Epic Path: Difference between revisions
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Revision as of 18:05, 2 January 2016
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Player's Guide
Classes
Races
Arborian | Half-Elf | Oread |
Barani | Halfling | Sylph |
Changeling | Half-Orc | Tengu |
Dwarf | Human | Tiefling |
Elf | Ifrit | Undine |
Gata | Kitsune | Vanx |
Gnome | Mallori | Vishkanya |
Grippli | Nagdyr |
Skills
Feats
Animal and Familiar Feats | Epic Feats | Item Creation Feats |
Class-Specific Feats | Exotic Weapon Feats | Metamagic Feats |
Combat Feats | General Feats |
Spells
Alchemist Extracts | Divine Domains | Sorcerer Bloodlines |
Auramancy | Druid Spells | Sorcerer/Wizard Spells |
Bard Spells | Paladin Spells | True Dweomers |
Cleric Spells | Ranger Poultices |
Weapons
Mundane Weapon Properties | Crafting Magic Weapons |
Unarmed/Light - 1H - 2H - Ranged/Thrown/Ammo | Weapon Enhancement Bonus |
Siege Weapons | Magic Weapon Properties |
Dweomermetals |
Armor and Shields
Crafting Magic Armor | Crafting Magic Shields |
Armor Enhancement Bonus | Shield Enhancement Bonus |
Magic Armor Properties | Magic Shield Properties |
Dweomermetals |
Equipment, Goods and Services
- Equipment - deprecated, will be deleted once info is moved.
Wondrous Magic Items
- New Magic Items - deprecated, will be deleted once info is moved.
Magic Item Crafting Rules
.
Combat
Types of Actions | Breaking Objects | Status Conditions |
Types of Movement | Combat Maneuvers | Injury, Death and Dying |
Types of Damage | Types of Senses | Areas of Effect |
Game Master's Guide
Bestiary
- Designing Encounters
- Universal Monster Rules
- Monster Types
- Monster Templates and Roles
- Image Catalog
Campaign Settings
Compatibility and OGL
No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.