Epic Path: Difference between revisions
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===Game Master's Guide=== | ===Game Master's Guide=== |
Revision as of 05:54, 1 February 2016
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Player's Guide
Character Creation |
Character Advancement |
Ability Scores |
Glossary of Terms |
Classes
Races
Arborian | Half-Elf | Oread |
Barani | Halfling | Sylph |
Changeling | Half-Orc | Tengu |
Dwarf | Human | Tiefling |
Elf | Ifrit | Undine |
Gata | Kitsune | Vanx |
Gnome | Mallori | Vishkanya |
Grippli | Nagdyr |
Skills
Feats
Animal and Familiar Feats | Epic Feats | Item Creation Feats |
Class-Specific Feats | Exotic Weapon Feats | Metamagic Feats |
Combat Feats | General Feats |
Spells
Alchemist Extracts | Divine Domains | Sorcerer Bloodlines |
Auramancy | Druid Spells | Sorcerer/Wizard Spells |
Bard Spells | Paladin Spells | True Dweomers |
Cleric Spells | Ranger Poultices |
Weapons
Mundane Weapon Properties | Crafting Magic Weapons |
Unarmed/Light - 1H - 2H - Ranged/Thrown/Ammo | Weapon Enhancement Bonus |
Siege Weapons | Magic Weapon Properties |
Dweomermetals |
Armor and Shields
Crafting Magic Armor | Crafting Magic Shields |
Armor Enhancement Bonus | Shield Enhancement Bonus |
Magic Armor Properties | Magic Shield Properties |
Dweomermetals |
Equipment, Goods and Services
Equipment - deprecated, will be deleted once info is moved. |
Wondrous Magic Items
New Magic Items - deprecated, will be deleted once info is moved. |
Magic Item Crafting Rules
Crafting Magic Implements |
Combat
Types of Actions | Breaking Objects | Status Conditions |
Types of Movement | Combat Maneuvers | Injury, Death and Dying |
Types of Damage | Types of Senses | Areas of Effect |
Casting Spells | Action Points |
Game Master's Guide
Campaign Power Level | Lifestyle |
Treasure and XP | Skill and Ability Checks |
Ship Combat |
Bestiary
Designing Encounters |
Universal Monster Rules |
Monster Types |
Monster Templates and Roles |
Image Catalog |
Campaign Settings
Fane |
The Windward Marches |
The Golden Portal |
Celegia (Old) |
Compatibility and OGL
No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.