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  • | MonsterName | Huge Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    62 KB (6,916 words) - 21:54, 4 February 2023
  • | MonsterName | Large Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    61 KB (6,671 words) - 21:33, 4 February 2023
  • | MonsterName | Medium Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    59 KB (6,387 words) - 23:24, 11 May 2022
  • | MonsterName | Greater Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    62 KB (6,915 words) - 21:38, 11 February 2023
  • | MonsterName | Small Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    60 KB (6,545 words) - 20:33, 10 May 2021
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (686 words) - 14:38, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Druid Spell)]], except you gain [[Hover]] equal to half your Walk spe
    3 KB (370 words) - 13:02, 29 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 15:13, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This extract functions as [[Air Walk (Alchemist Extract)|Air Walk]], except you gain [[Hover]] equal to half your Walk speed.
    3 KB (375 words) - 14:49, 2 October 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 11:58, 27 September 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (685 words) - 14:00, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...lf or a creature you can touch. They take on Air Aspect, and can now treat Air as Earth, among other things.
    5 KB (693 words) - 14:47, 2 October 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Paladin Spell)]], except you gain [[Hover]] equal to half your Walk s
    3 KB (370 words) - 13:34, 29 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...airy void. The holder of the poultice charges it with a vial of elemental air, and then slathers it upon their form.
    4 KB (421 words) - 14:54, 19 October 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 18:25, 28 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (686 words) - 14:38, 6 June 2019
  • }}</onlyinclude> (A pinch of bladderwort, filled with air, worth 1 gp.) ...of the creature slathered with the poultice, or a slathered object. The ''Air Bubble'' allows the creature affected to breathe underwater or in similar a
    4 KB (526 words) - 19:34, 14 October 2019
  • | Target|a cylinder of air, 40 foot radius, 40 ft. high (a 17 x 17 x 8 square area) | Description = This spell calms the air and disperses fog, dust, and other particles. The wind force in the area is
    4 KB (479 words) - 18:04, 27 March 2019
  • ...e heaving breaths as you huff out the airy, gusty words of this spell, the air around you surging and puffing madly as you gesture broadly and energetical ...ttlefield. If any target fails its save as defined above, the force of the air deals {{circle|2}} of {{dmg|bludgeoning}} damage and hurls the target acros
    5 KB (572 words) - 19:23, 27 March 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 11:54, 27 September 2019
  • | Target|a cylinder of air, 40 foot radius, 40 ft. high (a 17 x 17 x 8 square area) | Description = This spell calms the air and disperses fog, dust, and other particles. The wind force in the area is
    4 KB (479 words) - 12:58, 27 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions like [[Air Walk (Cleric Spell)]], except as noted above.
    3 KB (329 words) - 18:18, 28 March 2019
  • 52 bytes (3 words) - 16:37, 8 June 2018
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions like [[Air Walk (Druid Spell)]], except as noted above.
    3 KB (329 words) - 12:55, 29 March 2019
  • 52 bytes (3 words) - 16:34, 8 June 2018
  • ...e heaving breaths as you huff out the airy, gusty words of this spell, the air around you surging and puffing madly as you gesture broadly and energetical ...ttlefield. If any target fails its save as defined above, the force of the air deals {{circle|2}} of {{dmg|bludgeoning}} damage and hurls the target acros
    5 KB (572 words) - 23:15, 26 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This extract functions like [[Air Walk (Alchemist Extract)|Air Walk]], except as noted above.
    3 KB (338 words) - 18:37, 8 October 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 14:06, 25 September 2019
  • 52 bytes (3 words) - 16:40, 8 June 2018
  • 52 bytes (3 words) - 16:47, 8 June 2018
  • 52 bytes (3 words) - 16:43, 8 June 2018
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 15:14, 6 June 2019

Page text matches

  • |Benefit=As a [[move action]], you can [[Air Walk (Cleric Spell)|Air Walk]] (as the spell) up to half your [[Walk]] speed, or up to 50 feet, whi | ShortDesc|Air walk for half your walk speed
    743 bytes (95 words) - 19:33, 9 April 2020
  • ...r = Everybody knows that water is really just extremely thick, slow-moving air. ...range increment and maximum range are unaffected, whether passing through air or water.
    960 bytes (108 words) - 16:00, 24 November 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This extract functions like [[Air Walk (Alchemist Extract)|Air Walk]], except as noted above.
    3 KB (338 words) - 18:37, 8 October 2019
  • ...d or manipulate anything in any way. If not commanded to move, the mass of air remains at rest, occupying a square as an ally creature of the wielder and ...ith a [[Run]] maneuver, the wielder of the shield may command the whirling air to buffet a creature it is adjacent to. The wielder of the shield makes a [
    3 KB (462 words) - 16:39, 27 June 2019
  • ...d or manipulate anything in any way. If not commanded to move, the mass of air remains at rest, occupying a square as an ally creature of the wielder and ...ith a [[Run]] maneuver, the wielder of the shield may command the whirling air to buffet a creature it is adjacent to. The wielder of the shield makes a [
    3 KB (473 words) - 15:18, 26 September 2020
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions like [[Air Walk (Druid Spell)]], except as noted above.
    3 KB (329 words) - 12:55, 29 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions like [[Air Walk (Cleric Spell)]], except as noted above.
    3 KB (329 words) - 18:18, 28 March 2019
  • ...r environment which lacks air. Any non-stealthed creature moving through air which is shared by the creature with airsense, and that is within range is ...re line of sight, but must trace line of effect through the same pocket of air (or other gaseous medium) as the creature with the sense. Spells such as [
    2 KB (354 words) - 14:43, 6 May 2020
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This extract functions as [[Air Walk (Alchemist Extract)|Air Walk]], except you gain [[Hover]] equal to half your Walk speed.
    3 KB (375 words) - 14:49, 2 October 2019
  • }}</onlyinclude> (A vial of dew and dawn air, worth 1 gp.) ...s Water. This spell grants the target the ability to [[swim]] through the air, merely by making a Skill Check.
    4 KB (521 words) - 23:24, 17 September 2022
  • }}</onlyinclude> (A vial of dew and dawn air, worth 1 gp.) ...s Water. This spell grants the target the ability to [[swim]] through the air, merely by making a Skill Check.
    4 KB (522 words) - 20:44, 17 September 2022
  • ...e heaving breaths as you huff out the airy, gusty words of this spell, the air around you surging and puffing madly as you gesture broadly and energetical ...ttlefield. If any target fails its save as defined above, the force of the air deals {{circle|2}} of {{dmg|bludgeoning}} damage and hurls the target acros
    5 KB (572 words) - 19:23, 27 March 2019
  • ...e heaving breaths as you huff out the airy, gusty words of this spell, the air around you surging and puffing madly as you gesture broadly and energetical ...ttlefield. If any target fails its save as defined above, the force of the air deals {{circle|2}} of {{dmg|bludgeoning}} damage and hurls the target acros
    5 KB (572 words) - 23:15, 26 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Paladin Spell)]], except you gain [[Hover]] equal to half your Walk s
    3 KB (370 words) - 13:34, 29 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 15:13, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Druid Spell)]], except you gain [[Hover]] equal to half your Walk spe
    3 KB (370 words) - 13:02, 29 March 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 15:14, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...airy void. The holder of the poultice charges it with a vial of elemental air, and then slathers it upon their form.
    4 KB (421 words) - 14:54, 19 October 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) | Description = This spell functions as [[Air Walk (Cleric Spell)]], except you gain [[Hover]] equal to half your Walk sp
    3 KB (370 words) - 18:25, 28 March 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 14:06, 25 September 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 11:54, 27 September 2019
  • }}</onlyinclude> (A small bladder, carefully scribed, filled with air, worth 1 gp.) ...ir that surrounds the touched creature's head or the touched object. The ''Air Bubble'' allows the creature touched to breathe underwater or in similar ai
    4 KB (477 words) - 11:58, 27 September 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and ...rer gains an [[Earth Glide]] speed of 60 feet, is surrounded by breathable air, immune to poisons and diseases, and gains bonuses against [[Environmental
    1 KB (166 words) - 19:22, 15 June 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and ...er gains an [[Earth Glide]] speed of 120 feet, is surrounded by breathable air, immune to poisons and diseases, and gains bonuses against [[Environmental
    1 KB (166 words) - 19:23, 15 June 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and ...esc|Wearer gains a Tunneling speed of 60 feet, is surrounded by breathable air, immune to poisons and diseases, and gains bonuses against [[Environmental
    1 KB (171 words) - 19:21, 15 June 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and ...esc|Wearer gains a Tunneling speed of 30 feet, is surrounded by breathable air, immune to poisons and diseases, and gains bonuses against [[Environmental
    1 KB (170 words) - 19:20, 15 June 2019
  • == Air and Stone == Prestige class: Force Driver(Air and Stone) THIRD DRAFT
    3 KB (481 words) - 20:17, 18 June 2022
  • ...one of the fundaments, though the most common are the classic elements of air, earth, fire, or water.
    407 bytes (59 words) - 18:47, 28 May 2021
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...lf or a creature you can touch. They take on Air Aspect, and can now treat Air as Earth, among other things.
    5 KB (693 words) - 14:47, 2 October 2019
  • }}</onlyinclude> (A pinch of bladderwort, filled with air, worth 1 gp.) ...of the creature slathered with the poultice, or a slathered object. The ''Air Bubble'' allows the creature affected to breathe underwater or in similar a
    4 KB (526 words) - 19:34, 14 October 2019
  • ...rd as a [[standard action]] to cast a [[Air Geyser (Sorcerer/Wizard Spell)|Air Geyser]] spell, using up one charge from the rod. | Item-Abilities| When the rod is activated, it casts a spell that causes the air around the wielder to surge and puff madly.
    6 KB (764 words) - 15:11, 31 August 2019
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is the center of the affect, which is where the comfortable breathable air gathers around their head.
    5 KB (727 words) - 19:58, 16 January 2020
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (686 words) - 14:38, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (686 words) - 14:38, 6 June 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...ward or downward angle possible is 45 degrees, at a rate equal to half the air walker's normal speed.
    5 KB (685 words) - 14:00, 6 June 2019
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is overlapped by the affect, which is where the comfortable breathable air gathers around their head.
    5 KB (757 words) - 19:55, 16 January 2020
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is overlapped by the affect, which is where the comfortable breathable air gathers around their head.
    5 KB (757 words) - 19:56, 16 January 2020
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is the center of the affect, which is where the comfortable breathable air gathers around their head.
    6 KB (772 words) - 19:55, 16 January 2020
  • ..., and at least one space of the wearer's space must be within the shell of air at all times. This shells means the wearer may never be subject to suffocat ...their squares holds their head, which is where the comfortable breathable air must overlap their space.
    5 KB (733 words) - 19:55, 16 January 2020
  • ...ur fundaments that correspond to the traditional elements, being Stone and Air, and Water and Fire. These four fundaments are known as the Tangibles, sinc ...nts, but in differing proportions. Wood is made of Stone, Life, Water, and Air. Rivers are made of Water, Life, Death, and Force. Lightning is almost pure
    5 KB (873 words) - 21:35, 21 October 2013
  • }}</onlyinclude> (A puff of air from an Air Elemental, worth 1 gp.) | Description = This spell creates a severe blast of air (approximately 50 mph) that originates from you, affecting all creatures in
    4 KB (408 words) - 12:48, 29 March 2019
  • }}</onlyinclude> (A puff of air from an Air Elemental, worth 1 gp.) | Description = This spell creates a severe blast of air (approximately 50 mph) that originates from you, affecting all creatures in
    4 KB (409 words) - 17:06, 28 March 2019
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is overlapped by the affect, which is where the comfortable breathable air gathers around their head.
    6 KB (811 words) - 19:56, 16 January 2020
  • ...elow at all times, even if the wearer is submerged in a liquid, the 'gusty air' effect suffusing into the surroundings to disperse the noxious effects. ...res is overlapped by the affect, which is where the comfortable breathable air gathers around their head.
    6 KB (811 words) - 19:56, 16 January 2020
  • ...d unable to breathe air for one round. Due to the sudden, shocking lack of air, victims suffer {{Circle|2}} points of {{dmg|Winded}} damage. Affected crea | ShortDesc|Targets are suddenly unable to breathe air, but can breathe underwater.
    4 KB (428 words) - 23:07, 26 March 2019
  • ...d unable to breathe air for one round. Due to the sudden, shocking lack of air, victims suffer {{Circle|2}} points of {{dmg|Winded}} damage. Affected crea | ShortDesc|Targets are suddenly unable to breathe air, but can breathe underwater.
    4 KB (428 words) - 14:26, 23 March 2019
  • ...d unable to breathe air for one round. Due to the sudden, shocking lack of air, victims suffer {{Circle|2}} points of {{dmg|Winded}} damage. Affected crea | ShortDesc|Targets are suddenly unable to breathe air, but can breathe underwater.
    4 KB (428 words) - 21:14, 19 March 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (483 words) - 21:42, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (473 words) - 21:39, 19 May 2018
  • ...stantly surrounds the attuned wearer in a gusty shell of clean, breathable air that fills a single five foot square. This shells means the wearer may neve ...their squares holds their head, which is where the comfortable breathable air resides.
    5 KB (621 words) - 19:57, 16 January 2020
  • ...nd stylized gusts of wind. When moved or swung, the rod seems to move more air than it should, almost like a fan, despite its narrow, cylindrical shape. ...d as a [[standard action]] to cast an [[Air Bubble (Sorcerer/Wizard Spell)|Air Bubble]] spell, using up one charge from the rod.
    6 KB (748 words) - 14:06, 25 September 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|Y
    5 KB (498 words) - 21:22, 19 May 2018
  • ...ne Fundaments are comprised of the Four Tangible Fundaments: Stone, Water, Air, and Fire. ...cks which make up all things. These nine fundaments are as follows: Stone, Air, Water, Fire, Life, Death, Light, Dark, and Force.
    6 KB (1,027 words) - 03:05, 17 December 2016
  • | Flavor = You are dying from lack of air. ...= If you choose to take no actions at all (i.e. conserve the last of your air), you do not need to make a saving throw.
    4 KB (593 words) - 13:23, 22 April 2020
  • ...uch as burns or stuns. Lightning damage is associated with the element of air.
    736 bytes (88 words) - 17:01, 12 July 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (437 words) - 21:21, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (435 words) - 21:23, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (433 words) - 16:03, 13 September 2019
  • | Target|a cylinder of air, 40 foot radius, 40 ft. high (a 17 x 17 x 8 square area) | Description = This spell calms the air and disperses fog, dust, and other particles. The wind force in the area is
    4 KB (479 words) - 12:58, 27 March 2019
  • | Target|a cylinder of air, 40 foot radius, 40 ft. high (a 17 x 17 x 8 square area) | Description = This spell calms the air and disperses fog, dust, and other particles. The wind force in the area is
    4 KB (479 words) - 18:04, 27 March 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (437 words) - 22:26, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (444 words) - 21:24, 19 May 2018
  • ...creature with a greater teleport speed could choose a mid-way point in mid-air for one teleport, then take a second move action to make another teleport t
    2 KB (366 words) - 15:25, 29 March 2019
  • ...lenge) by an air-breathing creature, that creature does not need to breath air until the end of their current combat, or skill challenge, or for the next
    2 KB (335 words) - 20:06, 18 February 2023
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (445 words) - 21:25, 19 May 2018
  • {{SpellTableAid|Calm Air|Wiz}}
    2 KB (167 words) - 15:04, 11 September 2022
  • ...or falling damage is 20d6. Falling in the Aether, where there is no normal air, may have no maximum limit at all, while falling in the Plane of Earth migh
    2 KB (376 words) - 16:48, 15 January 2020
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (496 words) - 19:24, 23 March 2020
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (471 words) - 19:19, 20 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (469 words) - 21:11, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (458 words) - 21:10, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (483 words) - 16:46, 21 May 2018
  • {{SpellTableAid|Air Bubble|Dru}} {{SpellTableAid|Air Step|Dru}}
    9 KB (973 words) - 17:51, 6 December 2020
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (481 words) - 22:17, 19 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (470 words) - 18:31, 20 May 2018
  • ...s Water. This spell grants the target the ability to [[swim]] through the air, merely by making a Skill Check. ...ffects]] page for details). This rod does not grant the ability to breathe air to creatures that normally cannot. Purchasing a higher level rod makes the
    5 KB (699 words) - 09:30, 2 November 2022
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (486 words) - 20:45, 20 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (490 words) - 19:25, 20 May 2018
  • | Flavor = You have no ability to draw in air to breathe, and haven't drawn breath in some time. The edges of your vision ...n purpose) or you must make a save each round (if there continues to be no air to breathe after you pass out).
    4 KB (599 words) - 13:17, 22 April 2020
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|Y
    5 KB (520 words) - 22:21, 19 May 2018
  • ...e underground, so he must hold his breath or use other magic that provides air or allows him to breathe. The wearer gains a +4 bonus on all saving throws
    873 bytes (112 words) - 19:18, 15 June 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (511 words) - 19:27, 14 February 2019
  • ...creature with a lesser teleport speed could choose a mid-way point in mid-air for one teleport, then take a second move action to make another teleport t
    3 KB (431 words) - 15:25, 29 March 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (504 words) - 00:32, 22 May 2018
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
    5 KB (490 words) - 18:33, 20 May 2018
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.) ...igs, tumble-weed and dandelion seeds, all elements that are of and for the air. The holder blows uon the poultice, voicing the sound of winds as they do,
    4 KB (538 words) - 15:11, 3 November 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|Y
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • ...ll times to live. The most common example is a living creature deprived of air, but winded can also apply to magical creatures in a low-mana place, or an
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • ...ttuned wearer against privation. All these items provide clean, breathable air to their wearer at all times, no matter their circumstance. Swimming in a b ...ending upon the power of the item. This surrounding sheathe of comfortable air also provides a potent defense against the effects of [[Environmental Effec
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • ...rated from the Plane of Air, or a transfusion to your great-grandmother of Air Elemental Essence to cure a childhood ailment, or your family has been Sky
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • {{SpellTableAid|Air Bubble|Ran}} {{SpellTableAid|Air Step|Ran}}
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Flavor = You have no ability to draw in air to breathe. You are beginning to suffocate or drown. :* Alternatively, an adjacent ally can give you mouth-to-mouth, providing you air temporarily, as a standard action. Your ally's action provokes attacks of o
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|Y
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  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|
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  • {{SpellTableAid|Air Step|Pal}} {{SpellTableAid|Air Walk|Pal}}
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  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.)
    4 KB (495 words) - 16:24, 1 April 2019
  • }}</onlyinclude> (A puff of air expelled by an air elemental, worth 1 gp.)
    4 KB (495 words) - 16:20, 1 April 2019
  • | Cannot-Breathe-Air=<onlyinclude>{{#ifeq:{{{transcludesection|Cannot-Breathe-Air}}} | Cannot-Breathe-Air|Y
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  • ...f move. You do not need to stay on the ground and can blast right through air, water, mud, lava, and similar fluids without harm. ...mune]] to all damage while this spell lasts, but if you stop moving in mid-air or under water/lava/etc, you take all normal consequences.
    4 KB (548 words) - 16:10, 1 April 2019
  • ...the hole is that which enters when the hole is opened. It contains enough air to supply one Medium creature or two Small creatures for 10 minutes, or, en
    4 KB (499 words) - 16:49, 26 July 2019
  • ...is terrible spell, as if they are being strangled. This spell extracts the air from the target's body directly, causing swift suffocation. Targets must be ...y simply holding one's breath - if the victim is affected by the spell the air in their body is extracted.
    4 KB (548 words) - 18:01, 2 April 2019
  • ...is terrible spell, as if they are being strangled. This spell extracts the air from the target's body directly, causing swift suffocation. Targets must be ...y simply holding one's breath - if the victim is affected by the spell the air in their body is extracted.
    4 KB (548 words) - 18:28, 2 April 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    4 KB (500 words) - 12:49, 29 March 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    4 KB (501 words) - 17:15, 28 March 2019
  • ...le layer as you swirl into existence a large shimmering globe of resilient air, five feet in diameter. | ShortDesc|Flying sphere of forceful air deals [[Scouring]] or [[Thundercrash]] Damage.
    6 KB (736 words) - 13:07, 27 March 2019
  • ...the hole is that which enters when the hole is opened. It contains enough air to supply one Large creature, two Medium creatures, or four Small creatures
    4 KB (530 words) - 01:26, 20 November 2019
  • ...is terrible spell, as if they are being strangled. This spell extracts the air from the targets bodies directly, causing swift suffocation. Targets must b ...y simply holding one's breath - if the victim is affected by the spell the air in their body is extracted.
    5 KB (570 words) - 17:43, 2 April 2019
  • }}</onlyinclude> (A vial of tornado air, worth 1 gp.) ...ismissed this way, the extract's effect is ended. If you dismiss it in mid-air, you fall and take normal falling damage unless you have other measures in
    4 KB (537 words) - 14:29, 12 October 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and
    1 KB (193 words) - 19:35, 15 June 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and
    1 KB (193 words) - 19:33, 15 June 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and
    1 KB (194 words) - 19:37, 15 June 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    4 KB (526 words) - 17:09, 4 August 2021
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    4 KB (526 words) - 17:06, 4 August 2021
  • ...st doors and windows for purposes of movement, or pour yourself into a non-air-tight chest to examine what's inside, and a myriad of other useful effects. ...ough water with a [[swim]] speed of 60 feet and can breathe both water and air for the duration of this effect.
    5 KB (585 words) - 19:51, 7 October 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (548 words) - 18:41, 2 April 2019
  • ...mage to all creatures in the area of effect. After the initial blast, the air remains disturbed and chaotic until the beginning of the caster's next acti
    4 KB (538 words) - 16:21, 1 April 2019
  • ...mage to all creatures in the area of effect. After the initial blast, the air remains disturbed and chaotic until the beginning of the caster's next acti
    4 KB (538 words) - 15:58, 1 April 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (547 words) - 17:35, 28 March 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (546 words) - 19:25, 29 June 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (547 words) - 18:45, 29 June 2019
  • ...omatically acclimated to [[Environmental Effects | high altitudes]] or bad air, taking none of the normal penalties for such.
    2 KB (207 words) - 21:04, 14 August 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (556 words) - 14:55, 21 November 2019
  • :* The wearer is enveloped in a shell of fresh air, making him immune to all harmful vapors and gases, such as cloud kill and
    1 KB (210 words) - 19:38, 15 June 2019
  • ...st doors and windows for purposes of movement, or pour yourself into a non-air-tight chest to examine what's inside, and a myriad of other useful effects. ...ough water with a [[swim]] speed of 60 feet and can breathe both water and air for the duration of this effect.
    5 KB (611 words) - 18:49, 2 April 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (571 words) - 17:16, 28 March 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (571 words) - 13:23, 6 June 2019
  • ...the Room is that which enters when the door is opened. It contains enough air to supply one Huge creature, four Large creatures, eight Medium creatures,
    4 KB (596 words) - 17:03, 26 July 2019
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    8 KB (1,206 words) - 23:47, 8 February 2020
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    8 KB (1,209 words) - 23:47, 8 February 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (584 words) - 17:07, 4 August 2021
  • ...oing environmental damage, such as hot or cold conditions, altitude or bad air, dangerous or deadly liquids, quicksand, etc, as well as environmental dama
    2 KB (228 words) - 14:22, 9 April 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (591 words) - 15:05, 24 November 2019
  • | Flavor=You can shoot spells out of the air in mid-cast.
    2 KB (238 words) - 09:59, 15 April 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this elixirs effect which intersect
    5 KB (595 words) - 17:09, 4 August 2021
  • ...You must choose at the time of imbibition one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,240 words) - 20:59, 16 January 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (618 words) - 17:34, 28 March 2019
  • ...ed metal. The runes glow with a ruddy light, lending the device a sinister air. Aside from the inlaid runes, a Rod of Blasting is fairly simply made, stri ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spell's effect which intersect
    6 KB (867 words) - 17:04, 4 January 2021
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (618 words) - 12:43, 6 June 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (634 words) - 18:45, 2 April 2019
  • A huge open-air canopy, plus stakes, poles, and ropes. A pavilion holds up to 10 medium-siz
    2 KB (230 words) - 00:09, 24 May 2023
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,281 words) - 23:48, 8 February 2020
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,284 words) - 23:48, 8 February 2020
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spell's effect which intersect
    5 KB (644 words) - 18:14, 2 April 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spell's effect which intersect
    5 KB (644 words) - 18:10, 2 April 2019
  • ...You must choose at the time of imbibition one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you chan :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,320 words) - 20:58, 16 January 2020
  • | Bonus-Spell-1 = Air Bubble | Bonus-Spell-5 = Air Geyser
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  • ...ed in place. The bubble of not-glass is clearly hollow, but contains only air, and seems unbreakable, no matter how poorly the wielder treats it. ...GM discretion) freely. The spell does not make creatures unable to breathe air. This effect persists until the target's next full night's rest, or 24 hou
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  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (655 words) - 11:19, 3 June 2020
  • ...nds, a creature with a ''hover'' speed could choose a mid-way point in mid-air for one move, then take a second [[move action]] to ''hover'' to a spot whi
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  • ...required to make [[Movement]] skill checks to perform any maneuvers in the air, such as hovering in place.
    2 KB (278 words) - 20:12, 12 July 2018
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,358 words) - 23:49, 8 February 2020
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,362 words) - 23:50, 8 February 2020
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,361 words) - 20:58, 16 January 2020
  • ...for example. or flying creatures close to a cliff, etc. Creatures in mid-air, or in places without any solid bodies nearby, are not valid targets of thi
    5 KB (743 words) - 16:10, 1 April 2019
  • ...s. You must choose at the time of casting one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you cha :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    9 KB (1,365 words) - 20:58, 16 January 2020
  • ...for example. or flying creatures close to a cliff, etc. Creatures in mid-air, or in places without any solid bodies nearby, are not valid targets of thi
    5 KB (743 words) - 19:33, 29 June 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (697 words) - 13:35, 30 September 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this mixtures effect which intersect
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  • ...even knock other ranged attacks by thrown or projectile weapons out of the air. Doing so still ends the attackers turn.
    2 KB (309 words) - 02:35, 24 June 2022
  • ...You must choose at the time of imbibition one of the four Elements, Fire, Air, Water, or Earth. Once chosen, you may not change this form unless you chan :* '''Air Elemental:''' If the form you take is that of Air, you now inflict {{dmg|electricity}} with all attacks and you gain a +1 [[N
    10 KB (1,398 words) - 20:58, 16 January 2020
  • ...GM discretion) freely. The spell does not make creatures unable to breathe air.
    3 KB (334 words) - 20:48, 2 April 2019
  • ...GM discretion) freely. The spell does not make creatures unable to breathe air.
    3 KB (334 words) - 20:30, 2 April 2019
  • ...equires both hands. When it is hurled by a skilled user it spreads in the air and wraps around a foe as long as they are within one size category larger
    2 KB (315 words) - 15:20, 28 August 2019
  • ...GM discretion) freely. The spell does not make creatures unable to breathe air.
    3 KB (334 words) - 19:46, 2 April 2019
  • ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spells effect which intersect w
    5 KB (711 words) - 17:04, 4 August 2021
  • ...s in a straight line. The spell does not make the target unable to breathe air.
    3 KB (344 words) - 12:56, 27 March 2019
  • ...s in a straight line. The spell does not make the target unable to breathe air.
    3 KB (344 words) - 14:34, 23 March 2019
  • | Description = A [[ray]] of freezing air and ice projects from your pointing finger. You must succeed on a [[Ranged
    3 KB (348 words) - 16:00, 1 April 2019
  • ...s in a straight line. The spell does not make the target unable to breathe air.
    3 KB (344 words) - 21:34, 19 March 2019
  • ...as you swirl into existence a large shimmering globe of densely resilient air, five feet in diameter.
    6 KB (749 words) - 13:18, 27 March 2019
  • | Targets are suddenly unable to breathe air, but can breathe underwater. | [[Air Step (Sorcerer/Wizard Spell)|Air Step]]
    12 KB (1,621 words) - 19:07, 20 May 2023
  • ...ane Class, 1 Bonus Wall of Force Spell, 2 Bonus Shield Spells, Cannot cast Air spells, Greater Mage Armor ...able to use the Fundament of Air in her spellcasting. Any spells that use Air in the descriptor are forever lost to her. These include, but are not limit
    8 KB (1,447 words) - 17:24, 14 December 2018
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it prot
    3 KB (358 words) - 13:57, 16 January 2020
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it prot
    3 KB (358 words) - 13:57, 16 January 2020
  • :* A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls.
    2 KB (329 words) - 12:49, 19 October 2020
  • | ShortDesc|Create barriers of trembling air.
    2 KB (338 words) - 17:09, 27 June 2019
  • ...ame way as other races, and it is unclear if they even eat food or breathe air. They have very little in common with other races.
    2 KB (406 words) - 16:18, 7 April 2021
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it pro
    3 KB (379 words) - 13:57, 16 January 2020
  • ...form a portion of their bodies into something else, fluid or stone or even air.
    3 KB (365 words) - 14:06, 16 October 2021
  • | [[Air Geyser (Sorcerer/Wizard Spell)|Air Geyser]] | Blast of air deals bludgeoning damage and pushes targets violently around.
    11 KB (1,443 words) - 19:16, 20 May 2023
  • }}</onlyinclude> (A bottle of air, collected at the nadir of night, worth 1 gp.)
    3 KB (379 words) - 20:12, 26 September 2021
  • ...discretion) freely. The extract does not make creatures unable to breathe air.
    3 KB (376 words) - 16:27, 8 October 2019
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it prot
    4 KB (383 words) - 13:58, 16 January 2020
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it prot
    4 KB (386 words) - 13:57, 16 January 2020
  • | [[Air Bubble (Cleric Spell)|Air Bubble]] | Creates a small pocket of air around your head or an object, which may burst as an attack.
    16 KB (2,024 words) - 13:13, 6 November 2022
  • ...ubject can attack or cast spells normally. To perform any maneuvers in the air, such as hovering in place, the creature must make [[Movement]] skill check
    2 KB (379 words) - 20:12, 12 July 2018
  • | Description = A blue-white [[ray]] of freezing air and ice springs from your hand, directed at one or more targets you choose
    3 KB (379 words) - 20:22, 7 June 2019
  • ...d of the damage action, you choke your opponent, cutting off your target's air supply (inflicting the [[Gagging]] condition). Each round after the first
    2 KB (364 words) - 20:50, 28 July 2018
  • ...croon a dirge, the black power of the Deep Dark leeching the heat from the air. A ball of icy snow, infused with the bleakest nights of Eternal Winter, r
    3 KB (392 words) - 15:24, 3 January 2021
  • ...y the alchemist. The path of the splash effect can go vertically into the air above the primary target, or move through three-dimensional space as the al
    3 KB (388 words) - 16:48, 19 November 2019
  • ...croon a dirge, the black power of the Deep Dark leeching the heat from the air. A ball of icy snow, infused with the bleakest nights of Eternal Winter, r
    3 KB (392 words) - 15:24, 3 January 2021
  • | '''Navis''' || nah-vis || align="center" | Pure Good|| Air, Luck, Protection, Travel, Water, Weather || An eagle's pinion feather || [ | '''Wild Wanton Wind''' || wahyld won-tn wind || align="center" |Pure Good|| Air, Luck || Trifold Gusts || [[Knife, Throwing (Weapon)|Throwing Knife]] || Gr
    11 KB (1,406 words) - 11:34, 4 January 2020
  • ...You hiss the dry sounds of this spell quietly, puffing salted ash into the air with your hands. In the area of effect, ash falls like the end of the worl
    4 KB (401 words) - 13:37, 30 September 2019
  • ...You hiss the dry sounds of this spell quietly, puffing salted ash into the air with your hands. In the area of effect, ash falls like the end of the worl
    4 KB (401 words) - 11:59, 27 September 2019
  • ...n effective item of comfort at all times, moving a large amount of cooling air when wafted towards a glistening complexion. When the command is spoken and ...rd and wafts the rod toward their intended area of effect, a vast burst of air erupts as they wish. This effect originates from the wielder's space and fi
    6 KB (844 words) - 21:32, 30 November 2019
  • ...ze Medium wielder, this forms an 11x11 square centered on the caster. The air blasts forth, then ends.
    6 KB (841 words) - 15:21, 19 September 2019
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (399 words) - 20:07, 16 January 2020
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (399 words) - 20:08, 16 January 2020
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (399 words) - 20:07, 16 January 2020
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (399 words) - 20:07, 16 January 2020
  • ...their scented handkerchiefs when you pass nearby, to avoid breathing your air. However, in all cases, each will see you as a person who cannot be complet
    3 KB (377 words) - 20:21, 16 January 2020
  • '''Example:''' A Wizard casts 'Multitarget Air Bubble', takes a five foot step, and makes a melee touch attack against two
    2 KB (386 words) - 21:33, 9 December 2023
  • {{SpellTableAid|Air Step|Alc}} {{SpellTableAid|Air Walk|Alc}}
    12 KB (1,415 words) - 13:15, 6 November 2022
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (411 words) - 20:07, 16 January 2020
  • ...ription = A twisting pattern of subtle, shifting colors weaves through the air, fascinating creatures within it. Roll 2d4 and add your [[caster level]] (m
    4 KB (445 words) - 12:55, 27 September 2019
  • ...= You cast this mighty work upon your allies, infusing them with a savage air of deadly menace that is readily apparent, a glowing spectral heart beating
    3 KB (431 words) - 14:33, 16 October 2021
  • ...their scented handkerchiefs when you pass nearby, to avoid breathing your air. However, in all cases, each will see you as a person who cannot be complet
    3 KB (412 words) - 20:22, 16 January 2020
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    4 KB (424 words) - 20:08, 16 January 2020
  • | Bloodline-Power-1 = '''Tremor (Su):''' You cause the earth and air to shudder violently. Once per round as a [[swift action]], you may inflict ...in [[tremorsense]] with a range of 5 feet. If you already had tremorsense, air sense, heart sense, or blind sight, such as from a racial ability or magic
    6 KB (943 words) - 21:11, 21 November 2020
  • ...has line of sight and line of effect. If the target is teleported into the air or into an open space, they take damage from a fall as normal.
    4 KB (467 words) - 13:20, 27 March 2019
  • : You cast forth the bright flame, which dances through the air to a square you designate within range. Once there, the flame splits and sp
    4 KB (452 words) - 19:51, 2 April 2019
  • ...broken vehicle is no longer able to operate or be steered. In the case of air-based vehicles, they sink to the ground (though the rapidity of this descen
    3 KB (415 words) - 16:24, 30 April 2019
  • :The fourth subtype is 'Elemental'. These beings are tied to earth, air, fire, or water, and perhaps derive their bloodlines from the elemental pla | Medium || Walk 30 ft. || A race of the air above, as unpredictable and swift as the wind
    7 KB (1,070 words) - 15:54, 30 August 2020
  • | Description = The Green suddenly manifests a huge black storm cloud in the air. The cloud is lit from within with constant lightning, and the sound of roa
    4 KB (469 words) - 13:41, 30 September 2019
  • Sylphs are an unstable blend between airy native creatures of the Upper Air and the flesh creatures of the surface. Long ago, these airy spirits melde ...iddle of a gusty windstorm, as her child forms slowly and carefully in the air around her. Pregnant Sylphs avoid bodies of water and bad weather, as wate
    18 KB (3,007 words) - 05:45, 3 March 2024
  • : You grasp a bit of Free Air, captured during a gale, the embodiment of freedom, now bound to your will.
    3 KB (459 words) - 16:21, 3 December 2020
  • }}</onlyinclude> (A bit of the chosen element: earth, water, air, or fire, in a runed bottle, worth 1 gp.)
    4 KB (474 words) - 15:57, 2 October 2019
  • | [[Air Bubble (Sorcerer/Wizard Spell)|Air Bubble]] | Creates a small pocket of air around your head or an object, which may burst as an attack.
    13 KB (1,785 words) - 13:09, 6 November 2022
  • ...their scented handkerchiefs when you pass nearby, to avoid breathing your air. However, in all cases, each will see you as a person who cannot be complet
    3 KB (443 words) - 21:15, 20 February 2018
  • ...ing spiders. Those unaffected see the victims writhing to escape the empty air.
    4 KB (480 words) - 15:05, 29 April 2020
  • ...ing spiders. Those unaffected see the victims writhing to escape the empty air.
    4 KB (480 words) - 13:39, 30 September 2019
  • ...rain, climate, map-making, natural resources, population growth, ocean and air currents, etc. * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC
    10 KB (1,662 words) - 15:15, 26 May 2021
  • ...seemingly willy-nilly, the ground opens and gnashes with hyper-real edges, air hammers, and blows, and gasps, as it fulfills functions beyond mortal ken,
    4 KB (471 words) - 13:19, 27 March 2019
  • ...l Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell does not affect gravity).
    4 KB (488 words) - 23:29, 17 September 2022
  • ...l Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell does not affect gravity).
    4 KB (489 words) - 19:17, 11 September 2022
  • ...l Environmental Effects such as toxicity, extreme temperatures, or lack of air (though this spell doesn't affect gravity).
    4 KB (487 words) - 20:49, 17 September 2022
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    4 KB (485 words) - 21:07, 16 January 2020
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    4 KB (486 words) - 21:07, 16 January 2020
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    4 KB (485 words) - 21:07, 16 January 2020
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    4 KB (485 words) - 21:06, 16 January 2020
  • * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC
    8 KB (1,299 words) - 15:21, 26 May 2021
  • | Description = A black ray projects from your pointing finger, warping the air around it in a heat shimmer where time seems to slow to a crawl. You must s
    4 KB (538 words) - 14:32, 29 July 2023
  • ...ce dismissed this way, the spell effect is ended. If you dismiss it in mid-air, you fall and take normal falling damage unless you have other measures in
    4 KB (524 words) - 18:56, 2 April 2019
  • ...appearance of cracked stone, burning flames, flowing water, and billowing air. The whole of the piece is quite impressive, and the level of artistry req
    5 KB (551 words) - 12:39, 5 August 2020
  • ...eft" | [[Small Air Elemental]] <span style="float:right">{{smaller|[[Small Air Elemental (Basic Lore)|Lore]]}}<span> {{BestiaryTableAid|Medium Air Elemental}}
    23 KB (2,488 words) - 19:06, 6 April 2024
  • ...ce dismissed this way, the spell effect is ended. If you dismiss it in mid-air, you fall and take normal falling damage unless you have other measures in
    4 KB (524 words) - 19:33, 29 June 2019
  • ...ce dismissed this way, the spell effect is ended. If you dismiss it in mid-air, you fall and take normal falling damage unless you have other measures in
    4 KB (524 words) - 19:19, 29 June 2019
  • ...ombined with quick, agressive weapon work. The more powerful and difficult Air and Stone style requires strength and speed of almost superhuman levels to
    8 KB (1,414 words) - 14:06, 30 October 2013
  • ...re swept away by a raging current or massive blast of wind in the Plane of Air, you are not moving cautiously. If you are making a Charge, you are not mo
    3 KB (554 words) - 12:58, 7 May 2020
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    4 KB (527 words) - 21:07, 16 January 2020
  • ...the Aisani the weather magics, as well as the techniques for awakening the air and water spirits who live in the glaciers. Now, the Aisani direct their gl ...air, or new and better senses. The Aisani thrive on a diet of ice and cold air, supplemented with frozen meats and plants. How they derive nutrition from
    10 KB (1,818 words) - 02:48, 4 June 2013
  • Water, particularly running water, ruins a trail for air-breathing creatures. Water-breathing creatures that have the scent ability,
    3 KB (539 words) - 14:52, 1 February 2022
  • ...r wake of light can cross water, under ground, under water, or through the air, as long as your mount is capable of moving through such mediums.
    4 KB (570 words) - 13:40, 23 February 2019
  • An air barge, or heavy truck. The largest thing you'll see running around on a ci ...construction. Often has a lot of 'style'. Think 'motorcycle gang' in the air.
    7 KB (1,086 words) - 16:31, 6 August 2019
  • ...ing of the feathered details. When moved quickly, it seems to catch at the air and attempt to lift off, and will scatter light breezes when it is activate
    4 KB (530 words) - 16:13, 18 September 2019
  • ...rom [[Environmental Effects]] related to temperature, pressure, or lack of air, but it provides no protection against other damaging effects, including Av
    5 KB (546 words) - 21:05, 16 January 2020
  • | MonsterName | Small Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    60 KB (6,545 words) - 20:33, 10 May 2021
  • ...g twilight. The light grows blue, all surfaces shimmer with frost, and the air grows razor sharp with the bite of cold. The border of this area is sharply
    4 KB (552 words) - 18:21, 2 April 2019
  • : The entry point looks like a faint shimmering in the air that is 4 feet wide and 8 feet high. Only those you designate may enter the
    5 KB (570 words) - 16:54, 28 March 2019
  • | MonsterName | Medium Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    59 KB (6,387 words) - 23:24, 11 May 2022
  • | MonsterName | Large Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    61 KB (6,671 words) - 21:33, 4 February 2023
  • ...uch, this small bottle of viscous blue oil fumes with cold when exposed to air. Filled with alchemical caloric, this oil is infused with the essence of 'c
    3 KB (511 words) - 15:34, 13 May 2023
  • | Item-Abilities| When the rod is activated, it shoots a [[ray]] of freezing air and ice projects from its tip, which can be aimed at any target creature wi
    4 KB (546 words) - 15:10, 31 August 2019
  • ...o, a mighty Wizard, Alarale, first used magic to raise water high into the air, so its power could be tapped as it fell again. Today, huge water towers do
    3 KB (540 words) - 00:47, 4 June 2013
  • ...ooks, thorny vines, tentacles studded with razor-sharp scutes and the very air filled with a swarm of tiny razors, that burst forth to fill a 35 foot cone
    5 KB (601 words) - 14:18, 29 April 2020
  • ...ooks, thorny vines, tentacles studded with razor-sharp scutes and the very air filled with a swarm of tiny razors, that burst forth to fill a 35 foot cone
    5 KB (601 words) - 13:40, 30 September 2019
  • | MonsterName | Huge Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    62 KB (6,916 words) - 21:54, 4 February 2023
  • | MonsterName | Greater Air Elemental ...the vapors and debris they gather up make their location easily discerned. Air elementals are of uncertain shape and size, but striking true at their ener
    62 KB (6,915 words) - 21:38, 11 February 2023
  • * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC
    9 KB (1,488 words) - 14:57, 22 December 2020
  • ...the ocean depths conspire to give the Sea provinces a "wild and dangerous" air which is like spice to many who come to visit. Add in a real and pressing t
    4 KB (687 words) - 14:39, 30 October 2013
  • ...ight="50px" | Aerial / Aether || Flying vehicles that can move through the air of the Prime Material plane, or the Aether between the planes.
    4 KB (640 words) - 13:02, 15 June 2020
  • ...dropped glasses without spilling a drop, plucking flying insects from the air with chopsticks, aimlessly stacking coins on edge in tall stacks, balancing
    5 KB (656 words) - 18:53, 14 May 2019
  • | Description = This spell creates a severe blast of air laden with painful grit that originates from you, possibly affecting all cr
    5 KB (642 words) - 16:14, 1 April 2019
  • | Description = This spell creates a severe blast of air laden with painful grit that originates from you, possibly affecting all cr
    5 KB (642 words) - 19:28, 29 June 2019
  • ...dropped glasses without spilling a drop, plucking flying insects from the air with chopsticks, aimlessly stacking coins on edge in tall stacks, balancing
    6 KB (699 words) - 13:43, 6 August 2019
  • {{SpellTableAid|Air Step|Bar}}
    8 KB (819 words) - 12:16, 30 May 2020
  • ...n bow, and the whistling of arrows and the twang of taut strings fills the air with the melody of death.
    5 KB (686 words) - 20:33, 26 September 2019
  • ...press their awful joy in destruction. Each corpse hurls itself through the air at the target the caster has decided is their awful destiny. Each corpse is
    5 KB (710 words) - 14:48, 14 April 2023
  • ...t pass through a blocked, occupied, or impeded square, and may move in the air, water, or other liquid or gaseous medium without hindrance. As it moves it
    5 KB (731 words) - 13:19, 27 March 2019
  • ...poreal creatures pass through and operate in water as easily as they do in air.
    5 KB (818 words) - 20:27, 4 February 2023
  • ...her [[Environmental Effects|environmental hazards]] such as smoke, lack of air, and so forth.
    5 KB (683 words) - 20:06, 16 January 2020
  • | Description =This spell creates a severe blast of air that originates from you, possibly affecting all creatures in its path. All
    5 KB (707 words) - 18:10, 1 January 2020
  • | Description =This spell creates a severe blast of air that originates from you, possibly affecting all creatures in its path. All
    5 KB (707 words) - 17:38, 1 January 2020
  • ...and touched to eligible material, the smell of wholesome cookery fills the air, and the sizzles and bubbles of cooking are clearly heard.
    5 KB (680 words) - 02:53, 2 February 2021
  • ...dropped glasses without spilling a drop, plucking flying insects from the air with chopsticks, aimlessly stacking coins on edge in tall stacks, balancing
    6 KB (742 words) - 15:41, 11 August 2019
  • ...ackle, and hiss of a great bonfire, while the smell of smoke permeates the air.
    6 KB (782 words) - 20:20, 25 September 2019
  • :: '''Elemental:''' Your plane gains a definite air-, earth-, fire-, or water- elemental 'theme'. The details of this theme ar
    6 KB (871 words) - 20:49, 17 September 2022
  • :: '''Elemental:''' Your plane gains a definite air-, earth-, fire-, or water- elemental 'theme'. The details of this theme ar
    6 KB (879 words) - 19:22, 11 September 2022
  • : The 'public' entry point looks like a faint shimmering in the air that is 10 feet wide and 12 feet high. Two medium creatures may move throug
    6 KB (866 words) - 23:10, 28 April 2024
  • ...water in them, and both stone and water are plunging fundaments. Fire and air and life and light are vaulting fundaments, while dark and death and water ...are moving upwards to where the Vaulting tangibles are most prevalent. The air grows thicker and more refreshing at high altitude. It becomes very light a
    28 KB (5,153 words) - 08:36, 24 December 2019
  • ...used to reach the Elemental Planes, the realms of Fire, Earth, Water, and Air. Gate can be used to reach the Energy Planes, the realms of Light, Dark, Li
    7 KB (987 words) - 17:53, 6 September 2019
  • ...used to reach the Elemental Planes, the realms of Fire, Earth, Water, and Air. Gate can be used to reach the Energy Planes, the realms of Light, Dark, Li
    7 KB (986 words) - 17:54, 6 September 2019
  • : The 'public' entry point looks like a faint shimmering in the air that is 15 feet wide and 20 feet high, styled like a castle gate or portcul
    6 KB (880 words) - 23:53, 28 April 2024
  • ...miles under the ground. Furthermore, if you become material while in mid-air, you will suffer falling damage as you plummet back to earth, unless you ha
    8 KB (1,067 words) - 11:15, 3 June 2020
  • ...miles under the ground. Furthermore, if you become material while in mid-air, you will suffer falling damage as you plummet back to earth, unless you ha
    8 KB (1,067 words) - 11:20, 3 June 2020
  • ...nce, including such hazards as toxicity, extreme temperatures, and lack of air. This spell provides no resistance against monster damage, nor does it prot
    7 KB (906 words) - 13:57, 16 January 2020
  • ...he stories are to be believed, Stalwarts are able to ignore death, walk on air, call the very Gods, and perform impossible magical feats. All of these eff
    6 KB (993 words) - 13:47, 31 October 2018
  • ...may be as mundane or fanciful as you desire. Any open space is filled with air or water (decided by you). If you make no fanciful alterations, the plane i
    7 KB (1,023 words) - 16:44, 3 May 2019
  • ...may be as mundane or fanciful as you desire. Any open space is filled with air or water (decided by you). If you make no fanciful alterations, the plane i
    7 KB (1,021 words) - 10:32, 6 June 2019
  • ...assive gash was torn into its form. The specter let out an odd moan, like air leaving a rotted bellows, and stumbled forward from the force of the blow. ...backswing. Its massive arm, the size of a small tree, whipped through the air with alarming speed, passing just scant inches above Arnsibel's upstanding
    15 KB (2,644 words) - 23:40, 24 November 2023
  • ...miles under the ground. Furthermore, if you become material while in mid-air, you will suffer falling damage as you plummet back to earth, unless you ha
    8 KB (1,161 words) - 11:15, 3 June 2020
  • ...miles under the ground. Furthermore, if you become material while in mid-air, you will suffer falling damage as you plummet back to earth, unless you ha
    8 KB (1,161 words) - 11:18, 3 June 2020
  • Most languages are spoken aloud, requiring some variety of air and the ability to hear in order to work. Some of the more exotic language ..., Vanx || A language capable of being spoken both underwater and in normal air
    16 KB (2,258 words) - 14:00, 11 September 2022
  • ...into a wide, lightweight section obviously designed to catch and move the air as it is waved around. They are made of a wide variety of sturdy but lightw
    7 KB (1,004 words) - 15:41, 4 January 2021
  • ...the natural hazards often present in such places, such as gas pockets, bad air, cave-ins, underground lakes and rivers, etc. This knowledge is relevant t
    8 KB (1,174 words) - 14:55, 22 December 2020
  • | align="left" | Juvenile Arrowhawk || || 3 || || Outsider, Air | align="left" | Adult Arrowhawk || || 5 || || Outsider, Air
    113 KB (11,493 words) - 22:27, 21 October 2023
  • ...es atop the highest peak in the land just completely ignore the cold, thin air, constant scouring of icy needles, and all ill effects of the brutal winds. ...ppens in a building made of red-hot metal, in the Plane of Fire, where the air is literally ON FIRE, have some impact?
    53 KB (8,978 words) - 15:10, 16 August 2023
  • | Turns you into a creature associated with Air, Earth, Fire, or Water.
    11 KB (1,405 words) - 19:32, 20 May 2023
  • ...n a Langourous has to introduce himself in full, passes out due to lack of air after trying to pronounce his name, and then all manner of ills befall him.
    6 KB (1,061 words) - 14:02, 17 September 2022
  • ...Has vices. Wears a lot of clothes because he likes flying high, where the air is rich and slippery. Talks with a weird halting cadence.
    6 KB (946 words) - 15:45, 20 February 2020
  • ...tangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a -2 penalty on attack rolls and a -4 penalty
    7 KB (1,085 words) - 16:08, 13 May 2023
  • }}</onlyinclude> (A bottle of air, collected at the nadir of night, worth 1 gp.)
    8 KB (1,205 words) - 12:47, 5 November 2022
  • * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC
    18 KB (2,966 words) - 18:22, 12 May 2024
  • [[Image:Alden_1.jpg|550px|right|Alden cities have an air of permanence.]]
    8 KB (1,239 words) - 22:17, 8 January 2018
  • ...e of it, and similarly, a creature with earth glide can't move through the air unless it also has flight. ...downwards, (for example, a creature on the ground Pushes a creature in the air), then the Pushed creature moves directly up.
    38 KB (6,236 words) - 15:02, 2 March 2021
  • ..., a spell, or a magic item which allows you to propel yourself through the air without the aid of a vehicle or other conveyance. If an item grants you a | Clear air or calm air || align="center" | +0
    46 KB (7,646 words) - 20:05, 20 September 2022
  • | [[Air Bubble (Sorcerer/Wizard Spell)|Air Bubble]] || align="center" | 1 ||
    35 KB (3,980 words) - 15:10, 20 August 2022
  • ...with shifting rivers and streams, floating islands (in the water, not the air), tall-rooted trees, and bottomless bogs. It teems with biting insects, an
    8 KB (1,343 words) - 21:12, 28 February 2018
  • ...nce his way. It was very un-nerving, as was the palpable shimmer of heated air that seemed to boil off his shaved skull. ...ni man, but that tiny individual simply vanished. The sword hissed through air. At the same moment, half the guards hurled lavaballs at the group of Sacha
    34 KB (6,139 words) - 15:22, 30 October 2013
  • ...o seek out the smells of explosives and poisons, unusual noises or echoes, air currents, and other common elements signifying potential dangers or secret * '''Air Support (DC 10 + HD of animal):''' An animal trained in air support knows the '''attack''', '''bombard''', and '''deliver''' tricks.
    35 KB (5,980 words) - 00:46, 11 September 2022
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this monstrous effect which intersec
    72 KB (8,179 words) - 21:47, 11 February 2023
  • | Clear air or calm air || align="center" | +0 ...n the surface of a fog, or mist, or even the boundary between hot and cold air. You can use the heat shimmers above a hot surface as a sort of ladder, fo
    34 KB (5,704 words) - 00:23, 11 September 2022
  • * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC * '''On a different but non-hostile plane of existence:''' The Plane of Air, Elysium, The Silver Fields, etc. +25 to the DC
    22 KB (3,623 words) - 19:31, 24 August 2020
  • ...rrounding liquid, unless he has some means of providing his own breathable air, as the ship's cabin is presumed to be breached. ...rrounding liquid, unless he has some means of providing his own breathable air, as the ship's cabin is presumed to be breached.
    68 KB (11,293 words) - 16:32, 6 August 2019
  • ...downward. Air grows more abundant the higher you climb a mountain, because air is a vaulting fundament and force causes it to move upward. On Earth this i
    18 KB (3,248 words) - 13:59, 17 September 2022
  • manage to get to the point where he could breath air for ten minutes
    9 KB (1,614 words) - 21:32, 11 May 2015
  • ...jobs in their preferred environment and spend more of their time in either air or water, depending upon their predilections.
    18 KB (3,026 words) - 15:56, 4 August 2021
  • ...downward. Air grows more abundant the higher you climb a mountain, because air is a vaulting fundament and force causes it to move upward. On Earth this i
    20 KB (3,429 words) - 14:07, 17 September 2022
  • ...glowing window lights up on it. A clockwork voice booms and thrums in the air, <b>"Olympe Wyntyr, I True Name thee, Heed this discourse. There is nothin
    9 KB (1,589 words) - 03:14, 19 August 2014
  • ! width="150" | Air:
    35 KB (3,050 words) - 10:52, 12 November 2017
  • ! width="150" | Air:
    35 KB (3,060 words) - 10:40, 12 November 2017
  • ! width="150" | Air:
    35 KB (3,026 words) - 10:55, 12 November 2017
  • ...y creature, causing it to become well-adapted to living and hunting in the air, or similar environments. Aerial Creatures are distinct from Winged Creatu
    23 KB (1,989 words) - 18:33, 7 May 2022
  • ! width="150" | Air:
    36 KB (3,089 words) - 10:39, 12 November 2017
  • .... Some bands of Pirates, though, may be found on horseback, or on fanciful air ships, or infesting a dockyard, abandoned castle, or seedy neighborhood, in If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,600 words) - 22:27, 7 January 2023
  • ...chman for the Big Bad, tribes of mystic gnoll-monks, or nearly untouchable air elementals.
    23 KB (2,075 words) - 18:39, 7 May 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...sional (a cube), so that it may, obviously, affect creatures flying in the air.
    73 KB (8,283 words) - 01:41, 13 January 2023
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...reflected here as Airsense which does not strictly require the presence of air.
    69 KB (7,462 words) - 19:46, 26 August 2023
  • ! width="150" | Air:
    36 KB (3,122 words) - 10:39, 12 November 2017
  • ! width="150" | Air:
    36 KB (3,105 words) - 01:58, 22 May 2018
  • ...things. These are warriors who seek to flow through conflicts like water, air, or sand, who express their will upon the world through martial conflict, b At 5th level, the monk learns to twist, bend, and roll in mid-air to slow the rate of their falling, and reduce damage taken from falls. Any
    115 KB (17,252 words) - 17:58, 27 August 2022
  • | Short-Desc| This creature exudes a menacing air, as if it is possessed of a large, dangerous attack.
    24 KB (2,120 words) - 18:23, 14 May 2022
  • ...or natives of bright deserts. Numbing creatures may hail from the Plane of Air, or some putative Plane of Cold, or maybe they have evolved their cold natu
    23 KB (2,109 words) - 20:28, 21 May 2022
  • ! width="150" | Air:
    36 KB (3,037 words) - 10:50, 12 November 2017
  • ! width="150" | Air:
    36 KB (3,074 words) - 10:48, 12 November 2017
  • ...rotections, the magic of the necklace wraps the wearer in a shell of fresh air, making him immune to all harmful vapors and gases (such as cloudkill and s ..., so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you cho
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ! width="150" | Air:
    36 KB (3,062 words) - 10:47, 12 November 2017
  • ...oted a magical drummers band, or a boreal sorcerer who imbues his summoned Air Elementals with the screaming of the wind. The possibilities are many indee
    24 KB (2,148 words) - 21:06, 21 May 2022
  • ...ered in a dungeon or civilized venue, they will always have a certain wild air to them, disheveled hair or roaming eyes or clothing and gear decorated in <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    67 KB (7,721 words) - 21:39, 4 February 2023
  • : It is usually okay to have the path of a line move upward into the air, unless the effect described doesn't make sense in that context. For examp
    13 KB (2,313 words) - 14:38, 11 September 2022
  • ...to be horribly staid and stuffy, and constantly seeks to let in some fresh air. Her love of making others look less dignified has led her to the exasperat ...al Fury, Primal Rage, Primal Terror, the Fundamentals Force, Stone, Light, Air, and Fire, the Storm God, the War God, Avalanche, a huge array of angels, a
    23 KB (4,022 words) - 08:34, 24 December 2019
  • ...barges, coasters, and the like. In more magically potent lands, they love air ships, and where such things are possible, they are almost obsessively inte If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,690 words) - 21:45, 11 February 2023
  • ...barges, coasters, and the like. In more magically potent lands, they love air ships, and where such things are possible, they are almost obsessively inte If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,740 words) - 21:48, 11 February 2023
  • ...thout trouble, and will enter water without even knowing it's no longer in air. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,254 words) - 22:26, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...yers, although slow. They can hover, fly backwards, and swoop through the air with perfect grace, even though their Bumbling Flight power looks clumsy.
    58 KB (6,244 words) - 22:19, 10 May 2021
  • ...s pattern can also represent worshippers of a God of Thievery, cultists of Air Elementals, or the soldiers of a powerful Lich.
    24 KB (2,254 words) - 04:45, 17 May 2022
  • ...u miss it, it is gone. If the stimulus is ongoing (a faint humming in the air, for example) you may retry up to once per round you are exposed to the sti
    15 KB (2,526 words) - 19:56, 22 January 2022
  • ...istance, many miles at the least. Even worse, the vile things float in the air as easily as they roll around on the ground, and possess a horrible mobilit ...ault of the heavens, that is no moon, but a vast Mu Spore, drifting in the air, enveloped in a torpor. In this state, it is said to be possible to approac
    78 KB (9,100 words) - 19:06, 29 July 2023
  • ...doors and windows for purposes of movement, or pour themselves into a non-air-tight chest to examine whats inside, or spring an ambush on the next curiou
    25 KB (2,344 words) - 14:14, 15 May 2022
  • ...weapons with some semblance of life. This is accomplished by summoning an air elemental and binding it into the breath weapon as a vessel. Living breath <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,726 words) - 19:17, 10 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...f there are flying enemies, they almost always attack any creatures in the air in preference to creatures on the ground, using their Hurled Stone attack.
    63 KB (6,930 words) - 21:43, 11 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...f there are flying enemies, they almost always attack any creatures in the air in preference to creatures on the ground, using their Hurled Stone attack.
    63 KB (6,933 words) - 22:00, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...encounter, the drow may fling their supply of Languishroot poison into the air. This affects all enemies in a fifteen foot cone, who must make a Fortitude
    62 KB (6,819 words) - 21:36, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    63 KB (6,942 words) - 01:53, 22 January 2023
  • ...s, or corms. These remarkable plants can detect movements in the earth and air and detect changes in light and heat through their broad leaves, giving the <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    62 KB (6,937 words) - 07:26, 13 January 2023
  • ..., violet fungi are deadly simply to be nearby. They spread poison into the air, and the noxious clouds are more choking and terrible at a distance than th <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    64 KB (7,027 words) - 01:10, 24 May 2023
  • ...of one is even worse. Garuda's are said to be absolutely masterful in the air, incredibly fast and flitting and hovering with ease despite their wings be If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    75 KB (8,574 words) - 22:40, 22 March 2024
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g}} points of {{dmg|winded}} damage, as the horrible smell steals the very air from their lungs, leaving them gasping. If they make the save, this damage
    66 KB (7,169 words) - 05:12, 5 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...e world through smell and hearing, as well as vibrations in the ground and air. While they can tear off huge masses of their substance and make ranged at
    63 KB (7,054 words) - 21:42, 4 February 2023
  • Air, Earth, Fire, and Water The four classic Elemental Planes are the Plane of Air, the Plane of Earth, the Plane of Fire, and the Plane of Water. It is from
    30 KB (5,029 words) - 20:18, 13 August 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...nd fangs. More erudite Hobs tend to regard them with a bit of a dismissive air, as scrabblers and graspers and climbers of little worth in Hob Society. T
    64 KB (6,984 words) - 21:23, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...there is plenty of fresh filth to wash down for them to live upon. An open-air swamp is usually far to pristine, clean, and boring for an otyugh.
    64 KB (7,147 words) - 20:06, 11 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    62 KB (6,996 words) - 21:25, 11 February 2023
  • ..., wherein a Langourous has to introduce himself, passes out due to lack of air after trying to pronounce his name, and then all manner of ills befall him.
    13 KB (2,342 words) - 14:41, 30 October 2013
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    64 KB (7,158 words) - 21:32, 4 February 2023
  • ...very well, despite their massive bulk, and they can breathe both water and air, as well as hold their breath for five times as long as you would expect th <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    66 KB (7,262 words) - 11:17, 10 October 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...action, the bulette may use its unholy strength to either spring into the air or plunge through the ground and move a number of squares equal to its move
    65 KB (7,392 words) - 03:31, 9 August 2023
  • .... Some bands of Pirates, though, may be found on horseback, or on fanciful air ships, or infesting a dockyard, abandoned castle, or seedy neighborhood, in If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    68 KB (7,484 words) - 22:26, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    63 KB (7,142 words) - 03:27, 9 June 2022
  • ...ers, or Faux Men, or Foe Men, show up as vague, shadowy distortions in the air. They appear in the light or the dark, and seem unaffected by either. They If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,475 words) - 19:58, 18 October 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    64 KB (7,236 words) - 21:48, 4 February 2023
  • ...ame way as other races, and it is unclear if they even eat food or breathe air. They have very little in common with other races. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    66 KB (7,527 words) - 21:17, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...o flying debris and concussive shockwaves will even affect creaturs in the air or under the ground. It does {{Special-Standard-Dmg}} points of {{dmg|bludg
    66 KB (7,607 words) - 22:23, 18 October 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...flying debris and concussive shockwaves, will even affect creatures in the air or under the ground. It inflicts {{Special-Standard-Dmg}} points of {{dmg|b
    66 KB (7,596 words) - 22:23, 18 October 2023
  • ...thout trouble, and will enter water without even knowing it's no longer in air. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    64 KB (7,274 words) - 19:19, 10 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...g debris and concussive shock waves means it affects even creatures in the air or underground) that does {{Special-Standard-Dmg}} points of {{dmg|bludgeon
    64 KB (7,318 words) - 21:39, 11 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...Climb movement the Dretch was adjacent to when it died. If it dies in mid-air or otherwise away from any surface, the vile flaming ichor forms a 3x3x3 ma
    65 KB (7,288 words) - 01:43, 22 January 2023
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...rom one place to another, rather than any general desire to get some fresh air.
    69 KB (7,685 words) - 19:15, 10 September 2022
  • ...hat they should be destroying everything they see can lend them a palpable air of melancholy. It is hard to get excited about things when having a family
    14 KB (2,414 words) - 05:36, 3 March 2024
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    68 KB (7,616 words) - 22:19, 7 January 2023
  • ...ame way as other races, and it is unclear if they even eat food or breathe air. They have very little in common with other races. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    66 KB (7,526 words) - 21:24, 11 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...werful Purple Worms even have the ability to sense vibrations through mere air, so never think that just because they are blind, they don't know where you
    67 KB (7,601 words) - 20:08, 18 March 2023
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,784 words) - 20:08, 11 September 2022
  • ...from a height, and are reliably reported to be able to 'swim' through the air with surprising facility. Birds have nothing to fear from a Darkmantle, but If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    70 KB (7,816 words) - 21:23, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...ositions with another creature, the both of them flying wildly through the air. To use the Yin-Yang ability, the oni must have line of sight and line of
    67 KB (7,831 words) - 21:53, 4 February 2023
  • ...ame way as other races, and it is unclear if they even eat food or breathe air. They have very little in common with other races. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    68 KB (7,856 words) - 21:46, 4 February 2023
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    70 KB (7,918 words) - 22:25, 7 January 2023
  • ...ame way as other races, and it is unclear if they even eat food or breathe air. They have very little in common with other races. <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (8,054 words) - 21:30, 4 February 2023
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    70 KB (7,947 words) - 20:07, 11 September 2022
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    70 KB (7,970 words) - 19:23, 10 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...T have to be adjacent to a surface suitable for Walking, and can be in mid-air if desired. Any creature in the affected area takes {{Special-Standard-Dmg}
    68 KB (7,770 words) - 23:22, 9 January 2023
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...ast of wind. With a snapping motion, it then hurls this whirling vortex of air, filled with razor-sharp leaves, at its foes.
    70 KB (8,083 words) - 21:43, 11 February 2023
  • ...lavish mockery of luxury. Since they have no need for food, sleep or even air, they will often create palaces which lack bathrooms, kitchens and bedrooms <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    69 KB (7,714 words) - 19:59, 29 July 2023
  • ...trong flyers. A Rhapsody Wasp can carry impossibly huge things through the air, and reports of single wasps carrying away humans and other civilized races If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    72 KB (8,203 words) - 21:47, 11 February 2023
  • ...finally, seem able to walk through Earth the way other beings walk through air, and as such, the concept of buildings, privacy, and property seem confusin If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    71 KB (8,055 words) - 20:07, 11 September 2022
  • ...monsters from inside their Magical Murder Mechanism from fifty feet in the air, then that's going to be an easier encounter.
    20 KB (3,345 words) - 15:25, 16 November 2020
  • ...te their health in the gigantic sanitoriums, breathing in the fresh, piney air to cleanse and strengthen their systems. The huge pines provide Fane with t ..., wear plate mail, and have a large proportion of former Legionnaires. The air is wild, rowdy, and uninhibited. The suicide rate has fallen in the last fe
    50 KB (8,849 words) - 14:51, 30 October 2013
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    72 KB (8,176 words) - 19:18, 10 September 2022
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    72 KB (8,190 words) - 20:08, 11 September 2022
  • ...vy branches. These remarkable plants can detect movements in the earth and air and detect changes in light and heat through their broad leaves, giving the If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    73 KB (8,397 words) - 19:13, 10 September 2022
  • ...one Giant is not a good plan either, as they can pluck missiles out of the air like they were born to do it, and then they will flick stones back at you l If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    72 KB (8,253 words) - 21:44, 11 February 2023
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    73 KB (8,334 words) - 20:08, 11 September 2022
  • ...one Giant is not a good plan either, as they can pluck missiles out of the air like they were born to do it, and then they will flick stones back at you l If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    72 KB (8,255 words) - 21:52, 11 February 2023
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...ive ranged attackers. That said, if their foes retreat out of sight of the air, they will not hesitate to maneuver to keep attacking, even if they must cl
    73 KB (8,327 words) - 19:09, 10 September 2022
  • ...nsters. They appear out of nothing, surrounded by a wavy distortion in the air as if they are surrounded by massive heat-ripples (even though they are col If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    74 KB (8,582 words) - 20:07, 11 September 2022
  • ...Aerial Creatures may be natives of some aerial domain such as the Plane of Air, or they may be under the effects of some monstrous spell, potion, or poult ...hands. This may be due to alchemical enhancements, magic from the Plane of Air, a terrible drug, religious madness, long, intense, ascetic training, or ju
    58 KB (9,898 words) - 18:57, 16 March 2024
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    76 KB (8,936 words) - 19:10, 10 September 2022
  • ...fter the encounter (or after 5 minutes have passed), they must surface for air, or they begin to [[Asphyxiating|asphyxiate]].
    68 KB (10,131 words) - 02:18, 5 March 2024
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    78 KB (9,170 words) - 19:07, 10 September 2022
  • ...Water, but they are not Aquatic. They live on the land and have to breathe air, although they eat no food. Instead, Undines eat water and gain all their s
    19 KB (3,204 words) - 16:13, 7 April 2024
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    78 KB (9,295 words) - 04:38, 2 October 2022
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native, ...mpose their chaotic reality directly upon their foes, whipping the ground, air, space itself, into battering them around the battlefield. They may choose
    77 KB (9,060 words) - 20:05, 11 September 2022
  • ...g, though the air is clear. The players smell a sickly-sweet aroma on the air, decidedly unpleasant, especially so because you can almost taste it on you ...th while swimming through an underground cave, with no idea where the next air pocket is, is fine, but what happens if everyone fails? Just having [[Glos
    76 KB (13,193 words) - 16:51, 29 August 2023
  • ...shrink and grow in size, project shimmering attacks like heat-waves in the air, and they are known for crawling into the dead and 'wearing' their bodies i If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    79 KB (9,488 words) - 19:00, 10 September 2022
  • ...ccasionally come up to the surface for a squint at the sun and a breath of air untainted with Darkness. Dungeon Delvers are highly sought after specialist
    20 KB (3,362 words) - 10:45, 20 April 2019
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    56 KB (6,002 words) - 21:48, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,026 words) - 21:15, 10 May 2021
  • {{quote|The fire breathes the air, consumes the fuel, and breeds when opportunity allows; each blaze's flicke
    21 KB (3,495 words) - 19:27, 6 April 2024
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,074 words) - 22:49, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,118 words) - 05:09, 5 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,118 words) - 21:18, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,129 words) - 21:58, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,124 words) - 22:40, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,223 words) - 22:31, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,157 words) - 19:46, 18 March 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,159 words) - 22:24, 7 January 2023
  • ...re deep within it. The smoke lasts until the end of the encounter in still air(1 minute out of combat), or until the end of your next round in windy condi
    41 KB (5,612 words) - 21:55, 28 December 2020
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,282 words) - 20:56, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    57 KB (6,196 words) - 19:48, 18 June 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,306 words) - 22:25, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,205 words) - 22:27, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,251 words) - 21:50, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,416 words) - 07:30, 13 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,212 words) - 22:26, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,329 words) - 20:57, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,281 words) - 23:09, 13 April 2024
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,283 words) - 20:35, 10 May 2021
  • ...d to turn watery and its light seemed diminished and inconsequential. The air, a moment ago bitingly cold, now held not even a briskness. It was still c
    22 KB (3,590 words) - 01:33, 7 April 2024
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,486 words) - 22:22, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,447 words) - 22:30, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,275 words) - 09:26, 18 May 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,335 words) - 01:58, 22 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,346 words) - 09:43, 3 May 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,440 words) - 22:29, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,312 words) - 21:20, 10 May 2021
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    60 KB (6,456 words) - 01:42, 22 January 2023
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    58 KB (6,345 words) - 22:10, 10 May 2021
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    59 KB (6,403 words) - 22:54, 11 January 2023
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    58 KB (6,375 words) - 21:34, 10 May 2021
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    59 KB (6,384 words) - 20:43, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,391 words) - 20:24, 14 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,394 words) - 21:29, 10 May 2021
  • If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    63 KB (6,713 words) - 19:01, 10 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,360 words) - 22:02, 10 May 2021
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    59 KB (6,431 words) - 21:35, 11 February 2023
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    61 KB (6,586 words) - 20:28, 14 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,497 words) - 21:14, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,556 words) - 01:41, 22 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,505 words) - 17:53, 18 March 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    58 KB (6,353 words) - 20:30, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,620 words) - 21:38, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,549 words) - 01:59, 22 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,652 words) - 21:39, 11 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,518 words) - 01:12, 13 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    63 KB (6,894 words) - 22:18, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,425 words) - 19:18, 10 September 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,547 words) - 20:58, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    59 KB (6,507 words) - 21:22, 10 May 2021
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,658 words) - 23:26, 11 May 2022
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,579 words) - 22:29, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,636 words) - 20:22, 14 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,501 words) - 22:37, 11 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,516 words) - 22:27, 7 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    62 KB (6,754 words) - 03:49, 9 August 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,663 words) - 07:30, 13 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    60 KB (6,621 words) - 21:20, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    62 KB (6,768 words) - 21:31, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,720 words) - 01:41, 22 January 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,472 words) - 12:33, 15 January 2024
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,730 words) - 20:55, 13 August 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    62 KB (6,855 words) - 21:18, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    62 KB (6,811 words) - 21:43, 4 February 2023
  • <!-- If Outsider: Air, Chaotic, Demon, Devil, Earth, Elemental, Evil, Fire, Good, Lawful, Native,
    61 KB (6,741 words) - 20:30, 14 January 2023
  • ...y. The Tengu gains [[Lesser Flight]] with a speed of 30, but while in the air, they may not use their hands or arms for anything except sustaining their
    25 KB (4,247 words) - 16:18, 7 April 2024

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