Epic Path: Difference between revisions
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| [[Escape Artist]] || [[Fly]] || [[Handle Animal]] | | [[Escape Artist]] || [[Fly]] || [[Handle Animal]] | ||
|- | |- | ||
| [[Heal]] || [[Intimidate]] || [[Knowledge (Arcana)]] | | [[Heal]] || [[Intimidate]] || [[Knowledge (Arcana)|Know: Arcana]] | ||
|- | |- | ||
| [[Knowledge (Deep History)]] || [[Knowledge (Dungeoneering)]] || [[Knowledge (Engineering)]] | | [[Knowledge (Deep History)|Know: Deep History]] || [[Knowledge (Dungeoneering)|Know: Dungeoneering]] || [[Knowledge (Engineering)|Know: Engineering]] | ||
|- | |- | ||
| [[Knowledge (Geography)]] || [[Knowledge (History)]] || [[Knowledge (Local)]] | | [[Knowledge (Geography)|Know: Geography]] || [[Knowledge (History)|Know: History]] || [[Knowledge (Local)|Know: Local]] | ||
|- | |- | ||
| [[Knowledge (Logic)]] || [[Knowledge (Nature)]] || [[Knowledge (Nobility)]] | | [[Knowledge (Logic)|Know: Logic]] || [[Knowledge (Nature)|Know: Nature]] || [[Knowledge (Nobility)|Know: Nobility]] | ||
|- | |- | ||
| [[Knowledge (Planes)]] || [[Knowledge (Religion)]] || [[Linguistics]] (<small>[[Languages]]</small>) | | [[Knowledge (Planes)|Know: Planes]] || [[Knowledge (Religion)|Know: Religion]] || [[Linguistics]] (<small>[[Languages]]</small>) | ||
|- | |- | ||
| [[Naturalism]] || [[Perception]] || [[Perform]] | | [[Naturalism]] || [[Perception]] || [[Perform]] |
Revision as of 01:49, 19 May 2015
Player's Guide
Classes
Races
Dwarf | Elf | Gnome |
Half-Elf | Halfling | Human |
Arborian | Barani | Changeling |
Gata | Grippli | Half-Orc |
Ifrit | Kitsune | Mallori |
Nagdyr | Oread | Sylph |
Tengu | Tiefling | Undine |
Vanx | Vishkanya |
Skills
Feats
Spells
Weapons and Armor
Equipment, Goods and Services
- Lifestyle
- Equipment, Goods and Services - Sortable Master List
- Equipment - deprecated, will be deleted once info is moved.
Magic Items
- Magic Item Crafting Rules
- Dweomermetals And Other Special Materials
- Pre-Built Magic Items
- New Magic Items - deprecated, will be deleted once info is moved.
Combat
- Types of Actions
- Types of Movement
- Types of Damage
- Combat Maneuvers
- Types of Senses
- Status Conditions
- Injury, Death and Dying
Game Master's Guide
Bestiary
Campaign Settings