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Showing below up to 500 results in range #501 to #1,000.
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- Friendly Switch → Friendly Switch (Feat)
- Full-round action → Full-Round Action
- Full Round Action → Full-Round Action
- Full attack action → Full Attack Action
- Full day → Full Day
- Full night's rest → Full Night's Rest
- Full plate → Armor and Shields#Full Plate
- Fundament Spell → Fundament Spell (Feat)
- Furious Finish → Furious Finish (Feat)
- Furious Focus → Furious Focus (Feat)
- Gang Up → Gang Up (Feat)
- Gaze attack → Glossary of Terms#Gaze
- Ghost Sundering Palm → Ghost Sundering Palm (Feat)
- Glaive, Throwing (Weapon) → Throwing Glaive (Weapon)
- Glorious Heat → Glorious Heat (Feat)
- Gnashing Damage → Gnashing
- Gnashing damage → Gnashing
- Goading Ki → Goading Ki (Feat)
- God Breaker → God Breaker (Feat)
- Good → Damage and Resistance#Damage Resistance
- Good aligned → Character Creation#Choose an Alignment
- Good damage → Damage and Resistance#Damage Resistance
- Good subtype → Spells#.5BDescriptor.5D
- Gorgon's Fist → Gorgon's Fist (Feat)
- Gouge → Gouge (Feat)
- Grant Initiative → Grant Initiative (Feat)
- Grapple → Might#Grapple
- Grapple (Combat Maneuver) → Might#Grapple
- Grasping Whip → Grasping Whip (Feat)
- Greatbow, Composite (Weapon) → Composite Greatbow (Weapon)
- Greater Channel Smite → Channel Smite, Greater (Feat)
- Group Skill Checks → Skills#Group Skill Checks
- Group skill checks → Skills#Group Skill Checks
- Grudge Fighter → Grudge Fighter (Feat)
- Guardian Summoning → Guardian Summoning (Feat)
- HD → Hit Dice
- Half-Orc → Bru-Kin
- Hammer, Great (Weapon) → Great Hammer (Weapon)
- Hammer, Light (Weapon) → Light Hammer (Weapon)
- Hardened → Glossary of Terms#Hardened
- Heavy Role → Heavy
- Heedful Jeer → Heedful Jeer (Feat)
- Heedful Jibe → Heedful Jibe (Feat)
- Heighten Spell → Heighten Spell (Feat)
- Henchmen → Monster Types#Henchman Monster Type
- High Jump → Acrobatics#High Jump
- High jump → Acrobatics#High Jump
- Hindering Song → Hindering Song (Feat)
- Hit point → Injury, Death and Dying#Hit Points
- Hold → Holding Your Action
- Hold An Action → Holding Your Action
- Hold Your Breath → Holding Your Breath
- Hold an action → Holding Your Action
- Hold their breath → Environmental Effects#Drowning
- Hold your breath → Holding Your Breath
- Holding An Action → Holding Your Action
- Holding an Action → Combat#Holding Your Action
- Holding an action → Holding Your Action
- Holding your action → Holding Your Action
- Holding your breath → Holding Your Breath
- Holy Damage → Holy
- Holy damage → Holy
- Holy water → Lay Magic#Holy.2FUnholy Water
- Hop Up → Acrobatics#Hop Up
- How To Find Things → Glossary of Terms#How To Find Things
- Humanoid → Humanoid Traits
- Humanoids → Category:Humanoid
- Hustle → Types of Movement#Overland Movement
- INT → Ability Scores#Intelligence .28INT.29
- Ignite → Catch on fire
- Illumination → Types of Senses#Light and Darkness
- Illusion → Spells#Illusion
- Immediate action → Immediate Action
- Immortalization → Immortalization (Feat)
- Immune → Glossary of Terms#Immunity
- Immunity → Glossary of Terms#Immunity
- Impact Critical Shot → Impact Critical Shot (Feat)
- Impaling Critical → Impaling Critical (Feat)
- Impaling Critical, Improved → Impaling Critical, Improved (Feat)
- Impeccable Pedigree → Impeccable Pedigree (Feat)
- Impeded → Impeded Terrain
- Impeded terrain → Impeded Terrain
- Implement bonus → Implement Bonus
- Improved Aura of Courage → Aura of Courage, Improved (Feat)
- Improved Combat Casting → Combat Casting, Improved (Feat)
- Improved Cover → Combat#Improved Cover
- Improved Critical → Critical, Improved (Feat)
- Improved Darkvision → Darkvision, Improved (Feat)
- Improved Formations → Improved Formations (Feat)
- Improved Heighten Spell → Heighten Spell, Improved (Feat)
- Improved Initiative (Feat) → Initiative, Improved (Feat)
- Improved Low-Light Vision → Low-Light Vision, Improved (Feat)
- Improved Metamagic → Metamagic, Improved (Feat)
- Improved Quarry → Quarry, Improved (Feat)
- Improved Spell Resistance → Spell Resistance, Improved (Feat)
- Improved Unarmed Strike → Unarmed Strike, Improved (Feat)
- Improved cover → Combat#Improved Cover
- Improved evasion → Improved Evasion
- Improvised Weapon → Weapons#Weapon Proficiency
- Improvised Weapon Mastery → Improvised Weapon Mastery (Feat)
- Improvised weapon → Improvised Weapon (Quality)
- In Harm's Way → In Harm's Way (Feat)
- Inclusive Reach → Inclusive Reach (Quality)
- Indomitable Challenge → Indomitable Challenge (Feat)
- Infinite Deflection → Infinite Deflection (Feat)
- Initiative, Improved → Initiative, Improved (Feat)
- Inspiration, Improved → Inspiration, Improved (Feat)
- Inspiring Plan → Inspiring Plan (Feat)
- Instant Healing → Injury, Death and Dying#Instantaneous Healing
- Instant healing → Injury, Death and Dying#Instantaneous Healing
- Instantaneous Healing → Injury, Death and Dying#Instantaneous Healing
- Instantaneous healing → Injury, Death and Dying#Instantaneous Healing
- Intelligence → Ability Scores#Intelligence .28INT.29
- Intelligence damage → Ability Damage
- Internal Flank → Internal Flanking
- Interstice Damage → Interstice
- Intersticial Damage → Interstice
- Iron Grip → Iron Grip (Feat)
- Iron Will → Iron Will (Feat)
- Jack In the Box → Jack In the Box (Feat)
- Jawbreaker → Jawbreaker (Feat)
- Ki Armor → Ki Armor (Feat)
- Ki Pool (Su) → Monk#Ki Pool .28Su.29
- Ki Stand → Ki Stand (Feat)
- Ki Strike (Su) → Monk#Ki Pool .28Su.29
- Killer Role → Killer
- Kip Up, Improved → Kip Up, Improved (Feat)
- Knife, Throwing (Weapon) → Throwing Knife (Weapon)
- Knockout Artist → Knockout Artist (Feat)
- Laceration Damage → Laceration
- Laceration damage → Laceration
- Lance → Lance (Weapon)
- Lance of Heaven → Lance of Heaven (Feat)
- Language → Languages
- Lantern → Adventuring Gear#Lantern.2C Bullseye
- Large Target → Large Target (Feat)
- Lawful damage → Damage and Resistance#Damage Resistance
- Lay on Hands (Su) → Paladin#Lay On Hands .28Su.29
- Lay on hands → Paladin#Lay On Hands .28Su.29
- Leader Role → Leader
- Legend Role → Legend
- Legendary Commander → Legendary Commander (Feat)
- Let Them Come → Let Them Come (Feat)
- Light Damage → Light
- Light On Your Feet → Light On Your Feet (Feat)
- Light damage → Light
- Light stone → Lay Magic#Lightstone .28Average.29
- Lighting → Types of Senses#Light and Darkness
- Lightning Damage → Lightning
- Lightning damage → Lightning
- Lightstone → Lay Magic#Lightstone .28Average.29
- Line of effect → Glossary of Terms#Line of Effect
- Line of sight → Glossary of Terms#Line of Sight
- Linked Spell → Linked Spell (Feat)
- Long Jump → Acrobatics#Long Jump
- Long Reach Mastery → Long Reach Mastery (Feat)
- Long Whip Mastery → Long Whip Mastery (Feat)
- Long jump → Acrobatics#Long Jump
- Longbow → Projectile Weapons#Longbow
- Longbow, Composite (Weapon) → Composite Longbow (Weapon)
- Longbow, composite → Composite Longbow (Weapon)
- Longsword → Longsword (Weapon)
- Lore → Knowledge#Monster Lore Checks
- Low-light vision → Low-Light Vision
- Lunge → Lunge (Feat)
- Mace, Cruciate (Weapon) → Cruciate Mace (Weapon)
- Mace, Heavy (Weapon) → Heavy Mace (Weapon)
- Mace, Light (Weapon) → Light Mace (Weapon)
- Magic Damage → Damage and Resistance#Damage Resistance
- Magic damage → Damage and Resistance#Damage Resistance
- Magical Beast → Magical Beast Traits
- Magical Beasts → Category:Magical Beast
- Magical beast → Magical Beast Traits
- Magical beasts → Category:Magical Beast
- Main Page → Epic Path
- Mana-Burn → Mana Burn
- Mana-Burning → Mana Burn
- Mana-burn → Mana Burn
- Mana-burning → Mana Burn
- Mana Burning → Mana Burn
- Mana Stone → Manastone, Small
- Mana burn → Mana Burn
- Mana burning → Spells#Mana Burning
- Manastone → Manastone, Small
- Maneuver Check → Maneuver Offense
- Maneuver Opus → Maneuver Opus (Feat)
- Maneuver defense → Maneuver Defense
- Martial Weapon Proficiency, Single → Martial Weapon Proficiency, Single (Feat)
- Martial Weapons Proficiency → Martial Weapons Proficiency (Feat)
- Martial bonus → Glossary of Terms#Martial Bonus
- Master Siege Engineer → Master Siege Engineer (Feat)
- Master Staff → Master Staff (Feat)
- Material Plane → Cosmology of Creation#The Prime Material Plane
- Material bonus → Material Bonus
- Maul, Cruciate (Weapon) → Cruciate Maul (Weapon)
- Maul, Dread (Weapon) → Dread Maul (Weapon)
- Maximize Spell → Maximize Spell (Feat)
- Meisterhau → Meisterhau (Feat)
- Melee Attack → Combat#Melee Attack Bonus
- Melee attack → Combat#Melee Attack Bonus
- Melee touch attack → Melee Touch Attack
- Merciful Spell → Merciful Spell (Feat)
- Mercurial Waltz → Mercurial Waltz (Feat)
- Messy Wounds → Messy Wounds (Feat)
- Meta-Extract → Meta-Extract (Feat)
- Metamagic feats → Metamagic Feats
- Minion Role → Minion
- Mirror → Adventuring Gear#Mirror.2C Small Steel
- Miss chance → Combat#Concealment
- Missile Shield → Missile Shield (Feat)
- Mithril → Dweomermetals#Mithril and Its Alloys
- Mitigate Falling Damage → Acrobatics#Mitigate Falling Damage
- Mobility → Mobility (Feat)
- Modesty → Modesty (Feat)
- Monkey Lunge → Monkey Lunge (Feat)
- Monster → Bestiary
- Monstrous Humanoid → Monstrous Humanoid Traits
- Monstrous Humanoids → Category:Monstrous Humanoid
- Monstrous humanoid → Monstrous Humanoid Traits
- Monstrous humanoids → Category:Monstrous Humanoid
- Moonlight Summons → Moonlight Summons (Feat)
- Morale bonus → Glossary of Terms#Morale Bonus
- Mount → Mounts
- Move action → Move Action
- Movement (Climb) → Movement#Climb
- Movement (Fly) → Movement#Fly
- Movement (Swim) → Movement#Swim
- Movement Types → Types of Movement
- Multi-Class → Changing Classes
- Multi-Classing → Changing Classes
- Mutagen → Alchemist#Mutagen .28Ex.29
- Mutagen, Epic → Mutagen, Epic (Feat)
- Mutagen (Su) → Alchemist#Mutagen .28Su.29
- Mutilation Damage → Mutilation
- Mutilation damage → Mutilation
- NPC → Glossary of Terms#Non-Player Character
- Narrow Frame → Narrow Frame (Feat)
- Nascent Damage → Nascent
- Nascent damage → Nascent
- Natural 1 → Glossary of Terms#Natural 1
- Natural 20 → Glossary of Terms#Natural 20
- Natural Armor Bonus → Character Creation#Types of Armor Bonuses
- Natural Armor bonus → Character Creation#Types of Armor Bonuses
- Natural healing → Injury, Death and Dying#Natural Healing
- Natural talent → Natural Talent
- Near and Far → Near and Far (Feat)
- Nebulous → Incorporeal#Nebulous
- Necromancy → Spells#Necromancy
- Necrotic Damage → Necrotic
- Necrotic damage → Necrotic
- Negative Damage → Negative
- Negative Energy → Negative
- Negative Energy Damage → Negative
- Negative damage → Negative
- Negative energy → Negative
- Negative energy damage → Negative
- Net Adept → Net Adept (Feat)
- Net and Trident → Net and Trident (Feat)
- Nimble Moves → Nimble Moves (Feat)
- Nimble Natural Summons → Nimble Natural Summons (Feat)
- Non-proficiency → Non-Proficiency
- Notched Shield → Notched Shield (Feat)
- Obliteration Damage → Obliteration
- Occupied → Occupied Squares
- Ooze → Ooze Traits
- Oozes → Category:Ooze
- Opening Volley → Opening Volley (Feat)
- Orison → Cleric Spells#Level 0 Cleric Spells
- Outflank → Outflank (Feat)
- Outsider → Outsider Traits
- Outsiders → Category:Outsider
- Overchannel → Overchannel (Feat)
- Overland Travel → Types of Movement#Overland Travel
- Overrun → Movement#Overrun
- Overrun (Combat Maneuver) → Movement#Overrun
- Pack Attack → Pack Attack (Feat)
- Paired Opportunists → Paired Opportunists (Feat)
- Part of a move action → Part of a Move Action
- Partial Concealment → Combat#Partial Concealment
- Partial Cover → Combat#Partial Cover
- Partial concealment → Combat#Partial Concealment
- Partial cover → Combat#Partial Cover
- Parting Shot → Parting Shot (Feat)
- Passive Perception → Perception#Passive Perception
- Passive perception → Perception#Passive Perception
- Pattern → Monster Patterns and Roles#List of Patterns
- Penetrate Damage Reduction → Penetrate Damage Reduction (Feat)
- Penetrating Strike → Penetrating Strike (Feat)
- Penetrating Strike, Greater → Penetrating Strike, Greater (Feat)
- Perfect Spell → Perfect Spell (Feat)
- Perfect Strike → Perfect Strike (Feat)
- Perfect scent → Perfect Scent
- Perform (Acting) → Perform
- Perform (Comedy) → Perform
- Perform (Dance) → Perform
- Perform (Dancing) → Perform
- Perform (Keyboard Instruments) → Perform
- Perform (Musical Instruments) → Perform
- Perform (Oratory) → Perform
- Perform (Percussion Instruments) → Perform
- Perform (Singing) → Perform
- Perform (String Instruments) → Perform
- Perform (Wind Instruments) → Perform
- Performance bonus → Performance Bonus
- Persistent Healing → Injury, Death and Dying#Persistent Healing
- Persistent healing → Injury, Death and Dying#Persistent Healing
- Phased → Incorporeal#Phased
- Physical damage → Damage and Resistance#Physical Damage
- Pick, Great (Weapon) → Great Pick (Weapon)
- Pick, Heavy (Weapon) → Heavy Pick (Weapon)
- Pick, Light (Weapon) → Light Pick (Weapon)
- Pick, War (Weapon) → War Pick (Weapon)
- Pick Pocket → Sleight of Hand#Pick Pockets
- Piercing Damage → Piercing
- Piercing Thrust → Piercing Thrust (Feat)
- Piercing damage → Piercing
- Piloting (Aviator) → Piloting
- Piloting (Delver) → Piloting
- Piloting (Drover) → Piloting
- Piloting (Sailor) → Piloting
- Pin Down → Pin Down (Feat)
- Pinpoint Targeting → Pinpoint Targeting (Feat)
- Planar Wild Shape → Planar Wild Shape (Feat)
- Plant → Plant Traits
- Plant Creatures → Category:Plant
- Point-Blank Master → Point-Blank Master (Feat)
- Point-Blank Shot → Weapon Focus (Feat)
- Poison Damage → Poison
- Poison damage → Poison
- Positioning Inspiration → Positioning Inspiration (Feat)
- Positioning Inspiration, Improved → Positioning Inspiration, Improved (Feat)
- Positive Damage → Positive
- Positive Energy → Positive
- Positive Energy Damage → Positive
- Positive damage → Positive
- Positive energy → Positive
- Positive energy damage → Positive
- Potent Faith → Potent Faith (Feat)
- Pounce (Monster Ability) → Glossary of Terms#Pounce .28Ex.29
- Power Attack → Power Attack (Feat)
- Powerful Jolt → Powerful Jolt (Feat)
- Powerful Precision → Powerful Precision (Feat)
- Precise Shot → Precise Shot (Feat)
- Precise Shot, Improved → Precise Shot, Improved (Feat)
- Precision Damage → Damage and Resistance#Precision Damage
- Precision damage → Damage and Resistance#Precision Damage
- Prerequisite → Glossary of Terms#Prerequisites
- Prerequisites → Glossary of Terms#Prerequisites
- Primary Attack → Glossary of Terms#Primary Attack
- Profession (Alchemist) → Profession
- Profession (Architect) → Profession
- Profession (Armorsmith) → Profession
- Profession (Artist) → Profession
- Profession (Barrister) → Profession
- Profession (Blacksmith) → Profession
- Profession (Bookbinder) → Profession
- Profession (Bowyer) → Profession
- Profession (Brewer) → Profession
- Profession (Butcher) → Profession
- Profession (Carpenter) → Profession
- Profession (Cartographer) → Profession
- Profession (Chirurgeon) → Profession
- Profession (Cobbler) → Profession
- Profession (Constable) → Profession
- Profession (Cook) → Profession
- Profession (Crewman) → Profession
- Profession (Engineer) → Profession
- Profession (Farmer) → Profession
- Profession (Fisherman) → Profession
- Profession (Gambler) → Profession
- Profession (Gardener) → Profession
- Profession (Glass Smith) → Profession
- Profession (Herbalist) → Profession
- Profession (Innkeeper) → Profession
- Profession (Jewelsmith) → Profession
- Profession (Leathersmith) → Profession
- Profession (Librarian) → Profession
- Profession (Locksmith) → Profession
- Profession (Mason) → Profession
- Profession (Merchant) → Profession
- Profession (Miner) → Profession
- Profession (Scrivener) → Profession
- Profession (Shipwright) → Profession
- Profession (Siege Engineer) → Profession
- Profession (Soldier) → Profession
- Profession (Tailor) → Profession
- Profession (Tanner) → Profession
- Profession (Trapper) → Profession
- Profession (Trapsmith) → Profession
- Profession (Weaponsmith) → Profession
- Profession (Weaver) → Profession
- Profession (Woodcutter) → Profession
- Projectile weapons → Projectile Weapons
- Prolonged Summons → Prolonged Summons (Feat)
- Prone Shooter → Prone Shooter (Feat)
- Prone Slinger → Prone Slinger (Feat)
- Protean Creatures → Category:Protean
- Psychic Damage → Psychic
- Psychic damage → Psychic
- Purloined Talent → Purloined Talent (Feat)
- Purloined Talent, Epic → Purloined Talent, Epic (Feat)
- Purloined Talent, Greater → Purloined Talent, Greater (Feat)
- Pushing Assault → Pushing Assault (Feat)
- Quaff → Quaff (Feat)
- Quarry, Improved → Quarry, Improved (Feat)
- Quarry (Ex) → Ranger#Quarry .28Ex.29
- Quarterstaff → Quarterstaff (Weapon)
- Quarterstaff Master → Quarterstaff Master (Feat)
- Quick Draw → Quick Draw (Feat)
- Quicken Spell → Quicken Spell (Feat)
- Quickpick → Quickpick (Weapon)
- Quickpick Master → Quickpick Master (Feat)
- Quicksand → Environmental Effects#Quicksand
- REFL → Character Creation#Saving Throws
- Races → Character Creation#Core Races
- Racial trait → Character Creation#Racial Traits
- Radiant Damage → Radiant
- Radiant damage → Radiant
- Rage (Ex) → Barbarian#Rage .28Ex.29
- Rage Power → Barbarian Rage Powers
- Range increment → Glossary of Terms#Range Increment
- Range penalty → Combat#Range Penalty
- Ranged Attack → Combat#Ranged Attack Bonus
- Ranged attack → Combat#Ranged Attack Bonus
- Ranged touch attack → Ranged Touch Attack
- Ranged weapon → Projectile Weapons
- Rapid Reload → Rapid Reload (Feat)
- Rare Energy Damage → Damage and Resistance#Rare Energy Damage Types
- Rare Physical Damage → Damage and Resistance#Rare Physical Damage Types
- Rattling Fist → Rattling Fist (Feat)
- Ray → Glossary of Terms#Ray
- Ray Shield → Ray Shield (Feat)
- Re-selection Process → Between Adventures#Reselect a Class Feature or Racial Trait
- Re-selection process → Between Adventures#Reselect a Class Feature or Racial Trait
- Reach → Reach (Quality)
- Reactive Countersong → Reactive Countersong (Feat)
- Reactive Reach → Reactive Reach (Feat)
- Readied action → Combat#Readying an Action
- Ready → Readying An Action
- Ready An Action → Readying An Action
- Ready an action → Readying An Action
- Readying an action → Readying An Action
- Reforging → Dweomermetals#Reforging a Dweomermetal
- Regeneration → Injury, Death and Dying#Persistent Healing
- Relative Weapon Sizes → Weapons#Using Incorrectly-Sized Weapons
- Relentless Challenge → Relentless Challenge (Feat)
- Remnant → Treasure and XP#Remnants .28Optional.29
- Rent Asunder → Rent Asunder (Feat)
- Reposition → Sleight of Hand#Reposition
- Reposition (Combat Maneuver) → Sleight of Hand#Reposition
- Reselection → Between Adventures#Reselection Options
- Resilience → Maneuver Defense
- Resistance bonus → Resistance Bonus
- Reverse-Feint → Reverse-Feint (Feat)
- Riddle of Steel → Riddle of Steel (Feat)
- Rot Damage → Rot
- Rot damage → Rot
- Rudiment Spell → Rudiment Spell (Feat)
- Ruinous Rage → Ruinous Rage (Feat)
- Run (Feat) → Runner (Feat)
- Runner → Runner (Feat)
- Rupture → Ruptured
- SR → Spell Resistance
- STR → Ability Scores#Strength .28STR.29
- STR damage → Ability Damage
- Sailor → Piloting
- Sap Adept → Sap Adept (Feat)
- Save DC → Skills, Saves and Ability Checks#Saving Throw Target DC.27s By Level
- Saving throw → Glossary of Terms#Saving Throw
- Scimitar → Scimitar (Weapon)
- Scirocco → Scirocco (Feat)
- Scorpion Style → Scorpion Style (Feat)
- Search → Perception#Search
- Second Chance → Second Chance (Feat)
- Second Chance, Improved → Second Chance, Improved (Feat)
- Secret Language → Glossary of Terms#Secret Languages
- Self-Improvement → Between Adventures#Self-Improvement
- Sellable Goods → Treasure and XP#Sellable Goods
- Sense motive → Sense Motive
- Shadow Strike → Shadow Strike (Feat)
- Shake it Off → Shake It Off (Feat)
- Shatter Resolve → Shatter Resolve (Feat)
- Shield Bash → Might#Shield Bash
- Shield Focus → Shield Focus (Feat)
- Shield Focus, Greater → Shield Focus, Greater (Feat)
- Shield Proficiency → Shield Proficiency (Feat)
- Shield Use: Tower Shield → Shield Use: Tower Shield (Feat)
- Shield Use: War Shield → Shield Use: War Shield (Feat)
- Shield Wall → Shield Wall (Feat)
- Shield bash → Might#Shield Bash
- Shield bonus → Shield Bonus
- Shield of Swings → Shield of Swings (Feat)
- Shooter Role → Shooter
- Shopping → Knowledge (Local)#Shopping
- Shortbow → Projectile Weapons#Shortbow
- Shortbow, Composite (Weapon) → Composite Shortbow (Weapon)
- Shot on the Run → Shot on the Run (Feat)
- Shotput, Dural (Weapon) → Dural Shotput (Weapon)
- Shotput, Orc (Weapon) → Orc Shotput (Weapon)
- Shuriken → Shuriken (Weapon)