of attacks to deal rend damage UC
Rending Fury, Improved Combat Rending Fury, BAB +9 Deal extra damage on a successful rend UC
Rending Fury, Greater Combat Improved Rending Fury, BAB +12 When you rend an opponent, you deal bleed damage UC
Rent Asunder Combat, Exotic Weapon Proficiency with a sunder weapon When smashing objects, ignore up to 10 hardness Fane
Reposition, Greater Combat Improved Reposition, BAB +6 Enemies you reposition provoke attacks of opportunity APG
Reposition, Improved Combat Combat Expertise +2 bonus on reposition attempts, no attack of opportunity APG
Repositioning Strike Combat Improved Reposition, BAB +9. Attempt a reposition attack on a successful critical hit APG
Reposition, Tactical Combat Int 13, Combat Expertise, Improved Reposition You can reposition a foe into a dangerous space such as a pit or blade barrier. DHB
Revelation Strike Combat - Removed from game. -
Reverse-Feint Combat, Orc Toughness, base attack bonus +1, orc Leave yourself open to attack in order to get an immediate counter-attack ARG
Rhino Charge Combat - Removed from game. -
Riddle of Steel Combat, Exotic Weapon Exotic Weapon Proficiency: Bastard Sword, Power Attack Wielding bastard sword one-handed grants you 1.5x STR mod Fane
Ride-By Attack Combat Mounted Combat Move before and after a charge attack while mounted CRB
Riptide Attack Combat Improved Drag, Improved Trip. You may automatically drag a tripped target as a swift action. FoB
Risky Striker Combat, Halfling Base attack bonus +1, Halfling Trade defense for more powerful attacks against large creatures ARG
Roll with It Combat, Goblin Goblin, Acrobatics 1 rank. Reduce damage you take from an attack and get tossed aside. GoboG
Racial Heritage General, Racial Human Affected as though both human and another race APG
Radiant Charge General, Class-Specific Lay on hands class feature Expend uses of lay on hands to deal extra damage, bypassing evil creatures’ resistances and immunities. UM
Raging Brutality General, Class-Specific Rage class feature, Power Attack, BAB +12 Add Constitution bonus on damage rolls UC
Raging Deathblow General, Class-Specific Greater rage class feature Rend a dying foe and gain one round of rage UC
Raging Hurler General, Class-Specific Rage class feature, Throw Anything Throw a two-handed weapon as a standard action UC
Raging Throw General, Class-Specific Con 13, rage class feature, Improved Bull Rush, BAB +6 Add Con bonus on checks to bull rush UC
Raging Vitality General, Class-Specific Con 15, rage class feature +2 bonus to Con when raging, and continue raging if unconscious APG
Razortusk General Half-orc Gain bite attack APG
Reject Poison General Dex 13, poison use class feature Improve your chances against poisons you are familiar with FoC
Remote Bomb General, Class-Specific Delayed bomb discovery Increase the delay on your bombs and detonate bombs remotely. UM
Resilient Eidolon General Removed from game
Revered Guidance General, Racial Aasimar, must be taken at 1st level BoA
Reward of Grace General, Class-Specific Lay on hands class feature With each use of lay on hands, gain a +1 sacred bonus on attack rolls. UM
Reward of Life General, Class-Specific Lay on hands class feature With each use of lay on hands, gain hit points equal to your Charisma. UM
Rhetorical Flourish General Cha 13, Persuasive Use verbal misdirection while making Diplomacy check UC
Ricochet Splash Weapon General Dex 13, Throw Anything Make an attack roll with a splash weapon if it misses and lands in another creature’s square. UM
Righteous Healing General Removed from game
Roll with It Combat, Racial Goblin, Acrobatics 1 rank. Reduce damage you take from an attack and get tossed aside. GoboG
Rugged Northerner General Con 13, Survival 1 rank Treat cold weather conditions as one step less severe. ISWG
Run General Run at 5 times your normal speed CRB
Refractory Blessing Epic Level 25, Channel Divinity class feature. You channel energy to reduce damage taken from energy sources. EP
Reaper Saber Epic Level 21, Str 21, Cleave Increase your weapon damage against cleaved foes. EP
Reflect Arrows Epic Level 27, Dex 25, Deflect Arrows You can deflect ranged attacks back at the attacker. EP
Reflect Rays Epic Level 21, Dex 25, Ray Shield You can deflect ranged touch attacks back at the attacker. EP
Relentless Challenge1 Epic Level 21, Indomitable Challenge Recover hit points when issuing a challenge. EP
Righteous Strike Epic Level 27, Wis 19, Rattling Fist, Lawful alignment Unarmed strike treated as an axiomatic weapon. EP
Research Mastery Epic Int 19, Spellcraft 24 ranks Reduce time to create new spells. EP
Reactive Countersong Epic Combat Reflexes, Rapid Inspiration, Perform 27 ranks You can begin a countersong at any time. EP
Ruinous Rage Epic Level 21, Str 25, Improved Sunder, Mightier Rage Ignore object hardness while raging. EP
Racial Heritage Racial Human You are treated as if you were a member of another race APG
Realistic Likeness Racial Kitsune You can mimic an individual that you have encountered ARG
Redeemed Kobold Racial Good alignment, kobold Your scales gain a metallic sheen, making you more likable to surface races KoG
Resilient Brute Racial Half-orc or orc Convert some damage from a critical hit to nonlethal damage ARG
Risky Striker Racial, Combat Bab +1, halfling Take a penalty to your AC to gain a +2 bonus on damage rolls against larger enemies ARG
Resilient Brute Racial, Combat Half-orc or orc Convert some of the damage from a critical hit into nonlethal damage ARG
Resolute Rager Racial, Combat Orc, rage class feature Make an additional saving throw against a fear effect currently affecting you ARG
Reverse-Feint Racial, Combat Toughness, bab +1, orc Leave your defenses open to provoke an attack, but immediately retaliate with an attack of your own ARG
Rending Claws Combat Str 13, two claw attacks, BAB +6 Deal 1d6 extra damage if both claws hit APG
Rending Fury Combat Rend special attack, BAB +6 Need half the normal number of attacks to deal rend damage UC
Rending Fury, Improved Combat Rending Fury, BAB +9 Deal extra damage on a successful rend UC
Rending Fury, Greater Combat Improved Rending Fury, BAB +12 When you rend an opponent, you deal bleed damage UC
Righteous Rebuke Cleric Cleric lvl 3 While Castigate is in effect, a cleric may slide a foe 1 square after he successfully hits them with a melee attack. Fane
Reclusive Loner Combat, Prowler Loner class ability When at least 15 feet from any ally, your Loner bonus damage increases by 50% Fane
Rapid Shot Rogue Rogue 7 Make an extra ranged attack at full BAB during a full attack action Fane
Rapid Strike Rogue Rogue 7 Make an extra melee attack at full BAB during a full attack action Fane
Ride The Lightning Wizard, Sorcerer Ability to cast Lightning Bolt Teleport to any open space in the line of effect of your Lightning Bolt Fane
Reckless Strike, Improved Barbarian Reckless Strike When using reckless strike, you threaten if both dice rolled are 11+ (in addition to normal threat rules). Fane

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Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Selective Spell Metamagic +1 Spellcraft 10 ranks Exclude targets from an area effect spell APG
Shadow Grasp Metamagic +1 Tenebrous Spell, Umbral Spell. Entangle creatures with spells you cast that have the darkness descriptor. ISM
Sickening Spell Metamagic +2 Sicken creature with spell damage APG
Silent Spell Metamagic +1 Cast spell without verbal components CRB
Still Spell Metamagic +1 Cast spell without somatic components CRB
Spell Sponge Animal Animal companion or familiar, share spells ability. Shared buff spells last longer on animal or familiar AA
Stable Gallop Animal Animal or magical beast Take fewer penalties when charging on a mount, or when attacking while mount runs AA
Sure Footed Animal Quadruped animal or magical beast. Mount is more resistant to falling when traversing difficult terrain AA
Saddle Shrieker Combat, Goblin Goblin, Ride 1 rank. Take a -1 penalty to attacks and CMB checks to give your mount a +1 bonus to attack and damage rolls with its natural weapons. GoboG
Sap Adept Combat Sneak attack +1d6 Gain bonus damage on nonlethal attacks UC
Sap Master Combat Sap Adept, sneak attack +3d6 Deal twice your sneak attack damage when dealing nonlethal damage UC
Saving Shield Combat Shield Proficiency Grant shield bonus to an adjacent ally APG
School Strike Combat Improved Unarmed Strike, wizard school class feature May deliver magic school effect as swift action after melee attack UC
Scorching Weapons Combat, Ifrit Ifrit Cause your metallic weapons to deal fire damage for a round ARG
Scorpion Style Combat Improved Unarmed Strike Reduce target's speed to 5ft. CRB
Scribe Scroll Item Creation Caster level 1st Create magic scrolls CRB
Sea Hunter Combat - Removed from game. -
Second Chance Combat Combat Expertise, BAB +6 Exchange later attacks to reroll missed first attack APG
Second Chance, Improved Combat Second Chance, BAB +11 Take a –5 penalty on later attacks to reroll missed attack APG
Serpent Lash Combat Weapon Finesse, proficient with a whip with trip and disarm properties Learn new combat techniques for the whip Osirion
Shadow Strike Combat BAB +1 Deal precision damage against targets with concealment APG
Sharpclaw Combat, Ratfolk Ratfolk Gain natural claw attacks ARG
Shatter Defenses Combat Dazzling Display, BAB +6 Hindered foes are flat-footed CRB
Shatterspell Combat, Dwarf Disruptive, Spellbreaker, dwarf, fighter 10 Gain the Sunder Spell rage ability ARG
Shield Bash, Improved Combat Shield Proficiency Keep your shield bonus when shield bashing CRB
Shield Focus Combat Shield Proficiency, BAB +1 Gain a +1 bonus to your AC when using a shield CRB
Shield Focus, Greater Combat Shield Focus, fighter 8 Gain a +1 bonus to your AC when using a shield CRB
Shield Master Combat Shield Slam, BAB +11 No two-weapon penalties when attacking with a shield CRB
Shield Proficiency Combat No penalties on attack rolls when using a shield. CRB
Shield of Swings Combat Str 13, Power Attack, BAB +1 Reduce damage with a two handed weapon to gain a +4 shield bonus APG
Shield Specialization Combat Shield Focus, fighter 4 +2 bonus to AC against criticals with one type of shield APG
Shield Specialization, Greater Combat Greater Shield Focus, Shield Specialization, fighter 12 +2 bonus to AC against criticals, and negate critical hit once per day APG
Shield Slam Combat Improved Shield Bash, Two-Weapon Fighting, BAB +6 Free bull rush with a bash attack CRB
Shield Use: Tower Shield Combat Shield Proficiency, BAB +1 You are able to use a Tower Shield proficiently Fane
Shield Use: War Shield Combat Shield Proficiency, BAB +1 You are able to use a War Shield proficiently Fane
Shield Wall Combat, Teamwork Shield Proficiency. Gain an AC bonus from an adjacent ally's shield APG
Shinbreaker Combat, Exotic Weapon Proficiency with Aklys Make trip attacks out to 40' Fane
Shot on the Run Combat Dex 13, Mobility, Point-Blank Shot, BAB +4 Make ranged attack at any point during movement CRB
Shrewd Tactician Combat Alertness, Combat Reflexes Opponents do not gain a +2 bonus on attack rolls for flanking you. ISWG
Sidestep Combat Dex 13, Dodge, Mobility Make 5-foot step immediately after an opponent misses APG
Sidestep, Improved Combat Dex 15, Sidestep Sidestep without using your 5-foot step on your next turn APG
Siege Commander Combat Craft (siege weapon) 5 ranks, Knowledge (engineering) 5 ranks or Profession (Siege Engineer) 1 rank Grant weapon crew +4 on assemble or move checks UC
Siege Engineer Combat Knowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks, proficiency with 1 siege weapon You are considered proficient with all siege weapons UC
Siege Gunner Combat Siege Engineer Take no size penalties for aiming a direct fire siege weapon UC
Simple Weapon Proficiency Combat No penalty on attacks made with simple weapons. CRB
Sleeper Hold Combat Greater Grapple, BAB +8 You might knock out an opponent if you maintain a grapple for a number of rounds equal to its Constitution bonus. See text for details. DEP
Sliding Axe Throw Combat Dex 13, BAB +1 Use throwing axes to trip your opponent. DoG
Sling Flail Combat Weapon Focus (sling), BAB +1 Make melee attacks with a sling UC
Snap Shot Combat Combat Reflexes, Weapon Focus, BAB +6 Threaten squares within 5 feet of you when wielding a ranged weapon UC
Snap Shot, Greater Combat Dex 17, Improved Snap Shot, Combat Reflexes, BAB +12 Gain bonus on damage and critical confirmation when using ranged weapons UC
Snap Shot, Improved Combat Dex 15, Snap Shot, BAB +9 You threaten an additional 10 feet with Snap Shot UC
Sorcerous Strike Combat Sorcerer bloodline class feature, Improved Unarmed Strike Apply a bloodline ability as part of a melee attack UC
Sorcerous Strike, Improved Combat Sorcerous Strike, Arcane Strike, Improved Unarmed Strike, BAB +6 Apply a bloodline ability as part of a melee touch attack UC
Snatch Arrows Combat Dex 15, Deflect Arrows Catch one ranged attack per round CRB
Spellbreaker Combat Disruptive, fighter 10 Enemies provoke attacks if their spells fail CRB
Spiked Destroyer Combat Proficient in spiked armor When you succeed a bull rush or overrun you may automatically attack with armor spikes against the same target. FoB
Spinning Throw Combat Improved Bull Rush, Improved Trip, Improved Unarmed Strike, Ki Throw Spend a swift action to bull rush opponent, move it, then knock it prone UC
Spirited Charge Combat Ride-By Attack Double damage on a mounted charge CRB
Spit Venom Combat, Nagaji Nagaji ARG
Spring Attack Combat Mobility, BAB+4 Move before and after melee attack CRB
Stabbing Shot Combat Point-Blank Shot, elf Use arrow as a melee attack to push enemies back APG
Stage Combatant Combat Weapon Focus, BAB +5 Take no penalty to deal nonlethal damage UC
Stance of the Xorn Combat Wis 15, BAB +3 Flanking creatures do not gain a bonus to hit you. DoG
Stand Still Combat Combat Reflexes Stop enemies from moving past you CRB
Steady Engagement Combat Combat Reflexes, Stand Still If you prevent an opponent from moving via Stand Still, may disarm or trip the target as an immediate action. FoB
Steal, Greater Combat Improved Steal, BAB +6 +2 bonus on steal attempts, no attack of opportunity APG
Steal, Improved Combat Combat Expertise +2 bonus on steal attempts, no attack of opportunity APG
Step Up Combat BAB +1 Take a 5-foot step as an immediate action CRB
Step Up and Strike Combat Following Step, BAB +6 Follow adjacent creature and attack as an immediate action APG
Strangler Combat Improved Grapple, sneak attack +1d6 Deal sneak damage to grappled opponent UC
Strike Back Combat Combat Reflexes, Mobility, BAB +11 Attack foes that strike you while using reach CRB
Stunning Assault Combat Power Attack, BAB +16 Trade melee attack bonus to stun opponents APG
Stunning Fist Combat - Removed from Game (but see Rattling Fist) Fane
Stunning Fist Adept Combat - Removed from Game (but see Rattling Fist Adept) Fane
Stunning Pin Combat - Removed from Game (but see Rattling Pin) Fane
Sunder, Greater Combat Improved Sunder, BAB +6 Damage from sunder attempts transfers to your enemy CRB
Sunder, Improved Combat Power Attack +2 bonus on sunder attempts, no attack of opportunity CRB
Sundering Strike Combat Improved Sunder, BAB +9 Attempt a sunder attack on a successful critical hit APG
Surprise Follow-Through Combat, Half-orc, Orc Str 13, Cleave, Power Attack, BAB +1 Your cleave target is denied DEX bonus to AC ARG
Surprise Follow-Through, Improved Combat, Half-orc, Orc Str 13, Cleave, Great Cleave, Power Attack, Surprise Follow-Through, BAB +8 All of your Great Cleave targets are denied DEX bonus to AC ARG
Surprise Strike Combat, Halfling Cautious Fighter, Desperate Swing, BAB +6, halfling Take no penalties from fighting defensively or total defense ARG
Swap Places Combat, Teamwork Swap places with a willing adjacent ally who has this feat APG
Sword and Pistol Combat - Removed from game. -
Sympathetic Rage Combat, Half-orc, Orc Half-orc or orc, non-lawful Enter a rage-like state when near an ally who is raging. ARG
Sacred Summons General, Class-Specific Aura class feature, ability to cast summon monster Summon monsters whose alignment subtype matches yours as a standard action. UM
Saddle Shrieker Combat, Racial Goblin, Ride 1 rank. Take a -1 penalty to attacks and CMB checks to give your mount a +1 bonus to attack and damage rolls with its natural weapons. GoboG
Scholar General Gain a bonus to two Knowledge skills ISWG
Schooled Reserve General Removed from game
Sea Legs General Profession (sailor) 5 ranks Gain +2 on Acrobatics, Climb, and Swim checks UC
Secret Signs General Int 13 You can hide somatic components of spellcasting ISWG
Selective Channeling General Cha 13, channel divinity class feature Choose whom to affect with channel divinity CRB
Self-Sufficient General +2 bonus on Heal and Survival checks CRB
Sense Link General Removed from game
Shadow Dodge General Dex 13 Move in and out of shadows to gain a dodge bonus to armor class FoC
Shadow Druid General Neutral evil, patron deity is an evil god Add selected spells to your druid spell list ISWG
Shadow Gambit General Spell Focus (illusion), caster level 5th. Cause an ongoing figment you control to deal damage as if it were real. ISM
Shake it Off General, Teamwork Gain +1 to all saving throws per adjacent ally UC
Shaping Focus General, Class-Specific Knowledge (nature) 5 ranks, wild shape class feature Count other class levels as druid levels for the purpose of wild shape. UM
Shapeshifter Foil General Knowledge (arcana) 5 ranks or Knowledge (nature) 5 ranks, ability to use polymorph effects When you deal damage, target’s ability to use any polymorph effects is hindered UC
Shapeshifting Hunter General Removed from game
Share Spells, Improved General Spellcraft 10 ranks, ability to acquire an animal companion, familiar, or special mount. Spells affect both you and your bonded creature APG
Shared Insight General, Racial Wis 13, half-elf Grant friendly creatures a +2 bonus on Perception checks APG
Shared Judgement General Removed from game
Sharp Senses General, Racial Keen senses racial trait +4 racial bonus on Perception checks APG
Shatter Resolve General Channel Divinity feature, worshiper of evil god Whenever a creature is damaged by your channel negative energy, and fails its Will save, it also becomes shaken FoC
Sin Seer General Detect undead class feature Gain the ability to detect evil. UM
Skeleton Summoner General Spell Focus (necromancy), ability to cast summon monster Summon skeletons instead of living creatures with summon monster. UM
Skill Focus General +3 bonus on one skill (+6 at 10 ranks) CRB
Skilled Driver General Gain +4 bonus on driving checks with made with one vehicle UC
Expert Driver General Skilled Driver Maneuver a vehicle of a selected type as a move action, and you can stop immediately UC
Slayer's Knack General Removed from game
Sluggish Jinx General, Racial Halfling Jinx trait. Your jinx’s penalty on saving throws also applies to the target’s initiative and attack rolls. HoG
Sly Draw General Quick Draw Make a sleight of hand check instead of Bluff to feint when drawing a light weapon. AA
Small But Deadly General Weapon Focus or natural weapon, Small size or smaller You can ignore your racial penalty to Strength when calculating the damage you deal with natural weapons or weapons you've trained with. KoG
Smell Fear General, Racial Keen Scent, half-orc or orc +4 on Perception checks to detect frightened creatures APG
Sneaking Precision General, Class-Specific Sneak attack class feature, Critical Focus, any critical feat, BAB +9 On the second sneak attack in a round, you may apply a critical feat UC
Sneaky Vagabond General You get a +2 bonus on Stealth checks when others are actively trying to find you. In crowds, this bonus increases to +4. Taldor
Sociable General, Racial Cha 13, half-elf Grant friendly creatures a +2 bonus on Diplomacy checks APG
Sorcerous Bloodstrike General Cha 13, sorcerer bloodline class feature Regain a bloodline power when you reduce a creature to 0 or fewer hit points. UM
Spear Dancer General Weapon Focus (any two-handed reach weapon), Perform 4 ranks. Each time you hit a creature with a two-handed reach weapon that you have Weapon Focus in, the creature is dazzled for 1 rnd. FOP
Spectral Strike General, Channeling Wisdom 21, Channel Energy class ability Spend Channel Energy to strike incorporeal foes. EP
Spell Bane General Removed from game
Spell Bluff General Bluff 5 ranks, Spellcraft 5 ranks Bluff other spellcasters, increasing the DC needed to identify your spell. UM
Spell Expertise, Minor General Cast 4th-level spells Cast 1st-level spell as spell-like ability 2/day APG
Spell Expertise, Major General Minor Spell Expertise, cast 9th-level spells Cast 5th-level or lower spell as spell-like ability 2/day APG
Spell Focus General +1 bonus on save DCs for one school CRB
Spell Focus, Greater General Spell Focus +1 bonus on save DCs for one school CRB
Spell Hex General Removed from game
Spell Mastery General 1st-level Wizard Prepare some spells without a spellbook CRB
Spell Penetration General +2 bonus on level checks to beat spell resistance CRB
Spell Penetration, Greater General Spell Penetration +2 bonus on level checks to beat spell resistance CRB
Spell Perfection General Spellcraft 15 ranks, 3 metamagic feats Apply any metamagic feat to one spell without penalty, up to 9th level APG
Spell Specialization General Int 13, Spell Focus Pick one spell and cast it as if you were higher level. UM
Spell Specialization, Greater General Int 13, Spell Focus, Spell Specialization, ability to cast 5th-level spells Sacrifice a spell to cast your specialized spell. UM
Spellsong General, Class-Specific Cha 13, bard performance class feature, ability to cast 1st-level spells Combine spellcasting and bardic performance. UM
Spider Step General, Class-Specific Acrobatics 6 ranks, Climb 6 ranks, monk 6 Walk on walls or ceilings for half your slow fall distance APG
Cloud Step General, Class-Specific Spider Step, monk 12 Air walk for half your slow fall distance APG
Splash Weapon Mastery General Gain a number of benefits when throwing a splash weapon. APG
Splintering Weapon General Weapon Proficiency, BAB +1 Break a weapon to deal bleed damage UC
Split Hex General Removed from game
Split Major Hex General Removed from game
Spontaneous Metafocus General Cha 13, one metamagic feat, ability to spontaneously cast spells Apply metamagic to one spell and keep the standard casting time. UM
Squash Flat General Improved Bull Rush, Merciless Rush If your bull rush exceed targets CMD by 5, attempt a trip FoC
Squire General Removed from game
Stalwart General Diehard, BAB +4 Forgo dodge AC bonus for equivalent DR UC
Stalwart, Improved General Stalwart, BAB +11 Double DR gained from Stalwart UC
Starlight Summons General Spell Focus (conjuration), ability to cast summon nature’s ally Summoned creatures gain a bonus on Perception and Stealth checks. UM
Stealthy General +2 bonus on Escape Artist and Stealth checks CRB
Steel Soul General, Racial Dwarf, hardy racial trait +4 racial bonus on saves against spells and spell-like abilities APG
Stoic General Iron Will +1 bonus on all saving throws against fear effects ISWG
Stonecunning, Improved General, Racial Wis 13, dwarf, stonecunning racial trait. +4 bonus on Perception checks to notice unusual stonework APG
Stone-Faced General, Racial Dwarf +4 bonus on Bluff checks to lie or conceal motives APG
Stone Read General Knowledge (dungeoneering) 4 ranks. Gain a +2 bonus on Perception checks while underground or in mountainous environment. If you have 10+ ranks in Knowledge (dungeoneering), bonus increases to +4. FOP
Stone Sense General Perception 10 ranks, Improved Stonecunning Gain tremorsense 10 ft. APG
Stone Singer General, , Racial, Class-Specific Cha 13, bardic performance, dwarf Gain benefits to bardic performance underground and against earth creatures APG
Strong Comeback General Add a +2 bonus on all rerolls UC
Storm-Lashed General Halves the penalties in strong weather. +2 on saves vs. electricity. ISWG
Summon Good Monster General Good alignment You can summon creatures that, by their very nature, wish to fight evil creatures. CoP
Summoner's Call General Removed from game
Sunlit Strike General, Aasimar Arcane Strike, daylight spell-like ability BoA
Sunlight Summons General Spell Focus (conjuration), ability to cast summon nature’s ally Summoned creatures glow and are immune to blinding and dazzling effects. UM
Superior Summoning General Augment Summoning, caster level 3rd When summoning more than one creature, summon an extra one. UM
Supernal Feast General, Racial Con 15, aasimar BoA
Sure Grasp General Climb 1 rank When climbing, roll twice and take the highest result UC
Survivor General Con 13, Diehard, Endurance You never fall unconscious from negative hit points unless you are dead. ISWG
Swift Kitsune Shapechanger General, Racial Dex 13, BAB +6, kitsune You can assume human or kitsune form as a swift action. If you have the Fox Shape feat, you can assume fox form as a swift action as well. DEP
Swift Mercy Paladin Paladin 3 Using Mercy on an ally requires only a swift action EP
Sword Oath General Proficient in longsword, Weapon Focus (longsword), BAB +4 You may select longsword-related feats as if you were a 4th-level fighter. AP26
Sacred Enhancement Epic Level 21, Channel Divinity class feature Your Channel Divinity power is more potent when you use it for positive energy effects. EP
Scirocco Epic Level 29, Int 13, Dex 29, Improved Whirlwind Attack Whirlwind Attack now includes movement. EP
Shrugging Shoulder Epic Level 21, Str 25, Improved Bull Rush +10 bonus to CMB and CMD when bull rushing. EP
Sinewy Grip Epic Level 21, Str 25, Vice Grip, Iron Grip You do not take a handiness penalty when wielding an over-sized weapon. EP
Sneak Attack of Opportunity Epic Level 27, Sneak Attack +13d6 class feature, Opportunist advanced rogue talent Attacks of opportunity are automatically sneak attacks. EP
Spear of Wind Epic Level 21, Dex 28, Piercing Thrust Once per round, move five feet after striking a foe. EP
Spellcasting Harrier Epic Level 21, Combat Reflexes, Disruptive Spellcasters who cast defensively around you provoke attacks of opportunity. EP
Spell Shot Epic Level 27, Dex 25, Extraordinary Shot Counterspell spells with a readied action. EP
Storm of Throws Epic Level 21, Dex 23, Quick Draw, Rapid Shot Make one attack against each surrounding foe with thrown weapons. EP
Swarm of Arrows Epic Level 21, Dex 23, Rapid Shot, Weapon Focus Make one attack against each surrounding foe with projectile weapons. EP
Superior Initiative Epic Level 21, Improved Initiative Gain a +10 bonus on all initiative checks. EP
Scribe Epic Scroll Epic Scribe Scroll, Spellcraft 24 ranks You can scribe epic scrolls. EP
Shattering Strike Epic Level 21, Epic Weapon Focus, Ki Pool (Adamantine) class feature Destroy objects more easily with sudden force. EP
Spell Knowledge1 Epic Level 21, Ability to cast spells of the maximum normal spell level Learn two new spells of any level. EP
Spell Opportunity Epic Combat Casting, Combat Reflexes, Quicken Spell, Spellcraft 23 ranks Cast a touch spell as an attack of opportunity. EP
Spell Stowaway2 Epic Spellcraft 21 ranks, Caster Level 21 Gain the benefits of a chosen spell when it is cast near you. EP
Spontaneous Domain Access2 Epic Wis 25, Spellcraft 27 ranks, Divine caster level 23rd Spontaneously cast domain spells. EP
Spontaneous Metamagic Epic Spellcraft 21 ranks Apply metamagic feats to spontaneously cast spells as a swift action. EP
Spontaneous Spell Epic Spellcraft 21 ranks, ability to cast maximum normal spell level Spontaneously cast one chosen spell. EP
Shredding Spell Epic Spellcraft 25 ranks Spell damages items and equipment. EP
Split Spell Epic Spellcraft 24 ranks Divide spell effects in half and aim at separate targets. EP
Stealth Spell Epic Level 21, Silent Spell, Still Spell Magical effects of the spell are invisible. EP
Summons Enhancement Epic Level 21, Augment Summoning Binds a summon spell with another spell, causing creature(s) to be summoned with the second spell in effect. EP
Selective Symphony Epic Symphony class feature, Perform 24 ranks You may exclude a number of creatures from the effects of your Symphony. EP
Self-Concealment1 Epic Dex 30, Stealth 27 ranks, Acrobatics 27 ranks, Improved Evasion class feature Attacks against you gain a 10% miss chance. EP
Summon Companion Epic Level 21, Cha 23, Prolonged Summons Once per day, summoned creature(s) remain until dismissed. EP
Summoning Perfection Epic Level 21, Cha 21, Ability to cast gate or Summon Monster IX as a spell without using an item Summoned creatures gain Advanced template. EP
Superb Summoning Epic Cha 25, Summoning Perfection, Epic Summoning I, Level 29+ Summoned creatures gain the Mighty template. EP
Sylvan Summoning Epic Level 21, Cha 23, non-lawful alignment, Summoning Perfection Summoned creatures gain Fey Creature template. EP
Scaled Disciple Racial Ability to spontaneously cast divine spells, kobold Your dragon-themed spells are more potent, and you can use divine spellcasting to qualify for the Dragon Disciple prestige class KoG
Seen and Unseen Racial Exile’s Path, character level 5th, half-elf You gain a +2 bonus on all saving throws against scrying or divination effects ARG
Shadow Caster Racial Caster level 1, drow Cast spells from shadow subschool or spells with darkness descriptor at +2 caster level ARG
Shadow Ghost Racial Fetchling, shadow walk spell-like ability Gain an extra use of shadow walk per day ARG
Shadow Walker Racial Fetchling, shadow walk spell-like ability Expend a use of shadow walk to cast dimension door ARG
Shared Manipulation Racial Cha 13, half-elf As a move action, you can grant all friendly creatures within 30 feet who can see or hear you a +2 bonus on Bluff or Intimidate checks ARG
Shatterspell Racial, Combat Disruptive, Spellbreaker, dwarf, 10th level fighter As a standard action, you can attempt to sunder an ongoing spell effect as if you had the spell sunder rage power ARG
Spider Step Racial Character level 3rd, drow You can cast spider climb once per day as a spell-like ability ARG
Spider Summoner Racial Ability to cast summon monster or summon nature’s ally spells, drow When casting either a summon monster spell or a summon nature’s ally spell, your options increase ARG
Spirit of the First World Racial Attuned to the First World, Guardian of the First World, elf When in an uncivilized, natural environment, you gain a +4 bonus on Perception checks made to act in the surprise round of combat Fane
Sure and Fleet Racial Fleet of foot racial trait, halfling You gain a +2 racial bonus on Acrobatics and Climb checks ARG
Surge of Success Racial Human When you confirm a crit or roll a 20 on a saving throw, gain a +2 bonus to another roll before your next turn ARG
Surprise Strike Racial, Combat Cautious Fighter, Desperate Swing, bab +6, halfling Take no penalty on your attack roll when attacking while fighting defensively ARG
Surprise Follow-Through Racial, Combat Str 13, Cleave, Power Attack, bab +1 When cleaving, your opponent is considered flat-footed against some attacks ARG
Surprise Follow-Through, Improved Racial, Combat Str 13, Cleave, Great Cleave, Power Attack, Surprise Follow Through, bab +8 When cleaving, all opponents are denied their Dex bonus ARG
Sympathetic Rage Racial, Combat Half-orc or orc, nonlawful Enter a rage-like state when a nearby ally rages ARG
Scorching Weapons Racial, Combat Ifrit You gain a bonus to saves against fire- or light-based spells, and you can deal fire damage with a weapon you are holding ARG
Swift Kitsune Shapechanger Racial Dex 13, bab +6, kitsune You can change shape more quickly than most Kitsune PC:DEP
Sympathetic Rage Racial, Combat Half-orc or orc, nonlawful When adjacent to a raging ally, you can enter a rage-like state ARG
Sea Hunter Racial, Combat Combat Expertise, merfolk Learn to "trip" creatures underwater ARG
Spit Venom Racial, Combat Nagaji Spit poison as a ranged touch attack ARG
Stony Step Racial Oread Ignore 5 feet of earth-based difficult terrain ARG
Sharpclaw Racial, Combat Ratfolk Gain two claw natural attacks ARG
Stretched Wings Racial Str 13, Skill Focus (Fly), strix, wing-clipped racial trait Increase your racial fly speed to 60 feet (average) ARG
Stoic Pose Racial Svirfneblin You can turn still as a statue, allowing you to make Stealth checks without cover or concealment ARG
Sleep Venom Racial Vishkanya Cause your racial venom to put creatures to sleep instead of dealing Dex damage ARG
Shadowy Dash Racial Wayang Move at full speed while using Stealth in a shadowy area ARG
Scavenger's Eye Racial Tengu Gain a bonus on Appraise checks ARG
Steam Caster Racial Undine Convert a fire spell into steam, allowing it to work normally underwater ARG
Scorpion Style Combat Improved Unarmed Strike Reduce target's speed to 10ft. CRB
Shielded Approach Combat, Fighter Shield Focus, Fighter 4 Use your shield to gain improved cover (50% miss chance) against one target you are moving towards Fane
Shielded Approach, Greater Combat, Fighter Fighter 8, Greater Shield Focus, Shielded Approach Your shield provides improved cover against all foes you are moving towards Fane
Surprise Lunge Rogue Rogue 9 Make an extra melee attack at full BAB during a full attack action Fane

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-T-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Tenebrous Spell Metamagic +0 Spells you cast in dim light or darkness are harder to resist or dispel. ISM
Thanatopic Spell Metamagic +2 Knowledge (religion) 6 ranks, Spell Focus (necromancy) Affected spell’s death effects, energy drain, and negative levels affect undead UM
Threatening Illusion Metamagic +1 Spell Focus (illusion), gnome Cause a target to believe your illusion is a threat. GoG
Threnodic Spell Metamagic +2 Knowledge (religion) 6 ranks, Spell Focus (necromancy) Change a mind-affecting spell so it can affect undead, but not living creatures. UM
Thundering Spell Metamagic +2 Deafen creature with spell damage APG
Toppling Spell Metamagic +1 Spell with the force descriptor knocks targets prone. UM
Tail Terror Combat, Kobold BAB +1, kobold ARG
Tangle Feet Combat, Goblin Dodge, Mobility, Underfoot, Goblin, Small size or smaller ARG
Tantrum Combat Bluff 1 rank, rage class feature, gnome Use the Bluff skill to feint while raging. GnoG
Taskmaster Combat, Hobgoblin Demoralizing Lash, Intimidate 5 ranks, Hobgoblin ARG
Team Up Combat Gang-Up, BAB +6 Aid another as a move action with two adjacent allies APG
Teleport Tactician Combat Combat Reflexes, Disruptive, Spellbreaker Teleporting creatures provoke attacks of opportunity APG
Terrorizing Display Combat, Hobgoblin Dazzling Display, Demoralizing Lash, Taskmaster, Weapon Focus, Intimidate 10 ranks, Hobgoblin, proficiency with selected weapon ARG
Throw Anything Combat No penalties for improvised ranged weapons CRB
Thunder and Fang Combat Str 15, Two-Weapon Fighting, Weapon Focus (earth breaker), Weapon Focus (klar) Learn the Shoanti fighting style of Thunder and Fang. VBL
Touch of Serenity Combat Wis 18, Unarmed Strike, Improved, BAB +8 Foes hit by unarmed strikes cannot attack or cast spells APG
Tower Shield Proficiency Combat - Removed from game, see: Shield Use: Tower Shield -
Trample Combat Mounted Combat Overrun targets while mounted CRB
Tree Hanger Combat, Vanara Acrobatics 1 rank, vanara ARG
Trick Riding Combat Ride 9 ranks, Mounted Combat Automatically pass simple Ride skill checks APG
Trip, Greater Combat Combat Expertise, Improved Trip, BAB +6, Int 13. Enemies you trip provoke attacks of opportunity CRB
Trip, Improved Combat Combat Expertise +2 bonus on trip attempts, no attack of opportunity CRB
Tripping Staff Combat Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff ), BAB +6 Treat a quarterstaff as if it had the trip weapon special feature . UM
Tripping Strike Combat Trip, Improved, BAB +9 Attempt a trip attack on a successful critical hit APG
Tripping Twirl Combat Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus (quarterstaff), BAB +12 Use a quarterstaff to make a trip attempt against all adjacent enemies. UM
Twin Thunders Combat - Removed from game. -
Twin Thunders Flurry Combat - Removed from game. -
Twin Thunders Master Combat - Removed from game. -
Two-Handed Thrower Combat Str 15 Gain Str bonus when using two hands to throw a one or two-handed weapon UC
Two-Weapon Defense Combat Two-Weapon Fighting Gain +1 shield bonus when fighting with two weapons CRB
Two-Weapon Feint Combat Combat Expertise, Two-Weapon Fighting Forgo first melee attack to feint UC
Two-Weapon Feint, Improved Combat Combat Expertise, Improved Two-Weapon Fighting Make a Bluff check instead of your first attack UC
Two-Weapon Fighting Combat Dex 15 Reduce two-weapon fighting penalties CRB
Two-Weapon Fighting, Greater Combat Dex 19, Improved Two-Weapon Fighting, BAB +11 Gain a third off-hand attack CRB
Two-Weapon Fighting, Improved Combat Dex 17, Two-Weapon Fighting, BAB +6 Gain additional off-hand attack CRB
Two-Weapon Rend Combat Double Slice, Improved Two-Weapon Fighting, BAB +11 Rend a foe hit by both your weapons CRB
Taunt General Cha 13, Small size or smaller Demoralize opponents with Bluff instead of Intimidate APG
Tenacious Transmutation General Spell Focus (transmutation) +2 to DC to dispel your transmutations APG
Terrifying Mask General, Racial Cha 13, Monstrous Mask, tiefling Anytime you can make a Sense Motive check to get a hunch or detect whether someone is trustworthy or not, you can choose to instead make an Intimidate check at a –2 penalty. This ability only works on creatures of the humanoid type. BoF
Theurgy General Wis 13, Int or Cha 13, ability to cast 1st-level arcane spells, ability to cast 1st-level divine spells Augment arcane spells with divine energy and divine spells with arcane energy. UM
Thoughtful Discernment General Removed from game.
Totem Spirit General Member of a spirit-worshiping tribe. Bonuses depend on which tribe you belong to. ISWG
Toughness General +3 hit points, +1 per Hit Die beyond 3 CRB
Trapper's Setup General Removed from game.
Turn Undead General Channel Divinity class feature Channel divinity can be used to make undead flee CRB
Tenacious Magic2 Epic Level 21, Spellcraft 12 ranks Dispelled magic is instead only suppressed briefly. EP
The Cup Runs Over Epic Cleric level 21, Wis 25, ability to channel energy Your heals are incredibly potent. EP
Tamer of Nature Epic Survival 27 ranks You can critically hit your quarry, even if it is normally immune to crits. EP
Thousand Arms2 Epic BAB +25, Ultimate Mastery Master one weapon group EP
Tide of Iron Epic BAB +26, Thousand Arms Inspire allies to fight better with your mastered weapon group. EP
True Smite Epic Level 31, Cha 28, Great Smiting Triple your level bonus to damage on a successful smite. EP
True Death Spell Epic Level 21, Deadly Spell Targets slain by spell cannot be raised from the dead. EP
Thousand Faces Epic Level 21, Cha 21 Gain a +6 bonus on Bluff, Disguise, and Escape Artist checks. EP
Thundering Rage Epic Level 21, Str 25, Primal Rage Any weapon held treated as a sonic blast weapon while raging. EP
Towering Rage Epic Level 21, Str 27, Primal Rage Gain the benefits of giant form I while raging. EP
Titan Rage Epic Level 21, Str 29, Towering Rage Gain the benefits of giant form II while raging. EP
Terrifying Rage Epic Intimidate 21 ranks, Mighty Rage class feature Enemies who see you raging may become panicked or shaken. EP
Tangle Feet Racial, Combat Dodge, Mobility, Underfoot, Goblin, Small size or smaller Put a larger foe off-balance when moving through their square ARG
Tantrum Racial, Combat Bluff 1 rank, rage class feature, gnome You can feint even while raging. PC:GOG
Tongue Lashing Racial Grippli, Agile Tongue Your tongue gains all the properties of a heavy whip Fane
Toxic Recovery Racial Dwarf, hardy racial trait Whenever you succeed at a saving throw against poison, you heal 1 point of ability damage of the type dealt by the poison ARG
Tenacious Survivor Racial Con 13, Diehard, Endurance, half-orc or orc When you are killed, your soul lingers near your body, allowing you to be healed and brought back to life for a short period of time ARG
Thrill of the Kill Racial Half-orc or orc, rage class feature Regain rage rounds when you knock out an enemy ARG
Taskmaster Racial, Combat Demoralizing Lash, Intimidate 5 ranks, Hobgoblin Lash an ally to bestow a bonus to attack, damage, and Will save rolls ARG
Terrorizing Display Racial, Combat Dazzling Display, Demoralizing Lash, Taskmaster, Weapon Focus, Intimidate 10 ranks, Hobgoblin, proficiency with selected weapon Give all your nearby allies a bonus to attack, damage, and Will saves when using Dazzling Display ARG
Tail Terror Racial, Combat BAB +1, Kobold Gain a tail slap natural attack ARG
Triton Portal Racial Character level 5th, hydraulic push spell-like ability, undine Spend a use of hydraulic push to instead summon a creature to aid you ARG
Tengu Raven Form Racial Tengu Wings, character level 7th, tengu Take the form of a Large black bird resembling a raven ARG
Tengu Wings Racial Character level 5th, tengu Sprout wings, granting you a fly speed ARG
Terrifying Mask Racial Cha 13, Monstrous Mask, tiefling Use either Sense Motive or Intimidate to determine whether a humanoid is trustworthy. PC:BOF
Tree Hanger Racial, Combat Acrobatics 1 rank, vanara Gain a bonus against trip attempts and use your prehensile tail to hang from objects ARG
Tunnel Rat Racial Ratfolk, swarming racial trait You count as one size smaller for the purposes of squeezing ARG
Tenacious Survivor Racial Con 13, Diehard, Endurance, half-orc or orc When you are killed by hit point damage, you can be brought back to life by healing magic for a few rounds ARG
Thrill of the Kill Racial Half-orc or orc, rage class feature Regain rage rounds when you knock out or kill an opponent ARG
Trap Wrecker Racial Power Attack, Disable Device 1 rank, orc You can disarm traps with brute force ARG
Technicals Combat, Brawler Brawler level 1 You may select one Fighter Tactic Fane
Technicals, Epic Combat, Brawler, Epic Brawler level 21 You may select one Epic Fighter Tactic Fane
Technicals, Improved Combat, Brawler Brawler level 11 You may select one Advanced Fighter Tactic Fane
Two-Weapon Fighting, Oversized Combat, Fighter Fighter 9, Str 17, Two-Weapon Fighting, Weapon Focus, Weapon Specialization Treat your off-hand weapon as if it is a light weapon, if you are specialized in it Fane
Twist the Knife Rogue Rogue 13 When wielding only a single light melee weapon, double your sneak attack dice on the first melee attack each round. Fane

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-U-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Umbral Spell Metamagic +2 Tenebrous Spell Spell gains the darkness descriptor and target of the spell radiates darkness in 10-foot radius while the spell is in effect. ISM
Unarmed Strike, Improved Combat Always considered armed CRB
Uncanny Defense Combat, Halfling Cautious Fighter, BAB +3, halfling ARG
Under and Over Combat Agile Maneuvers, Small size or smaller Failed grapples against you cause attacker to fall prone APG
Underfoot Combat Dodge, Mobility, Small size or smaller +4 bonus to Acrobatics to move past larger foes APG
Unpredictable Trajectory Combat, Exotic Weapon Proficiency with the War Flail or Dire Flail Ignore partial cover penalties Fane
Unseat Combat Improved Bull Rush, Mounted Combat Knock opponents from their mounts CRB
Ultimate Mercy General Removed from game
Ultimate Resolve General, Class-Specific Aura of resolve class feature Aura of resolve expands and does not fall when you do. UM
Uncanny Alertness General Alertness +1 on Perception and Sense Motive checks and a +2 bonus on saving throws against sleep and charm effects. UM
Uncanny Concentration General Combat Casting Don’t make concentration checks for violent movement, gain a +2 bonus on all other concentration checks. UM
Undead Master General Spell Focus (necromancy), ability to cast animate dead or command undead, Evil alignment Animate and command more undead. UM
Undermining Exploit General Knowledge (dungeoneering) 4 ranks. Gain +4 insight bonus on combat maneuvers vs. opponents in rocky, difficult terrain. FOP
Unsanctioned Detection General, Class-Specific Detect evil class feature Use detect evil to gain bonuses on Perception and Sense Motive checks. UM
Unsanctioned Knowledge General, Class-Specific Int 13, must be able to cast 1st-level paladin spells Add spells to your paladin spell list. UM
Urban Forager General Knowledge (Local) 4 ranks, Survival 4 ranks You may use the Survival skill to forage and track in urban locations Taldor
Uplifting Assault Epic Level 21, Channel Divinity, ability to cast Heal You Channel Divinity to charge your attacks with healing energy. EP
Ultimate Mastery Epic BAB +24, Meisterhau Gain ultimate mastery with chosen weapon. EP
Uncanny Accuracy Epic Level 21, Dex 21, Improved Precise Shot, Perception 17 ranks Ignore miss chance granted by total concealment. EP
Unholy Strike Epic Level 21, Evil alignment, Smite class feature Any weapon held treated as a unholy weapon. EP
Unseen Spell Epic Level 21, Spell Focus (Illusion), Stealth Spell An illusion is put in place to hide the spell effects. EP
Umbral Scion Racial Cha 13, Wis 13, Drow Nobility, Greater Drow Nobility, Improved Drow Nobility, able to use drow spell-like abilities, drow Select one of the following and cast it once/day: dispel magic, divine favor, or suggestion ARG
Umbral Scion, Improved Racial Cha 13, Wis 13, Drow Nobility, Greater Drow Nobility, Improved Drow Nobility, Umbral Scion, able to use drow spell-like abilities, drow You may use dispel magic, divine favor, and suggestion once per day as spell-like abilities ARG
Uncanny Defense Racial, Combat Cautious Fighter, bab +3, halfling Gain a bonus to Reflex saves when fighting defensively ARG
Unusual Origin (Changeling) Racial - Removed from game. -
Unusual Origin (Fetchling) Combat - Removed from game. -

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-V-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
Valiant Steed Animal Animal or magical beast. Animal or familiar gains a +4 morale bonus versus fear AA
Vampiric Companion General, Racial Dhampir or vampire, nongood alignment, 10 levels in a class that grants a familiar or animal companion Your animal companion or familiar gains vampiric traits BoN
Vandal General, Racial, Class-Specific Goblin, sneak attack class feature. You can deal sneak attack damage to unattended objects (but half normal damage.) GoboG
Variant Prayer-Scroll General, Racial Jiang-shi vampire You've learned how to create variant vampiric prayer scrolls BoN
Vast Hatred Combat, Gnome Gnome, hatred racial trait ARG
Vice Grip Combat BAB +1 You reduce the size penalty for wielding an over-sized weapon by 1 Fane
Vicious Stomp Combat Combat Reflexes, Improved Unarmed Strike When opponent falls prone, it provokes an attack of opportunity from you UC
Vital Strike Combat - Removed from game. -
Vital Strike, Greater Combat - Removed from game. -
Vital Strike, Improved Combat - Removed from game. -
Vermin Heart General, Class-Specific Wild empathy class feature Target vermin with spells as if they were animals APG
Versatile Channeler General Removed from game.
Versatile Jinxer General, Racial Iron Will, Halfling Jinx trait. The DC of your jinx is based on your choice of Intelligence or Wisdom instead of Charisma. HoG
Vigilant Eidolon General Removed from game.
Voice of the Sibyl General Cha 15 Gain bonus to Bluff, Diplomacy, and Perform (oratory) checks. UM
Vacuum Slash Epic Level 21, Dex 23, Str 23, Weapon Supremacy Once per round, slide a struck foe 1 square. EP
Void Palm Epic Level 21, Launching Palm, Void Step Follow targets and continue attacking as they go flying. EP
Void Step Epic Level 21, Dex 27, Blinding Speed Move once per encounter as a swift action. EP
Vast Spell Epic Level 21, Widen Spell Spell area increased by an order of magnitude. EP
Verdant Spell Epic Knowledge [Nature] 24 ranks Spell causes plant life in the area of effect to grow. EP
Volcanic Rage Epic Level 21, Primal Rage The power of the Volcano drives you. EP
Vast Hatred Racial, Combat Gnome, hatred racial trait Select two creature types/subtypes from the list of potential favored enemies from the ranger class ability. Your +1 attack bonus from the hatred racial trait applies to creatures of the selected types/subtypes. ARG
Vulpine Pounce Racial - Removed from game. -

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-W to Z-

Feat Name Category/Type Spell Level Incr. (Metamagic) Prerequisites Benefit Source
War Whip Finesse Combat, Exotic Weapon Proficiency with War Whip Treat war whip as light weapon Fane
Wave Strike Combat Quick Draw, Bluff 1 rank Spend a swift action to make a Bluff check to feint UC
Weapon Finesse Combat Use Dex instead of Str on attack rolls with light weapons CRB
Weapon Focus Combat Proficiency with weapon, BAB +1 +1 bonus on attack rolls with one weapon CRB
Weapon Focus, Greater Combat Weapon Focus, fighter 8 +1 bonus on attack rolls with one weapon CRB
Weapon Specialization Combat Weapon Focus, fighter 4 +2 bonus on damage rolls with one weapon CRB
Weapon Specialization, Greater Combat Weapon Specialization, fighter 12 +2 bonus on damage rolls with one weapon CRB
Wheeling Charge Combat, Local Mounted Combat, Ride-By Attack, Ride 5 ranks Mount can turn 90 degrees when charging and you may attack during this move. CoG
Whip Mastery Combat Weapon Focus (one of the whip weapons), BAB +2 Gain access to Fighter-only feats that require Weapon Focus Fane
Whip Mastery, Improved Combat - Removed from game. -
Whip Mastery, Greater Combat - Removed from game. -
Whip Slinger Combat - Removed from game. (See Sling Flail) -
Whirlwind Attack Combat Dex 13, Combat Expertise, Spring Attack, BAB +4 Make one melee attack against all foes within reach CRB
Wide Stance Combat, Exotic Weapon Proficiency with a massive weapon Weapon uses 2x STR mod for damage instead of 1.5x Fane
Widen Spell Metamagic +3 Double spell area CRB
Wind Stance Combat, Style Dex 15, Dodge, BAB +6 Gain 20% concealment if you move CRB
Witty Feint Combat Bluff 1 rank, weapon training class feature, gnome When using feint gain a dodge bonus to AC instead of denying an opponent their Dex bonus. Fane
Wrecking Pick Combat, Exotic Weapon Proficiency with a sunder weapon No minimum hardness when smashing objects Fane
Wand Dancer General Dex 13, Dodge, Mobility, Perform (dance) 5 ranks. You can move both before and after triggering a spell trigger item. ISWG
War Singer General, Class-Specific Cha 13, bardic performance, half-orc or orc Gain benefits to bardic performance on battlefields and against orcs APG
Warrior Priest General Ability to cast divine spells +1 bonus to initiative and +2 on concentration checks when casting defensively. UM
Welcome Pain General Iron Will Whenever an ongoing, or repeating, damage effect would reduce you to 0 or fewer hit points, make a Will save to ignore the damage FoC
Well-Prepared General, Racial Halfling Retrieve a specific mundane item from your person APG
Wicked Valor General, Racial Con 15, Diehard, Endurance, tiefling You regain double the normal amount of hit points with a full night’s rest. BoF
Wild Speech General, Class-Specific Wild shape class feature, druid 6 Speak while in wild shape. UM
Witch Knife General Removed from game.
Word of Healing General, Class-Specific Lay on hands class feature Use lay on hands from a distance. UM
Worst Case Jinx General, Racial Knowledge (arcana) 5 ranks, Halfling Jinx trait. Beneficial variable effects on a jinxed target always result in the minimum possible amount for the effect. HoG
Warp Spell Epic Level 21, Spell Focus (Conjuration) Spell uses dimension door once before activating. EP
Widen Aura2 Epic Level 21, Cha 25, Aura class feature The radius of your aura expands by 50 feet. EP
Wings of Radiance Epic Cleric level 25, Wis 25, neutral or good alignment, Channel Divinity You are wrapped in wings of radiant light, gaining radiant abilities. EP
Wise Channeling Epic Cleric level 21, Channel Divinity You Channel Divinity with exceptional insight. EP
Walk on Water Epic Level 21, Blinding Speed, Epic Speed Don't sink while moving EP
Weapon Aficionado2 Epic Level 21, BAB +15 Receive attack and damage bonus with one weapon group. Qualify for fighter-only feats. EP
Weapon Supremacy2 Epic Level 21, Epic Weapon Focus, Epic Weapon Specialization Gain bonuses with chosen weapon. EP
Weightless Step Epic Dex 21, Acrobatics 21 ranks Soften your falls from any height. EP
White Gale Epic Dex 25, Str 25, Vacuum Slash Once per round, slide a struck foe 1 square. EP
Wield Oversized Weapon Epic Level 23, Str 25, Power Attack, Cleave Treat all weapons as being one size category smaller. EP
World Breaker Epic Level 21, Str 28, Earth Breaker Once per round, reduces a struck foes armor class by three. EP
Wicked Valor Racial Con 15, Diehard, Endurance, tiefling Heal double the standard hit points when resting. PC:BOF
Water Skinned Racial Undine Extinguish small fires with only a touch ARG
Wings of Air Racial Airy Step, character level 9th, sylph Gain a fly speed and increased bonuses against air and electricity spells ARG
Zen Focus Epic Level 26, Wis 26, Timeless Body class feature Restore ki points by meditating. EP

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