Epic Path

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It's seriously epic


Player's Guide


Classes

Alchemist (Discoveries) Druid (Animal Companions) Rogue (Talents)
Barbarian (Rage Powers) Fighter (Tactics) Sorcerer (Bloodlines)
Bard Monk Warlord
Brawler Paladin Wizard
Cleric (Domains) Prowler
Cromlech Ranger


Races

Arborian Half-Elf Oread
Barani Halfling Sylph
Changeling Half-Orc Tengu
Dwarf Human Tiefling
Elf Ifrit Undine
Gata Kitsune Vanx
Gnome Mallori Vishkanya
Grippli Nagdyr


Skills

Acrobatics Handle Animal Ride
Appraise Heal Sense Motive
Bluff Intimidate Sleight of Hand
Climb Knowledge Spellcraft
Diplomacy (Money and Merchants) Linguistics (Languages) Spycraft
Disable Device Naturalism Stealth
Disguise Perception Survival
Divinity Perform Swim
Escape Artist Profession Use Magic Device
Fly Reason Warcraft


Feats

Animal and Familiar Feats Epic Feats Item Creation Feats
Class-Specific Feats Exotic Weapon Feats Metamagic Feats
Combat Feats General Feats


Spells

Alchemist Extracts Divine Domains Sorcerer Bloodlines
Auramancy Druid Spells Sorcerer/Wizard Spells
Bard Spells Paladin Spells True Dweomers
Cleric Spells Ranger Poultices


Weapons

New Rules for Weapons Crafting Magic Weapons
Mundane Weapon Properties Weapon Enhancement Bonus
Unarmed/Light - 1H - 2H - Ranged/Thrown/Ammo Magic Weapon Properties
Siege Weapons Dweomermetals


Armor and Shields

Crafting Magic Armor Crafting Magic Shields
Armor Enhancement Bonus Shield Enhancement Bonus
Magic Armor Properties Magic Shield Properties
Dweomermetals


Equipment, Goods and Services

  • Equipment - deprecated, will be deleted once info is moved.


Wondrous Magic Items


Combat

Types of Actions Breaking Objects Status Conditions
Types of Movement Combat Maneuvers Injury, Death and Dying
Types of Damage Types of Senses


Game Master's Guide


Bestiary


Campaign Settings

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Compatibility and OGL

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