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  • | Benefit|Once per day, when the rogue is struck with a melee attack, they can move up to 10 feet | ShortDesc|Avoid an attack once per day
    1 KB (138 words) - 20:01, 23 April 2020
  • #REDIRECT [[Full Day]]
    22 bytes (3 words) - 19:04, 31 May 2018
  • ...a full day (except meals and short rest breaks) besides that action, that day cannot be counted towards your progress. ...ings may only be used if the duration of the bonus provided lasts the full day (i.e. 'until the next full night's rest'). Spells, feats, magic items, or
    682 bytes (119 words) - 14:29, 17 May 2018
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    2 KB (202 words) - 14:23, 16 October 2021
  • 26 bytes (5 words) - 18:28, 6 April 2024

Page text matches

  • ...a full day (except meals and short rest breaks) besides that action, that day cannot be counted towards your progress. ...ings may only be used if the duration of the bonus provided lasts the full day (i.e. 'until the next full night's rest'). Spells, feats, magic items, or
    682 bytes (119 words) - 14:29, 17 May 2018
  • ...er round until they are conscious again or the ability is depleted for the day.
    1 KB (178 words) - 14:26, 24 November 2019
  • #REDIRECT [[Full Day]]
    22 bytes (3 words) - 19:04, 31 May 2018
  • ...his allows you to enter your mutagen form for one additional encounter per day, by consuming the mutagen as a swift action. | ShortDesc|Create 1 additional dose of mutagen per day.
    922 bytes (97 words) - 14:58, 21 November 2019
  • | Benefit=Once per day, you may ignore all DR possessed by one creature of your choice until the e ...Each time the feat is selected you gain an additional use of this feat per day.
    890 bytes (109 words) - 13:02, 18 August 2020
  • ...ration was already a year and a day, the duration becomes one decade and a day. This effect can only be applied once per spell.
    1 KB (210 words) - 01:12, 14 February 2020
  • Furthermore, once per day as a swift action, the wearer of this armor may escape a grab (no rolling r | ShortDesc|Once per day, escape from a grapple
    704 bytes (89 words) - 13:02, 17 June 2019
  • ...gans and vulnerable areas, reducing the chance of a mortal wound. Once per day, the alchemist can declare that a successful critical hit made against them ...me it is taken, the alchemist gains one additional use of this ability per day.
    1 KB (151 words) - 14:51, 23 November 2019
  • ...om the sorcerer/wizard spell list, usable an unlimited number of times per day. ..., two 2nd-level spells once per day each, three 1st-level spells twice per day each, and four 0th-level spells an infinite number of times each.
    3 KB (392 words) - 13:31, 29 August 2020
  • ...se this talent one additional time per day, to a maximum of four times per day, if the rogue possesses all seven tiers of the Rogue class. ...ad of re-rolling it), though this uses up one of the talent's uses for the day.
    2 KB (229 words) - 19:43, 23 April 2020
  • ...ty flashes with a brilliant light. This ability is usable up to twice per day upon command of the wielder. Any enemy within a 20 foot cone (a 4x4 space a | ShortDesc|Blind enemies within 20 feet up to twice per day
    778 bytes (105 words) - 07:53, 2 June 2019
  • ...ells|sorcerer/wizard spell list]]. You can cast this spell three times per day as a spell-like ability. The caster level is equal to your character level. | ShortDesc|Gain the use of a single cantrip three times per day
    1 KB (132 words) - 15:18, 15 August 2020
  • ...om the sorcerer/wizard spell list, usable an unlimited number of times per day. ...ity to cast a 2nd-level spell from the sorcerer/wizard spell list once per day
    2 KB (266 words) - 13:31, 29 August 2020
  • | Benefit|Once per day, when the rogue is struck with a melee attack, they can move up to 10 feet | ShortDesc|Avoid an attack once per day
    1 KB (138 words) - 20:01, 23 April 2020
  • | Benefit|Once per day as an [[immediate action]], a rogue with this talent can redirect a success | ShortDesc|Once per day, redirect an attack that hits you onto another nearby creature
    1 KB (145 words) - 19:44, 23 April 2020
  • | Benefit|Once per day, the rogue can treat a [[Perception]] check to search an area as though the | ShortDesc|Once per day, the rogue can search an area thoroughly and nigh undetectably
    1 KB (131 words) - 20:02, 23 April 2020
  • ...ss, the perfect strike misses and one use of this feat is expended for the day. '''Special:''' Brawlers and monks may use ''Perfect Strike'' once per day for every three levels they have attained (dropping fractions).
    2 KB (228 words) - 19:24, 9 April 2020
  • In addition, once per day as a free action, the wearer can ignore one point of [[Essence Suppression] ...nd ignore one point of [[Essence Suppression]] or [[Essence Omission]] per day.
    1 KB (133 words) - 18:55, 22 June 2019
  • | Description| Once per day, the wielder of a precognitive weapon knows exactly where his victim will b | ShortDesc|Once per day, declare that an attack is a critical hit.
    1 KB (154 words) - 11:36, 2 June 2019
  • | Description| Once per day, the wielder of a precognitive weapon knows exactly where his victim will b | ShortDesc|Once per day, declare that an attack is a critical hit.
    1 KB (154 words) - 11:11, 2 June 2019
  • While wearing Shady armor, once per day, when activated as a free action, after a damage roll is resolved against y | ShortDesc|Activate a shadowy form once per day to reduce the damage of attacks.
    1 KB (161 words) - 16:29, 16 June 2019
  • ...urs, whichever is sooner. The alchemist may only brew one such extract per day.
    1 KB (174 words) - 18:11, 19 November 2019
  • ...om the sorcerer/wizard spell list, usable an unlimited number of times per day. ...in the ability to cast a first level Sorcerer/Wizard spell up to twice per day.
    2 KB (260 words) - 13:30, 29 August 2020
  • ...bility to fight on even in the face of seemingly impossible odds. Once per day, when the owner reaches 0 or fewer hit points, the armor automatically rest ...ination on both their Shield and their Armor, each item will work once per day. If they have Ambergold on both of them, they receive the material benefit
    1 KB (188 words) - 18:43, 16 June 2019
  • | Description|Three times per day as a swift action, the wearer of expeditious armor can summon a burst of sp ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (183 words) - 15:02, 23 December 2020
  • | Description|Three times per day as a swift action, the wearer of expeditious armor can summon a burst of sp ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (183 words) - 15:03, 23 December 2020
  • ...ty to cast the [[Disguise Self (Bard Spell)|Disguise Self]] spell once per day as a spell-like ability. The caster level for this ability is equal to the | ShortDesc|Gain the ability to cast Disguise Self once per day
    1 KB (181 words) - 13:32, 29 August 2020
  • ...bility to fight on even in the face of seemingly impossible odds. Once per day, when the owner reaches 0 or fewer hit points, the shield automatically res ...ination on both their Shield and their Armor, each item will work once per day. If they have Ambergold on both of them, they receive the material benefit
    1 KB (189 words) - 08:12, 2 June 2019
  • | Description|Five times per day as an immediate action, the wearer of expeditious armor can summon a burst ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (187 words) - 15:04, 23 December 2020
  • | Description|Eight times per day as an immediate action, the wearer of expeditious armor can summon a burst ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (188 words) - 15:03, 23 December 2020
  • You may attempt a Rattling Fist attack once per day for every four levels you have attained (dropping fractions, minimum 1), an ...r of times per day equal to their monk level, plus one additional time per day for every five levels they possess in classes other than monk. A monk may u
    2 KB (293 words) - 12:38, 18 August 2020
  • | Description|Thirteen times per day as an immediate action, the wearer of expeditious armor can summon a burst ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (192 words) - 15:03, 23 December 2020
  • | Description|Twenty-One times per day as an immediate action, the wearer of expeditious armor can summon a burst ...se this ability to escape peril, or to interpose yourself into the path of another creature during their movement. If you interpose, they can choose to resolv
    1 KB (197 words) - 15:02, 23 December 2020
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...et per day for Huge, 4 cubic feet per day for Gargantuan, 8 cubic feet per day for Colossal, etc.)
    4 KB (500 words) - 02:53, 2 February 2021
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (359 words) - 11:59, 27 September 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (359 words) - 13:36, 30 September 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...et per day for Huge, 4 cubic feet per day for Gargantuan, 8 cubic feet per day for Colossal, etc.)
    4 KB (500 words) - 02:54, 2 February 2021
  • ...ntrip]] or [[orison]], which you can cast an unlimited number of times per day. The action required to cast the cantrip or orison is the same as what is ...antrip or orison, which you can also cast an unlimited number of times per day, with the same stipulations on casting it as your other cantrip or orison.
    2 KB (225 words) - 14:50, 14 April 2020
  • Once per day, the wearer can command the armor (as a swift action) to reveal any conceal Lastly, once per day, as a swift action, the wearer can increase the intensity of the light, gra
    1 KB (208 words) - 17:31, 16 June 2019
  • Up to three times per day, the wearer can command the armor (as a swift action) to reveal any conceal Lastly, once per day, as a swift action, the wearer can increase the intensity of the light, gra
    1 KB (212 words) - 15:15, 26 September 2020
  • ...d logic, thereby influencing other creatures to do their bidding. Once per day, the Scion may roll 2d20 for a Bluff, Diplomacy, Insight or Intimidation ch
    452 bytes (68 words) - 13:18, 10 March 2016
  • Up to five times per day, the wearer can command the armor (as a swift action) to reveal any conceal Lastly, up to three times per day, as a swift action, the wearer can increase the intensity of the light, gra
    1 KB (215 words) - 15:27, 26 September 2020
  • ...takes to scribe a spell into your book is reduced by 1 day (minimum time 1 day). In addition, one spell per spell level in each book may be written in su
    2 KB (227 words) - 01:45, 21 April 2020
  • In addition to the above effects, up to once per day, when the wearer is reduced below their [[bloodied]] value in hit points, t ...nd gain [[Cure Moderate Wounds (Cleric Spell)|Cure Light Wounds]] once per day.
    2 KB (221 words) - 18:58, 22 December 2020
  • ...is similar to ours in many respects, with a few important differences. The day is divided into twenty-four hours, each of sixty minutes, each having a fur In common use, the day is divided into six watches, each having four hours and being delineated by
    3 KB (605 words) - 03:06, 17 December 2016
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (571 words) - 17:17, 11 December 2020
  • '''Effect''': Once per day, Scions with this power may take a healing surge as a Move action and add t
    468 bytes (76 words) - 15:33, 29 July 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (428 words) - 22:57, 26 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (428 words) - 13:30, 23 February 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (333 words) - 14:43, 21 June 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (334 words) - 21:16, 22 March 2020
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...all creatures per day per level, or one sized-large creature per level per day.
    4 KB (455 words) - 14:33, 24 September 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (329 words) - 13:04, 29 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (329 words) - 13:32, 29 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (331 words) - 17:07, 28 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (461 words) - 17:51, 26 March 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (329 words) - 18:20, 28 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (329 words) - 14:04, 29 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (464 words) - 19:29, 2 April 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (464 words) - 19:46, 2 April 2019
  • * In addition, once per day as a standard action, the wearer gains a number of temporary hit points equ ...t action. This may be used to actively oppose an [[Ambush]] check once per day.
    3 KB (426 words) - 23:45, 20 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (334 words) - 20:30, 2 April 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (334 words) - 20:48, 2 April 2019
  • * In addition, once per day as a standard action, the wearer gains a number of temporary hit points equ ...t action. This may be used to actively oppose an [[Ambush]] check once per day.
    3 KB (426 words) - 23:52, 20 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (333 words) - 18:21, 3 October 2019
  • | Item-Desc| Up to nine times per day, a ''masterwork wand of fussiness'' allows the wielder to exclude one addit ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (468 words) - 15:15, 26 May 2021
  • | Item-Desc| Up to four times per day, a ''carved wand of fussiness'' allows the wielder to exclude one additiona ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (470 words) - 15:17, 26 May 2021
  • | Item-Desc| Up to five times per day, an ''etched wand of fussiness'' allows the wielder to exclude one addition ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (470 words) - 15:15, 26 May 2021
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (336 words) - 13:16, 29 March 2019
  • '''Effect''': Once per day, as a free action, the scion may roll an immediate saving throw versus bein
    589 bytes (99 words) - 08:36, 10 March 2016
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (334 words) - 19:46, 2 April 2019
  • ...the alchemist drinks or applies upon themselves; potions they hand off for another creature to use cannot be affected by this discovery.
    872 bytes (101 words) - 13:08, 21 November 2019
  • | Item-Desc| Up to eight times per day, an ''inscribed wand of fussiness'' allows the wielder to exclude one addit ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (474 words) - 15:03, 26 May 2021
  • | Benefit=Up to three times per day, you can spend a [[full-round action]] (or a mere moment out of combat) med
    693 bytes (82 words) - 13:46, 21 April 2020
  • '''Effect''': Once per day, as a free action, the scion may roll an immediate saving throw versus bein
    598 bytes (99 words) - 13:28, 10 March 2016
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (340 words) - 13:02, 27 March 2019
  • | Item-Desc| Up to seven times per day, an ''inscribed wand of fussiness'' allows the wielder to exclude one addit ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (474 words) - 15:13, 26 May 2021
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (338 words) - 17:45, 9 October 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (344 words) - 12:56, 27 March 2019
  • | Item-Desc| Up to six times per day, a ''gilded wand of fussiness'' allows the wielder to exclude one additiona ...any spells or effects they produce, without using up any of the 'uses per day' of the wand.
    4 KB (474 words) - 15:17, 26 May 2021
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (344 words) - 14:34, 23 March 2019
  • ...rform [[Between Adventures|downtime activities]], if you wish. See [[Full Day]] for details. | Family-ShortDesc| Allows wearer to buy one item from the tunic each day as if it were a merchant.
    6 KB (775 words) - 22:02, 19 August 2023
  • * In addition, once per day as a standard action, or as part of a Move action, the wearer gains a numbe ...ill roll. This may be used to actively oppose an [[Ambush]] check once per day.
    4 KB (442 words) - 23:55, 20 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (344 words) - 21:34, 19 March 2019
  • * In addition, twice per day as a standard action, or as part of a Move action, the wearer gains a numbe ...ill roll. This may be used to actively oppose an [[Ambush]] check once per day.
    4 KB (443 words) - 23:57, 20 December 2020
  • ...l creatures it is directed at, even those who regularly venture out in the day.
    820 bytes (105 words) - 15:12, 25 October 2018
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (350 words) - 15:55, 7 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (358 words) - 13:57, 16 January 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (341 words) - 15:33, 16 April 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (358 words) - 13:57, 16 January 2020
  • This is the end of the 'inside combat' timescales. All times of a full day or longer are adjudicated by GM's fiat. : '''One Day'''
    5 KB (885 words) - 02:29, 29 March 2022
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (348 words) - 13:24, 16 April 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (349 words) - 11:59, 20 April 2019
  • ...a campaign, allowing the party to persist through many more encounters per day than would normally be expected. While many GMs won't have any issue with | Item-ShortDesc| Once per day, gain a full night's rest in a single minute.
    4 KB (484 words) - 14:20, 10 September 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (505 words) - 15:24, 16 October 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (360 words) - 16:42, 6 October 2019
  • | Item-Desc| Once per day, the wearer of a Swiftrunner Surcoat +2 may expend a free action to gain a | Item-ShortDesc| Once per day, gain a move action by spending a free action.
    3 KB (324 words) - 13:48, 2 July 2019
  • '''Effect''': Once per day, the scion can make an active Perception check, adding their Blood Stat mod
    676 bytes (109 words) - 13:49, 10 March 2016
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (362 words) - 17:16, 28 March 2019
  • ...structed from scavenged materials at no cost, but doing so requires a full day.
    778 bytes (101 words) - 22:33, 19 December 2020
  • ...could possibly summon ''per casting''. Each gets one per day, not one per day every time you Summon them. Yes, this applies even if you Summon different ...d after all CR (challenge rating) adjustments due to the use of feats, for another example. The GM adjudicates any unusual circumstances as they see fit.
    7 KB (984 words) - 17:39, 1 January 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (373 words) - 13:35, 23 February 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (386 words) - 13:57, 16 January 2020
  • ...they may gain the ability to cast bonus spells, extracts or poultices per day based on a high ability score in their primary spell casting stat. The spe
    773 bytes (115 words) - 15:34, 12 February 2019
  • ...eet, and the effects of a [[Bouncy Body (Sorcerer/Wizard Spell)]] once per day, at a Caster Level of 10. ...50 feet of Brachiation, 30 feet of Lesser Climb, and Bouncy Body once per day.
    3 KB (336 words) - 14:31, 14 August 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (382 words) - 13:39, 2 October 2019
  • ...et, and the effects of a [[Bouncy Body (Sorcerer/Wizard Spell)]] twice per day, at a Caster Level of 14. ...60 feet of Brachiation, 40 feet of Lesser Climb, and Bouncy Body twice per day.
    3 KB (336 words) - 14:33, 14 August 2019
  • ...eet, and the effects of a [[Bouncy Body (Sorcerer/Wizard Spell)]] once per day, at a Caster Level of 6. ...40 feet of Brachiation, 20 feet of Lesser Climb, and Bouncy Body once per day.
    3 KB (336 words) - 14:17, 14 August 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (378 words) - 16:16, 12 September 2020
  • ...d the effects of a [[Bouncy Body (Sorcerer/Wizard Spell)]] three times per day, at a Caster Level of 18. ...of Brachiation, 30 feet of Greater Climb, and Bouncy Body three times per day.
    3 KB (338 words) - 14:35, 14 August 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (375 words) - 18:37, 27 April 2021
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (377 words) - 18:36, 27 April 2021
  • ...effects of a [[Bouncy Body (Sorcerer/Wizard Spell)]] up to five times per day, at a Caster Level of 26. ...t of Brachiation, 50 feet of Greater Climb, and Bouncy Body five times per day.
    3 KB (340 words) - 14:39, 14 August 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (391 words) - 17:55, 4 November 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    3 KB (378 words) - 16:15, 12 September 2020
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...the divine, reflecting on one type of creature you encountered in the last day, or during combat with an unidentified creature. You may make a [[Knowledge
    3 KB (377 words) - 13:33, 23 February 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...the divine, reflecting on one type of creature you encountered in the last day, or during combat with an unidentified creature. You may make a [[Knowledge
    3 KB (377 words) - 21:12, 19 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...e the original requires a skilled blacksmith, a DC 25 Craft check, and one day.
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | Description = You ask the Green for a ray of sunlight, to brighten your day. The Green favors your request.
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  • | Item-Desc| Once per day, the wearer of a Swiftrunner Surcoat +3 may expend a free action to gain a | Item-ShortDesc| Once per day, gain a move action by spending a free action, and [[Freedom of Movement (
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...that take longer than an hour (other than eating and resting), or else the day does not count toward this task. After completing two days of rumor-spreadi ...ver the listed DC, the rumor spreads through the town in only 1 additional day (after the two the rogue spent getting the rumor started), and the rumor is
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  • ...ffect any other class-dependent benefits such as bonus feats or spells per day, only your caster level.
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  • ...Spell) | Invisibility Spell]], as a standard action, up to three times per day. This Invisible state persists until the end of the encounter in which the ...rtDesc| Allows the wearer to turn briefly invisible, up to three times per day.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Item-Desc| Up to three times per day, when you use a [[move action]] (or a double-move) to actually move, and yo | Item-ShortDesc| Three times per day, displace 25 feet to gain partial concealment.
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  • ...pell) | Greater Invisibility Spell]], as a standard action, up to once per day. This Invisible state persists until the end of the encounter in which the ...sc| Allows the wearer to briefly turn completely invisible, up to once per day.
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  • ...ional targets with your [[Selective (Feat)]] a limited number of times per day. | Item-Desc| Once per day, a ''crude wand of fussiness'' allows the wielder to exclude one additional
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  • ...ve battle power was crucial to the Empire's survival. They survive to this day, mainly in the form of a monastic order dedicated to Primal Rage in the Sil 1st +1 +2 +0 +0 Frenzy 1/day, Diehard
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  • In current day Celegia, many Stoners use Exotic Weapons to greatly improve the performance 1st +1 +2 +0 +2 Stand Like a Mountain, 1/day
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  • ...This can only be done during the wearer's turn. When they do so, once per day, they may choose to also gain the effects of [[Freedom of Movement (Bard Sp ...per encounter, gain a move action by spending a swift action, and once per day, gain[[Freedom of Movement (Bard Spell) | Freedom of Movement]].
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...This can only be done during the wearer's turn. When they do so, once per day, they may choose to also gain the effects of [[Freedom of Movement (Bard Sp ...per encounter, gain a move action by spending a swift action, and once per day, gain[[Freedom of Movement (Bard Spell) | Freedom of Movement]] for the res
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  • ...This can only be done during the wearer's turn. When they do so, once per day, they may choose to also gain the effects of [[Freedom of Movement (Bard Sp ...per encounter, gain a move action by spending a free action, and once per day, gain[[Freedom of Movement (Bard Spell) | Freedom of Movement]] for the res
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  • ...This can only be done during the wearer's turn. When they do so, once per day, they may choose to also gain the effects of [[Freedom of Movement (Bard Sp ...Once per round, gain a move action by spending a free action, and once per day, gain[[Freedom of Movement (Bard Spell) | Freedom of Movement]] for the res
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  • ...This can only be done during the wearer's turn. When they do so, once per day, they may choose to also gain the effects of [[Freedom of Movement (Bard Sp ...nce per round, gain a move action by spending a swift action, and once per day, gain[[Freedom of Movement (Bard Spell) | Freedom of Movement]] for the res
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...xperiences of all of his ancestors up to the moment of his birth. Once per day, the scion can call on the memories of his ancestors to temporarily gain ac
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Item-Desc| Up to {{hi|nine}} times per day, the wearer of a ''honcho helmet'' can grant a bonus [[move action]] to one {{hi|In addition, once per day, the wearer of the ''honcho helmet'' can grant a bonus [[move action]] to o
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Item-Desc| Up to nine times per day, during one move you take using a move action or by taking multiple 5-foot | Item-ShortDesc| Nine times per day, displace 15 feet to gain partial concealment.
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  • | Item-Desc| Up to twice per day, a ''stamped wand of fussiness'' allows the wielder to exclude one addition | Item-ShortDesc| Twice per day, exclude one additional target when using your [[Selective (Feat)]].
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...es the number of spells you know, but not how many spells you can cast per day).
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • * This cloak can be activated twice per day, as a [[swift action]] during combat, or with a brief concentration out of | Item-ShortDesc| Grants 40 feet of Lesser Flight, twice per day as a swift action.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...can now breathe the water, the duration increases in such cases to a full day (until the end of their next full rest) and they take no damage unless they
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  • | Item-Desc| Up to three times per day, a ''lacquered wand of fussiness'' allows the wielder to exclude one additi | Item-ShortDesc| Up to three times per day, exclude one additional target when using your [[Selective (Feat)]].
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  • * This cloak can be activated three times per day, as a [[swift action]] during combat, or with a brief concentration out of | Item-ShortDesc| Grants 80 feet of Greater Flight, three times per day as a swift action.
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  • | Item-Desc| A '''Mask of a Thousand Tomes +3 ''', once per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], once per day, for a +5 circumstance bonus to a skill roll.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...can now breathe the water, the duration increases in such cases to a full day (until the end of their next full rest) and they take no damage unless they
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...can now breathe the water, the duration increases in such cases to a full day (until the end of their next full rest) and they take no damage unless they
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  • | Item-Desc| Up to five times per day, when you use a [[move action]] (or a double-move) to actually move, and yo | Item-ShortDesc| Five times per day, displace 15 feet to gain partial concealment.
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  • | Item-Desc| A '''Mask of a Thousand Tomes +8 ''', five times per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], five times per day, for a +10 circumstance bonus to a skill roll.
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  • * This cloak can be activated five times per day, as a [[free action]] or as an [[immediate action]] during combat, or with | Item-ShortDesc| Grants 150 feet of Greater Flight, five times per day as a free or an immediate action.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Item-Desc| A '''Mask of a Thousand Tomes +7 ''', four times per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], four times per day, for a +9 circumstance bonus to a skill roll.
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  • * This cloak can be activated three times per day, as an [[immediate action]] or as [[part of a move action]] during combat, | Item-ShortDesc| Grants 100 feet of Lesser Flight, three times per day as an immediate action.
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  • * This cloak can be activated three times per day, as an [[immediate action]] or as [[part of a move action]] during combat, | Item-ShortDesc| Grants 120 feet of Greater Flight, three times per day as an immediate action.
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  • | Item-Desc| A '''Mask of a Thousand Tomes +6 ''', three times per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], three times per day, for a +8 circumstance bonus to a skill roll.
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  • * This cloak can be activated four times per day, as a [[free action]] or as an [[immediate action]] during combat, or with | Item-ShortDesc| Grants 150 feet of Lesser Flight, four times per day as a free or an immediate action.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • * This cloak can be activated twice per day, as a [[swift action]] or as [[part of a move action]] during combat, or wi | Item-ShortDesc| Grants 50 feet of Lesser Flight, twice per day as a swift action or as part of a Move action.
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  • ...vor=You train with anyone willing to fight you, though they are fewer each day.
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  • | Item-Desc| A '''Mask of a Thousand Tomes +9 ''', six times per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], six times per day, for a +11 circumstance bonus to a skill roll.
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  • | Item-Desc| A '''Mask of a Thousand Tomes +5 ''', two times per day, acts as a magical [[Libraries | Library]] when it is used out of combat du | Item-ShortDesc| Acts as a magical [[Libraries|Library]], two times per day, for a +7 circumstance bonus to a skill roll.
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  • ...t]] skill roll to the damage of a melee or thrown weapon attack, twice per day. The use of this item must be declared before the attack roll is made, and ...dds the result of a [[Might]] roll to a successful attack, up to twice per day.
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  • * This cloak can be activated twice per day, as a [[swift action]] or as [[part of a move action]] during combat, or wi | Item-ShortDesc| Grants 60 feet of Lesser Flight, twice per day as a swift action or as part of a Move action.
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  • ...of Alacrity''' provides the attuned wearer one bonus Action Point once per day. After the stored bonus action point is used, a full night's rest must be t | Item-ShortDesc| Grants the attuned wearer one bonus Action Point, once per day.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...Alacrity''' provides the attuned wearer two bonus Action Points, once per day. After the last of the stored bonus action points is used, a full night's r | Item-ShortDesc| Grants the attuned wearer two bonus Action Points, once per day.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...et per day for Huge, 4 cubic feet per day for Gargantuan, 8 cubic feet per day for Colossal, etc.)
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  • ...ll to the damage of a melee or thrown weapon attack, up to three times per day. The use of this item must be declared before the attack roll is made, and ...e result of a [[Might]] roll to a successful attack, up to three times per day.
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  • ...oll to the damage of a melee or thrown weapon attack, up to nine times per day. The use of this item must be declared before the attack roll is made, and ...he result of a [[Might]] roll to a successful attack, up to nine times per day.
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  • ...oll to the damage of a melee or thrown weapon attack, up to five times per day. The use of this item must be declared before the attack roll is made, and ...he result of a [[Might]] roll to a successful attack, up to five times per day.
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  • ...rience tier of the Sorcerer class you possess (to a maximum of 7 times per day). If you are wielding an Implement, your implement bonus can be applied to ...ual Spirit (Ex):''' Half of your spirit resides in another plane. Once per day as an [[immediate action]], you may delay the effects of one status conditi
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  • ...field, this power may instead be used (if it hasn't already been used that day) to grant the military unit that the Scion is assisting a +1 Attack bonus.
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  • ...structed from scavenged materials at no cost, but doing so requires a full day.
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...hem knowledge about a creature type the holder has encountered in the last day, or during combat with an unidentified creature.
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  • ...c feat at least 4 times (this would only get you 1 level 13 spell slot per day, unless your relevant stat was high enough to give bonus spells (i.e. at le ...- Quicken - 35,000gp. Allows the casting of up to 3 level three spells per day, quickened, while wielded. Add the 3/5ths factor, we get: 58,333gp. This is
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 5,000 gp up to once per day, no matter where you are.
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  • ...Spell) | Invisibility Spell]], as a standard action, up to five times per day. This Invisible state persists until the end of the encounter in which the | Item-ShortDesc| Allows the wearer to turn invisible, up to five times per day.
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  • ...f the wearer, with line of sight and line of effect between you, twice per day, per monster summoned, you may gift that monster a move action without usin ...dds +5 damage to monster attacks, adds +1 CR, adds 1 move action twice per day per monster summoned
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...allows the wearer to use a [[Greater Teleport]] move. Up to nine times per day, as a move action, the wearer may Teleport up to eighty feet, to any legal | Item-ShortDesc| Grants a eighty foot teleport up to nine times per day.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...re three frequencies: "1/round for 3 rounds", "1/hour for 3 hours", and "1/day for 3 days". Diseases and poisons never have more than 3 intervals of thei ...ond save, they take a second interval of effects. At the start of the 3rd day, the third (and final) save is made. If this save is also failed, the thir
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  • ...on energy damage types ({{ER|Uncommon}}). When you prepare your bombs each day, you can declare that the bomb's damage type is the chosen damage type inst
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  • | Benefit|Up to three times per day, the alchemist can cause any potion they drink that does not have an instan
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> : This water disappears after 1 day if not consumed.
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> : This water disappears after 1 day if not consumed.
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> : This water disappears after 1 day if not consumed.
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  • ...ble restriction, Tricksters are required to perform at least one prank per day, be it something as small as spiking someone's drink to as major as killing Level BAB Fort Refl Will Special Spells per Day
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  • In addition, three times per day, the attuned wearer may add their BAB as temporary hit points after the fir ...Enhancement bonus to all damage DC's, add temp hit points three times per day.
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  • ...({{ER|Common}}) other than {{Dmg|Fire}}. When you prepare your bombs each day, you can declare that the bomb's damage type is the chosen damage type inst
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  • ...Greater Invisibility Spell]], as a standard action, up to three times per day. This Invisible state persists until the end of the encounter in which the ...esc| Allows the wearer to turn completely invisible, up to three times per day.
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  • Once per day, the wearer can command the shield to reveal any concealed or invisible cre
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  • ...en the Scion is bloodied, but there is no limit to the number of times per day that the Scion can enter a frenzy.
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  • ...r a total of 150 points expended), etc. until the pool is expended for the day. Once used, the pool of healing can only be refreshed after a full-night's
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  • * In addition, once per day as a standard action, the wearer gains a number of temporary hit points equ ...t action. This may be used to actively oppose an [[Ambush]] check once per day.
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  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...ture. You can raise a creature that has been [[dead]] for no longer than 1 day per [[caster level]]. In addition, the subject's soul must be free and will
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  • ...f rare energy damage types ({{ER|Rare}}). When you prepare your bombs each day, you can declare that the bomb's damage type is the chosen damage type inst
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  • | Benefit|Once per day, the alchemist can dilute any one potion, creating two doses of the same po
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  • ...structed from scavenged materials at no cost, but doing so requires a full day.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 60,000 gp up to once per day, no matter where you are.
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  • ...he wearer to use a limited [[Lesser Teleport]] move. Up to three times per day, as a move action, the wearer may Teleport up to twenty feet, with the majo | Item-ShortDesc| Grants a twenty foot escape teleport up to three times per day.
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  • ...the wearer to use a limited [[Lesser Teleport]] move. Up to five times per day, as a move action, the wearer may Teleport up to fifty feet, with the major | Item-ShortDesc| Grants a fifty foot escape teleport up to five times per day.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 180,000 gp up to once per day, no matter where you are.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 600,000 gp up to once per day, no matter where you are.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 17,000 gp up to once per day, no matter where you are.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...rd Spell) | Invisibility Spell]], as a swift action, up to seven times per day. They may not activate this power after they have made an attack action or ...rtDesc| Allows the wearer to quickly turn invisible, up to seven times per day.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 75,000,000 gp up to once per day, no matter where you are.
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 14,000,000 gp up to once per day, no matter where you are.
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  • Once per day, the wearer can command the armor (as a swift action) to reveal any conceal
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  • | Item-Desc| Up to once per day, an attuned wearer of the '''Tinker's Tunic''' can spend currency to purcha | Item-ShortDesc| Purchase an item worth up to 2,500,000 gp up to once per day, no matter where you are.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • Finally, up to once per day, the wearer may use [[Dimension Door (Sorcerer/Wizard Spell) | Dimension Do ...ime you move, displace 10 feet to gain partial concealment, plus, once per day, activate a bonus teleport.
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...ree, and are considerably more bulky than the simpler clothing worn day-to-day by most common folks.
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  • ...ll]], as a swift action, or as part of a move action, up to nine times per day. They may not activate this power after they have made an attack action or ...ortDesc| Allows the wearer to quickly turn invisible, up to nine times per day.
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  • Once per day, as a free action, the wearer may choose to make the crackling shock of the ...hortDesc| Adds +5 bonus [[lightning]] damage, inflict [[Vexed]] 1 time per day, and -5 to Stealth rolls.
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  • ...l) | Greater Invisibility Spell]], as a swift action, up to five times per day. They may not activate this power after they have made an attack action or ...lows the wearer to quickly turn completely invisible, up to five times per day.
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  • Finally, up to three times per day, the wearer may use [[Dimension Door (Sorcerer/Wizard Spell) | Dimension Do ...move, displace 10 feet to gain partial concealment, plus, three times per day, activate a bonus teleport.
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  • | Item-Desc| Up to {{hi|seven}} times per day, the wearer of a ''honcho helmet'' can grant a bonus [[move action]] to one | Item-ShortDesc| Up to seven times per day, grant a bonus move action to one summoned monster, animal companion, or fa
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  • | Item-Desc| Up to {{hi|five}} times per day, the wearer of a ''honcho helmet'' can grant a bonus [[move action]] to one | Item-ShortDesc| Up to five times per day, grant a bonus move action to one summoned monster, animal companion, or fa
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  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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  • ...d of using a charge. The spell slot must be one you have not used for the day, though you may lose a prepared spell to emulate a staff charge. The spel
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  • ...l]], as a swift action, or as part of a move action, up to seven times per day. They may not activate this power after they have made an attack action or ...ows the wearer to quickly turn completely invisible, up to seven times per day.
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  • ...ction during their turn, or as part of a move action, up to nine times per day. They may not activate this power after they have made an attack action or ...lows the wearer to quickly turn completely invisible, up to nine times per day.
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  • ...rth of food and water for up to a size Medium creature. Four Berries are a day's food for a size Large creature, sixteen berries for a size Huge, etc. Be
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  • ...wearer, with line of sight and line of effect between you, up to twice per day, per monster summoned, you may gift that monster a move action without usin ...ds +13 damage to monster attacks, adds +1 CR, adds 1 move action twice per day, to up to two monsters summoned
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  • ...understand the mysteries of death before experiencing them. Godday is the day when the Vaults are open to the public, and services concerning the mysteri Level BAB Fort Refl Will Special Spells per Day
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  • ...[Incorporeal]] state, as a swift action during their turn, up to twice per day. This grants the wearer all of the benefits and disadvantages of the Incorp ...rtDesc| Allows the wearer to quickly turn [[Incorporeal]], up to twice per day.
    4 KB (495 words) - 15:18, 6 August 2020
  • ..., with line of sight and line of effect between you, up to three times per day, per monster summoned, you may gift that monster a move action without usin ...damage to monster attacks, adds +2 CR, adds 1 move action three times per day, to up to two monsters summoned
    4 KB (471 words) - 18:25, 9 September 2019
  • ...s to life. The Grimlanders live in a land most would term Hell, with every day a struggle, the night their only refuge and even that infested with monster 1st +1 +0 +2 +2 +1 Ride the Wind, Squall 1/day, +1 Bonus, Stormrider
    7 KB (1,184 words) - 17:53, 20 April 2019
  • ...r, with line of sight and line of effect between you, up to five times per day, per monster summoned, you may gift that monster a move action without usin ...9 damage to monster attacks, adds +1 CR, adds 1 move action five times per day, to up to three monsters summoned
    4 KB (479 words) - 17:46, 1 January 2020
  • Five times per day, as a free action, the wearer may choose to make the crackling shock of the ...Add +4 base weapon [[thundercrash]] damage, inflict [[Vexed]] 5 times per day, and -4 to Stealth rolls.
    4 KB (461 words) - 16:15, 23 July 2020
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (772 words) - 22:28, 31 July 2019
  • Three times per day, as a free action, the wearer may choose to make the crackling shock of the ...sc| Add +3 base weapon [[lightning]] damage, inflict [[Vexed]] 3 times per day, and -4 to Stealth rolls.
    4 KB (461 words) - 16:09, 23 July 2020
  • Twice per day, as a free action, the wearer may choose to make the crackling shock of the ...sc| Add +2 base weapon [[lightning]] damage, inflict [[Vexed]] 2 times per day, and -4 to Stealth rolls.
    4 KB (460 words) - 16:10, 23 July 2020
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (778 words) - 22:14, 31 July 2019
  • Eight times per day, as a free action, the wearer may choose to make the crackling shock of the ...Add +5 base weapon [[thundercrash]] damage, inflict [[Vexed]] 8 times per day, and -3 to Stealth rolls.
    4 KB (461 words) - 16:16, 23 July 2020
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (774 words) - 13:40, 29 July 2019
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (774 words) - 13:43, 29 July 2019
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (775 words) - 21:47, 31 July 2019
  • Thirty-four times per day, as a free action, the wearer may choose to make the crackling shock of the ...base weapon [[thundercrash]] damage, inflict [[Antagonized]] 34 times per day, and -2 to Stealth rolls.
    4 KB (461 words) - 16:24, 23 July 2020
  • ...g a reading day (except meals and short rest breaks) besides reading, that day cannot be counted toward your progress. If a reader decides to take a brea
    6 KB (778 words) - 17:43, 29 July 2019
  • Thirteen times per day, as a free action, the wearer may choose to make the crackling shock of the ...base weapon [[thundercrash]] damage, inflict [[Antagonized]] 13 times per day, and -3 to Stealth rolls.
    4 KB (461 words) - 16:18, 23 July 2020
  • Twenty-one times per day, as a free action, the wearer may choose to make the crackling shock of the ...base weapon [[thundercrash]] damage, inflict [[Antagonized]] 21 times per day, and -2 to Stealth rolls.
    4 KB (461 words) - 16:21, 23 July 2020
  • | Description| Once per day, upon issuing a command word as a swift action, the weapon infuses its wiel
    1 KB (169 words) - 10:37, 2 June 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (531 words) - 20:37, 17 September 2022
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (531 words) - 17:20, 11 September 2022
  • ...moned monster, familiar, or animal companion a limited number of times per day. | Item-Desc| Up to {{hi|three}} times per day, the wearer of a ''honcho helmet'' can grant a bonus [[move action]] to one
    6 KB (715 words) - 20:35, 29 July 2023
  • ...roll, you must roll the die. This roll may be repeated after another full day of research on the same topic, though the bonuses are not cumulative. Know ...on the Familiarity chart, at the GM's discretion. As a rule of thumb, one day of research can move you 'down' one row, three days of research can move yo
    6 KB (1,095 words) - 06:52, 16 August 2023
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (537 words) - 14:39, 3 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (533 words) - 20:20, 2 April 2019
  • ...is quite possible for a Circle of Nine to create several items in a single day. A mage Circle is treated as a cohort and the circle itself earns experienc ...cter levels she has above 10. So, 1 per day from 20th to 29th level, 2 per day from 30th to 39th, etc. mages in a Mage Circle can cast many, many more tha
    6 KB (1,034 words) - 02:54, 31 December 2015
  • ...his Dispelling power can be used once per encounter in combat, or once per day outside of combat.
    1 KB (168 words) - 10:42, 2 June 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (514 words) - 12:33, 8 October 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (529 words) - 13:23, 27 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (508 words) - 17:11, 6 November 2019
  • '''Effect''': Once per day, the scion can transform herself into living shadow, gaining the insubstant
    1 KB (191 words) - 04:08, 10 March 2016
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (518 words) - 11:52, 27 September 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (520 words) - 13:38, 30 September 2019
  • ...se the ''Redirect Attack'' ability once per encounter (instead of once per day), and may use the ''True Friend'' ability up to once per round. Furthermore
    1 KB (207 words) - 14:03, 24 April 2020
  • ...may choose to trigger the deathly power of this item voluntarily once per day. This makes the skull manifestation more apparent, and adds their BAB as te ...ge DC's, add auto temp hit points once per encounter, and at-will once per day.
    4 KB (498 words) - 01:13, 11 August 2020
  • ...al at least once per month, most often on a Peceday. Peceday is the safest day to visit Domana, as on other days the atmosphere can become "tense." Domana Level BAB Fort Refl Will Special Spells per Day
    10 KB (1,685 words) - 20:10, 27 November 2019
  • When you attempt to cast a spell while threatened, once per day, as a free action, the wearer may choose to succeed on the caster check aut | Item-ShortDesc| Once per day, make a defensive caster check automatically, gain a +2 Dodge bonus to AC,
    4 KB (526 words) - 16:56, 1 August 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (542 words) - 20:31, 7 June 2019
  • In addition, once per day, as a free action during your turn, you may declare that all damage you tak
    1 KB (197 words) - 16:35, 16 June 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (543 words) - 13:11, 27 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (543 words) - 13:02, 27 March 2019
  • When you attempt to cast a spell while threatened, up to three times per day, as a free action, the wearer may choose to succeed on the caster check aut | Item-ShortDesc| Three times per day, make a defensive caster check automatically, gain a +3 Dodge bonus to AC,
    4 KB (523 words) - 16:56, 1 August 2020
  • When you attempt to cast a spell while threatened, twice per day, as a free action, the wearer may choose to succeed on the caster check aut | Item-ShortDesc| Twice per day, make a defensive caster check automatically, gain a +2 Dodge bonus to AC,
    4 KB (526 words) - 16:56, 1 August 2020
  • ...may choose to trigger the deathly power of this item voluntarily once per day. This makes the skull manifestation more apparent, and adds twice (x2) thei ...2xBAB auto temp hit points once per encounter, and 2xBAB at-will once per day.
    4 KB (501 words) - 01:13, 11 August 2020
  • ...as a standard action, the alchemist may expend one of their bombs for the day to spew forth an oily acid spray infused with alchemical power from a gnarl
    1 KB (184 words) - 15:48, 31 August 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (542 words) - 20:30, 7 June 2019
  • ...may choose to trigger the deathly power of this item voluntarily once per day. This makes the skull manifestation more apparent, and adds twice (x2) thei ...2xBAB auto temp hit points once per encounter, and 2xBAB at-will once per day.
    4 KB (501 words) - 01:14, 11 August 2020
  • ...n the least of these useful cloaks will allow the wearer to flit about all day long, as long as they stay out of trouble, and explains why they are very p * This cloak can be activated once per day, as a [[swift action]] during combat, or with a brief concentration out of
    6 KB (761 words) - 15:07, 22 July 2020
  • ...or higher) for every affected target, as well as one of your bombs for the day. Using the extract bomb renders the prepared extract inert. If you do not
    1 KB (203 words) - 15:35, 8 April 2020
  • === Living in Current Day Celegia ===
    4 KB (698 words) - 21:14, 1 July 2021
  • ...structed from scavenged materials at no cost, but doing so requires a full day.
    1 KB (181 words) - 17:05, 20 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (527 words) - 21:07, 16 January 2020
  • | Benefit|Once per day, the alchemist can brew an elixir of life. This special concoction costs 25
    1 KB (201 words) - 11:52, 22 November 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (551 words) - 15:49, 7 March 2019
  • ...[Incorporeal]] state, as a swift action during their turn, up to twice per day. In addition, the wearer is affected by the [[Faded]] condition, forcing al ...ncorporeal]], as well as gain the [[Faded]] condition, up to two times per day.
    4 KB (547 words) - 02:33, 23 July 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (552 words) - 20:52, 22 January 2022
  • ...poreal]] state, as a swift action during their turn, up to three times per day. In addition, the wearer is affected by the [[Faded]] condition, forcing al ...eal]], as well as gain a strong [[Faded]] condition, up to three times per day.
    4 KB (549 words) - 17:19, 22 July 2019
  • ...rporeal]] state, as a swift action during their turn, up to five times per day. In addition, the wearer is affected by the [[Faded]] condition, forcing al ...], as well as gain a very strong [[Faded]] condition, up to five times per day.
    4 KB (550 words) - 17:21, 22 July 2019
  • ...structed from scavenged materials at no cost, but doing so requires a full day.
    1 KB (183 words) - 17:02, 20 December 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (553 words) - 17:59, 5 November 2019
  • ...g this). Sensible creatures will naturally sleep for some portion of each day to rest and recover from their daily activities. In game terms, any period ...lls. Character abilities that are only usable a fixed number of times per day are only restored after a full night's rest. Full night's rests are also v
    3 KB (610 words) - 18:51, 1 April 2023
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (544 words) - 12:59, 3 October 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (558 words) - 20:52, 22 January 2022
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (558 words) - 20:51, 22 January 2022
  • ...ure; this counts against the alchemist's spontaneous healing limit for the day. This ability only functions if the target is the same type of creature (h
    2 KB (230 words) - 13:55, 21 November 2019
  • ...of [[Vanish (Sorcerer/Wizard Spell)]]. This ability can be used twice per day. ...Enhancement bonus to Stealth rolls and Saving Throws, and Vanish twice per day.
    4 KB (557 words) - 15:02, 12 September 2019
  • ...his Dispelling power can be used once per encounter in combat, or once per day out of combat.
    1 KB (179 words) - 11:20, 2 June 2019
  • | Item-Desc| Once per day, the wearer of a Swiftrunner Surcoat +1 may expend a swift action to gain a | Item-ShortDesc| Once per day, gain a move action by spending a swift action.
    5 KB (539 words) - 14:56, 24 April 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (537 words) - 14:29, 12 October 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...n only attune yourself to one location at a time. If you cast the spell at another spot you lose the ability to locate your original area.
    5 KB (595 words) - 15:33, 29 July 2020
  • ...anish (Sorcerer/Wizard Spell)]]. This ability can be used three times per day. ...bonus to Stealth rolls and +2 to Saving Throws, and Vanish three times per day.
    4 KB (560 words) - 15:02, 12 September 2019
  • 2nd (2/day)-''vomit swarm (x2)''<br> 1st (4/day)-''shield, endure elements, bomber's eye, urban grace''<br/>
    6 KB (794 words) - 19:47, 20 April 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...ne using this spell), in which case it resets the duration to a year and a day from the latest casting.
    6 KB (842 words) - 10:32, 6 June 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (580 words) - 21:10, 17 September 2022
  • | Duration|1 day/lvl <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (577 words) - 19:20, 25 May 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (580 words) - 19:25, 11 September 2022
  • ...ility (Sorcerer/Wizard Spell)]]. This ability can be used three times per day. ...to Stealth rolls and +4 to Saving Throws, and Invisibility three times per day.
    4 KB (563 words) - 15:03, 12 September 2019
  • ...bility (Sorcerer/Wizard Spell)]]. This ability can be used five times per day. ...to Stealth rolls and +5 to Saving Throws, and Invisibility five times per day.
    4 KB (563 words) - 15:03, 12 September 2019
  • When you attempt to cast a spell while threatened, up to three times per day, as a free action, the wearer may choose to succeed on the caster check aut | Item-ShortDesc| Up to three times per day, make a defensive caster check automatically, gain a +4 Dodge bonus to AC,
    4 KB (560 words) - 16:57, 1 August 2020
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (570 words) - 16:54, 28 March 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    5 KB (585 words) - 19:51, 7 October 2019
  • ..., you can use this ability at-will (i.e., an unlimited number of times per day). ...i.e. at least 31 levels of Sorcerer), you can use it up to three times per day.
    7 KB (1,149 words) - 21:15, 21 November 2020
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...only attune yourself to one location at a time. If you use the poultice at another spot you lose the ability to locate your original area.
    5 KB (597 words) - 15:35, 29 July 2020
  • ...ibility (Sorcerer/Wizard Spell)]]. This ability can be used two times per day. ...s to Stealth rolls and +3 to Saving Throws, and Invisibility two times per day.
    4 KB (563 words) - 15:03, 12 September 2019
  • | Duration|Day <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
    4 KB (559 words) - 19:02, 4 October 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...ne using this spell), in which case it resets the duration to a year and a day from the latest casting.
    6 KB (863 words) - 13:19, 27 March 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...) have their overland movement improved by +1 mile per hour for the entire day of travel. This improves by an additional +1 mile per hour of travel per 1
    4 KB (538 words) - 16:21, 1 April 2019
  • <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> ...) have their overland movement improved by +1 mile per hour for the entire day of travel. This improves by an additional +1 mile per hour of travel per 1
    4 KB (538 words) - 15:58, 1 April 2019
  • ...Wizard Spell) | Invisibility Spell]], as a standard action, up to once per day. This Invisible state persists until the end of the encounter in which the | Item-ShortDesc| Allows the wearer to turn briefly invisible, once per day.
    5 KB (585 words) - 18:32, 19 July 2019
  • ...may choose to trigger the deathly power of this item voluntarily twice per day. This makes the skull manifestation more apparent, and adds twice (x2) thei ...s once per encounter, add 2xBAB when Bloodied, and 2xBAB at-will twice per day.
    4 KB (562 words) - 01:15, 11 August 2020

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