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| ! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev? | | ! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev? |
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| | [[Animal Growth (Spell)|Animal Growth]] || || Ranger 4 || || One animal doubles in size. | | {{SpellTableAid|Animal Growth|Ran}} |
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| | [[Aspect of the Wolf (Spell)|Aspect of the Wolf]] || || Ranger 4 || || Subject gains +4 Str and Dex, and +2 bonus on trip attacks.
| | {{SpellTableAid|Aspect of the Wolf|Ran}} |
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| | [[Blessing of the Salamander (Spell)|Blessing of the Salamander]] || || Ranger 4 || || Subject gets fast healing 2, fire resistance 10, and +2 Maneuver Defense.
| | {{SpellTableAid|Blessing of the Salamander|Ran}} |
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| | [[Bloodsworn Retribution (Spell)|Bloodsworn Retribution]] || || Ranger 4 || || Cut yourself and swear an oath of retribution on your own blood. Any attack, save, or check related to the oath grants you a morale bonus to that roll equal to the number of hit points of damage you sacrificed divided by 5.
| | {{SpellTableAid|Bloodsworn Retribution|Ran}} |
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| | [[Bow Spirit (Spell)|Bow Spirit]] || || Ranger 4 || || Summons an invisible spirit that fires your arrows for you as a swift action.
| | {{SpellTableAid|Bow Spirit|Ran}} |
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| | [[Cloud Shape (Spell)|Cloud Shape]] || || Ranger 4 || || Subject becomes insubstantial and can fly slowly.
| | {{SpellTableAid|Cloud Shape|Ran}} |
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| | [[Commune with Nature (Spell)|Commune with Nature]] || || Ranger 4 || || Learn about terrain for 1 mile/lvl.
| | {{SpellTableAid|Commune with Nature|Ran}} |
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| | [[Control Vermin (Spell)|Control Vermin]] || || Ranger 4 || DF/M || You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.
| | {{SpellTableAid|Control Vermin|Ran}} |
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| | [[Cure Serious Wounds (Spell)|Cure Serious Wounds]] || || Ranger 4 || || Cures 3d8 damage + 1/lvl (max +15).
| | {{SpellTableAid|Cure Serious Wounds|Ran}} |
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| | [[Darkvision, Communal (Spell)|Darkvision, Communal]] || || Ranger 4 || || As darkvision, but you may divide the duration among creatures touched.
| | {{SpellTableAid|Darkvision, Communal|Ran}} |
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| | [[Darkvision, Greater (Spell)|Darkvision, Greater]] || || Ranger 4 || || See 120 ft. in total darkness. | | {{SpellTableAid|Darkvision, Greater|Ran}} |
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| | [[Find Quarry (Spell)|Find Quarry]] || || Ranger 4 || || You can sense whether a particular creature is within 20 miles of your location. | | {{SpellTableAid|Find Quarry|Ran}} |
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| | [[Freedom of Movement (Spell)|Freedom of Movement]] || || Ranger 4 || || Subject moves normally despite impediments to movement.
| | {{SpellTableAid|Freedom of Movement|Ran}} |
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| | [[Grove of Respite (Spell)|Grove of Respite]] || || Ranger 4 || || Creates trees and a small spring.
| | {{SpellTableAid|Grove of Respite|Ran}} |
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| | [[Heavy Water (Spell)|Heavy Water]] || || Ranger 4 || || You cause a volume of water to become heavier than normal, making it much harder to swim in.
| | {{SpellTableAid|Heavy Water|Ran}} |
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| | [[Named Bullet, Greater (Spell)|Named Bullet, Greater]] || || Ranger 4 || || As named bullet, but deals 2 points of damage per caster level. | | {{SpellTableAid|Named Bullet, Greater|Ran}} |
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| | [[Nondetection (Spell)|Nondetection]] || || Ranger 4 || M || Hides subject from divination, scrying.
| | {{SpellTableAid|Nondetection|Ran}} |
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| | [[Shield of Dawn (Spell)|Shield of Dawn]] || || Ranger 4 || || Creatures that strike you take 1d6 +1/lvl fire damage.
| | {{SpellTableAid|Shield of Dawn|Ran}} |
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| | [[Summon Nature's Ally IV (Spell)|Summon Nature's Ally IV]] || || Ranger 4 || || Summons creature to fight for you.
| | {{SpellTableAid|Summon Nature's Ally IV|Ran}} |
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| | [[Tree Stride (Spell)|Tree Stride]] || || Ranger 4 || || Step from one tree to another far away. | | {{SpellTableAid|Tree Stride|Ran}} |
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| |} | | |} |