Epic Path: Difference between revisions
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* [[Equipment, Goods and Services]] - Sortable Master List | * [[Equipment, Goods and Services]] - Sortable Master List | ||
** [[Adventuring Equipment]] | ** [[Adventuring Equipment]] | ||
** [[Alchemical Creations]] | |||
** [[Animals and Animal Gear]] | ** [[Animals and Animal Gear]] | ||
** [[Books, Paper and Writing Supplies]] | ** [[Books, Paper and Writing Supplies]] | ||
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** [[Furniture, Trade Goods and Raw Materials]] | ** [[Furniture, Trade Goods and Raw Materials]] | ||
** [[Hirelings, Servants and Services]] | ** [[Hirelings, Servants and Services]] | ||
** [[Lay Magic]] | |||
** [[Lodging]] | ** [[Lodging]] | ||
** [[Tools and Instruments]] | ** [[Tools and Instruments]] | ||
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* [[Dweomermetals And Other Special Materials]] | * [[Dweomermetals And Other Special Materials]] | ||
* [[Pre-Built Magic Items]] | * [[Pre-Built Magic Items]] | ||
** [[Consumable Magic Items]] | ** [[Consumable Magic Items]] | ||
** [[Magic Weapons]] | ** [[Magic Weapons]] |
Revision as of 20:48, 14 March 2015
Introduction
Player's Guide
Classes
- Alchemist
- Barbarian
- Bard
- Brawler
- Cleric
- Cromlech
- Druid
- Fighter
- Monk
- Paladin
- Prowler
- Ranger
- Rogue
- Sorcerer
- Warlord
- Wizard
Races
Skills
- Modified Skills
- Skill-Related Pages
Feats
Spells
Weapons and Armor
Equipment, Goods and Services
- Lifestyle
- Equipment, Goods and Services - Sortable Master List
- Equipment - deprecated, will be deleted once info is moved.
Magic Items
- Magic Item Crafting Rules
- Dweomermetals And Other Special Materials
- Pre-Built Magic Items
- Consumable Magic Items
- Magic Weapons
- Magic Rods, Staves and Wands
- Magic Armor and Shields
- Magic Belts
- Magic Body-Slot Items
- Magic Chest-Slot Items
- Magic Eyes-Slot Items
- Magic Feet-Slot Items
- Magic Hands-Slot Items
- Magic Head-Slot Items
- Magic Headband-Slot Items
- Magic Neck-Slot Items
- Magic Rings
- Magic Shoulder-Slot Items
- Magic Wrist-Slot Items
- Slotless Magic Items
- New Magic Items - deprecated, will be deleted once info is moved.
Combat
- Types of Actions
- Types of Movement
- Types of Damage
- Combat Maneuvers
- Types of Senses
- Status Conditions
- Injury, Death and Dying
Game Master's Guide
Bestiary
Campaign Settings