Cleric Spells: Difference between revisions
Jump to navigation
Jump to search
Line 43: | Line 43: | ||
== Level 1 Cleric Spells == | == Level 1 Cleric Spells == | ||
{| {{SpellTableHeader|Cle}} | {| {{SpellTableHeader|Cle}} | ||
{{SpellTableAid|Air Bubble|Cle}} | {{SpellTableAid|Air Bubble|Cle}} | ||
Line 53: | Line 49: | ||
{{SpellTableAid|Abstemiousness|Cle}} | {{SpellTableAid|Abstemiousness|Cle}} | ||
{{SpellTableAid|Bane|Cle}} | {{SpellTableAid|Bane|Cle}} | ||
{{SpellTableAid|Bless|Cle}} | {{SpellTableAid|Bless|Cle}} | ||
{{SpellTableAid|Bless Water|Cle}} | {{SpellTableAid|Bless Water|Cle}} | ||
Line 67: | Line 59: | ||
{{SpellTableAid|Burning Disarm|Cle}} | {{SpellTableAid|Burning Disarm|Cle}} | ||
{{SpellTableAid|Cause Fear|Cle}} | {{SpellTableAid|Cause Fear|Cle}} | ||
{{SpellTableAid|Command|Cle}} | {{SpellTableAid|Command|Cle}} | ||
{{SpellTableAid|Compel Hostility|Cle}} | {{SpellTableAid|Compel Hostility|Cle}} | ||
{{SpellTableAid|Cure Light Wounds|Cle}} | {{SpellTableAid|Cure Light Wounds|Cle}} | ||
Line 91: | Line 75: | ||
{{SpellTableAid|Deathwatch|Cle}} | {{SpellTableAid|Deathwatch|Cle}} | ||
{{SpellTableAid|Detect Chaos|Cle}} | {{SpellTableAid|Detect Chaos|Cle}} | ||
{{SpellTableAid|Detect Evil|Cle}} | {{SpellTableAid|Detect Evil|Cle}} | ||
Line 105: | Line 85: | ||
{{SpellTableAid|Detect the Faithful|Cle}} | {{SpellTableAid|Detect the Faithful|Cle}} | ||
{{SpellTableAid|Divine Favor|Cle}} | {{SpellTableAid|Divine Favor|Cle}} | ||
Line 125: | Line 103: | ||
{{SpellTableAid|Face of the Devourer|Cle}} | {{SpellTableAid|Face of the Devourer|Cle}} | ||
{{SpellTableAid|Firebelly|Cle}} | {{SpellTableAid|Firebelly|Cle}} | ||
Line 137: | Line 113: | ||
{{SpellTableAid|Hide from Undead|Cle}} | {{SpellTableAid|Hide from Undead|Cle}} | ||
{{SpellTableAid|Inflict Light Wounds|Cle}} | {{SpellTableAid|Inflict Light Wounds|Cle}} | ||
Line 151: | Line 123: | ||
{{SpellTableAid|Liberating Command|Cle}} | {{SpellTableAid|Liberating Command|Cle}} | ||
{{SpellTableAid|Magic Weapon|Cle}} | {{SpellTableAid|Magic Weapon|Cle}} | ||
{{SpellTableAid|Mighty Fist of the Earth|Cle}} | {{SpellTableAid|Mighty Fist of the Earth|Cle}} | ||
{{SpellTableAid|Murderous Command|Cle}} | {{SpellTableAid|Murderous Command|Cle}} | ||
{{SpellTableAid|Poisoned Egg|Cle}} | {{SpellTableAid|Poisoned Egg|Cle}} | ||
Line 181: | Line 143: | ||
{{SpellTableAid|Read Weather|Cle}} | {{SpellTableAid|Read Weather|Cle}} | ||
{{SpellTableAid|Reinforce Armaments|Cle}} | {{SpellTableAid|Reinforce Armaments|Cle}} | ||
Line 191: | Line 149: | ||
{{SpellTableAid|Remove Sickness|Cle}} | {{SpellTableAid|Remove Sickness|Cle}} | ||
{{SpellTableAid|Sanctify Corpse|Cle}} | {{SpellTableAid|Sanctify Corpse|Cle}} | ||
Line 203: | Line 159: | ||
{{SpellTableAid|Stone Shield|Cle}} | {{SpellTableAid|Stone Shield|Cle}} | ||
{{SpellTableAid|Summon Monster I|Cle}} | {{SpellTableAid|Summon Monster I|Cle}} | ||
Line 227: | Line 179: | ||
{{SpellTableAid|Weaponwand|Cle}} | {{SpellTableAid|Weaponwand|Cle}} | ||
|} | |} |
Revision as of 15:10, 13 November 2018
Level 0 Cleric Spells
Level 0 cleric spells are also referred to as "Orisons".
Name | School | Cast Time | Description |
---|---|---|---|
Bleed | Necromancy | Std | Cause bludgeoning damage and a Bruised condition. |
Create Water | Conjuration | Std | Creates 2 gallons/lvl of pure water. |
Detect Magic | Universal | Std | Detects all spells and magic items within a 60 ft cone. |
Detect Poison | Universal | Std | Detects poison in a creature or object. |
Enhanced Diplomacy | Universal | Std | Touched creature gains +2 Divine bonus on one Diplomacy or Intimidate check. |
Guidance | Universal | Std | +1 Divine Bonus on one attack roll, saving throw, or skill check. |
Light | Evocation | Std | Object shines like a torch. |
Mending | Transmutation | Std | Makes minor repairs on a non-magical object that is damaged or Broken. |
Purify Food and Drink | Transmutation | Std | Purifies 1 cu. ft./lvl of food or water. |
Read Magic | Universal | Std | Read scrolls and spellbooks. |
Resistance | Abjuration | Immediate | Subject gains +1 bonus on saving throws. |
Spark | Abjuration | Std | Dangerous spark injures your attacker. |
Stabilize | Conjuration | Std | Cause a dying creature to stabilize, or a Bleed to stop. |
Virtue | Transmutation | Std | Subject instantly gains 1 temporary hp. |