Ranger Poultices: Difference between revisions

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! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev?
! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev?
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| [[Animal Aspect, Greater (Spell)|Animal Aspect, Greater]] || || Ranger 3 || || As animal aspect, but you gain two animal qualities.
{{SpellTableAid|Animal Aspect, Greater|Ran}}
|-
 
| [[Apport Animal (Spell)|Apport Animal]] || || Ranger 3 || || Send or receive a Tiny or smaller animal via teleportation.
{{SpellTableAid|Apport Animal|Ran}}
|-
 
| [[Aspect of the Stag (Spell)|Aspect of the Stag]] || || Ranger 3 || || +2 AC against attacks of opportunity and increases speed.
{{SpellTableAid|Aspect of the Stag|Ran}}
|-
 
| [[Battle Trance (Spell)|Battle Trance]] || || Ranger 3 || || Gain ferocity monster special ability, temporary hit points, and a morale bonus against mind-affecting effects.
{{SpellTableAid|Battle Trance|Ran}}
|-
 
| [[Blade Snare (Spell)|Blade Snare]] || || Ranger 3 || || This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted.
{{SpellTableAid|Blade Snare|Ran}}
|-
 
| [[Blast Barrier (Spell)|Blast Barrier]] || || Ranger 3 || || Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels.
{{SpellTableAid|Blast Barrier|Ran}}
|-
 
| [[Blessing of the Mole (Spell)|Blessing of the Mole]] || || Ranger 3 || || 1 ally/lvl gains darkvision and a +2 Stealth bonus.
{{SpellTableAid|Blessing of the Mole|Ran}}
|-
 
| [[Bloody Arrows (Spell)|Bloody Arrows]] || || Ranger 3 || || When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage.
{{SpellTableAid|Bloody Arrows|Ran}}
|-
 
| [[Bloody Claws (Spell)|Bloody Claws]] || || Ranger 3 || || Gives creature the ability to deal bleed damage with natural attacks.
{{SpellTableAid|Bloody Claws|Ran}}
|-
 
| [[Burrow (Spell)|Burrow]] || || Ranger 3 || || Target gains a burrow speed of 15.
{{SpellTableAid|Burrow|Ran}}
|-
 
| [[Burst of Speed (Spell)|Burst of Speed]] || || Ranger 3 || || You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are.
{{SpellTableAid|Burst of Speed|Ran}}
|-
 
| [[Chameleon Stride, Greater (Spell)|Chameleon Stride, Greater]] || || Ranger 3 || || As chameleon stride, but affecting all nearby creatures.
{{SpellTableAid|Chameleon Stride, Greater|Ran}}
|-
 
| [[Channel the Gift (Spell)|Channel the Gift]] || || Ranger 3 || || Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell.
{{SpellTableAid|Channel the Gift|Ran}}
|-
 
| [[Cloak of Winds (Spell)|Cloak of Winds]] || || Ranger 3 || || Creates a whirling screen of strong wind around you.
{{SpellTableAid|Cloak of Winds|Ran}}
|-
 
| [[Command Plants (Spell)|Command Plants]] || || Ranger 3 || || Sway the actions of plant creatures.
{{SpellTableAid|Command Plants|Ran}}
|-
 
| [[Create Holds (Spell)|Create Holds]] || || Ranger 3 || || You create a path of handholds on earthen, plaster, stone, or wooden walls.
{{SpellTableAid|Create Holds|Ran}}
|-
 
| [[Cure Moderate Wounds (Spell)|Cure Moderate Wounds]] || || Ranger 3 || || Cures 2d8 damage +1/lvl (max. +10).
{{SpellTableAid|Cure Moderate Wounds|Ran}}
|-
 
| [[Darkvision (Spell)|Darkvision]] || || Ranger 3 || || See 60 ft. in total darkness.
{{SpellTableAid|Darkvision|Ran}}
|-
 
| [[Delay Poison, Communal (Spell)|Delay Poison, Communal]] || || Ranger 3 || || As delay poison, but you may divide the duration among creatures touched.
{{SpellTableAid|Delay Poison, Communal|Ran}}
|-
 
| [[Diminish Plants (Spell)|Diminish Plants]] || || Ranger 3 || || Reduces size or blights growth of normal plants.
{{SpellTableAid|Diminish Plants|Ran}}
|-
 
| [[Enshroud Thoughts (Spell)|Enshroud Thoughts]] || || Ranger 3 || || You are warded against the mental prying of others.
{{SpellTableAid|Enshroud Thoughts|Ran}}
|-
 
| [[Feather Step, Mass (Spell)|Feather Step, Mass]] || || Ranger 3 || || As feather step, but affects many targets rather than one.
{{SpellTableAid|Feather Step, Mass|Ran}}
|-
 
| [[Fickle Winds (Spell)|Fickle Winds]] || || Ranger 3 || || Wind walls selectively block attacks.
{{SpellTableAid|Fickle Winds|Ran}}
|-
 
| [[Insect Spies (Spell)|Insect Spies]] || || Ranger 3 || || You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies.
{{SpellTableAid|Insect Spies|Ran}}
|-
 
| [[Life Bubble (Spell)|Life Bubble]] || || Ranger 3 || || Protects creatures from sustained environmental effects.
{{SpellTableAid|Life Bubble|Ran}}
|-
 
| [[Longstrider, Greater (Spell)|Longstrider, Greater]] || || Ranger 3 || || As longstrider, plus the speeds of other movement modes increase.
{{SpellTableAid|Longstrider, Greater|Ran}}
|-
 
| [[Magic Fang, Greater (Spell)|Magic Fang, Greater]] || || Ranger 3 || || One natural weapon gets + 1/four levels (max. +5).
{{SpellTableAid|Magic Fang, Greater|Ran}}
|-
 
| [[Named Bullet (Spell)|Named Bullet]] || || Ranger 3 || || Imbues ammunition with accuracy against a specific creature type.
{{SpellTableAid|Named Bullet|Ran}}
|-
 
| [[Neutralize Poison (Spell)|Neutralize Poison]] || || Ranger 3 || || Immunizes subject against poison, detoxifies venom in or on subject.
{{SpellTableAid|Neutralize Poison|Ran}}
|-
 
| [[Plant Growth (Spell)|Plant Growth]] || || Ranger 3 || || Grows vegetation, improves crops.
{{SpellTableAid|Plant Growth|Ran}}
|-
 
| [[Protection from Energy, Communal (Spell)|Protection from Energy, Communal]] || || Ranger 3 || || As protection from energy, but you may divide the duration among creatures touched.
{{SpellTableAid|Protection from Energy, Communal|Ran}}
|-
 
| [[Reduce Animal (Spell)|Reduce Animal]] || || Ranger 3 || || Shrinks one willing animal.
{{SpellTableAid|Reduce Animal|Ran}}
|-
 
| [[Remove Disease (Spell)|Remove Disease]] || || Ranger 3 || || Cures all diseases affecting subject.
{{SpellTableAid|Remove Disease|Ran}}
|-
 
| [[Repel Vermin (Spell)|Repel Vermin]] || || Ranger 3 || || Insects, spiders, and other vermin stay 10 ft. away.
{{SpellTableAid|Repel Vermin|Ran}}
|-
 
| [[Resist Energy, Communal (Spell)|Resist Energy, Communal]] || || Ranger 3 || || As resist energy, but you may divide the duration among creatures touched.
{{SpellTableAid|Resist Energy, Communal|Ran}}
|-
 
| [[Scale Spikes, Greater (Spell)|Scale Spikes, Greater]] || || Ranger 3 || DF/M || As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.
{{SpellTableAid|Scale Spikes, Greater|Ran}}
|-
 
| [[Soothing Word (Spell)|Soothing Word]] || || Ranger 3 || || Reduces effects of multiple conditions on target.
{{SpellTableAid|Soothing Word|Ran}}
|-
 
| [[Spore Burst (Spell)|Spore Burst]] || || Ranger 3 || || You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1 round per caster level or until the creature uses them.
{{SpellTableAid|Spore Burst|Ran}}
|-
 
| [[Stench of Prey (Spell)|Stench of Prey]] || || Ranger 3 || || Predatory animals must successfully save or attack the target.
{{SpellTableAid|Stench of Prey|Ran}}
|-
 
| [[Strong Jaw (Spell)|Strong Jaw]] || || Ranger 3 || || Natural attacks damage as two sizes larger.
{{SpellTableAid|Strong Jaw|Ran}}
|-
 
| [[Summon Nature's Ally III (Spell)|Summon Nature's Ally III]] || || Ranger 3 || || Summons creature to fight for you.
{{SpellTableAid|Summon Nature's Ally III|Ran}}
|-
 
| [[Summon Totem Creature (Spell)|Summon Totem Creature]] || || Ranger 3 || || As summon nature's ally III except for different creatures as options.
{{SpellTableAid|Summon Totem Creature|Ran}}
|-
 
| [[Thorny Entanglement (Spell)|Thorny Entanglement]] || || Ranger 3 || || As entangle, plus plants make ranged attacks.
{{SpellTableAid|Thorny Entanglement|Ran}}
|-
 
| [[Thunderstomp, Greater (Spell)|Thunderstomp, Greater]] || || Ranger 3 || || Trip multiple creatures within range.
{{SpellTableAid|Thunderstomp, Greater|Ran}}
|-
 
| [[Tireless Pursuers (Spell)|Tireless Pursuers]] || || Ranger 3 || || As tireless pursuit, but affects many targets rather than one.
{{SpellTableAid|Tireless Pursuers|Ran}}
|-
 
| [[Tree Shape (Spell)|Tree Shape]] || || Ranger 3 || || You look exactly like a tree for 1 hour/lvl.
{{SpellTableAid|Tree Shape|Ran}}
|-
 
| [[Venomous Bolt (Spell)|Venomous Bolt]] || || Ranger 3 || || Arrow or bolt poisons target.
{{SpellTableAid|Venomous Bolt|Ran}}
|-
 
| [[Vex Giant (Spell)|Vex Giant]] || || Ranger 3 || || Deal more damage, gain a +4 bonus on combat maneuver checks, and avoid attacks of opportunity against larger foes
{{SpellTableAid|Vex Giant|Ran}}
|-
 
| [[Ward of the Season (Spell)|Ward of the Season]] || || Ranger 3 || || Gain emergency healing (spring), extra speed (summer), a bonus on Fortitude saves (fall) or the ability to navigate across slick surfaces with ease (winter). Elf only.
{{SpellTableAid|Ward of the Season|Ran}}
|-
 
| [[Water Walk, Communal (Spell)|Water Walk, Communal]] || || Ranger 3 || || This spell functions like water walk, except you divide the duration in 10-minute intervals among the creatures touched.
{{SpellTableAid|Water Walk, Communal|Ran}}
 
|}
|}



Revision as of 18:14, 27 March 2018


1st 2nd 3rd 4th

Level 1 Ranger Poultices

Name Lvl School Comp Save Description Rev?
Abundant Ammunition Abundant Ammunition (Ranger Poultice) Std Abundant Ammunition (Ranger Poultice)
Acid Maw Transmutation Std Do acid damage after a successful Companion or Mounted attack.
Adhesive Spittle Conjuration Std Spit immobilizing goop at a creature.
Air Bubble Conjuration Std Creates a small pocket of air around a creature's head or an object, which may burst as an attack.
Alarm Abjuration Std Wards an area for the night.
Animal Messenger Animal Messenger (Ranger Poultice) Std Animal Messenger (Ranger Poultice)
Animal Purpose Training Animal Purpose Training (Ranger Poultice) Std Animal Purpose Training (Ranger Poultice)
Ant Haul Transmutation Std Increases the carrying capacity of a creature by 10 pounds per character level.
Anticipate Peril Enchantment Std Targets gain a scaling bonus on their next initiative check.
Aspect of the Falcon Transmutation Std Gives Arcane Bonuses on Perception checks and ranged attacks.
Aspect of the Nightingale Aspect of the Nightingale (Ranger Poultice) Std Aspect of the Nightingale (Ranger Poultice)
Blend Illusion Std Gain a bonus to Stealth, and initiate a Stealth stance without cover or concealment.
Bowstaff Bowstaff (Ranger Poultice) Std Bowstaff (Ranger Poultice)
Call Animal Call Animal (Ranger Poultice) Std Call Animal (Ranger Poultice)
Call Weapon Call Weapon (Ranger Poultice) Std Call Weapon (Ranger Poultice)
Calm Animals Calm Animals (Ranger Poultice) Std Calm Animals (Ranger Poultice)
Carrion Compass Carrion Compass (Ranger Poultice) Std Carrion Compass (Ranger Poultice)
Charm Animal Charm Animal (Ranger Poultice) Std Charm Animal (Ranger Poultice)
Cheetah's Sprint Cheetah's Sprint (Ranger Poultice) Std Cheetah's Sprint (Ranger Poultice)
Cloak of Shade Cloak of Shade (Ranger Poultice) Std Cloak of Shade (Ranger Poultice)
Commune with Birds Commune with Birds (Ranger Poultice) Std Commune with Birds (Ranger Poultice)
Compel Hostility Compel Hostility (Ranger Poultice) Std Compel Hostility (Ranger Poultice)
Dancing Lantern Enchantment Std Animates a lantern-flame that follows you and can be used as a ray attack.
Defoliate Defoliate (Ranger Poultice) Std Defoliate (Ranger Poultice)
Delay Poison Delay Poison (Ranger Poultice) Std Delay Poison (Ranger Poultice)
Detect Aberration Detect Aberration (Ranger Poultice) Std Detect Aberration (Ranger Poultice)
Detect Animals or Plants Detect Animals or Plants (Ranger Poultice) Std Detect Animals or Plants (Ranger Poultice)
Detect Poison Universal Std Detects poison in a creature or object.
Detect Snares and Pits Detect Snares and Pits (Ranger Poultice) Std Detect Snares and Pits (Ranger Poultice)
Detect the Faithful Detect the Faithful (Ranger Poultice) Std Detect the Faithful (Ranger Poultice)
Diagnose Disease Diagnose Disease (Ranger Poultice) Std Diagnose Disease (Ranger Poultice)
Dream Feast Dream Feast (Ranger Poultice) Std Dream Feast (Ranger Poultice)
Endure Elements Abjuration Std Exist comfortably in hot or cold regions.
Entangle Entangle (Ranger Poultice) Std Entangle (Ranger Poultice)
Feather Step Transmutation Std Ignores the adverse movement effects of difficult terrain.
Flotsam Vessel Flotsam Vessel (Ranger Poultice) Std Flotsam Vessel (Ranger Poultice)
Glide Glide (Ranger Poultice) Std Glide (Ranger Poultice)
Gravity Bow Evocation Std Projectiles do damage as though one size category bigger.
Heightened Awareness Heightened Awareness (Ranger Poultice) Std Heightened Awareness (Ranger Poultice)
Hide from Animals Hide from Animals (Ranger Poultice) Std Hide from Animals (Ranger Poultice)
Hollow Blades Hollow Blades (Ranger Poultice) Std Hollow Blades (Ranger Poultice)
Horn of Pursuit Evocation Std Create 3 notes that can be heard up to five miles away.
Hunter's Howl Necromancy Std Treat additional enemies as Quarry (Ex).
Invisibility Alarm Invisibility Alarm (Ranger Poultice) Std Invisibility Alarm (Ranger Poultice)
Ironbeard Ironbeard (Ranger Poultice) Std Ironbeard (Ranger Poultice)
Jump Transmutation Immediate Subject gains a Vaulting speed for one round.
Keen Senses Transmutation Std Subjects gain Low-Light Vision and a bonus to Perception checks.
Keep Watch Keep Watch (Ranger Poultice) Std Keep Watch (Ranger Poultice)
Know the Enemy Universal Std Gain a scaling bonus on a monster Knowledge check.
Lead Blades Transmutation Std Melee weapons damage as if one size bigger.
Liberating Command Transmutation Immediate Restrained target may make an Escape Artist check to escape as an immediate action.
Linebreaker Transmutation Std You gain many scaling bonuses to force your way into enemy lines.
Longshot Longshot (Ranger Poultice) Std Longshot (Ranger Poultice)
Longstrider Transmutation Std Your speed with all types of movement you possess increases.
Magic Fang Magic Fang (Ranger Poultice) Std Magic Fang (Ranger Poultice)
Marid's Mastery Marid's Mastery (Ranger Poultice) Std Marid's Mastery (Ranger Poultice)
Nature's Paths Nature's Paths (Ranger Poultice) Std Nature's Paths (Ranger Poultice)
Negate Aroma Negate Aroma (Ranger Poultice) Std Negate Aroma (Ranger Poultice)
Pass without Trace Pass without Trace (Ranger Poultice) Std Pass without Trace (Ranger Poultice)
Poisoned Egg Transmutation Std Transform the contents of a normal egg into a single dose of Simple Venom.
Read Magic Universal Std Read scrolls and spellbooks.
Read Weather Read Weather (Ranger Poultice) Std Read Weather (Ranger Poultice)
Refine Improvised Weapon Refine Improvised Weapon (Ranger Poultice) Std Refine Improvised Weapon (Ranger Poultice)
Residual Tracking Residual Tracking (Ranger Poultice) Std Residual Tracking (Ranger Poultice)
Resist Energy Abjuration Std Ignores a scaling number of points of damage per attack from a specified Common energy type.
Returning Weapon Returning Weapon (Ranger Poultice) Std Returning Weapon (Ranger Poultice)
Shock Arrow Shock Arrow (Ranger Poultice) Std Shock Arrow (Ranger Poultice)
Speak with Animals Speak with Animals (Ranger Poultice) Std Speak with Animals (Ranger Poultice)
Stone Shield Conjuration Immediate A tiny runed stone springs into action, interposing itself between you and an opponent of your choice.
Stone Throwing Stone Throwing (Ranger Poultice) Std Stone Throwing (Ranger Poultice)
Strong Wings Strong Wings (Ranger Poultice) Std Strong Wings (Ranger Poultice)
Summon Minor Ally Summon Minor Ally (Ranger Poultice) Std Summon Minor Ally (Ranger Poultice)
Summon Nature's Ally I Summon Nature's Ally I (Ranger Poultice) Std Summon Nature's Ally I (Ranger Poultice)
Sun Metal Sun Metal (Ranger Poultice) Std Sun Metal (Ranger Poultice)
Thorn Javelin Conjuration Std A thorn darts forth as a ray, inflicting damage and the sickened condition if you hit.
Thunderstomp Thunderstomp (Ranger Poultice) Std Thunderstomp (Ranger Poultice)
Tireless Pursuit Transmutation Std Ignore damage from hustling and forced marches.
Tracking Mark Tracking Mark (Ranger Poultice) Std Tracking Mark (Ranger Poultice)
Unbreakable Heart Unbreakable Heart (Ranger Poultice) Std Unbreakable Heart (Ranger Poultice)
Wartrain Mount Wartrain Mount (Ranger Poultice) Std Wartrain Mount (Ranger Poultice)
Whispering Lore Whispering Lore (Ranger Poultice) Std Whispering Lore (Ranger Poultice)
Winter Feathers Winter Feathers (Ranger Poultice) Std Winter Feathers (Ranger Poultice)

Level 2 Ranger Poultices

Name Lvl School Comp Save Description Rev?
Accelerate Poison Accelerate Poison (Ranger Poultice) Std Accelerate Poison (Ranger Poultice)
Acute Senses Acute Senses (Ranger Poultice) Std Acute Senses (Ranger Poultice)
Air Step Transmutation Std Tread on air, with limitations.
Allfood Allfood (Ranger Poultice) Std Allfood (Ranger Poultice)
Alter Summoned Monster Alter Summoned Monster (Ranger Poultice) Std Alter Summoned Monster (Ranger Poultice)
Animal Aspect Animal Aspect (Ranger Poultice) Std Animal Aspect (Ranger Poultice)
Ant Haul, Communal Ant Haul, Communal (Ranger Poultice) Std Ant Haul, Communal (Ranger Poultice)
Ape Walk Ape Walk (Ranger Poultice) Std Ape Walk (Ranger Poultice)
Arrow Eruption Arrow Eruption (Ranger Poultice) Std Arrow Eruption (Ranger Poultice)
Aspect of the Bear Aspect of the Bear (Ranger Poultice) Std Aspect of the Bear (Ranger Poultice)
Badger's Ferocity Badger's Ferocity (Ranger Poultice) Std Badger's Ferocity (Ranger Poultice)
Barkskin Transmutation Std Grants +2 Arcane Bonus to AC, at the cost of social skills.
Bear's Endurance Bear's Endurance (Ranger Poultice) Std Bear's Endurance (Ranger Poultice)
Blade Tutor's Spirit Conjuration Std Attack penalties you choose to suffer are reduced.
Blood Armor Transmutation Std Your blood hardens when you are wounded, increasing your AC.
Blood Scent Blood Scent (Ranger Poultice) Std Blood Scent (Ranger Poultice)
Bloodhound Transmutation Std Grants caster Perfect Scent.
Brow Gasher Brow Gasher (Ranger Poultice) Std Brow Gasher (Ranger Poultice)
Campfire Wall Campfire Wall (Ranger Poultice) Std Campfire Wall (Ranger Poultice)
Carry Companion Carry Companion (Ranger Poultice) Std Carry Companion (Ranger Poultice)
Cat's Grace Cat's Grace (Ranger Poultice) Std Cat's Grace (Ranger Poultice)
Chameleon Stride Chameleon Stride (Ranger Poultice) Std Chameleon Stride (Ranger Poultice)
Clear Grove Clear Grove (Ranger Poultice) Std Clear Grove (Ranger Poultice)
Create Treasure Map Create Treasure Map (Ranger Poultice) Std Create Treasure Map (Ranger Poultice)
Cure Light Wounds Conjuration Std Cures 2d8 damage + 1/lvl (max +10).
Delay Disease Delay Disease (Ranger Poultice) Std Delay Disease (Ranger Poultice)
Eagle Eye Universal Ritual Creates a magical sensor high above you.
Effortless Armor Transmutation Std Armor treated no longer slows your speed.
Endure Elements, Communal Abjuration Std As Endure Elements (Ranger Poultice), but you may protect several creatures you touch.
Escaping Ward Escaping Ward (Ranger Poultice) Std Escaping Ward (Ranger Poultice)
Forest Friend Forest Friend (Ranger Poultice) Std Forest Friend (Ranger Poultice)
Greensight Greensight (Ranger Poultice) Std Greensight (Ranger Poultice)
Groundswell Groundswell (Ranger Poultice) Std Groundswell (Ranger Poultice)
Guiding Star Universal Ritual Know where you used this poultice.
Harmless Form Harmless Form (Ranger Poultice) Std Harmless Form (Ranger Poultice)
Hide Campsite Hide Campsite (Ranger Poultice) Std Hide Campsite (Ranger Poultice)
Hold Animal Enchantment Std Paralyzes one Animal or Magical Beast for a little over a round.
Hunter's Eye Hunter's Eye (Ranger Poultice) Std Hunter's Eye (Ranger Poultice)
Hunter's Lore Hunter's Lore (Ranger Poultice) Std Hunter's Lore (Ranger Poultice)
Ice Slick Ice Slick (Ranger Poultice) Std Ice Slick (Ranger Poultice)
Improve Trap Improve Trap (Ranger Poultice) Std Improve Trap (Ranger Poultice)
Ironskin Ironskin (Ranger Poultice) Std Ironskin (Ranger Poultice)
Locate Weakness Locate Weakness (Ranger Poultice) Std Locate Weakness (Ranger Poultice)
Lockjaw Lockjaw (Ranger Poultice) Std Lockjaw (Ranger Poultice)
Owl's Wisdom Owl's Wisdom (Ranger Poultice) Std Owl's Wisdom (Ranger Poultice)
Perceive Cues Perceive Cues (Ranger Poultice) Std Perceive Cues (Ranger Poultice)
Protection from Energy Enchantment Std Grants 4 temp hit points/lvl, only against one kind of common energy.
Protective Spirit Protective Spirit (Ranger Poultice) Std Protective Spirit (Ranger Poultice)
Raven's Flight Raven's Flight (Ranger Poultice) Std Raven's Flight (Ranger Poultice)
Reloading Hands Reloading Hands (Ranger Poultice) Std Reloading Hands (Ranger Poultice)
Returning Weapon, Communal Returning Weapon, Communal (Ranger Poultice) Std Returning Weapon, Communal (Ranger Poultice)
Ricochet Shot Evocation Std Imbues a projectile or thrown weapon to give it the ability to ricochet.
Riversight Riversight (Ranger Poultice) Std Riversight (Ranger Poultice)
Scale Spikes Scale Spikes (Ranger Poultice) Std Scale Spikes (Ranger Poultice)
Sickening Entanglement Sickening Entanglement (Ranger Poultice) Std Sickening Entanglement (Ranger Poultice)
Slipstream Conjuration Std Poultice boosts or hampers creature's speed.
Snare Snare (Ranger Poultice) Std Snare (Ranger Poultice)
Speak with Plants Speak with Plants (Ranger Poultice) Std Speak with Plants (Ranger Poultice)
Spike Growth Spike Growth (Ranger Poultice) Std Spike Growth (Ranger Poultice)
Stone Call Conjuration Std Inflicts damage and difficult terrain to all creatures in area.
Summon Nature's Ally II Summon Nature's Ally II (Ranger Poultice) Std Summon Nature's Ally II (Ranger Poultice)
Versatile Weapon Versatile Weapon (Ranger Poultice) Std Versatile Weapon (Ranger Poultice)
Vine Strike Conjuration Std Bristles burst from your body, allowing you to deal additional piercing damage with melee attacks.
Water Walk Transmutation Std Subject treads on water as if solid.
Web Shelter Web Shelter (Ranger Poultice) Std Web Shelter (Ranger Poultice)
Wild Instinct Wild Instinct (Ranger Poultice) Std Wild Instinct (Ranger Poultice)
Wilderness Soldiers Wilderness Soldiers (Ranger Poultice) Std Wilderness Soldiers (Ranger Poultice)
Wind Wall Wind Wall (Ranger Poultice) Std Wind Wall (Ranger Poultice)

Level 3 Ranger Poultices

Name Lvl School Comp Save Description Rev?
Animal Aspect, Greater Animal Aspect, Greater (Ranger Poultice) Std Animal Aspect, Greater (Ranger Poultice)
Apport Animal Apport Animal (Ranger Poultice) Std Apport Animal (Ranger Poultice)
Aspect of the Stag Aspect of the Stag (Ranger Poultice) Std Aspect of the Stag (Ranger Poultice)
Battle Trance Enchantment Std Targets gain bonus damage to attacks while under the effects of the poultice.
Blade Snare Abjuration Std Blades damage and hinder all creatures around you.
Blast Barrier Blast Barrier (Ranger Poultice) Std Blast Barrier (Ranger Poultice)
Blessing of the Mole Blessing of the Mole (Ranger Poultice) Std Blessing of the Mole (Ranger Poultice)
Bloody Arrows Conjuration Std Conjure deadly arrows that strike unerringly.
Bloody Claws Bloody Claws (Ranger Poultice) Std Bloody Claws (Ranger Poultice)
Burrow Transmutation Std Target gains a burrow speed of 15.
Burst of Speed Transmutation Immediate Immediately take a move action for free, and increase Walk speed until the end of the encounter.
Chameleon Stride, Greater Chameleon Stride, Greater (Ranger Poultice) Std Chameleon Stride, Greater (Ranger Poultice)
Channel the Gift Channel the Gift (Ranger Poultice) Std Channel the Gift (Ranger Poultice)
Cloak of Winds Abjuration Std Creates a whirling screen of strong wind around you.
Command Plants Command Plants (Ranger Poultice) Std Command Plants (Ranger Poultice)
Create Holds Create Holds (Ranger Poultice) Std Create Holds (Ranger Poultice)
Cure Moderate Wounds Conjuration Std Cures 4d8 damage +1/lvl (max. +20).
Darkvision Darkvision (Ranger Poultice) Std Darkvision (Ranger Poultice)
Delay Poison, Communal Delay Poison, Communal (Ranger Poultice) Std Delay Poison, Communal (Ranger Poultice)
Diminish Plants Diminish Plants (Ranger Poultice) Std Diminish Plants (Ranger Poultice)
Enshroud Thoughts Enshroud Thoughts (Ranger Poultice) Std Enshroud Thoughts (Ranger Poultice)
Feather Step, Mass Transmutation Std As Feather Step (Ranger Poultice), but multiple creatures.
Fickle Winds Fickle Winds (Ranger Poultice) Std Fickle Winds (Ranger Poultice)
Insect Spies Insect Spies (Ranger Poultice) Std Insect Spies (Ranger Poultice)
Life Bubble Abjuration Std Protects creatures from some types of sustained environmental effects.
Longstrider, Greater Transmutation Std As Longstrider (Ranger Poultice), plus the speeds of other movement modes increase.
Magic Fang, Greater Magic Fang, Greater (Ranger Poultice) Std Magic Fang, Greater (Ranger Poultice)
Named Bullet Named Bullet (Ranger Poultice) Std Named Bullet (Ranger Poultice)
Neutralize Poison Conjuration Std Immunizes subject against poison, or detoxifies poison in or on subject.
Plant Growth Plant Growth (Ranger Poultice) Std Plant Growth (Ranger Poultice)
Protection from Energy, Communal Abjuration Std As Protection from Energy (Ranger Poultice), but you may affect several creatures.
Reduce Animal Reduce Animal (Ranger Poultice) Std Reduce Animal (Ranger Poultice)
Remove Disease Conjuration Std Attempts to cure a disease in the target.
Repel Vermin Repel Vermin (Ranger Poultice) Std Repel Vermin (Ranger Poultice)
Resist Energy, Communal Abjuration Std This poultice functions like Resist Energy (Ranger Poultice), except the holder can protect several creatures.
Scale Spikes, Greater Scale Spikes, Greater (Ranger Poultice) Std Scale Spikes, Greater (Ranger Poultice)
Soothing Word Soothing Word (Ranger Poultice) Std Soothing Word (Ranger Poultice)
Spore Burst Spore Burst (Ranger Poultice) Std Spore Burst (Ranger Poultice)
Stench of Prey Stench of Prey (Ranger Poultice) Std Stench of Prey (Ranger Poultice)
Strong Jaw Transmutation Std Grant Immunity to some conditions, and expend the spell to inflict mutilation (physical, rare) damage with a Bite..
Summon Nature's Ally III Summon Nature's Ally III (Ranger Poultice) Std Summon Nature's Ally III (Ranger Poultice)
Summon Totem Creature Summon Totem Creature (Ranger Poultice) Std Summon Totem Creature (Ranger Poultice)
Thorny Entanglement Thorny Entanglement (Ranger Poultice) Std Thorny Entanglement (Ranger Poultice)
Thunderstomp, Greater Thunderstomp, Greater (Ranger Poultice) Std Thunderstomp, Greater (Ranger Poultice)
Tireless Pursuers Transmutation Std As Tireless Pursuit (Ranger Poultice), but affects many targets rather than one.
Tree Shape Tree Shape (Ranger Poultice) Std Tree Shape (Ranger Poultice)
Venomous Bolt Venomous Bolt (Ranger Poultice) Std Venomous Bolt (Ranger Poultice)
Vex Giant Vex Giant (Ranger Poultice) Std Vex Giant (Ranger Poultice)
Ward of the Season Ward of the Season (Ranger Poultice) Std Ward of the Season (Ranger Poultice)
Water Walk, Communal Transmutation Std As Water Walk (Ranger Poultice), but you may affect multiple creatures.

Level 4 Ranger Poultices

Name Lvl School Comp Save Description Rev?
Animal Growth Ranger 4 One animal doubles in size.
Aspect of the Wolf Ranger 4 Subject gains +4 Str and Dex, and +2 bonus on trip attacks.
Blessing of the Salamander Ranger 4 Subject gets fast healing 2, fire resistance 10, and +2 Maneuver Defense.
Bloodsworn Retribution Ranger 4 Cut yourself and swear an oath of retribution on your own blood. Any attack, save, or check related to the oath grants you a morale bonus to that roll equal to the number of hit points of damage you sacrificed divided by 5.
Bow Spirit Ranger 4 Summons an invisible spirit that fires your arrows for you as a swift action.
Cloud Shape Ranger 4 Subject becomes insubstantial and can fly slowly.
Commune with Nature Ranger 4 Learn about terrain for 1 mile/lvl.
Control Vermin Ranger 4 DF/M You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.
Cure Serious Wounds Ranger 4 Cures 3d8 damage + 1/lvl (max +15).
Darkvision, Communal Ranger 4 As darkvision, but you may divide the duration among creatures touched.
Darkvision, Greater Ranger 4 See 120 ft. in total darkness.
Find Quarry Ranger 4 You can sense whether a particular creature is within 20 miles of your location.
Freedom of Movement Ranger 4 Subject moves normally despite impediments to movement.
Grove of Respite Ranger 4 Creates trees and a small spring.
Heavy Water Ranger 4 You cause a volume of water to become heavier than normal, making it much harder to swim in.
Named Bullet, Greater Ranger 4 As named bullet, but deals 2 points of damage per caster level.
Nondetection Ranger 4 M Hides subject from divination, scrying.
Shield of Dawn Ranger 4 Creatures that strike you take 1d6 +1/lvl fire damage.
Summon Nature's Ally IV Ranger 4 Summons creature to fight for you.
Tree Stride Ranger 4 Step from one tree to another far away.