Feats-S

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Feat Name Category Level Increase Prerequisites Benefit
Sacred Enhancement Epic Sacred Enhancement (Feat) Sacred Enhancement (Feat) Sacred Enhancement (Feat)
Sacred Summons General Sacred Summons (Feat) Sacred Summons (Feat) Sacred Summons (Feat)
Sap Adept Combat Level 1, Sneak attack +1d6 Gain a bonus to your sneak attack damage against Secured, Subdued, or Sapped opponents.
Sap Master Combat Sap Master (Feat) Sap Master (Feat) Sap Master (Feat)
Saving Shield Combat Saving Shield (Feat) Saving Shield (Feat) Saving Shield (Feat)
Scholar General Scholar (Feat) Scholar (Feat) Scholar (Feat)
School Strike Combat School Strike (Feat) School Strike (Feat) School Strike (Feat)
Scirocco Epic Level 31, Whirlwind Attack, Improved (Feat), Whirlwind Attack (Feat), Combat Expertise (Feat), Dodge (Feat), Mobility (Feat), Spring Attack (Feat) Whirlwind Attack now includes non-provoking movement.
Scorpion Style Combat Level 6, Unarmed Strike, Improved (Feat) Cause your next unarmed strike to slow your target
Sea Legs General Sea Legs (Feat) Sea Legs (Feat) Sea Legs (Feat)
Second Chance Combat BAB +6, Combat Expertise (Feat) Reroll a missed attack or failed combat maneuver
Second Chance, Improved Combat BAB +11, Combat Expertise (Feat), Second Chance (Feat) You may reroll up to three misses per encounter.
Secret Language Teamwork Secret Language (Feat) Secret Language (Feat) Secret Language (Feat)
Secret Signs General Secret Signs (Feat) Secret Signs (Feat) Secret Signs (Feat)
Seize the Moment Teamwork Level 11 When your partner confirms a critical, you gain an attack of opportunity
Selective Channeling General Selective Channeling (Feat) Selective Channeling (Feat) Selective Channeling (Feat)
Selective Spell Metamagic Selective Spell (Feat) Selective Spell (Feat) Selective Spell (Feat)
Selective Symphony Epic Selective Symphony (Feat) Selective Symphony (Feat) Selective Symphony (Feat)
Self-Concealment Epic Self-Concealment (Feat) Self-Concealment (Feat) Self-Concealment (Feat)
Self-Sufficient General Self-Sufficient (Feat) Self-Sufficient (Feat) Self-Sufficient (Feat)
Serpent Lash Combat Serpent Lash (Feat) Serpent Lash (Feat) Serpent Lash (Feat)
Shadow Dodge General Shadow Dodge (Feat) Shadow Dodge (Feat) Shadow Dodge (Feat)
Shadow Druid General Shadow Druid (Feat) Shadow Druid (Feat) Shadow Druid (Feat)
Shadow Gambit General Shadow Gambit (Feat) Shadow Gambit (Feat) Shadow Gambit (Feat)
Shadow Grasp Metamagic Shadow Grasp (Feat) Shadow Grasp (Feat) Shadow Grasp (Feat)
Shadow Strike Combat BAB +1 Deal precision damage against targets with concealment
Shake It Off Teamwork Level 1 Gain +1 to all saving throws per adjacent ally
Shapeshifter Foil General Shapeshifter Foil (Feat) Shapeshifter Foil (Feat) Shapeshifter Foil (Feat)
Shaping Focus General Shaping Focus (Feat) Shaping Focus (Feat) Shaping Focus (Feat)
Share Spells Teamwork Share Spells (Feat) Share Spells (Feat) Share Spells (Feat)
Shared Stash Teamwork Shared Stash (Feat) Shared Stash (Feat) Shared Stash (Feat)
Shatter Defenses Combat Shatter Defenses (Feat) Shatter Defenses (Feat) Shatter Defenses (Feat)
Shatter Resolve General Level 6, Channel Divinity class feature Whenever a creature is damaged by your channel negative energy, and fails its Will save, it also becomes Shaken
Shattering Strike Combat Shattering Strike (Feat) Shattering Strike (Feat) Shattering Strike (Feat)
Shatterspell Combat Shatterspell (Feat) Shatterspell (Feat) Shatterspell (Feat)
Shield Bash, Improved Combat Shield Bash, Improved (Feat) Shield Bash, Improved (Feat) Shield Bash, Improved (Feat)
Shield Focus Combat BAB +1, Shield Proficiency (Feat) Gain a +1 bonus to your AC when using a shield
Shield Focus, Greater Combat <Fighter 6 -OR- level 16>, Shield Focus (Feat) Gain a +1 bonus to your AC when using a shield
Shield Master Combat Shield Master (Feat) Shield Master (Feat) Shield Master (Feat)
Shield of Swings Combat <Fighter 1 -OR- level 11>, Power Attack (Feat) Reduce damage with a two handed weapon to gain a +1 dodge bonus to AC that scales with each +4 BAB
Shield Proficiency Combat Level 1 No penalties on attack rolls when using a buckler, light, or heavy shield.
Shield Slam Combat Shield Slam (Feat) Shield Slam (Feat) Shield Slam (Feat)
Shield Specialization Combat Shield Specialization (Feat) Shield Specialization (Feat) Shield Specialization (Feat)
Shield Specialization, Greater Combat Shield Specialization, Greater (Feat) Shield Specialization, Greater (Feat) Shield Specialization, Greater (Feat)
Shield Use: Tower Shield Combat Level 1, <Shield Proficiency (Feat), -OR- a character class that begins play proficient with a buckler or any shield> You are able to use a Tower Shield proficiently
Shield Use: War Shield Combat Level 1, <Shield Proficiency (Feat), -OR- a character class that begins play proficient with a buckler or any shield> You are able to use a War Shield proficiently
Shield Wall Teamwork Level 1, <Shield Proficiency (Feat), -OR- a class that grants any shield proficiency> Gain an AC bonus from an adjacent ally's shield, gain cover from an ally's Tower shield.
Shielded Approach Combat Shielded Approach (Feat) Shielded Approach (Feat) Shielded Approach (Feat)
Shielded Approach, Greater Combat Shielded Approach, Greater (Feat) Shielded Approach, Greater (Feat) Shielded Approach, Greater (Feat)
Shinbreaker Combat Shinbreaker (Feat) Shinbreaker (Feat) Shinbreaker (Feat)
Shot on the Run Combat Level 6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat) Make ranged attack at any point during movement
Shredding Spell Epic +4 Caster Level 21 A damaging spell now inflicts Sunders on items and equipment.
Shrewd Tactician Combat Shrewd Tactician (Feat) Shrewd Tactician (Feat) Shrewd Tactician (Feat)
Shrugging Shoulder Epic Shrugging Shoulder (Feat) Shrugging Shoulder (Feat) Shrugging Shoulder (Feat)
Sickening Spell Metamagic Sickening Spell (Feat) Sickening Spell (Feat) Sickening Spell (Feat)
Sidestep Combat Level 16, Dodge (Feat), Mobility (Feat) Make 5-foot step immediately after an opponent misses.
Sidestep, Improved Combat Level 31, Dodge (Feat), Mobility (Feat), Sidestep (Feat) Sidestep a second time per round as long as you are missed by attacks
Siege Commander Combat Profession (Siege Engineer) 7 ranks -or- Knowledge (Engineering) 7 ranks, Siege Engineer (Feat) Grant yourself and all allied weapon crews you can see increased range, and no Siege Weapon you can see suffers Mishaps.
Siege Engineer Combat Knowledge (Engineering) 5 ranks -or- Profession (Siege Engineer) 5 ranks You are considered proficient with all siege weapons and with Rapid Reload (Feat) may reload a Hand Onager as a free action.
Siege Gunner Combat Siege Engineer (Feat), Profession (Siege Engineer) 5 ranks Gain a +1 scaling bonus to Sunder checks with Siege Weapons
Silent Spell Metamagic +1 Caster Level 6 Cast spell with verbal components without making any sound
Silent Spell, Automatic Epic Caster Level 21, Silent Spell (Feat) Apply Silent Spell metamagic feat for free to certain spells.
Simple Weapon Proficiency Combat Level 1 No penalty on attacks made with simple weapons.
Sin Seer General Sin Seer (Feat) Sin Seer (Feat) Sin Seer (Feat)
Sinewy Grip Epic Sinewy Grip (Feat) Sinewy Grip (Feat) Sinewy Grip (Feat)
Skeleton Summoner General Level 6 Summon skeletons instead of living creatures with summon spells.
Skill Focus General Skill Focus (Feat) Skill Focus (Feat) Skill Focus (Feat)
Skill Focus, Epic Epic Skill Focus, Epic (Feat) Skill Focus, Epic (Feat) Skill Focus, Epic (Feat)
Skilled Driver General Level 1, Piloting 1 rank Gain a scaling bonus on Piloting checks
Sleeper Hold Combat Sleeper Hold (Feat) Sleeper Hold (Feat) Sleeper Hold (Feat)
Sliding Axe Throw Combat Sliding Axe Throw (Feat) Sliding Axe Throw (Feat) Sliding Axe Throw (Feat)
Sling Flail Combat Sling Flail (Feat) Sling Flail (Feat) Sling Flail (Feat)
Sly Draw General Sly Draw (Feat) Sly Draw (Feat) Sly Draw (Feat)
Small But Deadly General Level 11, Weapon Focus (Feat), Small size or smaller. You can add Str Mod x1.5 damage with a one-handed weapon in your main hand, or Str Mod x2 with a two-handed weapon.
Smash Combat BAB +1, Power Attack (Feat), Heavy Armor Add armor and shield bonuses to the distance your bull rushes push a foe.
Snap Shot Combat Level 11, Weapon Focus (Feat), Combat Reflexes (Feat) Threaten squares within 5 feet of you when wielding a ranged weapon, make attacks of opportunity, and do not provoke.
Snap Shot, Greater Combat Level 31, Snap Shot, Improved (Feat), Weapon Focus (Feat), Combat Reflexes (Feat), Snap Shot (Feat) Gain a scaling +2 bonus on damage and critical confirmation rolls for attacks of opportunity made using ranged weapons
Snap Shot, Improved Combat Level 21, Weapon Focus (Feat), Combat Reflexes (Feat), Snap Shot (Feat), Weapon Focus (Feat) You threaten an additional 10 feet with Snap Shot, and gain a +2 bonus on opportunity attack crit confirmation rolls.
Snatch Arrows Combat Snatch Arrows (Feat) Snatch Arrows (Feat) Snatch Arrows (Feat)
Sneak Attack of Opportunity Epic Rogue 26, Sneak Attack +13d6, Opportunist (Talent) Attacks of opportunity are automatically sneak attacks.
Sneak Attack, Improved Epic Rogue 21, Sneak Attack +11d6 Add +2d6 to your sneak attack damage.
Sneaking Precision General Sneaking Precision (Feat) Sneaking Precision (Feat) Sneaking Precision (Feat)
Sneaky Vagabond General Sneaky Vagabond (Feat) Sneaky Vagabond (Feat) Sneaky Vagabond (Feat)
Sorcerous Bloodstrike General Sorcerous Bloodstrike (Feat) Sorcerous Bloodstrike (Feat) Sorcerous Bloodstrike (Feat)
Sorcerous Strike Combat Sorcerous Strike (Feat) Sorcerous Strike (Feat) Sorcerous Strike (Feat)
Sorcerous Strike, Improved Combat Sorcerous Strike, Improved (Feat) Sorcerous Strike, Improved (Feat) Sorcerous Strike, Improved (Feat)
Spear Dancer General Level 21, Weapon Focus (Feat): any two-handed reach or adaptive reach weapon from either the Polearms or Spears weapon groups Each time you hit a creature with a two-handed reach weapon that you have Weapon Focus (Feat) in, the creature is Dazzled for 1 round.
Spear of Wind Epic <Fighter 31 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), Piercing Thrust (Feat), in the chosen weapon Once per round, make a weapon attack against all foes in a five-square line.
Special Delivery Teamwork Special Delivery (Feat) Special Delivery (Feat) Special Delivery (Feat)
Spectral Strike General Spectral Strike (Feat) Spectral Strike (Feat) Spectral Strike (Feat)
Speed, Epic Epic Level 21, Runner (Feat) Your speed increases by 30 feet.
Spell Bluff General Spell Bluff (Feat) Spell Bluff (Feat) Spell Bluff (Feat)
Spell Capacity, Improved Epic Spell Capacity, Improved (Feat) Spell Capacity, Improved (Feat) Spell Capacity, Improved (Feat)
Spell Chain Teamwork Spell Chain (Feat) Spell Chain (Feat) Spell Chain (Feat)
Spell Expertise, Major General Spell Expertise, Major (Feat) Spell Expertise, Major (Feat) Spell Expertise, Major (Feat)
Spell Expertise, Minor General Spell Expertise, Minor (Feat) Spell Expertise, Minor (Feat) Spell Expertise, Minor (Feat)
Spell Focus General Level 1 +2 or more scaling bonus to save DCs for spells you cast
Spell Focus, Epic Epic Caster Level 21, Spell Focus, Greater (Feat), Spell Focus (Feat) Gain a stacking +1 bonus to Save DC's, and once per round, force a creature who saved against a spell you cast to fail the save instead.
Spell Focus, Greater General Caster Level 11, Spell Focus (Feat) Another +2 or more bonus on save DCs for spells you cast
Spell Knowledge Epic Spontaneous Caster Level 21 Learn three new spells of any level.
Spell Mastery General Spell Mastery (Feat) Spell Mastery (Feat) Spell Mastery (Feat)
Spell Opportunity Epic Caster Level 21, Combat Casting (Feat), Combat Reflexes (Feat), Quicken Spell (Feat) Cast any touch spell as an attack of opportunity.
Spell Penetration General Caster Level 6 +1 circumstance bonus on caster checks
Spell Penetration, Epic Epic Caster Level 21, Spell Penetration (Feat), Spell Penetration, Greater (Feat) +1 circumstance bonus to caster checks.
Spell Penetration, Greater General Caster Level 16, Spell Penetration (Feat) +1 circumstance bonus on caster checks
Spell Perfection General Spell Perfection (Feat) Spell Perfection (Feat) Spell Perfection (Feat)
Spell Resistance, Greater Epic Level 21, Spell Resistance from any permanent source, Spell Resistance, Improved (Feat) Your Spell Resistance improves by +3.
Spell Resistance, Improved General Level 6, Spell Resistance from any permanent source Your Spell Resistance increases by +1
Spell Shot Epic Level 26, Weapon Focus (Feat) with ranged weapon, Extraordinary Shot (Feat) Dispel spells with a readied action.
Spell Specialization General Spell Specialization (Feat) Spell Specialization (Feat) Spell Specialization (Feat)
Spell Specialization, Greater General Spell Specialization, Greater (Feat) Spell Specialization, Greater (Feat) Spell Specialization, Greater (Feat)
Spell Sponge Animal Spell Sponge (Feat) Spell Sponge (Feat) Spell Sponge (Feat)
Spell Stowaway Epic Spell Stowaway (Feat) Spell Stowaway (Feat) Spell Stowaway (Feat)
Spellbreaker Combat Spellbreaker (Feat) Spellbreaker (Feat) Spellbreaker (Feat)
Spellcasting Harrier Epic Spellcasting Harrier (Feat) Spellcasting Harrier (Feat) Spellcasting Harrier (Feat)
Spellsong General Bard 1 Combine the initiation of a bardic performance with the casting of a spell into one action
Spider Step General Monk 6, Acrobatics 6 ranks, Movement 6 ranks Walk on walls or ceilings for half your slow fall distance
Spiked Destroyer Combat Spiked Destroyer (Feat) Spiked Destroyer (Feat) Spiked Destroyer (Feat)
Spinning Throw Combat Spinning Throw (Feat) Spinning Throw (Feat) Spinning Throw (Feat)
Spirited Charge Combat Spirited Charge (Feat) Spirited Charge (Feat) Spirited Charge (Feat)
Splash Weapon Mastery General Level 1, Weapon Focus (Feat) Gain a number of benefits when using a splash weapon.
Splintering Weapon General BAB +1, proficient with Fragile weapon Break a weapon to deal 1d4 bleed damage, use a Broken weapon to inflict Bleed.
Split Spell Epic Split Spell (Feat) Split Spell (Feat) Split Spell (Feat)
Spontaneous Domain Access Epic Spontaneous Domain Access (Feat) Spontaneous Domain Access (Feat) Spontaneous Domain Access (Feat)
Spontaneous Metafocus General Spontaneous Metafocus (Feat) Spontaneous Metafocus (Feat) Spontaneous Metafocus (Feat)
Spontaneous Metamagic Epic Spontaneous Metamagic (Feat) Spontaneous Metamagic (Feat) Spontaneous Metamagic (Feat)
Spontaneous Spell Epic Spontaneous Spell (Feat) Spontaneous Spell (Feat) Spontaneous Spell (Feat)
Spring Attack Combat BAB +6, Dodge (Feat), Mobility (Feat) Move before and after melee attack
Squash Flat General Squash Flat (Feat) Squash Flat (Feat) Squash Flat (Feat)
Stabbing Shot Combat Stabbing Shot (Feat) Stabbing Shot (Feat) Stabbing Shot (Feat)
Stable Gallop Animal Stable Gallop (Feat) Stable Gallop (Feat) Stable Gallop (Feat)
Stage Combatant Combat Stage Combatant (Feat) Stage Combatant (Feat) Stage Combatant (Feat)
Stalwart General BAB +6, Diehard (Feat), Endurance (Feat) Forgo dodge AC bonus for equivalent DR
Stalwart, Improved General BAB +11, Diehard (Feat), Endurance (Feat), Stalwart (Feat) Double DR gained from Stalwart
Stance of the Xorn Combat Stance of the Xorn (Feat) Stance of the Xorn (Feat) Stance of the Xorn (Feat)
Stand Still Combat Level 11, Combat Reflexes (Feat) Stop enemies from moving past you
Starlight Summons General Level 16 Summoned creatures ignore miss chance, gain a bonus on Perception and Stealth checks, and do stellar (energy, rare) damage.
Steady Engagement Combat Level 21, Combat Reflexes (Feat), Stand Still (Feat) If you prevent an opponent from moving via Stand Still, may disarm or trip the target as an immediate action.
Steal, Greater Combat Steal, Greater (Feat) Steal, Greater (Feat) Steal, Greater (Feat)
Steal, Improved Combat Steal, Improved (Feat) Steal, Improved (Feat) Steal, Improved (Feat)
Steal, Quick Combat Steal, Quick (Feat) Steal, Quick (Feat) Steal, Quick (Feat)
Stealth Spell Epic +5 Caster Level 26, Spell Focus (Feat), Silent Spell (Feat), Still Spell (Feat) Magical effects of the spell are invisible.
Stealth Synergy Teamwork Stealth Synergy (Feat) Stealth Synergy (Feat) Stealth Synergy (Feat)
Stealthy General Stealthy (Feat) Stealthy (Feat) Stealthy (Feat)
Step Up Combat Level 6 Take a 5-foot step toward a retreating foe as an immediate action
Step Up and Strike Combat Level 16, Following Step (Feat), Step Up (Feat) Follow adjacent creature and attack as an immediate action
Stick Together Teamwork Level 16 Move as an immediate action when your partner moves.
Still Spell Metamagic +1 Caster Level 6 Cast spell with somatic components without having to move or provoking.
Still Spell, Automatic Epic Caster Level 21, Still Spell (Feat) Apply Still Spell metamagic feat for free to certain spells.
Stoic General Stoic (Feat) Stoic (Feat) Stoic (Feat)
Stone Read General Stone Read (Feat) Stone Read (Feat) Stone Read (Feat)
Storm of Throws Epic Level 16, Quick Draw (Feat) Make one attack against each surrounding foe with thrown weapons.
Storm-Lashed General Storm-Lashed (Feat) Storm-Lashed (Feat) Storm-Lashed (Feat)
Strangler Combat Strangler (Feat) Strangler (Feat) Strangler (Feat)
Strike Back Combat BAB +11, Combat Reflexes (Feat), Mobility (Feat) Attack foes that strike you from outside your threatened area while using reach
Strong Comeback General Strong Comeback (Feat) Strong Comeback (Feat) Strong Comeback (Feat)
Stunning Assault Combat Stunning Assault (Feat) Stunning Assault (Feat) Stunning Assault (Feat)
Summon Companion Epic Level 31, Summoning Perfection (Feat), Prolonged Summons (Feat) Once per encounter, summoned creature(s) have a full set of actions for one round, and are friendly and loyal.
Summon Good Monster General Summon Good Monster (Feat) Summon Good Monster (Feat) Summon Good Monster (Feat)
Summoning I, Epic Epic Summoning I, Epic (Feat) Summoning I, Epic (Feat) Summoning I, Epic (Feat)
Summoning II, Epic Epic Summoning II, Epic (Feat) Summoning II, Epic (Feat) Summoning II, Epic (Feat)
Summoning III, Epic Epic Summoning III, Epic (Feat) Summoning III, Epic (Feat) Summoning III, Epic (Feat)
Summoning Perfection Epic Level 1 Summoned creatures gain +1 CR per experience tier of the caster, with a max of the caster's character level.
Summoning, Chivalric Epic Summoning, Chivalric (Feat) Summoning, Chivalric (Feat) Summoning, Chivalric (Feat)
Summoning, Colossal Epic Summoning, Colossal (Feat) Summoning, Colossal (Feat) Summoning, Colossal (Feat)
Summoning, Superb Epic Level 26, Summoning Perfection (Feat) Any time you summon a creature, its CR is always equal to your Character Level + 1.
Summoning, Superior General Level 21, at least one Teamwork Feat Your summoned creature knows a teamwork feat that you know.
Summons Enhancement Epic Summons Enhancement (Feat) Summons Enhancement (Feat) Summons Enhancement (Feat)
Sunder, Greater Combat Sunder, Greater (Feat) Sunder, Greater (Feat) Sunder, Greater (Feat)
Sunder, Improved Combat Sunder, Improved (Feat) Sunder, Improved (Feat) Sunder, Improved (Feat)
Sundering Strike Combat Sundering Strike (Feat) Sundering Strike (Feat) Sundering Strike (Feat)
Sunlight Summons General Level 1 Summoned creatures are immune to blinding and dazzling effects, and inflict radiant damage.
Sure Footed Animal Sure Footed (Feat) Sure Footed (Feat) Sure Footed (Feat)
Sure Grasp General Level 1, Movement 1 rank When climbing, roll twice and take the highest result
Surprise Follow-Through Combat Surprise Follow-Through (Feat) Surprise Follow-Through (Feat) Surprise Follow-Through (Feat)
Surprise Follow-Through, Improved Combat Surprise Follow-Through, Improved (Feat) Surprise Follow-Through, Improved (Feat) Surprise Follow-Through, Improved (Feat)
Surprise Lunge Combat Surprise Lunge (Feat) Surprise Lunge (Feat) Surprise Lunge (Feat)
Survivor General Level 31, Diehard (Feat), Endurance (Feat) You never fall unconscious from negative hit points unless you are dead, shrug aside the heaviest of blows.
Swap Places Teamwork Level 1 Swap places with a willing adjacent ally who has this feat
Swarm of Arrows Epic Level 16, Weapon Focus (Feat) with selected weapon Make one attack against each surrounding foe with projectile weapons.
Swift Cleanse General Paladin 1 Using Paladin Cleanse on yourself or an ally becomes an immediate action which can be used as an interrupt.
Swing About Teamwork Level 11 Move your adjacent partner to any other square you can reach as a swift action.
Sword Oath General Sword Oath (Feat) Sword Oath (Feat) Sword Oath (Feat)
Sylvan Summoning Epic Level 16 Summoned creature gains the ability to teleport up to 60 feet as a free action once per encounter.