Name
|
School
|
Cast Time
|
Description
|
Aboleth's Lung
|
Transmutation
|
Std
|
Targets are suddenly unable to breathe air, but can breathe underwater.
|
Acid Arrow
|
Acid Arrow (Sorcerer/Wizard Spell)
|
Std
|
Acid Arrow (Sorcerer/Wizard Spell)
|
Admonishing Ray
|
Evocation
|
Std
|
You fire one or more Securing force rays.
|
Adoration
|
Adoration (Sorcerer/Wizard Spell)
|
Std
|
Adoration (Sorcerer/Wizard Spell)
|
Aggressive Thundercloud
|
Evocation
|
Std
|
Flying storm cloud deals electricity damage.
|
Air Step
|
Transmutation
|
Std
|
Tread on air, with limitations.
|
Alter Self
|
Alter Self (Sorcerer/Wizard Spell)
|
Std
|
Alter Self (Sorcerer/Wizard Spell)
|
Arcane Lock
|
Abjuration
|
Std
|
Magically locks a portal or chest.
|
Bear's Endurance
|
Bear's Endurance (Sorcerer/Wizard Spell)
|
Std
|
Bear's Endurance (Sorcerer/Wizard Spell)
|
Blindness/Deafness
|
Necromancy
|
Std
|
Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy.
|
Blood Blaze
|
Blood Blaze (Sorcerer/Wizard Spell)
|
Std
|
Blood Blaze (Sorcerer/Wizard Spell)
|
Blood Transcription
|
Blood Transcription (Sorcerer/Wizard Spell)
|
Std
|
Blood Transcription (Sorcerer/Wizard Spell)
|
Blur
|
Illusion
|
Std
|
Subject gains partial concealment if they displace at least 15 feet from their starting space each round.
|
Boiling Blood
|
Boiling Blood (Sorcerer/Wizard Spell)
|
Std
|
Boiling Blood (Sorcerer/Wizard Spell)
|
Bull's Strength
|
Bull's Strength (Sorcerer/Wizard Spell)
|
Std
|
Bull's Strength (Sorcerer/Wizard Spell)
|
Burning Arc
|
Evocation
|
Std
|
Create an arc of flame that burns one or more targets within a 20-foot cone.
|
Burning Gaze
|
Evocation
|
Std
|
Inflict fire damage and Burned to creatures simply by looking at them.
|
Burst of Radiance
|
Illusion
|
Std
|
Fills area with shimmering light, blinding (or dazzling) creatures for 1 round and damaging them.
|
Cat's Grace
|
Cat's Grace (Sorcerer/Wizard Spell)
|
Std
|
Cat's Grace (Sorcerer/Wizard Spell)
|
Codespeak
|
Enchantment
|
Std
|
Recipients gain the ability to speak, read, and write a new, coded language.
|
Command Undead
|
Command Undead (Sorcerer/Wizard Spell)
|
Std
|
Command Undead (Sorcerer/Wizard Spell)
|
Compassionate Ally
|
Enchantment
|
Std
|
Target is compelled to help injured ally or suffer the Antagonized condition.
|
Continual Flame
|
Evocation
|
Std
|
Makes a permanent, heatless light.
|
Create Pit
|
Create Pit (Sorcerer/Wizard Spell)
|
Std
|
Create Pit (Sorcerer/Wizard Spell)
|
Darkness
|
Darkness (Sorcerer/Wizard Spell)
|
Std
|
Darkness (Sorcerer/Wizard Spell)
|
Daze Monster
|
Daze Monster (Sorcerer/Wizard Spell)
|
Std
|
Daze Monster (Sorcerer/Wizard Spell)
|
Defending Bone
|
Defending Bone (Sorcerer/Wizard Spell)
|
Std
|
Defending Bone (Sorcerer/Wizard Spell)
|
Defensive Shock
|
Abjuration
|
Std
|
Electricity damages your enemies and punishes your attackers.
|
Defoliate
|
Defoliate (Sorcerer/Wizard Spell)
|
Std
|
Defoliate (Sorcerer/Wizard Spell)
|
Disguise Other
|
Illusion
|
Std
|
As Disguise Self (Sorcerer/Wizard Spell), but affects you or another.
|
Dust of Twilight
|
Conjuration
|
Std
|
Black particles extinguish light sources and damages creatures.
|
Eagle's Splendor
|
Eagle's Splendor (Sorcerer/Wizard Spell)
|
Std
|
Eagle's Splendor (Sorcerer/Wizard Spell)
|
Eldritch Conduit
|
Eldritch Conduit (Sorcerer/Wizard Spell)
|
Std
|
Eldritch Conduit (Sorcerer/Wizard Spell)
|
Elemental Speech
|
Elemental Speech (Sorcerer/Wizard Spell)
|
Std
|
Elemental Speech (Sorcerer/Wizard Spell)
|
Elemental Touch
|
Elemental Touch (Sorcerer/Wizard Spell)
|
Std
|
Elemental Touch (Sorcerer/Wizard Spell)
|
Embrace Destiny
|
Universal
|
Std
|
Dice with Fate, for good or ill.
|
Endure Elements, Communal
|
Abjuration
|
Std
|
As Endure Elements (Sorcerer/Wizard Spell), but you may protect several creatures you touch.
|
Escaping Ward
|
Escaping Ward (Sorcerer/Wizard Spell)
|
Std
|
Escaping Ward (Sorcerer/Wizard Spell)
|
Euphoric Cloud
|
Enchantment
|
Std
|
Fog intoxicates living creatures.
|
False Life
|
Necromancy
|
Std
|
Gain 1d10 temporary hp + 1/lvl (max +10).
|
Familiar Figment
|
Familiar Figment (Sorcerer/Wizard Spell)
|
Std
|
Familiar Figment (Sorcerer/Wizard Spell)
|
Fiery Shuriken
|
Conjuration
|
Std
|
Calls forth rays, expressing as fiery projectiles that fly at opponents.
|
Fire Breath
|
Fire Breath (Sorcerer/Wizard Spell)
|
Std
|
Fire Breath (Sorcerer/Wizard Spell)
|
Fire Sneeze
|
Fire Sneeze (Sorcerer/Wizard Spell)
|
Std
|
Fire Sneeze (Sorcerer/Wizard Spell)
|
Flaming Sphere
|
Evocation
|
Std
|
Rolling ball of fire deals Fire Damage.
|
Fog Cloud
|
Abjuration
|
Std
|
Fog obscures vision.
|
Fox's Cunning
|
Fox's Cunning (Sorcerer/Wizard Spell)
|
Std
|
Fox's Cunning (Sorcerer/Wizard Spell)
|
Frigid Touch
|
Frigid Touch (Sorcerer/Wizard Spell)
|
Std
|
Frigid Touch (Sorcerer/Wizard Spell)
|
Frost Fall
|
Evocation
|
Std
|
Inflict cold damage and hindered.
|
Ghoul Touch
|
Necromancy
|
Std
|
Damages one living target you touch.
|
Glitterdust
|
Enchantment
|
Std
|
Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects.
|
Gust of Wind
|
Evocation
|
Std
|
Blows away or knocks down smaller creatures.
|
Gusting Sphere
|
Gusting Sphere (Sorcerer/Wizard Spell)
|
Std
|
Gusting Sphere (Sorcerer/Wizard Spell)
|
Harmless Form
|
Harmless Form (Sorcerer/Wizard Spell)
|
Std
|
Harmless Form (Sorcerer/Wizard Spell)
|
Haunting Mists
|
Illusion
|
Std
|
Creatures are shaken and take gnashing damage...or DO they?
|
Hidden Knowledge
|
Hidden Knowledge (Sorcerer/Wizard Spell)
|
Std
|
Hidden Knowledge (Sorcerer/Wizard Spell)
|
Hypnotic Pattern
|
Hypnotic Pattern (Sorcerer/Wizard Spell)
|
Std
|
Hypnotic Pattern (Sorcerer/Wizard Spell)
|
Ice Slick
|
Ice Slick (Sorcerer/Wizard Spell)
|
Std
|
Ice Slick (Sorcerer/Wizard Spell)
|
Invisibility
|
Illusion
|
Std
|
Subject is invisible until the end of its next encounter.
|
Kinetic Reverberation
|
Abjuration
|
Std
|
Channels the force of your actions into a ray of Force damage.
|
Knock
|
Transmutation
|
Std
|
Opens locked or magically sealed door...eventually.
|
Levitate
|
Transmutation
|
Std
|
Subject gains a Hover speed.
|
Life Pact
|
Necromancy
|
Std
|
Affected creatures automatically donate hp to stabilize fallen ally.
|
Mad Hallucination
|
Illusion
|
Std
|
Target is locked into an illusionary world of madness, or suffers fictive damage, and is at risk of a Synergy.
|
Magic Mouth
|
Illusion
|
Std
|
Objects speaks once when triggered.
|
Make Whole
|
Transmutation
|
Std
|
Repairs a damaged or broken magic item or construct.
|
Minor Image
|
Illusion
|
Std
|
Creates a visual and audible illusion of your design that can cause harm to believers.
|
Mirror Image
|
Illusion
|
Std
|
Creates a decoy duplicate of you.
|
Miserable Pity
|
Miserable Pity (Sorcerer/Wizard Spell)
|
Std
|
Miserable Pity (Sorcerer/Wizard Spell)
|
Molten Orb
|
Conjuration
|
Std
|
Molten metal ray attack acts as a splash weapon, dealing Fire Damage plus ongoing damage.
|
Owl's Wisdom
|
Owl's Wisdom (Sorcerer/Wizard Spell)
|
Std
|
Owl's Wisdom (Sorcerer/Wizard Spell)
|
Pilfering Hand of the Magus
|
Evocation
|
Std
|
You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends.
|
Protection from Arrows
|
Protection from Arrows (Sorcerer/Wizard Spell)
|
Std
|
Protection from Arrows (Sorcerer/Wizard Spell)
|
Protection from Chaos, Communal
|
Protection from Chaos, Communal (Sorcerer/Wizard Spell)
|
Std
|
Protection from Chaos, Communal (Sorcerer/Wizard Spell)
|
Protection from Evil, Communal
|
Protection from Evil, Communal (Sorcerer/Wizard Spell)
|
Std
|
Protection from Evil, Communal (Sorcerer/Wizard Spell)
|
Protection from Good, Communal
|
Protection from Good, Communal (Sorcerer/Wizard Spell)
|
Std
|
Protection from Good, Communal (Sorcerer/Wizard Spell)
|
Protection from Law, Communal
|
Protection from Law, Communal (Sorcerer/Wizard Spell)
|
Std
|
Protection from Law, Communal (Sorcerer/Wizard Spell)
|
Pyrotechnics
|
Transmutation
|
Std
|
Turns a fire into a burst of dazzling fireworks and a thick column of smoke.
|
Qualm
|
Enchantment
|
Std
|
Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing.
|
Resist Energy
|
Abjuration
|
Std
|
Provides a scaling resistance to one Common energy type.
|
Ricochet Shot
|
Evocation
|
Std
|
Imbues a projectile or thrown weapon to give it the ability to ricochet.
|
River Whip
|
Conjuration
|
Std
|
Create a whip of water that you wield as a weapon.
|
Rope Trick
|
Rope Trick (Sorcerer/Wizard Spell)
|
Std
|
Rope Trick (Sorcerer/Wizard Spell)
|
Scare
|
Necromancy
|
Std
|
Inflict psychic damage and Cringing on one or two targets.
|
Scorching Ray
|
Enchantment
|
Std
|
Ray Attack deals Fire Damage.
|
Sculpt Simulacrum
|
Sculpt Simulacrum (Sorcerer/Wizard Spell)
|
Std
|
Sculpt Simulacrum (Sorcerer/Wizard Spell)
|
Seducer's Eyes
|
Enchantment
|
Std
|
You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them.
|
See Invisibility
|
Universal
|
Std
|
Reveals invisible creatures or objects.
|
Share Language
|
Share Language (Sorcerer/Wizard Spell)
|
Std
|
Share Language (Sorcerer/Wizard Spell)
|
Share Memory
|
Universal
|
Std
|
Share or inflict one memory upon the target.
|
Shatter
|
Abjuration
|
Std
|
Sonic vibration damages objects or a enemy creatures.
|
Silk To Steel
|
Silk To Steel (Sorcerer/Wizard Spell)
|
Std
|
Silk To Steel (Sorcerer/Wizard Spell)
|
Skinsend
|
Skinsend (Sorcerer/Wizard Spell)
|
Std
|
Skinsend (Sorcerer/Wizard Spell)
|
Slipstream
|
Conjuration
|
Std
|
Wave boosts or hampers creature's speed.
|
Spell Gauge
|
Universal
|
Std
|
You learn the nature of, and disable, a target creature's supernatural or spell-like ability.
|
Spider Climb
|
Transmutation
|
Std
|
Grants Greater Climb of 20 feet.
|
Staggering Fall
|
Staggering Fall (Sorcerer/Wizard Spell)
|
Std
|
Staggering Fall (Sorcerer/Wizard Spell)
|
Stone Call
|
Conjuration
|
Std
|
Inflicts damage and difficult terrain to all creatures in area.
|
Stone Discus
|
Stone Discus (Sorcerer/Wizard Spell)
|
Std
|
Stone Discus (Sorcerer/Wizard Spell)
|
Stricken Heart
|
Necromancy
|
Std
|
Clenching agonies inflict Necrotic damage and Jostled.
|
Summon Monster II
|
Universal
|
Std
|
Summons one Summoned Monster to fight for you.
|
Summon Swarm
|
Summon Swarm (Sorcerer/Wizard Spell)
|
Std
|
Summon Swarm (Sorcerer/Wizard Spell)
|
Tactical Acumen
|
Enchantment
|
Std
|
Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning.
|
Telekinetic Volley
|
Telekinetic Volley (Sorcerer/Wizard Spell)
|
Std
|
Telekinetic Volley (Sorcerer/Wizard Spell)
|
Time Shudder
|
Time Shudder (Sorcerer/Wizard Spell)
|
Std
|
Time Shudder (Sorcerer/Wizard Spell)
|
Touch of Bloodletting
|
Necromancy
|
Std
|
This spell causes any existing wounds that the target possesses to bleed profusely.
|
Touch of Idiocy
|
Touch of Idiocy (Sorcerer/Wizard Spell)
|
Std
|
Touch of Idiocy (Sorcerer/Wizard Spell)
|
Touch of Mercy
|
Enchantment
|
Std
|
The target creature gains the Secured condition.
|
Tremor Blast
|
Transmutation
|
Std
|
You create a minor earthquake that can inflict bludgeoning damage and Quelled.
|
Twilight Haze
|
Illusion
|
Std
|
Illusory fog obscures vision.
|
Twisted Futures
|
Twisted Futures (Sorcerer/Wizard Spell)
|
Std
|
Twisted Futures (Sorcerer/Wizard Spell)
|
Web
|
Conjuration
|
Std
|
Fills 10-ft.-radius spread (5x5 area) with sticky spiderwebs that impair movement.
|
Whip of Spiders
|
Whip of Spiders (Sorcerer/Wizard Spell)
|
Std
|
Whip of Spiders (Sorcerer/Wizard Spell)
|