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Showing below up to 500 results in range #21 to #520.

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  1. Attack Action
  2. Attack of Opportunity
  3. Atticus Librewyrm
  4. Audible (Quality)
  5. Auramancy - Animal Affinity - Great
  6. Auramancy - Animal Affinity - Major
  7. Auramancy - Animal Affinity - Minor
  8. Auramancy - Battlewise - Major
  9. Auramancy - Berserker's Blood - Great
  10. Auramancy - Blood Healing - Great
  11. Auramancy - Blood Healing - Major
  12. Auramancy - Blood Healing - Minor
  13. Auramancy - Blood History - Minor
  14. Auramancy - Blood Sense - Minor
  15. Auramancy - Blood Source - Great
  16. Auramancy - Blood Source - Major
  17. Auramancy - Blood Source - Minor
  18. Auramancy - Bloodmark - Great
  19. Auramancy - Bloodmark - Major
  20. Auramancy - Bloodmark - Minor
  21. Auramancy - Bloodsilver Affinity - Great
  22. Auramancy - Bloodsilver Affinity - Major
  23. Auramancy - Bloodsilver Affinity - Minor
  24. Auramancy - Character Reading - Major
  25. Auramancy - Charm Aura - Great
  26. Auramancy - Charm Aura - Major
  27. Auramancy - Courage - Great
  28. Auramancy - Courage - Major
  29. Auramancy - Courage - Minor
  30. Auramancy - Death Touch - Great
  31. Auramancy - Death Touch - Major
  32. Auramancy - Death Touch - Minor
  33. Auramancy - Defiance - Great
  34. Auramancy - Defiance - Major
  35. Auramancy - Defiance - Minor
  36. Auramancy - Detect Lie - Minor
  37. Auramancy - Detect Life - Great
  38. Auramancy - Detect Life - Major
  39. Auramancy - Detect Life - Minor
  40. Auramancy - Direction Sense - Minor
  41. Auramancy - Divine Aura - Great
  42. Auramancy - Divine Aura - Major
  43. Auramancy - Elemental Control - Great
  44. Auramancy - Elemental Control - Major
  45. Auramancy - Elemental Control - Minor
  46. Auramancy - Enhanced Sense - Major
  47. Auramancy - Enhanced Senses - Great
  48. Auramancy - Finesse - Great
  49. Auramancy - Finesse - Major
  50. Auramancy - Finesse - Minor
  51. Auramancy - Forest Walk - Great
  52. Auramancy - Forest Walk - Major
  53. Auramancy - Forest Walk - Minor
  54. Auramancy - Frightful Gaze - Major
  55. Auramancy - Frightful Gaze - Minor
  56. Auramancy - Glare of the Destroyer - Great
  57. Auramancy - Gracious Step - Great
  58. Auramancy - Gracious Step - Major
  59. Auramancy - Gracious Step - Minor
  60. Auramancy - Heightened Ability - Great
  61. Auramancy - Heightened Ability - Major
  62. Auramancy - Heightened Ability - Minor
  63. Auramancy - Home Hearkening - Great
  64. Auramancy - Home Hearkening - Major
  65. Auramancy - Illusory Guise - Minor
  66. Auramancy - Invulnerability - Great
  67. Auramancy - Invulnerability - Major
  68. Auramancy - Invulnerability - Minor
  69. Auramancy - Light Of Brilliance - Great
  70. Auramancy - Light of Reason - Great
  71. Auramancy - Light of Reason - Major
  72. Auramancy - Light of Reason - Minor
  73. Auramancy - Loch Raven - Great
  74. Auramancy - Loch Raven - Major
  75. Auramancy - Loch Raven - Minor
  76. Auramancy - Long Life - Great
  77. Auramancy - Long Life - Major
  78. Auramancy - Long Life - Minor
  79. Auramancy - Magic Resistance - Great
  80. Auramancy - Magic Resistance - Major
  81. Auramancy - Magic Resistance - Minor
  82. Auramancy - Persuasion - Major
  83. Auramancy - Plentiful Harvest - Great
  84. Auramancy - Plentiful Harvest - Major
  85. Auramancy - Plentiful Harvest - Minor
  86. Auramancy - Poise - Great
  87. Auramancy - Poise - Major
  88. Auramancy - Poise - Minor
  89. Auramancy - Poison Sense - Minor
  90. Auramancy - Protection From Evil - Great
  91. Auramancy - Protection From Evil - Major
  92. Auramancy - Protection From Good - Great
  93. Auramancy - Protection From Good - Major
  94. Auramancy - Regeneration - Great
  95. Auramancy - Regeneration - Major
  96. Auramancy - Resilience - Great
  97. Auramancy - Resilience - Major
  98. Auramancy - Resilience - Minor
  99. Auramancy - Resist Illusion - Great
  100. Auramancy - Resist Illusion - Major
  101. Auramancy - Resist Illusion - Minor
  102. Auramancy - Shadow Form - Great
  103. Auramancy - Shadow Form - Major
  104. Auramancy - Shadow Form - Minor
  105. Auramancy - Strength of Lions - Great
  106. Auramancy - Strength of Lions - Major
  107. Auramancy - Strength of Lions - Minor
  108. Auramancy - Tenacity - Great
  109. Auramancy - Tenacity - Major
  110. Auramancy - Tenacity - Minor
  111. Auramancy - The Regent's Scorn - Great
  112. Auramancy - Tireless - Great
  113. Auramancy - Tireless - Major
  114. Auramancy - Tireless - Minor
  115. Auramancy - Touch Of Decay - Great
  116. Auramancy - Touch of the Destroyer - Great
  117. Auramancy - Touch of the Destroyer - Major
  118. Auramancy - Touch of the Destroyer - Minor
  119. Auramancy - Travel - Great
  120. Auramancy - Travel - Major
  121. Auramancy - Travel - Minor
  122. Auramancy - Unreadable Thoughts - Major
  123. Auramancy - Vigilance - Major
  124. Auramancy - Wither Touch - Great
  125. Auramancy - Wither Touch - Major
  126. Auramancy - Wither Touch - Minor
  127. Awkward (Quality)
  128. Bailiwick
  129. Base Weapon Damage
  130. Battering (Quality)
  131. Bless Water (Spell)
  132. Blessing of the Watch (Spell)
  133. Bloatbomb (Spell)
  134. Blocked Terrain
  135. Blocking (Quality)
  136. Bloodied
  137. Bloodline Abilities
  138. Bloodline Score
  139. Blowing Sails
  140. Bogey Lore Checks
  141. Bogey Roles
  142. Bonus Damage
  143. Brace (Quality)
  144. Breakneck
  145. Bright Light
  146. Broken
  147. Brutal (Quality)
  148. Bullets (Quality)
  149. Campaign Notes
  150. Caster Ability Score
  151. Caster Check
  152. Caster Level
  153. Catch on fire
  154. Celegia
  155. Celegian Armors
  156. Celegian Bestiary
  157. Celegian Construction and Architecture
  158. Celegian Dire Riders
  159. Celegian Exotic Ranged Weapons
  160. Celegian Exotic Weapons
  161. Celegian Force Mage
  162. Celegian Grimoire
  163. Celegian Magic Items
  164. Celegian Metals and Materials
  165. Celegian Music and Instruments
  166. Celegian Overview
  167. Celegian Prestige Classes
  168. Celegian Subraces
  169. Celegian Swift Riders
  170. Central Provinces
  171. Changelog
  172. Changing Classes
  173. Changing Weapons
  174. Character Level
  175. Charge Defense (Quality)
  176. Circumstance Bonus
  177. Class Level
  178. Collisions
  179. Combining Movement Types
  180. Commune (Spell)
  181. Competence Bonus
  182. Concealable (Quality)
  183. Consecrate (Spell)
  184. Contrivers of Karena
  185. Control Weather (Spell)
  186. Corinthus
  187. Crawling
  188. Create Pit (Spell)
  189. Creator Level
  190. Creeping Ice (Spell)
  191. Cumbersome (Quality)
  192. Custom DnD Magic Items
  193. Cutting Corners
  194. Damage Resistance
  195. Darkness
  196. Darkness (Spell)
  197. Dead
  198. Deadly (Quality)
  199. Death Ward (Spell)
  200. Deceptive (Quality)
  201. Defensive (Quality)
  202. Demi-Lich
  203. Desecrate (Spell)
  204. Designing Bogey Encounters
  205. Difficult Terrain
  206. Dim Light
  207. Disarm (Quality)
  208. Dismounting (Quality)
  209. Distracting (Quality)
  210. Divine Bonus
  211. Dodge Bonus
  212. Doppelgangers
  213. Double (Quality)
  214. Double Charge Damage (Quality)
  215. Double Move
  216. Dragons
  217. Dread Commando
  218. Drow Regent
  219. Dual Charge
  220. Dying
  221. Eastern Provinces
  222. Edric Fabricius
  223. Ehvai
  224. Elementals
  225. Emperors Names
  226. Energy Resistance
  227. Engorged Hemorrhagic Pudding
  228. Enhancement Bonus
  229. Entangling (Quality)
  230. Enter Image (Spell)
  231. Epic Path
  232. Epic Prestige Classes
  233. Ethereal
  234. Evasion
  235. Expendable (Quality)
  236. Explosive Runes (Spell)
  237. Falling Down
  238. Favored Class
  239. Feat Bonus
  240. Feats-B
  241. Feats-C
  242. Feats-D
  243. Feats-E
  244. Feats-F
  245. Feats-G
  246. Feats-H
  247. Feats-I
  248. Feats-J
  249. Feats-K
  250. Feats-L
  251. Feats-M
  252. Feats-N
  253. Feats-O
  254. Feats-P
  255. Feats-Q
  256. Feats-R
  257. Feats-S
  258. Feats-T
  259. Feats-U
  260. Feats-V
  261. Feats-W-to-Z
  262. Fighting Defensively
  263. Finesse (Quality)
  264. Fire Trap (Spell)
  265. Flanking
  266. Fomaori
  267. Forbiddance (Spell)
  268. Force Driver
  269. Forced Bleed (Quality)
  270. Forced Movement
  271. Fragile (Quality)
  272. Free Action
  273. Frenzied Berzerker
  274. Freya Stormborn
  275. Fuerholm
  276. Full-Round Action
  277. Full Attack Action
  278. Full Day
  279. Full Night's Rest
  280. Future Monsters List
  281. Game-Master Notes, DO NOT READ
  282. Gates
  283. Gibbering Orb
  284. Goblins
  285. Grapple (Quality)
  286. Graveholds
  287. Greater Purple Worm
  288. Grimlanders
  289. Hallow (Spell)
  290. Handy (Quality)
  291. Hard-Hitting (Quality)
  292. Hazardous Terrain
  293. Helleskrieg Flockling
  294. Hewing (Quality)
  295. Hit Dice
  296. Holding Your Action
  297. Holding Your Breath
  298. Hungry Pit (Spell)
  299. Hydrazine
  300. Hypnotic Pattern (Spell)
  301. Immediate Action
  302. Impeded Terrain
  303. Implement (Quality)
  304. Implement Bonus
  305. Improved Evasion
  306. Improvised Weapon (Quality)
  307. Inclusive Reach (Quality)
  308. Incorporeal
  309. Initiative
  310. Injured
  311. Internal Flanking
  312. Intimidating (Quality)
  313. Invisible
  314. Keladin Bloodscourge
  315. Kobolds
  316. Langourous
  317. Language in the Empire
  318. Large-Scale Battles
  319. Lays a charge
  320. Libraries
  321. Life and Youth in Celegia
  322. Life in Celegia
  323. Line of Effect
  324. Line of Sight
  325. Linked Skill
  326. Living in Celegia
  327. Mage Circles
  328. Magic Item Attunement
  329. Magic Item Template Links
  330. Magic Potions
  331. Magic Scrolls
  332. Magical Traps
  333. Majesty of Movement
  334. Mana Burn
  335. Mana Burn Circle Damage
  336. Mana Burn Strata Damage
  337. Maneuver Damage
  338. Maneuver Defense
  339. Maneuver Offense
  340. Massive (Quality)
  341. Material Bonus
  342. Melee Capable (Quality)
  343. Melee Touch Attack
  344. Merchants and Transactions
  345. Mighty (Quality)
  346. Mighty Drowned
  347. Military Ranks
  348. Monk-Usable (Quality)
  349. Monster (Basic Lore)
  350. Monster Blueprint Change Log
  351. Monster Blueprint User Guide
  352. Monster Lore Checks
  353. Monster Pattern Damage Chart
  354. Move Action
  355. Mummies
  356. Naga Abomination
  357. Natural Talent
  358. Nine Ways of War
  359. Non-Melee (Quality)
  360. Non-Proficiency
  361. Norkers
  362. Northern Provinces
  363. Occupied Squares
  364. Official Fanfic
  365. One-Handed Only (Quality)
  366. Part of a Move Action
  367. Performance Bonus
  368. Permanency (Spell)
  369. Pharmaceutical
  370. Philiate of Lurain
  371. Pilfering (Quality)
  372. Pinning (Quality)
  373. Poison Use
  374. Ponderous (Quality)
  375. Poor Melee (Quality)
  376. Potens Machenvar
  377. Potent Greater Shadow
  378. Potent Shadesteel Golem
  379. Powerful (Quality)
  380. Primitive Availability (Quality)
  381. Protective (Quality)
  382. Psionic Classes in Celegia
  383. Pull
  384. Punch
  385. Push
  386. Ranged Attack of Opportunity (Quality)
  387. Ranged Touch Attack
  388. Ravers of Puellor
  389. Reach (Quality)
  390. Read Weather (Spell)
  391. Readying An Action
  392. Red Sails Bestiary
  393. Resistance Bonus
  394. Restrictive (Quality)
  395. Retrieving (Quality)
  396. Revelers of Corellan
  397. Ricochet (Quality)
  398. Rift of Ruin (Spell)
  399. Ritual
  400. Rivulet Gurlach
  401. Run
  402. Sea Provinces
  403. Settlements
  404. Shield Bonus
  405. Shield Enhancement Bonus
  406. Silence (Spell)
  407. Silent (Quality)
  408. Size-Specific (Quality)
  409. Size Limited (Quality)
  410. Size Modifier
  411. Skeleton
  412. Skill Basis
  413. Slide
  414. Slow Draw (Quality)
  415. Song of Bracing (Performance)
  416. Song of Courage (Performance)
  417. Song of Defiance (Performance)
  418. Song of Focus (Performance)
  419. Song of Heroism (Performance)
  420. Song of Mayhem (Performance)
  421. Song of Soothing (Performance)
  422. Song of Steel (Performance)
  423. Song of Surging (Performance)
  424. Song of Warding (Performance)
  425. Sorcerer/Wizard Spells Level 0
  426. Sorcerer/Wizard Spells Level 1
  427. Sorcerer/Wizard Spells Level 2
  428. Sorcerer/Wizard Spells Level 3
  429. Sorcerer/Wizard Spells Level 4
  430. Sorcerer/Wizard Spells Level 5
  431. Sorcerer/Wizard Spells Level 6
  432. Sorcerer/Wizard Spells Level 7
  433. Sorcerer/Wizard Spells Level 8
  434. Sorcerer/Wizard Spells Level 9
  435. Southern Provinces
  436. Special (Quality)
  437. Spell Resistance
  438. Spiked Pit (Spell)
  439. Splash Weapons
  440. Squeezing
  441. Stabilized
  442. Staggered
  443. Stalwarts
  444. Stance
  445. Standard Action
  446. Standard Classes in Celegia
  447. Standing Mountain
  448. Starting Languages
  449. Stealthy (Quality)
  450. Stepover
  451. Stone Colossus
  452. Stout (Quality)
  453. Strength-Based (Quality)
  454. Subduing (Quality)
  455. Summoned Monsters
  456. Sunder (Quality)
  457. Sunders Against Armor
  458. Sunders Against Shields
  459. Surprise
  460. Swift Action
  461. Sworn Slayer
  462. Symbol of Death (Spell)
  463. Symbol of Dispelling (Spell)
  464. Symbol of Fear (Spell)
  465. Symbol of Healing (Spell)
  466. Symbol of Insanity (Spell)
  467. Symbol of Laughter (Spell)
  468. Symbol of Pain (Spell)
  469. Symbol of Persuasion (Spell)
  470. Symbol of Revelation (Spell)
  471. Symbol of Sealing (Spell)
  472. Symbol of Sleep (Spell)
  473. Symbol of Slowing (Spell)
  474. Symbol of Strife (Spell)
  475. Symbol of Striking (Spell)
  476. Symbol of Stunning (Spell)
  477. Symbol of Vulnerability (Spell)
  478. Symbol of Weakness (Spell)
  479. Teleport Trap (Spell)
  480. Templars of Domana
  481. Templates
  482. The Ancient Northern Provinces
  483. The Art of Battles
  484. The Celegian Creation Myth
  485. The Celegian Pantheon
  486. The Fundaments
  487. The Imperial Provinces below the Ferrospinae Mountains
  488. Threatened Area
  489. Three Key Elements of Celegia
  490. Timescales
  491. Total Defense
  492. Touch (Quality)
  493. Touch Attack
  494. Training Bonus
  495. Trap the Soul (Spell)
  496. Trapbreaker (Quality)
  497. Trapped Rooms
  498. Traps and Hazards
  499. Tricksters of Lyreth
  500. Trip (Quality)

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